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7cd4bbee15e4f092a19449fb64468bcf6ceb2b7e
o3de/Gems/Multiplayer/Code
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Gene Walters 7cd4bbee15 Jinja fix white space a bit, still dont fully understand this, but it looks a little better
2021-05-13 21:52:37 -07:00
..
Include
Exposing Multiplayer integral types (just wrapped ints) to bevahior context so that Network Properties using these type can be Get/Set from Script Canvas
2021-05-12 14:19:18 -07:00
Source
Jinja fix white space a bit, still dont fully understand this, but it looks a little better
2021-05-13 21:52:37 -07:00
Tests
Fixes for AR issues
2021-05-07 11:26:59 -07:00
CMakeLists.txt
Add MultiplayerEditorGem to clean up logic plus misc. cleanup
2021-04-26 17:28:49 -07:00
multiplayer_autogen_files.cmake
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
multiplayer_debug_files.cmake
Renamed Multiplayer.Imgui to Multiplayer.Debug
2021-04-20 18:00:39 -07:00
multiplayer_editor_files.cmake
Add MultiplayerGem Editor components for Ctrl+G support
2021-04-14 16:20:45 -07:00
multiplayer_editor_shared_files.cmake
Add MultiplayerEditorGem to clean up logic plus misc. cleanup
2021-04-26 17:28:49 -07:00
multiplayer_files.cmake
Local prediction player controller is now functional
2021-05-06 17:23:03 -07:00
multiplayer_shared_files.cmake
Initial commit
2021-03-08 14:30:57 -08:00
multiplayer_tests_files.cmake
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
multiplayer_tools_files.cmake
Merged MultiplayerPipeline from CodeCommit
2021-04-15 20:24:50 +01:00
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