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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/System
Qing Tao 846e2736a5
[new] ATOM-17253 Using AtomTressFX gem as an example to inject hair passes to main pipeline at run-time (#7661)
* Change AtomTressFX passes to write to exsiting DepthLinear buffer instead of creating a new one as output.

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>

* Added new api in RPI to apply render pipeline changes from FP

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>

* Update AtomTressFX gem to create hair parent pass at runtime

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>

* Change Scene::ApplyRenderPipelineChange() to TryApplyRenderPIpelineChanges().
Have TryApplyRenderPIpelineChanges() called automatically when a render pipeline is added to a Scene.
Re-apply the render pipeline change when RenderPipeline got recreated (Pass hot-reloading support)
Add AddPassBefore() and AddPassAfter() function to RenderPIpeline class.

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
4 years ago
..
AnyAsset.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AssetAliases.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
RenderPipelineDescriptor.cpp [new] ATOM-17253 Using AtomTressFX gem as an example to inject hair passes to main pipeline at run-time (#7661) 4 years ago
SceneDescriptor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago