Removes ScriptCanvas_BehaviorContext from Gems/ScriptCanvasTesting

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2022-01-06 15:40:54 -08:00
parent 91e404567d
commit eb5218e1a3
2 changed files with 0 additions and 30 deletions
@@ -1,29 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Source/Framework/ScriptCanvasTestFixture.h>
#include <Source/Framework/ScriptCanvasTestUtilities.h>
#include <Source/Framework/ScriptCanvasTestNodes.h>
#include <ScriptCanvas/Libraries/Core/Start.h>
#include <AzCore/Math/Uuid.h>
#include <AzCore/std/string/string.h>
using namespace ScriptCanvasTests;
using namespace ScriptCanvasEditor;
using namespace TestNodes;
void ReflectSignCorrectly()
{
AZ::BehaviorContext* behaviorContext(nullptr);
AZ::ComponentApplicationBus::BroadcastResult(behaviorContext, &AZ::ComponentApplicationRequests::GetBehaviorContext);
AZ_Assert(behaviorContext, "A behavior context is required!");
behaviorContext->Method("Sign", AZ::GetSign);
}
@@ -16,7 +16,6 @@ set(FILES
Source/Framework/ScriptCanvasTestApplication.h
Source/Framework/EntityRefTests.h
Tests/ScriptCanvasTestingTest.cpp
Tests/ScriptCanvas_BehaviorContext.cpp
Tests/ScriptCanvas_ContainerSupport.cpp
Tests/ScriptCanvas_Core.cpp
Tests/ScriptCanvas_EventHandlers.cpp