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Motion Matching: Fixed several bugs and improved anim graph node RPE layout * Fixed several crashes that happened when adjusting the cost function in the UI. * Automatically hide the trajectory path radius and path speed properties when the mode is set to target-based. * Re-ordered the properties for better grouping. Motion Matching: Moved discard event check into consolidated IsFrameDiscarded() method * Moved the extract events call and the check for a discard frame event to the IsFrameDiscarded() function. * Added class description for the frame database and ported the comments to //! and //< Motion Matching: Fixed crash on empty KD-tree Motion Matching: Automatic target mode for trajectory query * Consolidated the different automatic path generation modes into a single automatic demo mode. * Moved the static phase variable to a member so that multiple instances won't follow the same path and speedup the phase increment. Motion Matching: Added class description and member comments * Added description for Feature, FeatureMatrix, FeatureTrajectory classes. * Changed default residual type to absolute as that results in better visual quality. * Moved to //! doxygen style code to not affect /**/ sourounding temporary code commenting. |
4 years ago | |
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| .. | ||
| AWSClientAuth | 4 years ago | |
| AWSCore | 4 years ago | |
| AWSGameLift | 4 years ago | |
| AWSMetrics | 4 years ago | |
| Achievements | 4 years ago | |
| AssetValidation | 4 years ago | |
| Atom | 4 years ago | |
| AtomContent | 4 years ago | |
| AtomLyIntegration | 4 years ago | |
| AtomTressFX | 4 years ago | |
| AudioEngineWwise | 4 years ago | |
| AudioSystem | 4 years ago | |
| BarrierInput | 4 years ago | |
| Blast | 4 years ago | |
| Camera | 4 years ago | |
| CameraFramework | 4 years ago | |
| CertificateManager | 4 years ago | |
| CrashReporting | 4 years ago | |
| CustomAssetExample | 4 years ago | |
| DebugDraw | 4 years ago | |
| DevTextures | 4 years ago | |
| EMotionFX | 4 years ago | |
| EditorPythonBindings | 4 years ago | |
| ExpressionEvaluation | 4 years ago | |
| FastNoise | 4 years ago | |
| GameState | 4 years ago | |
| GameStateSamples | 4 years ago | |
| Gestures | 4 years ago | |
| GradientSignal | 4 years ago | |
| GraphCanvas | 4 years ago | |
| GraphModel | 4 years ago | |
| HttpRequestor | 4 years ago | |
| ImGui | 4 years ago | |
| InAppPurchases | 4 years ago | |
| LandscapeCanvas | 4 years ago | |
| LmbrCentral | 4 years ago | |
| LocalUser | 4 years ago | |
| LyShine | 4 years ago | |
| LyShineExamples | 4 years ago | |
| Maestro | 4 years ago | |
| MessagePopup | 4 years ago | |
| Metastream | 4 years ago | |
| Microphone | 4 years ago | |
| MotionMatching | 4 years ago | |
| Multiplayer | 4 years ago | |
| MultiplayerCompression | 4 years ago | |
| NvCloth | 4 years ago | |
| PhysX | 4 years ago | |
| PhysXDebug | 4 years ago | |
| Prefab | 4 years ago | |
| Presence | 4 years ago | |
| PrimitiveAssets | 4 years ago | |
| Profiler | 4 years ago | |
| PythonAssetBuilder | 4 years ago | |
| QtForPython | 4 years ago | |
| SaveData | 4 years ago | |
| SceneLoggingExample | 4 years ago | |
| SceneProcessing | 4 years ago | |
| ScriptCanvas | 4 years ago | |
| ScriptCanvasDeveloper | 4 years ago | |
| ScriptCanvasPhysics | 4 years ago | |
| ScriptCanvasTesting | 4 years ago | |
| ScriptEvents | 4 years ago | |
| ScriptedEntityTweener | 4 years ago | |
| SliceFavorites | 4 years ago | |
| StartingPointCamera | 4 years ago | |
| StartingPointInput | 4 years ago | |
| StartingPointMovement | 4 years ago | |
| SurfaceData | 4 years ago | |
| Terrain | 4 years ago | |
| TestAssetBuilder | 4 years ago | |
| TextureAtlas | 4 years ago | |
| TickBusOrderViewer | 4 years ago | |
| Twitch | 4 years ago | |
| UiBasics | 4 years ago | |
| Vegetation | 4 years ago | |
| VideoPlaybackFramework | 4 years ago | |
| VirtualGamepad | 4 years ago | |
| WhiteBox | 4 years ago | |