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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Mesh/EditorMeshStatsSerializer.cpp
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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Serialization/Json/JsonSerializationResult.h>
#include <Mesh/EditorMeshStatsSerializer.h>
namespace AZ
{
namespace Render
{
AZ_CLASS_ALLOCATOR_IMPL(JsonEditorMeshStatsSerializer, AZ::SystemAllocator, 0);
JsonSerializationResult::Result JsonEditorMeshStatsSerializer::Load(
[[maybe_unused]] void* outputValue,
[[maybe_unused]] const Uuid& outputValueTypeId,
[[maybe_unused]] const rapidjson::Value& inputValue,
JsonDeserializerContext& context)
{
namespace JSR = JsonSerializationResult;
JSR::ResultCode result(JSR::Tasks::ReadField);
return context.Report(
result,
"Successfully loaded EditorMeshStats information.");
}
JsonSerializationResult::Result JsonEditorMeshStatsSerializer::Store(
[[maybe_unused]] rapidjson::Value& outputValue,
[[maybe_unused]] const void* inputValue,
[[maybe_unused]] const void* defaultValue,
[[maybe_unused]] const Uuid& valueTypeId,
JsonSerializerContext& context)
{
namespace JSR = JsonSerializationResult;
JSR::ResultCode result(JSR::Tasks::WriteValue);
return context.Report(
result,
"Successfully stored EditorMeshStats information.");
}
} // namespace Render
} // namespace AZ