This website requires JavaScript.
Explore
Help
Sign In
birkeh
/
o3de
Watch
1
Star
0
Fork
0
You've already forked o3de
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
68ffdd6714bb783ceb09d8df2fae645c4c6d4bee
o3de
/
Gems
/
Multiplayer
/
Code
/
Source
/
AutoGen
T
History
AMZN-puvvadar
5bdf9e3c6d
Merge pull request
#1175
from aws-lumberyard-dev/mp_session_integ
...
Integrating AzFramework Session hooks to Multiplayer
2021-06-09 10:39:31 -07:00
..
AutoComponent_Common.jinja
Allow script canvas users to send RPCs via entityId
2021-06-03 08:31:38 -07:00
AutoComponent_Header.jinja
Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate
2021-05-29 16:01:33 -07:00
AutoComponent_Source.jinja
fixed minor type. Beh method name should say entityId, not entity
2021-06-07 09:22:13 -07:00
AutoComponentTypes_Header.jinja
A bunch of work to get external multiplayer components to actually work
2021-05-12 16:01:59 -07:00
AutoComponentTypes_Source.jinja
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
LocalPredictionPlayerInputComponent.AutoComponent.xml
Revert change to LocalPrediction xml
2021-05-25 14:17:25 -07:00
Multiplayer.AutoPackets.xml
Add handling for session provider ticket
2021-06-08 13:36:27 -07:00
MultiplayerEditor.AutoPackets.xml
Update headers in editor auto packets
2021-05-16 15:30:00 -07:00
NetworkTransformComponent.AutoComponent.xml
change default scale to 1
2021-05-26 16:21:56 +01:00