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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/System/SceneDescriptor.cpp

29 lines
811 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/SerializeContext.h>
#include <Atom/RPI.Reflect/System/SceneDescriptor.h>
namespace AZ
{
namespace RPI
{
void SceneDescriptor::Reflect(AZ::ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<SceneDescriptor>()
->Version(1)
->Field("FeatureProcessors", &SceneDescriptor::m_featureProcessorNames)
;
}
}
} // namespace RPI
} // namespace AZ