Merge branch 'development' of https://github.com/o3de/o3de into cgalvan/RemovedUnusedViewPaneClass
This commit is contained in:
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Load Diff
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|
||||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:3789abdf439a6d70438fd4bb1e06881ae6686a4699209c6bc371d22d161e5347
|
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size 26476
|
||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:c987d7d79685fda83efcffb7e1afbcd356c37fc68ec5c663a89b02d4df10caea
|
||||
size 46412
|
||||
+15
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
|
||||
<Component
|
||||
Name="NetworkTestLevelEntityComponent"
|
||||
Namespace="AutomatedTesting"
|
||||
OverrideComponent="false"
|
||||
OverrideController="false"
|
||||
OverrideInclude=""
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
<ComponentRelation Constraint="Required" HasController="true" Name="NetworkTransformComponent" Namespace="Multiplayer" Include="Multiplayer/Components/NetworkTransformComponent.h" />
|
||||
|
||||
<RemoteProcedure Name="AuthorityToClientNoParams_PlayFx" InvokeFrom="Authority" HandleOn="Client" IsPublic="false" IsReliable="true" GenerateEventBindings="true" Description="" />
|
||||
|
||||
</Component>
|
||||
@@ -29,8 +29,6 @@
|
||||
<Param Type="float" Name="SomeFloat" />
|
||||
</RemoteProcedure>
|
||||
|
||||
<RemoteProcedure Name="AuthorityToClientNoParams_PlayFx" InvokeFrom="Authority" HandleOn="Client" IsPublic="false" IsReliable="true" GenerateEventBindings="true" Description="" />
|
||||
|
||||
<RemoteProcedure Name="ServerToAuthority_DealDamage" InvokeFrom="Server" HandleOn="Authority" IsPublic="false" IsReliable="true" GenerateEventBindings="true" Description="" >
|
||||
<Param Type="float" Name="damage" />
|
||||
</RemoteProcedure>
|
||||
|
||||
@@ -12,4 +12,5 @@ set(FILES
|
||||
Source/AutomatedTestingSystemComponent.cpp
|
||||
Source/AutomatedTestingSystemComponent.h
|
||||
Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml
|
||||
Source/AutoGen/NetworkTestLevelEntityComponent.AutoComponent.xml
|
||||
)
|
||||
|
||||
@@ -12,12 +12,6 @@
|
||||
################################################################################
|
||||
|
||||
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
# Only enable AWS automated tests on Windows
|
||||
set(SUPPORTED_PLATFORMS "Windows" "Linux")
|
||||
if (NOT "${PAL_PLATFORM_NAME}" IN_LIST SUPPORTED_PLATFORMS)
|
||||
return()
|
||||
endif()
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::AWSTests
|
||||
TEST_SUITE awsi
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
## Prerequisites
|
||||
1. Build the O3DE Editor and AutomatedTesting.GameLauncher in Profile.
|
||||
2. Install the latest version of NodeJs.
|
||||
3. AWS CLI is installed and configured following [Configuration and Credential File Settings](https://docs.aws.amazon.com/cli/latest/userguide/cli-configure-files.html).
|
||||
3. AWS CLI is installed and AWS crendentials are configured via [environment variables](https://docs.aws.amazon.com/cli/latest/userguide/cli-configure-envvars.html) or [default profile](https://docs.aws.amazon.com/cli/latest/userguide/cli-configure-files.html).
|
||||
4. [AWS Cloud Development Kit (CDK)](https://docs.aws.amazon.com/cdk/latest/guide/getting_started.html#getting_started_install) is installed.
|
||||
|
||||
## Deploy CDK Applications
|
||||
|
||||
@@ -68,6 +68,10 @@ class AwsCredentials:
|
||||
if (len(self._credentials.sections()) == 0) and (not self._credentials_file_exists):
|
||||
os.remove(self._credentials_path)
|
||||
return
|
||||
|
||||
credentials_file_dir = os.path.dirname(self._credentials_path)
|
||||
if not os.path.isdir(credentials_file_dir):
|
||||
os.makedirs(credentials_file_dir)
|
||||
|
||||
with open(self._credentials_path, 'w+') as credential_file:
|
||||
self._credentials.write(credential_file)
|
||||
|
||||
@@ -16,7 +16,7 @@ logging.getLogger('nose').setLevel(logging.WARNING)
|
||||
class AwsUtils:
|
||||
|
||||
def __init__(self, arn: str, session_name: str, region_name: str):
|
||||
local_session = boto3.Session(profile_name='default')
|
||||
local_session = boto3.Session()
|
||||
local_sts_client = local_session.client('sts')
|
||||
self._local_account_id = local_sts_client.get_caller_identity()["Account"]
|
||||
logger.info(f'Local Account Id: {self._local_account_id}')
|
||||
|
||||
@@ -6,11 +6,13 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import platform
|
||||
|
||||
# ARN of the IAM role to assume for retrieving temporary AWS credentials
|
||||
ASSUME_ROLE_ARN = os.environ.get('ASSUME_ROLE_ARN', 'arn:aws:iam::645075835648:role/o3de-automation-tests')
|
||||
# Name of the AWS project deployed by the CDK applications
|
||||
AWS_PROJECT_NAME = os.environ.get('O3DE_AWS_PROJECT_NAME', 'AWSAUTO')
|
||||
AWS_PROJECT_NAME = os.environ.get('O3DE_AWS_PROJECT_NAME').upper() if os.environ.get('O3DE_AWS_PROJECT_NAME') else \
|
||||
(os.environ.get('BRANCH_NAME', '') + '-' + os.environ.get('PIPELINE_NAME', '') + '-' + platform.system()).upper()
|
||||
# Region for the existing CloudFormation stacks used by the automation tests
|
||||
AWS_REGION = os.environ.get('O3DE_AWS_DEPLOY_REGION', 'us-east-1')
|
||||
# Name of the default resource mapping config file used by the automation tests
|
||||
|
||||
@@ -21,7 +21,11 @@ TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "tests")
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
enable_prefab_system = False
|
||||
enable_prefab_system = True
|
||||
|
||||
@pytest.mark.test_case_id("C36529679")
|
||||
class AtomLevelLoadTest_Editor(EditorSharedTest):
|
||||
from Atom.tests import hydra_Atom_LevelLoadTest as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C36525657")
|
||||
class AtomEditorComponents_BloomAdded(EditorSharedTest):
|
||||
@@ -120,6 +124,14 @@ class TestAutomation(EditorTestSuite):
|
||||
class AtomEditorComponents_SSAOAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_SSAOAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C36529666")
|
||||
class AtomEditorComponentsLevel_DiffuseGlobalIlluminationAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponentsLevel_DiffuseGlobalIlluminationAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C36525660")
|
||||
class AtomEditorComponentsLevel_DisplayMapperAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponentsLevel_DisplayMapperAdded as test_module
|
||||
|
||||
class ShaderAssetBuilder_RecompilesShaderAsChainOfDependenciesChanges(EditorSharedTest):
|
||||
from Atom.tests import hydra_ShaderAssetBuilder_RecompilesShaderAsChainOfDependenciesChanges as test_module
|
||||
|
||||
|
||||
@@ -26,13 +26,3 @@ class TestAutomation(EditorTestSuite):
|
||||
@pytest.mark.test_case_id("C36525660")
|
||||
class AtomEditorComponents_DisplayMapperAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_DisplayMapperAdded as test_module
|
||||
|
||||
# this test causes editor to crash when using slices. once automation transitions to prefabs it should pass
|
||||
@pytest.mark.test_case_id("C36529666")
|
||||
class AtomEditorComponentsLevel_DiffuseGlobalIlluminationAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponentsLevel_DiffuseGlobalIlluminationAdded as test_module
|
||||
|
||||
# this test causes editor to crash when using slices. once automation transitions to prefabs it should pass
|
||||
@pytest.mark.test_case_id("C36525660")
|
||||
class AtomEditorComponentsLevel_DisplayMapperAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponentsLevel_DisplayMapperAdded as test_module
|
||||
|
||||
@@ -32,6 +32,8 @@ GLOBAL_ILLUMINATION_QUALITY = {
|
||||
'High': 2,
|
||||
}
|
||||
|
||||
# Level list used in Editor Level Load Test
|
||||
LEVEL_LIST = ["hermanubis", "hermanubis_high", "macbeth_shaderballs", "PbrMaterialChart", "ShadowTest", "Sponza"]
|
||||
|
||||
class AtomComponentProperties:
|
||||
"""
|
||||
@@ -195,11 +197,13 @@ class AtomComponentProperties:
|
||||
def entity_reference(property: str = 'name') -> str:
|
||||
"""
|
||||
Entity Reference component properties.
|
||||
- 'EntityIdReferences' component container of entityId references. Initially empty.
|
||||
:param property: From the last element of the property tree path. Default 'name' for component name string.
|
||||
:return: Full property path OR component name if no property specified.
|
||||
"""
|
||||
properties = {
|
||||
'name': 'Entity Reference',
|
||||
'EntityIdReferences': 'Controller|Configuration|EntityIdReferences',
|
||||
}
|
||||
return properties[property]
|
||||
|
||||
|
||||
+3
-3
@@ -60,7 +60,7 @@ def AtomEditorComponentsLevel_DiffuseGlobalIllumination_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Add Diffuse Global Illumination level component to the level entity.
|
||||
@@ -86,10 +86,10 @@ def AtomEditorComponentsLevel_DiffuseGlobalIllumination_AddedToEntity():
|
||||
|
||||
# 4. Set Quality Level property to Low
|
||||
diffuse_global_illumination_component.set_component_property_value(
|
||||
AtomComponentProperties.diffuse_global_illumination('Quality Level', GLOBAL_ILLUMINATION_QUALITY['Low']))
|
||||
AtomComponentProperties.diffuse_global_illumination('Quality Level'), GLOBAL_ILLUMINATION_QUALITY['Low'])
|
||||
quality = diffuse_global_illumination_component.get_component_property_value(
|
||||
AtomComponentProperties.diffuse_global_illumination('Quality Level'))
|
||||
Report.result(diffuse_global_illumination_quality, quality == GLOBAL_ILLUMINATION_QUALITY['Low'])
|
||||
Report.result(Tests.diffuse_global_illumination_quality, quality == GLOBAL_ILLUMINATION_QUALITY['Low'])
|
||||
|
||||
# 5. Enter/Exit game mode.
|
||||
TestHelper.enter_game_mode(Tests.enter_game_mode)
|
||||
|
||||
+2
-2
@@ -67,7 +67,7 @@ def AtomEditorComponentsLevel_DisplayMapper_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Add Display Mapper level component to the level entity.
|
||||
@@ -102,7 +102,7 @@ def AtomEditorComponentsLevel_DisplayMapper_AddedToEntity():
|
||||
display_mapper_component.set_component_property_value(
|
||||
AtomComponentProperties.display_mapper('Enable LDR color grading LUT'), True)
|
||||
Report.result(
|
||||
Test.enable_ldr_color_grading_lut,
|
||||
Tests.enable_ldr_color_grading_lut,
|
||||
display_mapper_component.get_component_property_value(
|
||||
AtomComponentProperties.display_mapper('Enable LDR color grading LUT')) is True)
|
||||
|
||||
|
||||
+3
-1
@@ -97,7 +97,7 @@ def AtomEditorComponents_Bloom_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create an Bloom entity with no components.
|
||||
@@ -170,10 +170,12 @@ def AtomEditorComponents_Bloom_AddedToEntity():
|
||||
|
||||
# 13. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, bloom_entity.exists())
|
||||
|
||||
# 14. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not bloom_entity.exists())
|
||||
|
||||
# 15. Look for errors and asserts.
|
||||
|
||||
+2
-1
@@ -95,7 +95,7 @@ def AtomEditorComponents_Decal_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Decal entity with no components.
|
||||
@@ -162,6 +162,7 @@ def AtomEditorComponents_Decal_AddedToEntity():
|
||||
|
||||
# 11. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not decal_entity.exists())
|
||||
|
||||
# 12. Look for errors and asserts.
|
||||
|
||||
+3
-1
@@ -97,7 +97,7 @@ def AtomEditorComponents_DeferredFog_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create an Deferred Fog entity with no components.
|
||||
@@ -174,10 +174,12 @@ def AtomEditorComponents_DeferredFog_AddedToEntity():
|
||||
|
||||
# 13. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, deferred_fog_entity.exists())
|
||||
|
||||
# 14. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not deferred_fog_entity.exists())
|
||||
|
||||
# 15. Look for errors and asserts.
|
||||
|
||||
+3
-1
@@ -107,7 +107,7 @@ def AtomEditorComponents_DepthOfField_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a DepthOfField entity with no components.
|
||||
@@ -189,10 +189,12 @@ def AtomEditorComponents_DepthOfField_AddedToEntity():
|
||||
|
||||
# 15. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, depth_of_field_entity.exists())
|
||||
|
||||
# 16. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not depth_of_field_entity.exists())
|
||||
|
||||
# 17. Look for errors and asserts.
|
||||
|
||||
+3
-1
@@ -90,7 +90,7 @@ def AtomEditorComponents_DiffuseProbeGrid_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Diffuse Probe Grid entity with no components.
|
||||
@@ -168,10 +168,12 @@ def AtomEditorComponents_DiffuseProbeGrid_AddedToEntity():
|
||||
|
||||
# 12. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, diffuse_probe_grid_entity.exists())
|
||||
|
||||
# 13. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not diffuse_probe_grid_entity.exists())
|
||||
|
||||
# 14. Look for errors or asserts.
|
||||
|
||||
+3
-1
@@ -95,7 +95,7 @@ def AtomEditorComponents_DirectionalLight_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Directional Light entity with no components.
|
||||
@@ -168,10 +168,12 @@ def AtomEditorComponents_DirectionalLight_AddedToEntity():
|
||||
|
||||
# 12. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, directional_light_entity.exists())
|
||||
|
||||
# 13. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not directional_light_entity.exists())
|
||||
|
||||
# 14. Look for errors and asserts.
|
||||
|
||||
+3
-1
@@ -91,7 +91,7 @@ def AtomEditorComponents_DisplayMapper_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Display Mapper entity with no components.
|
||||
@@ -166,10 +166,12 @@ def AtomEditorComponents_DisplayMapper_AddedToEntity():
|
||||
|
||||
# 11. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, display_mapper_entity.exists())
|
||||
|
||||
# 12. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not display_mapper_entity.exists())
|
||||
|
||||
# 13. Look for errors and asserts.
|
||||
|
||||
+129
-26
@@ -9,37 +9,58 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
class Tests:
|
||||
creation_undo = (
|
||||
"UNDO Entity creation success",
|
||||
"UNDO Entity creation failed")
|
||||
"P0: UNDO Entity creation failed")
|
||||
creation_redo = (
|
||||
"REDO Entity creation success",
|
||||
"REDO Entity creation failed")
|
||||
"P0: REDO Entity creation failed")
|
||||
entity_reference_creation = (
|
||||
"Entity Reference Entity successfully created",
|
||||
"Entity Reference Entity failed to be created")
|
||||
"P0: Entity Reference Entity failed to be created")
|
||||
entity_reference_component = (
|
||||
"Entity has an Entity Reference component",
|
||||
"Entity failed to find Entity Reference component")
|
||||
"P0: Entity failed to find Entity Reference component")
|
||||
enter_game_mode = (
|
||||
"Entered game mode",
|
||||
"Failed to enter game mode")
|
||||
"P0: Failed to enter game mode")
|
||||
exit_game_mode = (
|
||||
"Exited game mode",
|
||||
"Couldn't exit game mode")
|
||||
"P0: Couldn't exit game mode")
|
||||
is_visible = (
|
||||
"Entity is visible",
|
||||
"Entity was not visible")
|
||||
"P0: Entity was not visible")
|
||||
is_hidden = (
|
||||
"Entity is hidden",
|
||||
"Entity was not hidden")
|
||||
"P0: Entity was not hidden")
|
||||
entity_deleted = (
|
||||
"Entity deleted",
|
||||
"Entity was not deleted")
|
||||
"P0: Entity was not deleted")
|
||||
deletion_undo = (
|
||||
"UNDO deletion success",
|
||||
"UNDO deletion failed")
|
||||
"P0: UNDO deletion failed")
|
||||
deletion_redo = (
|
||||
"REDO deletion success",
|
||||
"REDO deletion failed")
|
||||
"P0: REDO deletion failed")
|
||||
entity_id_references_is_container = (
|
||||
"EntityIdReferences is a container property",
|
||||
"P1: EntityIdReferences is NOT a container property")
|
||||
container_append = (
|
||||
"EntityIdReferences append succeeded",
|
||||
"P1: EntityIdReferences append did not succeed")
|
||||
container_add = (
|
||||
"EntityIdReferences add succeeded",
|
||||
"P1: EntityIdReferences add did not succeed")
|
||||
container_update = (
|
||||
"EntityIdReferences update succeeded",
|
||||
"P1: EntityIdReferences update did not succeed")
|
||||
container_remove = (
|
||||
"EntityIdReferences remove succeeded",
|
||||
"P1: EntityIdReferences remove did not succeed")
|
||||
container_reset = (
|
||||
"EntityIdReferences reset succeeded",
|
||||
"P1: EntityIdReferences reset did not succeed")
|
||||
entity_reference_component_removed = (
|
||||
"Entity Reference component removed from entity",
|
||||
"P1: Entity Reference component NOT removed from entity")
|
||||
|
||||
|
||||
def AtomEditorComponents_EntityReference_AddedToEntity():
|
||||
@@ -60,13 +81,21 @@ def AtomEditorComponents_EntityReference_AddedToEntity():
|
||||
2) Add Entity Reference component to Entity Reference entity.
|
||||
3) UNDO the entity creation and component addition.
|
||||
4) REDO the entity creation and component addition.
|
||||
5) Enter/Exit game mode.
|
||||
6) Test IsHidden.
|
||||
7) Test IsVisible.
|
||||
8) Delete Entity Reference entity.
|
||||
9) UNDO deletion.
|
||||
10) REDO deletion.
|
||||
11) Look for errors.
|
||||
5) 'EntityIdReferences' is a container property
|
||||
6) Append item to 'EntityIdReferences'
|
||||
7) Add item to 'EntityIdReferences'
|
||||
8) Update item in 'EntityIdReferences'
|
||||
9) Remove item from 'EntityIdReferences'
|
||||
10) Reset the container property then put one entity reference back for further tests
|
||||
11) Remove component
|
||||
12) UNDO component remove
|
||||
13) Enter/Exit game mode.
|
||||
14) Test IsHidden.
|
||||
15) Test IsVisible.
|
||||
16) Delete Entity Reference entity.
|
||||
17) UNDO deletion.
|
||||
18) REDO deletion.
|
||||
19) Look for errors.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
@@ -81,7 +110,7 @@ def AtomEditorComponents_EntityReference_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create an Entity Reference entity with no components.
|
||||
@@ -119,33 +148,107 @@ def AtomEditorComponents_EntityReference_AddedToEntity():
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.creation_redo, entity_reference_entity.exists())
|
||||
|
||||
# 5. Enter/Exit game mode.
|
||||
# Entities for EntityIdReferences tests
|
||||
test_1 = EditorEntity.create_editor_entity('test_1')
|
||||
test_2 = EditorEntity.create_editor_entity('test_2')
|
||||
test_3 = EditorEntity.create_editor_entity('test_3')
|
||||
|
||||
# 5. 'EntityIdReferences' is a container property
|
||||
Report.result(
|
||||
Tests.entity_id_references_is_container,
|
||||
entity_reference_component.is_property_container(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences')))
|
||||
|
||||
# 6. Append item to 'EntityIdReferences'
|
||||
entity_reference_component.append_container_item(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences'), test_1.id)
|
||||
Report.result(
|
||||
Tests.container_append,
|
||||
entity_reference_component.get_container_item(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences'), 0) == test_1.id)
|
||||
|
||||
# 7. Add item to 'EntityIdReferences'
|
||||
entity_reference_component.add_container_item(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences'), 1, test_1.id)
|
||||
Report.result(
|
||||
Tests.container_add,
|
||||
entity_reference_component.get_container_count(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences')) == 2)
|
||||
|
||||
# 8. Update item in 'EntityIdReferences'
|
||||
entity_reference_component.update_container_item(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences'), 1, test_2.id)
|
||||
Report.result(
|
||||
Tests.container_update,
|
||||
entity_reference_component.get_container_item(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences'), 1) == test_2.id)
|
||||
|
||||
# 9. Remove item from 'EntityIdReferences'
|
||||
entity_reference_component.append_container_item(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences'), test_3.id)
|
||||
count_before = entity_reference_component.get_container_count(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences'))
|
||||
entity_reference_component.remove_container_item(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences'), 1)
|
||||
count_after = entity_reference_component.get_container_count(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences'))
|
||||
Report.result(
|
||||
Tests.container_remove,
|
||||
((count_before == 3) and (count_after == 2) and
|
||||
(entity_reference_component.get_container_item(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences'), 1) == test_3.id)))
|
||||
|
||||
# 10. Reset the container property then put one entity reference back for further tests
|
||||
entity_reference_component.reset_container(AtomComponentProperties.entity_reference('EntityIdReferences'))
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(
|
||||
Tests.container_reset,
|
||||
entity_reference_component.get_container_count(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences')) == 0)
|
||||
entity_reference_component.append_container_item(
|
||||
AtomComponentProperties.entity_reference('EntityIdReferences'), test_1.id)
|
||||
|
||||
# 11. Remove component
|
||||
entity_reference_entity.remove_component(AtomComponentProperties.entity_reference())
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.entity_reference_component_removed, not entity_reference_entity.has_component(
|
||||
AtomComponentProperties.entity_reference()))
|
||||
|
||||
# 12. UNDO component remove
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.entity_reference_component, entity_reference_entity.has_component(
|
||||
AtomComponentProperties.entity_reference()))
|
||||
|
||||
# 13. Enter/Exit game mode.
|
||||
TestHelper.enter_game_mode(Tests.enter_game_mode)
|
||||
general.idle_wait_frames(1)
|
||||
TestHelper.exit_game_mode(Tests.exit_game_mode)
|
||||
|
||||
# 6. Test IsHidden.
|
||||
# 14. Test IsHidden.
|
||||
entity_reference_entity.set_visibility_state(False)
|
||||
Report.result(Tests.is_hidden, entity_reference_entity.is_hidden() is True)
|
||||
|
||||
# 7. Test IsVisible.
|
||||
# 15. Test IsVisible.
|
||||
entity_reference_entity.set_visibility_state(True)
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.is_visible, entity_reference_entity.is_visible() is True)
|
||||
|
||||
# 8. Delete Entity Reference entity.
|
||||
# 16. Delete Entity Reference entity.
|
||||
entity_reference_entity.delete()
|
||||
Report.result(Tests.entity_deleted, not entity_reference_entity.exists())
|
||||
|
||||
# 9. UNDO deletion.
|
||||
# 17. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, entity_reference_entity.exists())
|
||||
|
||||
# 10. REDO deletion.
|
||||
# 18. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not entity_reference_entity.exists())
|
||||
|
||||
# 11. Look for errors and asserts.
|
||||
# 19. Look for errors and asserts.
|
||||
TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
|
||||
for error_info in error_tracer.errors:
|
||||
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
|
||||
|
||||
+3
-1
@@ -101,7 +101,7 @@ def AtomEditorComponents_ExposureControl_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Creation of Exposure Control entity with no components.
|
||||
@@ -169,10 +169,12 @@ def AtomEditorComponents_ExposureControl_AddedToEntity():
|
||||
|
||||
# 12. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, exposure_control_entity.exists())
|
||||
|
||||
# 13. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not exposure_control_entity.exists())
|
||||
|
||||
# 14. Look for errors and asserts.
|
||||
|
||||
+3
-1
@@ -99,7 +99,7 @@ def AtomEditorComponents_GlobalSkylightIBL_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Global Skylight (IBL) entity with no components.
|
||||
@@ -176,10 +176,12 @@ def AtomEditorComponents_GlobalSkylightIBL_AddedToEntity():
|
||||
|
||||
# 11. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, global_skylight_entity.exists())
|
||||
|
||||
# 12. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not global_skylight_entity.exists())
|
||||
|
||||
# 13. Look for errors and asserts.
|
||||
|
||||
@@ -82,7 +82,7 @@ def AtomEditorComponents_Grid_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Grid entity with no components.
|
||||
@@ -139,10 +139,12 @@ def AtomEditorComponents_Grid_AddedToEntity():
|
||||
|
||||
# 9. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, grid_entity.exists())
|
||||
|
||||
# 10. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not grid_entity.exists())
|
||||
|
||||
# 11. Look for errors or asserts.
|
||||
|
||||
+3
-1
@@ -96,7 +96,7 @@ def AtomEditorComponents_HDRColorGrading_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create an HDR Color Grading entity with no components.
|
||||
@@ -173,10 +173,12 @@ def AtomEditorComponents_HDRColorGrading_AddedToEntity():
|
||||
|
||||
# 13. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, hdr_color_grading_entity.exists())
|
||||
|
||||
# 14. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not hdr_color_grading_entity.exists())
|
||||
|
||||
# 15. Look for errors and asserts.
|
||||
|
||||
+3
-1
@@ -87,7 +87,7 @@ def AtomEditorComponents_HDRiSkybox_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create an HDRi Skybox with no components.
|
||||
@@ -158,10 +158,12 @@ def AtomEditorComponents_HDRiSkybox_AddedToEntity():
|
||||
|
||||
# 10. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, hdri_skybox_entity.exists())
|
||||
|
||||
# 11. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not hdri_skybox_entity.exists())
|
||||
|
||||
# 12. Look for errors or asserts.
|
||||
|
||||
+3
-1
@@ -89,7 +89,7 @@ def AtomEditorComponents_Light_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Light entity with no components.
|
||||
@@ -144,10 +144,12 @@ def AtomEditorComponents_Light_AddedToEntity():
|
||||
|
||||
# 9. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, light_entity.exists())
|
||||
|
||||
# 10. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not light_entity.exists())
|
||||
|
||||
# 11. Look for errors asserts.
|
||||
|
||||
+3
-1
@@ -104,7 +104,7 @@ def AtomEditorComponents_LookModification_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create an Look Modification entity with no components.
|
||||
@@ -192,10 +192,12 @@ def AtomEditorComponents_LookModification_AddedToEntity():
|
||||
|
||||
# 14. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, look_modification_entity.exists())
|
||||
|
||||
# 15. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not look_modification_entity.exists())
|
||||
|
||||
# 16. Look for errors and asserts.
|
||||
|
||||
+3
-1
@@ -102,7 +102,7 @@ def AtomEditorComponents_Material_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Material entity with no components.
|
||||
@@ -184,10 +184,12 @@ def AtomEditorComponents_Material_AddedToEntity():
|
||||
|
||||
# 16. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, material_entity.exists())
|
||||
|
||||
# 17. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not material_entity.exists())
|
||||
|
||||
# 18. Look for errors or asserts.
|
||||
|
||||
@@ -87,7 +87,7 @@ def AtomEditorComponents_Mesh_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Mesh entity with no components.
|
||||
@@ -151,10 +151,12 @@ def AtomEditorComponents_Mesh_AddedToEntity():
|
||||
|
||||
# 10. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, mesh_entity.exists())
|
||||
|
||||
# 11. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not mesh_entity.exists())
|
||||
|
||||
# 12. Look for errors or asserts.
|
||||
|
||||
+3
-1
@@ -80,7 +80,7 @@ def AtomEditorComponents_OcclusionCullingPlane_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a occlusion culling plane entity with no components.
|
||||
@@ -140,10 +140,12 @@ def AtomEditorComponents_OcclusionCullingPlane_AddedToEntity():
|
||||
|
||||
# 9. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, occlusion_culling_plane_entity.exists())
|
||||
|
||||
# 10. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not occlusion_culling_plane_entity.exists())
|
||||
|
||||
# 11. Look for errors or asserts.
|
||||
|
||||
+3
-1
@@ -89,7 +89,7 @@ def AtomEditorComponents_PhysicalSky_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Physical Sky entity with no components.
|
||||
@@ -146,10 +146,12 @@ def AtomEditorComponents_PhysicalSky_AddedToEntity():
|
||||
|
||||
# 9. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, physical_sky_entity.exists())
|
||||
|
||||
# 10. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not physical_sky_entity.exists())
|
||||
|
||||
# 11. Look for errors and asserts.
|
||||
|
||||
+3
-1
@@ -92,7 +92,7 @@ def AtomEditorComponents_PostFXGradientWeightModifier_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a PostFX Gradient Weight Modifier entity with no components.
|
||||
@@ -162,10 +162,12 @@ def AtomEditorComponents_PostFXGradientWeightModifier_AddedToEntity():
|
||||
|
||||
# 12. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, postfx_gradient_weight_entity.exists())
|
||||
|
||||
# 13. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not postfx_gradient_weight_entity.exists())
|
||||
|
||||
# 14. Look for errors or asserts.
|
||||
|
||||
+3
-1
@@ -80,7 +80,7 @@ def AtomEditorComponents_postfx_layer_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a PostFX Layer entity with no components.
|
||||
@@ -137,10 +137,12 @@ def AtomEditorComponents_postfx_layer_AddedToEntity():
|
||||
|
||||
# 9. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, postfx_layer_entity.exists())
|
||||
|
||||
# 10. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not postfx_layer_entity.exists())
|
||||
|
||||
# 11. Look for errors or asserts.
|
||||
|
||||
+3
-1
@@ -92,7 +92,7 @@ def AtomEditorComponents_PostFXRadiusWeightModifier_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Post FX Radius Weight Modifier entity with no components.
|
||||
@@ -161,10 +161,12 @@ def AtomEditorComponents_PostFXRadiusWeightModifier_AddedToEntity():
|
||||
|
||||
# 12. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, postfx_radius_weight_entity.exists())
|
||||
|
||||
# 13. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not postfx_radius_weight_entity.exists())
|
||||
|
||||
# 14. Look for errors and asserts.
|
||||
|
||||
+3
-1
@@ -98,7 +98,7 @@ def AtomEditorComponents_postfx_shape_weight_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a PostFx Shape Weight Modifier entity with no components.
|
||||
@@ -188,10 +188,12 @@ def AtomEditorComponents_postfx_shape_weight_AddedToEntity():
|
||||
|
||||
# 15. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, postfx_shape_weight_entity.exists())
|
||||
|
||||
# 16. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not postfx_shape_weight_entity.exists())
|
||||
|
||||
# 17. Look for errors or asserts.
|
||||
|
||||
+3
-1
@@ -97,7 +97,7 @@ def AtomEditorComponents_ReflectionProbe_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a Reflection Probe entity with no components.
|
||||
@@ -183,10 +183,12 @@ def AtomEditorComponents_ReflectionProbe_AddedToEntity():
|
||||
|
||||
# 13. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, reflection_probe_entity.exists())
|
||||
|
||||
# 14. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not reflection_probe_entity.exists())
|
||||
|
||||
# 15. Look for errors or asserts.
|
||||
|
||||
@@ -94,7 +94,7 @@ def AtomEditorComponents_SSAO_AddedToEntity():
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
TestHelper.open_level("Graphics", "base_empty")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a SSAO entity with no components.
|
||||
@@ -163,10 +163,12 @@ def AtomEditorComponents_SSAO_AddedToEntity():
|
||||
|
||||
# 12. UNDO deletion.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_undo, ssao_entity.exists())
|
||||
|
||||
# 13. REDO deletion.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.deletion_redo, not ssao_entity.exists())
|
||||
|
||||
# 14. Look for errors and asserts.
|
||||
|
||||
@@ -0,0 +1,72 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
def Atom_LevelLoadTest():
|
||||
"""
|
||||
Summary:
|
||||
Loads all graphics levels within the AutomatedTesting project in editor. For each level this script will verify that
|
||||
the level loads, and can enter/exit gameplay without crashing the editor.
|
||||
|
||||
Test setup:
|
||||
- Store all available levels in a list.
|
||||
- Set up a for loop to run all checks for each level.
|
||||
|
||||
Expected Behavior:
|
||||
Test verifies that each level loads, enters/exits game mode, and reports success for all test actions.
|
||||
|
||||
Test Steps for each level:
|
||||
1) Create tuple with level load success and failure messages
|
||||
2) Open the level using the python test tools command
|
||||
3) Verify level is loaded using a separate command, and report success/failure
|
||||
4) Enter gameplay and report result using a tuple
|
||||
5) Exit Gameplay and report result using a tuple
|
||||
6) Look for errors or asserts.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
from editor_python_test_tools.utils import Report, Tracer, TestHelper
|
||||
from Atom.atom_utils.atom_constants import LEVEL_LIST
|
||||
|
||||
with Tracer() as error_tracer:
|
||||
|
||||
for level in LEVEL_LIST:
|
||||
|
||||
# 1. Create tuple with level load success and failure messages
|
||||
level_check_tuple = (f"loaded {level}", f"failed to load {level}")
|
||||
|
||||
# 2. Open the level using the python test tools command
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("Graphics", level)
|
||||
|
||||
# 3. Verify level is loaded using a separate command, and report success/failure
|
||||
Report.result(level_check_tuple, level == general.get_current_level_name())
|
||||
|
||||
# 4. Enter gameplay and report result using a tuple
|
||||
enter_game_mode_tuple = (f"{level} entered gameplay successfully ", f"{level} failed to enter gameplay")
|
||||
TestHelper.enter_game_mode(enter_game_mode_tuple)
|
||||
general.idle_wait_frames(1)
|
||||
|
||||
# 5. Exit gameplay and report result using a tuple
|
||||
exit_game_mode_tuple = (f"{level} exited gameplay successfully ", f"{level} failed to exit gameplay")
|
||||
TestHelper.exit_game_mode(exit_game_mode_tuple)
|
||||
|
||||
|
||||
# 6. Look for errors or asserts.
|
||||
TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
|
||||
for error_info in error_tracer.errors:
|
||||
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
|
||||
for assert_info in error_tracer.asserts:
|
||||
Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Atom_LevelLoadTest)
|
||||
+5
-6
@@ -473,12 +473,11 @@ class EditorEntity:
|
||||
:param component_names: List of component names to remove
|
||||
:return: None
|
||||
"""
|
||||
type_ids = EditorComponent.get_type_ids(component_names, EditorEntityType.GAME)
|
||||
for type_id in type_ids:
|
||||
remove_outcome = editor.EditorComponentAPIBus(bus.Broadcast, "RemoveComponents", self.id, [type_id])
|
||||
assert (
|
||||
remove_outcome.IsSuccess()
|
||||
), f"Failure: could not remove component from '{self.get_name()}'"
|
||||
component_ids = [component.id for component in self.get_components_of_type(component_names)]
|
||||
remove_success = editor.EditorComponentAPIBus(bus.Broadcast, "RemoveComponents", component_ids)
|
||||
assert (
|
||||
remove_success
|
||||
), f"Failure: could not remove component from entity '{self.get_name()}'"
|
||||
|
||||
def get_components_of_type(self, component_names: list) -> List[EditorComponent]:
|
||||
"""
|
||||
|
||||
+34
-34
@@ -48,8 +48,8 @@ def wait_for_propagation():
|
||||
# This is a helper class which contains some of the useful information about a prefab instance.
|
||||
class PrefabInstance:
|
||||
|
||||
def __init__(self, prefab_file_name: str = None, container_entity: EditorEntity = None):
|
||||
self.prefab_file_name: str = prefab_file_name
|
||||
def __init__(self, prefab_file_path: str = None, container_entity: EditorEntity = None):
|
||||
self.prefab_file_path: str = prefab_file_path
|
||||
self.container_entity: EditorEntity = container_entity
|
||||
|
||||
def __eq__(self, other):
|
||||
@@ -66,7 +66,7 @@ class PrefabInstance:
|
||||
See if this instance is valid to be used with other prefab operations.
|
||||
:return: Whether the target instance is valid or not.
|
||||
"""
|
||||
return self.container_entity.id.IsValid() and self.prefab_file_name in Prefab.existing_prefabs
|
||||
return self.container_entity.id.IsValid() and self.prefab_file_path in Prefab.existing_prefabs
|
||||
|
||||
def has_editor_prefab_component(self) -> bool:
|
||||
"""
|
||||
@@ -131,7 +131,7 @@ class PrefabInstance:
|
||||
has_correct_parent = reparented_container_entity_parent_id.ToString() == parent_entity_id.ToString()
|
||||
assert has_correct_parent, "Prefab Instance reparented is *not* under the expected parent entity"
|
||||
|
||||
current_instance_prefab = Prefab.get_prefab(self.prefab_file_name)
|
||||
current_instance_prefab = Prefab.get_prefab(self.prefab_file_path)
|
||||
current_instance_prefab.instances.remove(self)
|
||||
|
||||
self.container_entity = reparented_container_entity
|
||||
@@ -161,46 +161,48 @@ class Prefab:
|
||||
:param file_path: A unique file path of the target prefab.
|
||||
:return: Whether the target prefab is loaded or not.
|
||||
"""
|
||||
return file_path in Prefab.existing_prefabs
|
||||
|
||||
for entry in Prefab.existing_prefabs:
|
||||
Report.info(f"PrefabPath: '{entry}'")
|
||||
|
||||
return get_prefab_file_path(file_path) in Prefab.existing_prefabs
|
||||
|
||||
@classmethod
|
||||
def prefab_exists(cls, file_path: str) -> bool:
|
||||
"""
|
||||
Check if a prefab exists in the directory for files of prefab tests.
|
||||
:param file_name: A unique file name of the target prefab.
|
||||
:param file_path: A unique file path of the target prefab.
|
||||
:return: Whether the target prefab exists or not.
|
||||
"""
|
||||
return path.exists(get_prefab_file_path(file_path))
|
||||
|
||||
@classmethod
|
||||
def get_prefab(cls, file_name: str) -> Prefab:
|
||||
def get_prefab(cls, file_path: str) -> Prefab:
|
||||
"""
|
||||
Return a prefab which can be used immediately.
|
||||
:param file_name: A unique file name of the target prefab.
|
||||
:param file_path: A unique file path of the target prefab.
|
||||
:return: The prefab with given file name.
|
||||
"""
|
||||
assert file_name, "Received an empty file_name"
|
||||
if Prefab.is_prefab_loaded(file_name):
|
||||
return Prefab.existing_prefabs[file_name]
|
||||
assert file_path, "Received an empty file_path"
|
||||
if Prefab.is_prefab_loaded(file_path):
|
||||
return Prefab.existing_prefabs[get_prefab_file_path(file_path)]
|
||||
else:
|
||||
assert Prefab.prefab_exists(file_name), f"Attempted to get a prefab \"{file_name}\" that doesn't exist"
|
||||
new_prefab = Prefab(file_name)
|
||||
Prefab.existing_prefabs[file_name] = Prefab(file_name)
|
||||
assert Prefab.prefab_exists(file_path), f"Attempted to get a prefab \"{file_path}\" that doesn't exist"
|
||||
new_prefab = Prefab(file_path)
|
||||
Prefab.existing_prefabs[new_prefab.file_path] = new_prefab
|
||||
return new_prefab
|
||||
|
||||
@classmethod
|
||||
def create_prefab(cls, entities: list[EditorEntity], file_name: str, prefab_instance_name: str=None) -> tuple(Prefab, PrefabInstance):
|
||||
def create_prefab(cls, entities: list[EditorEntity], file_path: str, prefab_instance_name: str=None) -> tuple(Prefab, PrefabInstance):
|
||||
"""
|
||||
Create a prefab in memory and return it. The very first instance of this prefab will also be created.
|
||||
:param entities: The entities that should form the new prefab (along with their descendants).
|
||||
:param file_name: A unique file name of new prefab.
|
||||
:param prefab_instance_name: A name for the very first instance generated while prefab creation. The default instance name is the same as file_name.
|
||||
:param file_path: A unique file path for new prefab.
|
||||
:param prefab_instance_name: A name for the very first instance generated while prefab creation. The default instance name is the same as the file name in file_path.
|
||||
:return: Created Prefab object and the very first PrefabInstance object owned by the prefab.
|
||||
"""
|
||||
assert not Prefab.is_prefab_loaded(file_name), f"Can't create Prefab '{file_name}' since the prefab already exists"
|
||||
assert not Prefab.is_prefab_loaded(file_path), f"Can't create Prefab '{file_path}' since the prefab already exists"
|
||||
|
||||
new_prefab = Prefab(file_name)
|
||||
new_prefab = Prefab(file_path)
|
||||
entity_ids = [entity.id for entity in entities]
|
||||
create_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'CreatePrefabInMemory', entity_ids, new_prefab.file_path)
|
||||
assert create_prefab_result.IsSuccess(), f"Prefab operation 'CreatePrefab' failed. Error: {create_prefab_result.GetError()}"
|
||||
@@ -210,15 +212,14 @@ class Prefab:
|
||||
children_entity_ids = container_entity.get_children_ids()
|
||||
|
||||
assert len(children_entity_ids) == len(entities), f"Entity count of created prefab instance does *not* match the count of given entities."
|
||||
|
||||
if prefab_instance_name:
|
||||
container_entity.set_name(prefab_instance_name)
|
||||
|
||||
|
||||
wait_for_propagation()
|
||||
|
||||
new_prefab_instance = PrefabInstance(file_name, EditorEntity(container_entity_id))
|
||||
new_prefab_instance = PrefabInstance(new_prefab.file_path, EditorEntity(container_entity_id))
|
||||
if prefab_instance_name:
|
||||
new_prefab_instance.container_entity.set_name(prefab_instance_name)
|
||||
new_prefab.instances.add(new_prefab_instance)
|
||||
Prefab.existing_prefabs[file_name] = new_prefab
|
||||
Prefab.existing_prefabs[new_prefab.file_path] = new_prefab
|
||||
return new_prefab, new_prefab_instance
|
||||
|
||||
@classmethod
|
||||
@@ -250,7 +251,7 @@ class Prefab:
|
||||
assert False, "Not all entities and descendants in target prefabs are deleted."
|
||||
|
||||
for instance in prefab_instances:
|
||||
instance_deleted_prefab = Prefab.get_prefab(instance.prefab_file_name)
|
||||
instance_deleted_prefab = Prefab.get_prefab(instance.prefab_file_path)
|
||||
instance_deleted_prefab.instances.remove(instance)
|
||||
instance = PrefabInstance()
|
||||
|
||||
@@ -290,8 +291,7 @@ class Prefab:
|
||||
prefab_file_path = prefab.PrefabPublicRequestBus(bus.Broadcast, 'GetOwningInstancePrefabPath', duplicate_container_entity_id)
|
||||
assert prefab_file_path, "Returned file path should *not* be empty."
|
||||
|
||||
prefab_file_name = Path(prefab_file_path).stem
|
||||
duplicate_instance_prefab = Prefab.get_prefab(prefab_file_name)
|
||||
duplicate_instance_prefab = Prefab.get_prefab(prefab_file_path)
|
||||
duplicate_instance = PrefabInstance(prefab_file_path, EditorEntity(duplicate_container_entity_id))
|
||||
duplicate_instance_prefab.instances.add(duplicate_instance)
|
||||
duplicate_instances.append(duplicate_instance)
|
||||
@@ -324,7 +324,7 @@ class Prefab:
|
||||
|
||||
wait_for_propagation()
|
||||
|
||||
instance_owner_prefab = Prefab.get_prefab(prefab_instance.prefab_file_name)
|
||||
instance_owner_prefab = Prefab.get_prefab(prefab_instance.prefab_file_path)
|
||||
instance_owner_prefab.instances.remove(prefab_instance)
|
||||
prefab_instance = PrefabInstance()
|
||||
|
||||
@@ -346,13 +346,13 @@ class Prefab:
|
||||
container_entity_id = instantiate_prefab_result.GetValue()
|
||||
container_entity = EditorEntity(container_entity_id)
|
||||
|
||||
if name:
|
||||
container_entity.set_name(name)
|
||||
|
||||
wait_for_propagation()
|
||||
|
||||
new_prefab_instance = PrefabInstance(self.file_path, EditorEntity(container_entity_id))
|
||||
assert not new_prefab_instance in self.instances, "This prefab instance is already existed before this instantiation."
|
||||
assert not new_prefab_instance in self.instances, "This prefab instance already existed before this instantiation."
|
||||
if name:
|
||||
new_prefab_instance.container_entity.set_name(name)
|
||||
|
||||
self.instances.add(new_prefab_instance)
|
||||
|
||||
assert new_prefab_instance.is_at_position(prefab_position), "This prefab instance is *not* at expected position."
|
||||
|
||||
@@ -35,3 +35,7 @@ class TestAutomation(TestAutomationBase):
|
||||
def test_Multiplayer_AutoComponent_RPC(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Multiplayer_AutoComponent_RPC as test_module
|
||||
self._run_prefab_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_Multiplayer_SimpleNetworkLevelEntity(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Multiplayer_SimpleNetworkLevelEntity as test_module
|
||||
self._run_prefab_test(request, workspace, editor, test_module)
|
||||
|
||||
+76
@@ -0,0 +1,76 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
# Test Case Title : Check that level entities with network bindings are properly replicated.
|
||||
# Note: This test should be ran on a fresh editor run; some bugs with spawnables occur only on the first editor play-mode.
|
||||
|
||||
|
||||
# fmt: off
|
||||
class TestSuccessFailTuples():
|
||||
enter_game_mode = ("Entered game mode", "Failed to enter game mode")
|
||||
exit_game_mode = ("Exited game mode", "Couldn't exit game mode")
|
||||
find_network_player = ("Found network player", "Couldn't find network player")
|
||||
# fmt: on
|
||||
|
||||
|
||||
def Multiplayer_SimpleNetworkLevelEntity():
|
||||
r"""
|
||||
Summary:
|
||||
Test to make sure that network entities in a level function and are replicated to clients as expected
|
||||
|
||||
Level Description:
|
||||
- Static
|
||||
1. NetLevelEntity. This is a networked entity which has a script attached which prints logs to ensure it's replicated.
|
||||
|
||||
|
||||
Expected Outcome:
|
||||
We should see logs stating that the net-sync'd level entity exists on both server and client.
|
||||
|
||||
:return:
|
||||
"""
|
||||
import azlmbr.legacy.general as general
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import Tracer
|
||||
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole
|
||||
|
||||
level_name = "SimpleNetworkLevelEntity"
|
||||
player_prefab_name = "Player"
|
||||
player_prefab_path = f"levels/multiplayer/{level_name}/{player_prefab_name}.network.spawnable"
|
||||
|
||||
helper.init_idle()
|
||||
|
||||
# 1) Open Level
|
||||
helper.open_level("Multiplayer", level_name)
|
||||
|
||||
with Tracer() as section_tracer:
|
||||
# 2) Enter game mode
|
||||
helper.multiplayer_enter_game_mode(TestSuccessFailTuples.enter_game_mode, player_prefab_path.lower())
|
||||
|
||||
# 3) Make sure the network player was spawned
|
||||
player_id = general.find_game_entity(player_prefab_name)
|
||||
Report.critical_result(TestSuccessFailTuples.find_network_player, player_id.IsValid())
|
||||
|
||||
# 4) Check the editor logs for network spawnable errors
|
||||
ATTEMPTING_INVALID_NETSPAWN_WAIT_TIME_SECONDS = 0.0 # The editor will try to net-spawn its networked level entity before it's even a client. Make sure this didn't happen.
|
||||
helper.fail_if_log_line_found('NetworkEntityManager', "RequestNetSpawnableInstantiation: Requested spawnable Root.network.spawnable doesn't exist in the NetworkSpawnableLibrary. Please make sure it is a network spawnable", section_tracer.errors, ATTEMPTING_INVALID_NETSPAWN_WAIT_TIME_SECONDS)
|
||||
|
||||
# 5) Ensure the script graph attached to the level entity is running on the server
|
||||
SCRIPTGRAPH_ENABLED_WAIT_TIME_SECONDS = 0.25
|
||||
helper.succeed_if_log_line_found('EditorServer', "Script: SimpleNetworkLevelEntity: On Graph Start", section_tracer.prints, SCRIPTGRAPH_ENABLED_WAIT_TIME_SECONDS)
|
||||
|
||||
|
||||
# Exit game mode
|
||||
helper.exit_game_mode(TestSuccessFailTuples.exit_game_mode)
|
||||
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Multiplayer_SimpleNetworkLevelEntity)
|
||||
@@ -38,6 +38,10 @@ class TestAutomation(TestAutomationBase):
|
||||
from Prefab.tests.instantiate_prefab import InstantiatePrefab_ContainingASingleEntity as test_module
|
||||
self._run_prefab_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_InstantiatePrefab_FromCreatedPrefabWithSingleEntity(self, request, workspace, editor, launcher_platform):
|
||||
from Prefab.tests.instantiate_prefab import InstantiatePrefab_FromCreatedPrefabWithSingleEntity as test_module
|
||||
self._run_prefab_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_DeletePrefab_ContainingASingleEntity(self, request, workspace, editor, launcher_platform):
|
||||
from Prefab.tests.delete_prefab import DeletePrefab_ContainingASingleEntity as test_module
|
||||
self._run_prefab_test(request, workspace, editor, test_module)
|
||||
|
||||
@@ -45,8 +45,12 @@ class TestAutomationNoAutoTestMode(EditorTestSuite):
|
||||
class test_InstantiatePrefab_ContainingASingleEntity(EditorSharedTest):
|
||||
from .tests.instantiate_prefab import InstantiatePrefab_ContainingASingleEntity as test_module
|
||||
|
||||
class test_InstantiatePrefab_FromCreatedPrefabWithSingleEntity(EditorSharedTest):
|
||||
from .tests.instantiate_prefab import InstantiatePrefab_FromCreatedPrefabWithSingleEntity as test_module
|
||||
|
||||
class test_DeletePrefab_ContainingASingleEntity(EditorSharedTest):
|
||||
from .tests.delete_prefab import DeletePrefab_ContainingASingleEntity as test_module
|
||||
|
||||
class test_DuplicatePrefab_ContainingASingleEntity(EditorSharedTest):
|
||||
from .tests.duplicate_prefab import DuplicatePrefab_ContainingASingleEntity as test_module
|
||||
from .tests.duplicate_prefab import DuplicatePrefab_ContainingASingleEntity as test_module
|
||||
|
||||
+2
-1
@@ -13,7 +13,8 @@ def CreatePrefab_UnderAnEntity():
|
||||
Test is successful if the new instanced prefab of the child has the parent entity id
|
||||
"""
|
||||
|
||||
CAR_PREFAB_FILE_NAME = 'car_prefab'
|
||||
from pathlib import Path
|
||||
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.prefab_utils import Prefab
|
||||
|
||||
+2
-1
@@ -7,7 +7,8 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
def CreatePrefab_WithSingleEntity():
|
||||
|
||||
CAR_PREFAB_FILE_NAME = 'car_prefab'
|
||||
from pathlib import Path
|
||||
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.utils import Report
|
||||
|
||||
+2
-1
@@ -7,7 +7,8 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
def DeletePrefab_ContainingASingleEntity():
|
||||
|
||||
CAR_PREFAB_FILE_NAME = 'car_prefab'
|
||||
from pathlib import Path
|
||||
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.prefab_utils import Prefab
|
||||
|
||||
+3
-2
@@ -7,8 +7,9 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
def DetachPrefab_UnderAnotherPrefab():
|
||||
|
||||
CAR_PREFAB_FILE_NAME = 'car_prefab2'
|
||||
WHEEL_PREFAB_FILE_NAME = 'wheel_prefab2'
|
||||
from pathlib import Path
|
||||
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
|
||||
WHEEL_PREFAB_FILE_NAME = Path(__file__).stem + 'wheel_prefab'
|
||||
|
||||
import editor_python_test_tools.pyside_utils as pyside_utils
|
||||
|
||||
|
||||
+2
-1
@@ -7,7 +7,8 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
def DuplicatePrefab_ContainingASingleEntity():
|
||||
|
||||
CAR_PREFAB_FILE_NAME = 'car_prefab'
|
||||
from pathlib import Path
|
||||
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.prefab_utils import Prefab
|
||||
|
||||
+34
@@ -0,0 +1,34 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
def InstantiatePrefab_FromCreatedPrefabWithSingleEntity():
|
||||
|
||||
from pathlib import Path
|
||||
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.prefab_utils import Prefab
|
||||
|
||||
import Prefab.tests.PrefabTestUtils as prefab_test_utils
|
||||
|
||||
prefab_test_utils.open_base_tests_level()
|
||||
|
||||
# Creates a new entity at the root level
|
||||
car_entity = EditorEntity.create_editor_entity()
|
||||
car_prefab_entities = [car_entity]
|
||||
|
||||
# Creates a prefab from the new entity
|
||||
car_prefab, car_prefab_instance = Prefab.create_prefab(car_prefab_entities, CAR_PREFAB_FILE_NAME)
|
||||
|
||||
# Instantiate another instance and verify
|
||||
car_prefab_instance_2 = car_prefab.instantiate()
|
||||
assert car_prefab_instance_2.is_valid(), "Failed to instantiate prefab"
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(InstantiatePrefab_FromCreatedPrefabWithSingleEntity)
|
||||
+3
-2
@@ -7,8 +7,9 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
def ReparentPrefab_UnderAnotherPrefab():
|
||||
|
||||
CAR_PREFAB_FILE_NAME = 'car_prefab'
|
||||
WHEEL_PREFAB_FILE_NAME = 'wheel_prefab'
|
||||
from pathlib import Path
|
||||
CAR_PREFAB_FILE_NAME = Path(__file__).stem + 'car_prefab'
|
||||
WHEEL_PREFAB_FILE_NAME = Path(__file__).stem + 'wheel_prefab'
|
||||
|
||||
import editor_python_test_tools.pyside_utils as pyside_utils
|
||||
|
||||
|
||||
@@ -19,12 +19,16 @@ def find_nodes_matching_entity_component(component_name, entity_id):
|
||||
:param entity_id: The entity ID to search for the given component node on
|
||||
:return List of matching nodes
|
||||
"""
|
||||
component_type_id = hydra.get_component_type_id(component_name)
|
||||
component = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', entity_id,
|
||||
hydra.get_component_type_id(component_name))
|
||||
component_type_id)
|
||||
|
||||
if component.IsSuccess():
|
||||
component_id = component.GetValue()
|
||||
component_node = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'GetAllNodesMatchingEntityComponent',
|
||||
component_id)
|
||||
if component_node:
|
||||
print(f"{component_name} node found on entity {entity_id.ToString()}")
|
||||
else:
|
||||
print(f"Failed to find {component_name} node on entity {entity_id.ToString()}")
|
||||
return component_node
|
||||
|
||||
@@ -32,10 +32,10 @@ def Menus_FileMenuOptions_Work():
|
||||
|
||||
file_menu_options = [
|
||||
("New Level",),
|
||||
#("Open Level",), Temporarily disabled due to https://github.com/o3de/o3de/issues/6605
|
||||
#("Import",), Temporarily disabled due to https://github.com/o3de/o3de/issues/6746
|
||||
("Open Level",),
|
||||
#("Import",), #Temporarily disabled due to https://github.com/o3de/o3de/issues/6746
|
||||
("Save",),
|
||||
#("Save As",), Temporarily disabled due to https://github.com/o3de/o3de/issues/6605
|
||||
("Save As",),
|
||||
("Save Level Statistics",),
|
||||
("Edit Project Settings",),
|
||||
#("Edit Platform Settings",), Temporarily disabled due to https://github.com/o3de/o3de/issues/6604
|
||||
|
||||
@@ -43,7 +43,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
|
||||
NAME AutomatedTesting::LandscapeCanvasTests_Main_Optimized
|
||||
TEST_SERIAL
|
||||
TEST_SUITE main
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas/TestSuite_Main_Optimized.py
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas/TestSuite_Main.py
|
||||
RUNTIME_DEPENDENCIES
|
||||
AZ::AssetProcessor
|
||||
Legacy::Editor
|
||||
|
||||
+1
-2
@@ -68,8 +68,7 @@ def AreaNodes_DependentComponentsAdded():
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+1
-3
@@ -58,7 +58,6 @@ def AreaNodes_EntityCreatedOnNodeAdd():
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -67,8 +66,7 @@ def AreaNodes_EntityCreatedOnNodeAdd():
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+2
-3
@@ -59,8 +59,8 @@ def AreaNodes_EntityRemovedOnNodeDelete():
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -73,8 +73,7 @@ def AreaNodes_EntityRemovedOnNodeDelete():
|
||||
deletedEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+14
-22
@@ -1,15 +1,14 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
class Tests:
|
||||
slice_instantiated = (
|
||||
"Slice instantiated successfully",
|
||||
"Failed to instantiate slice"
|
||||
prefab_instantiated = (
|
||||
"Prefab instantiated successfully",
|
||||
"Failed to instantiate prefab"
|
||||
)
|
||||
lc_entity_found = (
|
||||
"LandscapeCanvas entity found",
|
||||
@@ -24,7 +23,7 @@ class Tests:
|
||||
"Failed to find Distribution Filter component on BushSpawner entity"
|
||||
)
|
||||
existing_graph_opened = (
|
||||
"Opened existing graph from slice",
|
||||
"Opened existing graph from prefab",
|
||||
"Failed to open existing graph"
|
||||
)
|
||||
dist_filter_node_found = (
|
||||
@@ -66,10 +65,8 @@ def ComponentUpdates_UpdateGraph():
|
||||
Summary:
|
||||
This test verifies that the Landscape Canvas graphs update properly when components are added/removed outside of
|
||||
Landscape Canvas.
|
||||
|
||||
Expected Behavior:
|
||||
Graphs properly reflect component changes made to entities outside of Landscape Canvas.
|
||||
|
||||
Test Steps:
|
||||
1. Open Level
|
||||
2. Find LandscapeCanvas named entity
|
||||
@@ -83,41 +80,36 @@ def ComponentUpdates_UpdateGraph():
|
||||
9. Add a new entity with unique name as a child of the Landscape Canvas entity
|
||||
10. Add a Box Shape component to the new child entity
|
||||
11. Ensure Box Shape node is present on the open graph
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import os
|
||||
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.math as math
|
||||
import azlmbr.slice as slice
|
||||
import azlmbr.prefab as prefab
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Open a simple level and instantiate LC_BushFlowerBlender.slice
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
# Open a simple level and instantiate BushFlowerBlender.prefab
|
||||
hydra.open_base_level()
|
||||
transform = math.Transform_CreateIdentity()
|
||||
position = math.Vector3(64.0, 64.0, 32.0)
|
||||
transform.invoke('SetPosition', position)
|
||||
test_slice_path = os.path.join("Slices", "LC_BushFlowerBlender.slice")
|
||||
test_slice_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", test_slice_path, math.Uuid(),
|
||||
False)
|
||||
test_slice = slice.SliceRequestBus(bus.Broadcast, 'InstantiateSliceFromAssetId', test_slice_id, transform)
|
||||
Report.critical_result(Tests.slice_instantiated, test_slice.IsValid())
|
||||
test_prefab_path = os.path.join("Assets", "Prefabs", "BushFlowerBlender.prefab")
|
||||
prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'InstantiatePrefab', test_prefab_path,
|
||||
entity.EntityId(), position)
|
||||
Report.critical_result(Tests.prefab_instantiated, prefab_result.IsSuccess())
|
||||
|
||||
# Find root entity in the loaded level
|
||||
search_filter = entity.SearchFilter()
|
||||
@@ -126,8 +118,8 @@ def ComponentUpdates_UpdateGraph():
|
||||
# Allow a few seconds for matching entity to be found
|
||||
helper.wait_for_condition(lambda: len(entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)) > 0, 5.0)
|
||||
lc_matching_entities = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)
|
||||
slice_root_id = lc_matching_entities[0] #Entity with Landscape Canvas component
|
||||
Report.critical_result(Tests.lc_entity_found, slice_root_id.IsValid())
|
||||
prefab_root_id = lc_matching_entities[0] #Entity with Landscape Canvas component
|
||||
Report.critical_result(Tests.lc_entity_found, prefab_root_id.IsValid())
|
||||
|
||||
# Find the BushSpawner entity
|
||||
search_filter.names = ["BushSpawner"]
|
||||
@@ -147,7 +139,7 @@ def ComponentUpdates_UpdateGraph():
|
||||
|
||||
# Open Landscape Canvas and the existing graph
|
||||
general.open_pane('Landscape Canvas')
|
||||
open_graph = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', slice_root_id)
|
||||
open_graph = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', prefab_root_id)
|
||||
Report.critical_result(Tests.existing_graph_opened, open_graph.IsValid())
|
||||
|
||||
# Verify that Distribution Filter node is present on the graph
|
||||
|
||||
+1
-3
@@ -45,11 +45,9 @@ def Component_AddedRemoved():
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Create an Entity at the root of the level
|
||||
newEntityId = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
|
||||
|
||||
+1
-2
@@ -59,8 +59,7 @@ def Edit_DisabledNodeDuplication():
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+15
-22
@@ -1,15 +1,14 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
class Tests:
|
||||
slice_spawned = (
|
||||
"Slice instantiated successfully",
|
||||
"Failed to instantiate slice"
|
||||
prefab_instantiated = (
|
||||
"Prefab instantiated successfully",
|
||||
"Failed to instantiate prefab"
|
||||
)
|
||||
lc_entity_found = (
|
||||
"Landscape Canvas entity found",
|
||||
@@ -31,31 +30,28 @@ class Tests:
|
||||
"Vegetation Layer Spawner node was successfully removed",
|
||||
"Failed to remove Vegetation Layer Spawner node"
|
||||
)
|
||||
def Edit_UndoNodeDelete_SliceEntity():
|
||||
|
||||
|
||||
def Edit_UndoNodeDelete_PrefabEntity():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies Editor stability after undoing the deletion of nodes on a slice entity.
|
||||
|
||||
This test verifies Editor stability after undoing the deletion of nodes on a prefab entity.
|
||||
Expected Behavior:
|
||||
Editor remains stable and free of crashes.
|
||||
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Instantiate a slice with a Landscape Canvas setup
|
||||
2) Instantiate a prefab with a Landscape Canvas setup
|
||||
3) Find a specific node on the graph, and delete it
|
||||
4) Restore the node with Undo
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import os
|
||||
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
@@ -63,25 +59,23 @@ def Edit_UndoNodeDelete_SliceEntity():
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.math as math
|
||||
import azlmbr.slice as slice
|
||||
import azlmbr.prefab as prefab
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Instantiate slice
|
||||
transform = math.Transform_CreateIdentity()
|
||||
position = math.Vector3(64.0, 64.0, 32.0)
|
||||
transform.invoke('SetPosition', position)
|
||||
test_slice_path = os.path.join("Slices", "LC_BushFlowerBlender.slice")
|
||||
test_slice_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", test_slice_path, math.Uuid(),
|
||||
False)
|
||||
test_slice = slice.SliceRequestBus(bus.Broadcast, 'InstantiateSliceFromAssetId', test_slice_id, transform)
|
||||
Report.result(Tests.slice_spawned, test_slice.IsValid())
|
||||
test_prefab_path = os.path.join("Assets", "Prefabs", "BushFlowerBlender.prefab")
|
||||
prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'InstantiatePrefab', test_prefab_path,
|
||||
entity.EntityId(), position)
|
||||
Report.critical_result(Tests.prefab_instantiated, prefab_result.IsSuccess())
|
||||
|
||||
# Find root entity in the loaded level
|
||||
search_filter = entity.SearchFilter()
|
||||
@@ -134,5 +128,4 @@ def Edit_UndoNodeDelete_SliceEntity():
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Edit_UndoNodeDelete_SliceEntity)
|
||||
|
||||
Report.start_test(Edit_UndoNodeDelete_PrefabEntity)
|
||||
+1
-3
@@ -76,7 +76,6 @@ def GradientMixer_NodeConstruction():
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -85,8 +84,7 @@ def GradientMixer_NodeConstruction():
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+1
-3
@@ -58,7 +58,6 @@ def GradientModifierNodes_EntityCreatedOnNodeAdd():
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -67,8 +66,7 @@ def GradientModifierNodes_EntityCreatedOnNodeAdd():
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+2
-3
@@ -58,8 +58,8 @@ def GradientModifierNodes_EntityRemovedOnNodeDelete():
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -72,8 +72,7 @@ def GradientModifierNodes_EntityRemovedOnNodeDelete():
|
||||
deletedEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+1
-3
@@ -60,7 +60,6 @@ def GradientNodes_DependentComponentsAdded():
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -69,8 +68,7 @@ def GradientNodes_DependentComponentsAdded():
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+1
-3
@@ -58,7 +58,6 @@ def GradientNodes_EntityCreatedOnNodeAdd():
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -67,8 +66,7 @@ def GradientNodes_EntityCreatedOnNodeAdd():
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+2
-3
@@ -58,8 +58,8 @@ def GradientNodes_EntityRemovedOnNodeDelete():
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -72,8 +72,7 @@ def GradientNodes_EntityRemovedOnNodeDelete():
|
||||
deletedEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+2
-3
@@ -51,8 +51,8 @@ def GraphClosed_OnEntityDelete():
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -61,8 +61,7 @@ def GraphClosed_OnEntityDelete():
|
||||
newRootEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+3
-4
@@ -51,14 +51,13 @@ def GraphClosed_OnLevelChange():
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
@@ -73,7 +72,7 @@ def GraphClosed_OnLevelChange():
|
||||
Report.result(Tests.graph_registered, graph_registered)
|
||||
|
||||
# Open a different level, which should close any open Landscape Canvas graphs
|
||||
general.open_level_no_prompt('WhiteBox/EmptyLevel')
|
||||
general.open_level_no_prompt('Base')
|
||||
|
||||
# Make sure the graph we created is now closed
|
||||
graphIsOpen = graph.AssetEditorRequestBus(bus.Event, 'ContainsGraph', editorId, newGraphId)
|
||||
|
||||
+2
-3
@@ -51,8 +51,8 @@ def GraphClosed_TabbedGraphClosesIndependently():
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editor_id = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -65,8 +65,7 @@ def GraphClosed_TabbedGraphClosesIndependently():
|
||||
return graph_open
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+22
-25
@@ -1,18 +1,17 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
class Tests:
|
||||
slice_instantiated = (
|
||||
"Slice instantiated successfully",
|
||||
"Failed to instantiate slice"
|
||||
prefab_instantiated = (
|
||||
"Prefab instantiated successfully",
|
||||
"Failed to instantiate prefab"
|
||||
)
|
||||
existing_graph_opened = (
|
||||
"Opened existing graph from slice",
|
||||
"Opened existing graph from prefab",
|
||||
"Failed to open existing graph"
|
||||
)
|
||||
node_removed = (
|
||||
@@ -37,13 +36,11 @@ def GraphUpdates_UpdateComponent():
|
||||
"""
|
||||
Summary:
|
||||
This test verifies that components are properly updated as nodes are added/removed/updated.
|
||||
|
||||
Expected Behavior:
|
||||
Landscape Canvas node CRUD properly updates component entities.
|
||||
|
||||
Test Steps:
|
||||
1. Open Level.
|
||||
2. Open the graph on LC_BushFlowerBlender.slice
|
||||
2. Open the graph on BushFlowerBlender.prefab
|
||||
3. Find the Rotation Modifier node on the BushSpawner entity
|
||||
4. Delete the Rotation Modifier node
|
||||
5. Ensure the Vegetation Rotation Modifier component is removed from the BushSpawner entity
|
||||
@@ -51,18 +48,15 @@ def GraphUpdates_UpdateComponent():
|
||||
7. Ensure BushSpawner entity is deleted
|
||||
8. Change connection from second Rotation Modifier node to a different Gradient
|
||||
9. Ensure Gradient reference on component is updated
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import os
|
||||
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.entity as entity
|
||||
@@ -70,39 +64,37 @@ def GraphUpdates_UpdateComponent():
|
||||
import azlmbr.editor.graph as graph
|
||||
import azlmbr.landscapecanvas as landscapecanvas
|
||||
import azlmbr.math as math
|
||||
import azlmbr.slice as slice
|
||||
import azlmbr.prefab as prefab
|
||||
|
||||
import automatedtesting_shared.landscape_canvas_utils as lc
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
# Open a simple level and instantiate LC_BushFlowerBlender.slice
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
# Open a simple level and instantiate BushFlowerBlender.prefab
|
||||
hydra.open_base_level()
|
||||
transform = math.Transform_CreateIdentity()
|
||||
position = math.Vector3(64.0, 64.0, 32.0)
|
||||
transform.invoke('SetPosition', position)
|
||||
test_slice_path = os.path.join("Slices", "LC_BushFlowerBlender.slice")
|
||||
test_slice_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", test_slice_path, math.Uuid(),
|
||||
False)
|
||||
test_slice = slice.SliceRequestBus(bus.Broadcast, 'InstantiateSliceFromAssetId', test_slice_id, transform)
|
||||
Report.critical_result(Tests.slice_instantiated, test_slice.IsValid())
|
||||
test_prefab_path = os.path.join("Assets", "Prefabs", "BushFlowerBlender.prefab")
|
||||
prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'InstantiatePrefab', test_prefab_path,
|
||||
entity.EntityId(), position)
|
||||
Report.critical_result(Tests.prefab_instantiated, prefab_result.IsSuccess())
|
||||
|
||||
# Search for root entity to ensure slice is loaded
|
||||
# Search for root entity to ensure prefab is loaded
|
||||
search_filter = entity.SearchFilter()
|
||||
search_filter.names = ["LandscapeCanvas"]
|
||||
helper.wait_for_condition(lambda: len(entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)) > 0, 5.0)
|
||||
prefab_lc_root = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)[0]
|
||||
|
||||
# Find needed entities in the loaded level
|
||||
slice_root_id = hydra.find_entity_by_name('LandscapeCanvas')
|
||||
bush_spawner_id = hydra.find_entity_by_name('BushSpawner')
|
||||
flower_spawner_id = hydra.find_entity_by_name('FlowerSpawner')
|
||||
inverted_perlin_noise_id = hydra.find_entity_by_name('Invert')
|
||||
|
||||
# Open Landscape Canvas and the existing graph
|
||||
general.open_pane('Landscape Canvas')
|
||||
open_graph_id = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', slice_root_id)
|
||||
open_graph_id = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', prefab_lc_root)
|
||||
Report.critical_result(Tests.existing_graph_opened, open_graph_id.IsValid())
|
||||
|
||||
# Find the Rotation Modifier node on the BushSpawner entity
|
||||
@@ -110,6 +102,7 @@ def GraphUpdates_UpdateComponent():
|
||||
|
||||
# Remove the Rotation Modifier node
|
||||
graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', open_graph_id, rotation_modifier_node[0])
|
||||
general.idle_wait_frames(2)
|
||||
|
||||
# Verify node was removed
|
||||
rotation_modifier_node = lc.find_nodes_matching_entity_component('Vegetation Rotation Modifier', bush_spawner_id)
|
||||
@@ -121,14 +114,18 @@ def GraphUpdates_UpdateComponent():
|
||||
Report.result(Tests.component_removed, not has_rotation_modifier)
|
||||
|
||||
# Find the Vegetation Layer Spawner node on the BushSpawner entity
|
||||
open_graph_id = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', prefab_lc_root)
|
||||
layer_spawner_node = lc.find_nodes_matching_entity_component('Vegetation Layer Spawner', bush_spawner_id)
|
||||
|
||||
# Remove the Vegetation Layer Spawner node and verify the corresponding entity is deleted
|
||||
graph.GraphControllerRequestBus(bus.Event, 'RemoveNode', open_graph_id, layer_spawner_node[0])
|
||||
general.idle_wait_frames(2)
|
||||
layer_spawner_node = lc.find_nodes_matching_entity_component('Vegetation Layer Spawner', bush_spawner_id)
|
||||
bush_spawner_id = hydra.find_entity_by_name('BushSpawner')
|
||||
Report.result(Tests.entity_deleted, not bush_spawner_id)
|
||||
Report.result(Tests.entity_deleted, not layer_spawner_node and not bush_spawner_id)
|
||||
|
||||
# Connect the FlowerSpawner's Rotation Modifier node to the Invert Gradient Modifier node
|
||||
open_graph_id = landscapecanvas.LandscapeCanvasRequestBus(bus.Broadcast, 'OnGraphEntity', prefab_lc_root)
|
||||
rotation_modifier_node = lc.find_nodes_matching_entity_component('Vegetation Rotation Modifier', flower_spawner_id)
|
||||
invert_node = lc.find_nodes_matching_entity_component('Invert Gradient Modifier', inverted_perlin_noise_id)
|
||||
|
||||
@@ -137,7 +134,7 @@ def GraphUpdates_UpdateComponent():
|
||||
graph.GraphControllerRequestBus(bus.Event, 'AddConnectionBySlotId', open_graph_id, invert_node[0],
|
||||
outbound_gradient_slot, rotation_modifier_node[0], inbound_gradient_z_slot)
|
||||
|
||||
general.idle_wait(1.0) # Add a small wait to ensure component property has time to update
|
||||
general.idle_wait_frames(2) # Add a small wait to ensure component property has time to update
|
||||
|
||||
# Verify the Gradient Entity Id reference on the Rotation Modifier component was properly set
|
||||
rotation_type_id = hydra.get_component_type_id('Vegetation Rotation Modifier')
|
||||
|
||||
+1
-3
@@ -64,7 +64,6 @@ def LayerBlender_NodeConstruction():
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -73,8 +72,7 @@ def LayerBlender_NodeConstruction():
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+1
-3
@@ -63,7 +63,6 @@ def LayerExtenderNodes_ComponentEntitySync():
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -72,8 +71,7 @@ def LayerExtenderNodes_ComponentEntitySync():
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+1
-3
@@ -60,7 +60,6 @@ def NewGraph_CreatedSuccessfully():
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -69,8 +68,7 @@ def NewGraph_CreatedSuccessfully():
|
||||
new_root_entity_id = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Listen for entity creation notifications so we can check if the entity created
|
||||
# with the new graph has our Landscape Canvas component automatically added
|
||||
|
||||
+69
@@ -0,0 +1,69 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
class Tests:
|
||||
prefab_created = (
|
||||
"Prefab created successfully",
|
||||
"Failed to create prefab"
|
||||
)
|
||||
prefab_instantiated = (
|
||||
"Prefab instantiated successfully",
|
||||
"Failed to instantiate prefab"
|
||||
)
|
||||
|
||||
|
||||
def Prefab_CreateInstantiate():
|
||||
"""
|
||||
Summary:
|
||||
A prefab containing the LandscapeCanvas component can be created/instantiated.
|
||||
Expected Result:
|
||||
Prefab is created/processed/instantiated successfully and free of errors/warnings.
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Create a new entity with a Landscape Canvas component
|
||||
3) Create a prefab of the new entity
|
||||
4) Instantiate a new copy of the prefab
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import azlmbr.math as math
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
from editor_python_test_tools.prefab_utils import Prefab
|
||||
|
||||
# Open an existing simple level
|
||||
hydra.open_base_level()
|
||||
|
||||
# Create entity with Landscape Canvas component
|
||||
position = math.Vector3(512.0, 512.0, 32.0)
|
||||
landscape_canvas = hydra.Entity("landscape_canvas_entity")
|
||||
landscape_canvas.create_entity(position, ["Landscape Canvas"])
|
||||
|
||||
# Create in-memory prefab from the created entity
|
||||
lc_prefab_filename = "LC_PrefabTest"
|
||||
lc_prefab, lc_prefab_instance = Prefab.create_prefab([landscape_canvas], lc_prefab_filename)
|
||||
|
||||
# Verify if prefab is created
|
||||
helper.wait_for_condition(lambda: lc_prefab.is_prefab_loaded(lc_prefab_filename), 5.0)
|
||||
Report.result(Tests.prefab_created, lc_prefab.is_prefab_loaded(lc_prefab_filename))
|
||||
|
||||
# Instantiate prefab
|
||||
lc_prefab_instance2 = lc_prefab.instantiate()
|
||||
helper.wait_for_condition(lambda: lc_prefab_instance2.has_editor_prefab_component(), 5.0)
|
||||
Report.result(Tests.prefab_instantiated, lc_prefab_instance2.has_editor_prefab_component())
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Prefab_CreateInstantiate)
|
||||
+2
-5
@@ -58,7 +58,6 @@ def ShapeNodes_EntityCreatedOnNodeAdd():
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -66,10 +65,8 @@ def ShapeNodes_EntityCreatedOnNodeAdd():
|
||||
global newEntityId
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
# Open an existing simple level
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
+2
-3
@@ -58,8 +58,8 @@ def ShapeNodes_EntityRemovedOnNodeDelete():
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -72,8 +72,7 @@ def ShapeNodes_EntityRemovedOnNodeDelete():
|
||||
deletedEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
-84
@@ -1,84 +0,0 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
class Tests:
|
||||
slice_created = (
|
||||
"Slice created successfully",
|
||||
"Failed to create slice"
|
||||
)
|
||||
slice_instantiated = (
|
||||
"Slice instantiated successfully",
|
||||
"Failed to instantiate slice"
|
||||
)
|
||||
|
||||
|
||||
def Slice_CreateInstantiate():
|
||||
"""
|
||||
Summary:
|
||||
A slice containing the LandscapeCanvas component can be created/instantiated.
|
||||
|
||||
Expected Result:
|
||||
Slice is created/processed/instantiated successfully and free of errors/warnings.
|
||||
|
||||
Test Steps:
|
||||
1) Open a simple level
|
||||
2) Create a new entity with a Landscape Canvas component
|
||||
3) Create a slice of the new entity
|
||||
4) Instantiate a new copy of the slice
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import os
|
||||
|
||||
import azlmbr.math as math
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.slice as slice
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
def path_is_valid_asset(asset_path):
|
||||
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", asset_path, math.Uuid(), False)
|
||||
return asset_id.invoke("IsValid")
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
|
||||
# Create entity with Landscape Canvas component
|
||||
position = math.Vector3(512.0, 512.0, 32.0)
|
||||
landscape_canvas = hydra.Entity("landscape_canvas_entity")
|
||||
landscape_canvas.create_entity(position, ["Landscape Canvas"])
|
||||
|
||||
# Create slice from the created entity
|
||||
slice_path = os.path.join("slices", "TestSlice.slice")
|
||||
slice.SliceRequestBus(bus.Broadcast, "CreateNewSlice", landscape_canvas.id, slice_path)
|
||||
|
||||
# Verify if slice is created
|
||||
helper.wait_for_condition(lambda: path_is_valid_asset(slice_path), 5.0)
|
||||
Report.result(Tests.slice_created, path_is_valid_asset(slice_path))
|
||||
|
||||
# Instantiate slice
|
||||
transform = math.Transform_CreateIdentity()
|
||||
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", slice_path, math.Uuid(), False)
|
||||
test_slice = slice.SliceRequestBus(bus.Broadcast, "InstantiateSliceFromAssetId", asset_id, transform)
|
||||
helper.wait_for_condition(lambda: test_slice.IsValid(), 5.0)
|
||||
Report.result(Tests.slice_instantiated, test_slice.IsValid())
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Slice_CreateInstantiate)
|
||||
+1
-3
@@ -67,7 +67,6 @@ def SlotConnections_UpdateComponentReferences():
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
editorId = azlmbr.globals.property.LANDSCAPE_CANVAS_EDITOR_ID
|
||||
|
||||
@@ -101,8 +100,7 @@ def SlotConnections_UpdateComponentReferences():
|
||||
newEntityId = parameters[0]
|
||||
|
||||
# Open an existing simple level
|
||||
helper.init_idle()
|
||||
helper.open_level("Physics", "Base")
|
||||
hydra.open_base_level()
|
||||
|
||||
# Open Landscape Canvas tool and verify
|
||||
general.open_pane('Landscape Canvas')
|
||||
|
||||
@@ -1,29 +1,88 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import pytest
|
||||
import sys
|
||||
|
||||
import ly_test_tools.environment.file_system as file_system
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../../automatedtesting_shared')
|
||||
from base import TestAutomationBase
|
||||
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
|
||||
|
||||
|
||||
@pytest.mark.SUITE_main
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(TestAutomationBase):
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
def test_LandscapeCanvas_SlotConnections_UpdateComponentReferences(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SlotConnections_UpdateComponentReferences as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
class test_LandscapeCanvas_AreaNodes_DependentComponentsAdded(EditorSharedTest):
|
||||
from .EditorScripts import AreaNodes_DependentComponentsAdded as test_module
|
||||
|
||||
def test_LandscapeCanvas_GradientMixer_NodeConstruction(self, request, workspace, editor, launcher_platform):
|
||||
class test_LandscapeCanvas_AreaNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
|
||||
from .EditorScripts import AreaNodes_EntityCreatedOnNodeAdd as test_module
|
||||
|
||||
class test_LandscapeCanvas_AreaNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
|
||||
from .EditorScripts import AreaNodes_EntityRemovedOnNodeDelete as test_module
|
||||
|
||||
class test_LandscapeCanvas_Component_AddedRemoved(EditorSharedTest):
|
||||
from .EditorScripts import Component_AddedRemoved as test_module
|
||||
|
||||
class test_LandscapeCanvas_ComponentUpdates_UpdateGraph(EditorSharedTest):
|
||||
from .EditorScripts import ComponentUpdates_UpdateGraph as test_module
|
||||
|
||||
class test_LandscapeCanvas_Edit_DisabledNodeDuplication(EditorSharedTest):
|
||||
from .EditorScripts import Edit_DisabledNodeDuplication as test_module
|
||||
|
||||
class test_LandscapeCanvas_Edit_UndoNodeDelete_PrefabEntity(EditorSharedTest):
|
||||
from .EditorScripts import Edit_UndoNodeDelete_PrefabEntity as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientMixer_NodeConstruction(EditorSharedTest):
|
||||
from .EditorScripts import GradientMixer_NodeConstruction as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
class test_LandscapeCanvas_GradientModifierNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
|
||||
from .EditorScripts import GradientModifierNodes_EntityCreatedOnNodeAdd as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientModifierNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
|
||||
from .EditorScripts import GradientModifierNodes_EntityRemovedOnNodeDelete as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientNodes_DependentComponentsAdded(EditorSharedTest):
|
||||
from .EditorScripts import GradientNodes_DependentComponentsAdded as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
|
||||
from .EditorScripts import GradientNodes_EntityCreatedOnNodeAdd as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
|
||||
from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module
|
||||
|
||||
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2201")
|
||||
class test_LandscapeCanvas_GraphClosed_OnEntityDelete(EditorSharedTest):
|
||||
from .EditorScripts import GraphClosed_OnEntityDelete as test_module
|
||||
|
||||
class test_LandscapeCanvas_GraphClosed_OnLevelChange(EditorSharedTest):
|
||||
from .EditorScripts import GraphClosed_OnLevelChange as test_module
|
||||
|
||||
class test_LandscapeCanvas_GraphClosed_TabbedGraphClosesIndependently(EditorSharedTest):
|
||||
from .EditorScripts import GraphClosed_TabbedGraph as test_module
|
||||
|
||||
@pytest.mark.skip(reason="https://github.com/o3de/o3de/issues/7141" "https://github.com/o3de/o3de/issues/4872")
|
||||
class test_LandscapeCanvas_GraphUpdates_UpdateComponents(EditorSharedTest):
|
||||
from .EditorScripts import GraphUpdates_UpdateComponents as test_module
|
||||
|
||||
class test_LandscapeCanvas_LayerBlender_NodeConstruction(EditorSharedTest):
|
||||
from .EditorScripts import LayerBlender_NodeConstruction as test_module
|
||||
|
||||
class test_LandscapeCanvas_LayerExtenderNodes_ComponentEntitySync(EditorSharedTest):
|
||||
from .EditorScripts import LayerExtenderNodes_ComponentEntitySync as test_module
|
||||
|
||||
class test_LandscapeCanvas_NewGraph_CreatedSuccessfully(EditorSharedTest):
|
||||
from .EditorScripts import NewGraph_CreatedSuccessfully as test_module
|
||||
|
||||
class test_LandscapeCanvas_Prefab_CreateInstantiate(EditorSharedTest):
|
||||
from .EditorScripts import Prefab_CreateInstantiate as test_module
|
||||
|
||||
class test_LandscapeCanvas_ShapeNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
|
||||
from .EditorScripts import ShapeNodes_EntityCreatedOnNodeAdd as test_module
|
||||
|
||||
class test_LandscapeCanvas_ShapeNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
|
||||
from .EditorScripts import ShapeNodes_EntityRemovedOnNodeDelete as test_module
|
||||
|
||||
class test_LandscapeCanvas_SlotConnections_UpdateComponentReferences(EditorSharedTest):
|
||||
from .EditorScripts import SlotConnections_UpdateComponentReferences as test_module
|
||||
|
||||
-104
@@ -1,104 +0,0 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import pytest
|
||||
|
||||
import ly_test_tools.environment.file_system as file_system
|
||||
import ly_test_tools._internal.pytest_plugin as internal_plugin
|
||||
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
|
||||
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomationWithPrefabSystemEnabled(EditorTestSuite):
|
||||
|
||||
class test_LandscapeCanvas_AreaNodes_DependentComponentsAdded(EditorSharedTest):
|
||||
from .EditorScripts import AreaNodes_DependentComponentsAdded as test_module
|
||||
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
enable_prefab_system = False
|
||||
|
||||
class test_LandscapeCanvas_SlotConnections_UpdateComponentReferences(EditorSharedTest):
|
||||
from .EditorScripts import SlotConnections_UpdateComponentReferences as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientMixer_NodeConstruction(EditorSharedTest):
|
||||
from .EditorScripts import GradientMixer_NodeConstruction as test_module
|
||||
|
||||
class test_LandscapeCanvas_AreaNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
|
||||
from .EditorScripts import AreaNodes_EntityCreatedOnNodeAdd as test_module
|
||||
|
||||
class test_LandscapeCanvas_AreaNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
|
||||
from .EditorScripts import AreaNodes_EntityRemovedOnNodeDelete as test_module
|
||||
|
||||
class test_LandscapeCanvas_LayerExtenderNodes_ComponentEntitySync(EditorSharedTest):
|
||||
from .EditorScripts import LayerExtenderNodes_ComponentEntitySync as test_module
|
||||
|
||||
class test_LandscapeCanvas_Edit_DisabledNodeDuplication(EditorSharedTest):
|
||||
from .EditorScripts import Edit_DisabledNodeDuplication as test_module
|
||||
|
||||
class test_LandscapeCanvas_Edit_UndoNodeDelete_SliceEntity(EditorSharedTest):
|
||||
from .EditorScripts import Edit_UndoNodeDelete_SliceEntity as test_module
|
||||
|
||||
class test_LandscapeCanvas_NewGraph_CreatedSuccessfully(EditorSharedTest):
|
||||
from .EditorScripts import NewGraph_CreatedSuccessfully as test_module
|
||||
|
||||
class test_LandscapeCanvas_Component_AddedRemoved(EditorSharedTest):
|
||||
from .EditorScripts import Component_AddedRemoved as test_module
|
||||
|
||||
class test_LandscapeCanvas_GraphClosed_OnLevelChange(EditorSharedTest):
|
||||
from .EditorScripts import GraphClosed_OnLevelChange as test_module
|
||||
|
||||
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2201")
|
||||
class test_LandscapeCanvas_GraphClosed_OnEntityDelete(EditorSharedTest):
|
||||
from .EditorScripts import GraphClosed_OnEntityDelete as test_module
|
||||
|
||||
class test_LandscapeCanvas_GraphClosed_TabbedGraphClosesIndependently(EditorSharedTest):
|
||||
from .EditorScripts import GraphClosed_TabbedGraph as test_module
|
||||
|
||||
class test_LandscapeCanvas_Slice_CreateInstantiate(EditorSingleTest):
|
||||
from .EditorScripts import Slice_CreateInstantiate as test_module
|
||||
# Custom teardown to remove slice asset created during test
|
||||
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices",
|
||||
"TestSlice.slice")], True, True)
|
||||
|
||||
class test_LandscapeCanvas_GradientModifierNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
|
||||
from .EditorScripts import GradientModifierNodes_EntityCreatedOnNodeAdd as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientModifierNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
|
||||
from .EditorScripts import GradientModifierNodes_EntityRemovedOnNodeDelete as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientNodes_DependentComponentsAdded(EditorSharedTest):
|
||||
from .EditorScripts import GradientNodes_DependentComponentsAdded as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
|
||||
from .EditorScripts import GradientNodes_EntityCreatedOnNodeAdd as test_module
|
||||
|
||||
class test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
|
||||
from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module
|
||||
|
||||
@pytest.mark.skipif("debug" == os.path.basename(internal_plugin.build_directory),
|
||||
reason="https://github.com/o3de/o3de/issues/4872")
|
||||
class test_LandscapeCanvas_GraphUpdates_UpdateComponents(EditorSharedTest):
|
||||
from .EditorScripts import GraphUpdates_UpdateComponents as test_module
|
||||
|
||||
class test_LandscapeCanvas_ComponentUpdates_UpdateGraph(EditorSharedTest):
|
||||
from .EditorScripts import ComponentUpdates_UpdateGraph as test_module
|
||||
|
||||
class test_LandscapeCanvas_LayerBlender_NodeConstruction(EditorSharedTest):
|
||||
from .EditorScripts import LayerBlender_NodeConstruction as test_module
|
||||
|
||||
class test_LandscapeCanvas_ShapeNodes_EntityCreatedOnNodeAdd(EditorSharedTest):
|
||||
from .EditorScripts import ShapeNodes_EntityCreatedOnNodeAdd as test_module
|
||||
|
||||
class test_LandscapeCanvas_ShapeNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
|
||||
from .EditorScripts import ShapeNodes_EntityRemovedOnNodeDelete as test_module
|
||||
@@ -1,121 +0,0 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import pytest
|
||||
import sys
|
||||
|
||||
import ly_test_tools.environment.file_system as file_system
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../../automatedtesting_shared')
|
||||
from base import TestAutomationBase
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def remove_test_slice(request, workspace, project):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice.slice")], True, True)
|
||||
|
||||
def teardown():
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice.slice")], True,
|
||||
True)
|
||||
|
||||
request.addfinalizer(teardown)
|
||||
|
||||
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_LandscapeCanvas_AreaNodes_DependentComponentsAdded(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AreaNodes_DependentComponentsAdded as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_AreaNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AreaNodes_EntityCreatedOnNodeAdd as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_AreaNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AreaNodes_EntityRemovedOnNodeDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_LayerExtenderNodes_ComponentEntitySync(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import LayerExtenderNodes_ComponentEntitySync as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_Edit_DisabledNodeDuplication(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Edit_DisabledNodeDuplication as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_Edit_UndoNodeDelete_SliceEntity(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Edit_UndoNodeDelete_SliceEntity as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_NewGraph_CreatedSuccessfully(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import NewGraph_CreatedSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_Component_AddedRemoved(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Component_AddedRemoved as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GraphClosed_OnLevelChange(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GraphClosed_OnLevelChange as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2201")
|
||||
def test_LandscapeCanvas_GraphClosed_OnEntityDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GraphClosed_OnEntityDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GraphClosed_TabbedGraphClosesIndependently(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GraphClosed_TabbedGraph as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_Slice_CreateInstantiate(self, request, workspace, editor, remove_test_slice, launcher_platform):
|
||||
from .EditorScripts import Slice_CreateInstantiate as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GradientModifierNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientModifierNodes_EntityCreatedOnNodeAdd as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GradientModifierNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientModifierNodes_EntityRemovedOnNodeDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GradientNodes_DependentComponentsAdded(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientNodes_DependentComponentsAdded as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GradientNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientNodes_EntityCreatedOnNodeAdd as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GraphUpdates_UpdateComponents(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GraphUpdates_UpdateComponents as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_ComponentUpdates_UpdateGraph(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ComponentUpdates_UpdateGraph as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_LayerBlender_NodeConstruction(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import LayerBlender_NodeConstruction as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_ShapeNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ShapeNodes_EntityCreatedOnNodeAdd as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_ShapeNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ShapeNodes_EntityRemovedOnNodeDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
@@ -0,0 +1,53 @@
|
||||
{
|
||||
"ContainerEntity": {
|
||||
"Id": "Entity_[1146574390643]",
|
||||
"Name": "Level",
|
||||
"Components": {
|
||||
"Component_[10641544592923449938]": {
|
||||
"$type": "EditorInspectorComponent",
|
||||
"Id": 10641544592923449938
|
||||
},
|
||||
"Component_[12039882709170782873]": {
|
||||
"$type": "EditorOnlyEntityComponent",
|
||||
"Id": 12039882709170782873
|
||||
},
|
||||
"Component_[12265484671603697631]": {
|
||||
"$type": "EditorPendingCompositionComponent",
|
||||
"Id": 12265484671603697631
|
||||
},
|
||||
"Component_[14126657869720434043]": {
|
||||
"$type": "EditorEntitySortComponent",
|
||||
"Id": 14126657869720434043
|
||||
},
|
||||
"Component_[15230859088967841193]": {
|
||||
"$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent",
|
||||
"Id": 15230859088967841193,
|
||||
"Parent Entity": ""
|
||||
},
|
||||
"Component_[16239496886950819870]": {
|
||||
"$type": "EditorDisabledCompositionComponent",
|
||||
"Id": 16239496886950819870
|
||||
},
|
||||
"Component_[5688118765544765547]": {
|
||||
"$type": "EditorEntityIconComponent",
|
||||
"Id": 5688118765544765547
|
||||
},
|
||||
"Component_[6545738857812235305]": {
|
||||
"$type": "SelectionComponent",
|
||||
"Id": 6545738857812235305
|
||||
},
|
||||
"Component_[7247035804068349658]": {
|
||||
"$type": "EditorPrefabComponent",
|
||||
"Id": 7247035804068349658
|
||||
},
|
||||
"Component_[9307224322037797205]": {
|
||||
"$type": "EditorLockComponent",
|
||||
"Id": 9307224322037797205
|
||||
},
|
||||
"Component_[9562516168917670048]": {
|
||||
"$type": "EditorVisibilityComponent",
|
||||
"Id": 9562516168917670048
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
@@ -0,0 +1,151 @@
|
||||
{
|
||||
"ContainerEntity": {
|
||||
"Id": "ContainerEntity",
|
||||
"Name": "Player",
|
||||
"Components": {
|
||||
"Component_[10626669441604518614]": {
|
||||
"$type": "EditorPrefabComponent",
|
||||
"Id": 10626669441604518614
|
||||
},
|
||||
"Component_[15284109105474306026]": {
|
||||
"$type": "EditorVisibilityComponent",
|
||||
"Id": 15284109105474306026
|
||||
},
|
||||
"Component_[1884250773831675865]": {
|
||||
"$type": "SelectionComponent",
|
||||
"Id": 1884250773831675865
|
||||
},
|
||||
"Component_[3027124663594865592]": {
|
||||
"$type": "EditorInspectorComponent",
|
||||
"Id": 3027124663594865592
|
||||
},
|
||||
"Component_[3314300526416851038]": {
|
||||
"$type": "EditorEntitySortComponent",
|
||||
"Id": 3314300526416851038,
|
||||
"Child Entity Order": [
|
||||
"Entity_[1340484004600]"
|
||||
]
|
||||
},
|
||||
"Component_[5583377204116393478]": {
|
||||
"$type": "EditorEntityIconComponent",
|
||||
"Id": 5583377204116393478
|
||||
},
|
||||
"Component_[5897955848881060165]": {
|
||||
"$type": "EditorLockComponent",
|
||||
"Id": 5897955848881060165
|
||||
},
|
||||
"Component_[6405389103180201977]": {
|
||||
"$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent",
|
||||
"Id": 6405389103180201977,
|
||||
"Parent Entity": ""
|
||||
},
|
||||
"Component_[7695912346724202125]": {
|
||||
"$type": "EditorDisabledCompositionComponent",
|
||||
"Id": 7695912346724202125
|
||||
},
|
||||
"Component_[775363990560391238]": {
|
||||
"$type": "EditorOnlyEntityComponent",
|
||||
"Id": 775363990560391238
|
||||
},
|
||||
"Component_[904355854135646057]": {
|
||||
"$type": "EditorPendingCompositionComponent",
|
||||
"Id": 904355854135646057
|
||||
}
|
||||
}
|
||||
},
|
||||
"Entities": {
|
||||
"Entity_[1340484004600]": {
|
||||
"Id": "Entity_[1340484004600]",
|
||||
"Name": "Player",
|
||||
"Components": {
|
||||
"Component_[12294726333564087591]": {
|
||||
"$type": "SelectionComponent",
|
||||
"Id": 12294726333564087591
|
||||
},
|
||||
"Component_[13587084088242540786]": {
|
||||
"$type": "EditorInspectorComponent",
|
||||
"Id": 13587084088242540786,
|
||||
"ComponentOrderEntryArray": [
|
||||
{
|
||||
"ComponentId": 6819443882832501114
|
||||
},
|
||||
{
|
||||
"ComponentId": 4337571454344109612,
|
||||
"SortIndex": 1
|
||||
},
|
||||
{
|
||||
"ComponentId": 16457408099527309065,
|
||||
"SortIndex": 2
|
||||
},
|
||||
{
|
||||
"ComponentId": 5577505593558922067,
|
||||
"SortIndex": 3
|
||||
}
|
||||
]
|
||||
},
|
||||
"Component_[14335168881008289852]": {
|
||||
"$type": "EditorEntitySortComponent",
|
||||
"Id": 14335168881008289852
|
||||
},
|
||||
"Component_[16308902899170829847]": {
|
||||
"$type": "EditorVisibilityComponent",
|
||||
"Id": 16308902899170829847
|
||||
},
|
||||
"Component_[16457408099527309065]": {
|
||||
"$type": "GenericComponentWrapper",
|
||||
"Id": 16457408099527309065,
|
||||
"m_template": {
|
||||
"$type": "Multiplayer::NetworkTransformComponent"
|
||||
}
|
||||
},
|
||||
"Component_[16541569566865026527]": {
|
||||
"$type": "EditorOnlyEntityComponent",
|
||||
"Id": 16541569566865026527
|
||||
},
|
||||
"Component_[2002761223483048905]": {
|
||||
"$type": "EditorPendingCompositionComponent",
|
||||
"Id": 2002761223483048905
|
||||
},
|
||||
"Component_[4337571454344109612]": {
|
||||
"$type": "GenericComponentWrapper",
|
||||
"Id": 4337571454344109612,
|
||||
"m_template": {
|
||||
"$type": "NetBindComponent"
|
||||
}
|
||||
},
|
||||
"Component_[477591477979440744]": {
|
||||
"$type": "EditorLockComponent",
|
||||
"Id": 477591477979440744
|
||||
},
|
||||
"Component_[5577505593558922067]": {
|
||||
"$type": "AZ::Render::EditorMeshComponent",
|
||||
"Id": 5577505593558922067,
|
||||
"Controller": {
|
||||
"Configuration": {
|
||||
"ModelAsset": {
|
||||
"assetId": {
|
||||
"guid": "{6DE0E9A8-A1C7-5D0F-9407-4E627C1F223C}",
|
||||
"subId": 284780167
|
||||
},
|
||||
"assetHint": "models/sphere.azmodel"
|
||||
}
|
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}
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}
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}
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}
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"m_unresolvedString": [
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@@ -0,0 +1,12 @@
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0,0,0,0,0,0
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||||
0,0,0,0,0,0
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||||
0,0,0,0,0,0
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0,0,0,0,0,0
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0,0,0,0,0,0
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0,0,0,0,0,0
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0,0,0,0,0,0
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0,0,0,0,0,0
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@@ -16,4 +16,4 @@
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"external_subdirectories": [
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"Gem"
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]
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}
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}
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+9
-47
@@ -44,51 +44,11 @@ include(cmake/SettingsRegistry.cmake)
|
||||
include(cmake/TestImpactFramework/LYTestImpactFramework.cmake)
|
||||
include(cmake/CMakeFiles.cmake)
|
||||
include(cmake/O3DEJson.cmake)
|
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include(cmake/Subdirectories.cmake)
|
||||
|
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################################################################################
|
||||
# Subdirectory processing
|
||||
################################################################################
|
||||
|
||||
# this function is building up the LY_EXTERNAL_SUBDIRS global property
|
||||
function(add_engine_gem_json_external_subdirectories gem_path)
|
||||
set(gem_json_path ${gem_path}/gem.json)
|
||||
if(EXISTS ${gem_json_path})
|
||||
read_json_external_subdirs(gem_external_subdirs ${gem_path}/gem.json)
|
||||
foreach(gem_external_subdir ${gem_external_subdirs})
|
||||
file(REAL_PATH ${gem_external_subdir} real_external_subdir BASE_DIRECTORY ${gem_path})
|
||||
set_property(GLOBAL APPEND PROPERTY LY_EXTERNAL_SUBDIRS ${real_external_subdir})
|
||||
add_engine_gem_json_external_subdirectories(${real_external_subdir})
|
||||
endforeach()
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(add_engine_json_external_subdirectories)
|
||||
read_json_external_subdirs(engine_external_subdirs ${LY_ROOT_FOLDER}/engine.json)
|
||||
foreach(engine_external_subdir ${engine_external_subdirs})
|
||||
file(REAL_PATH ${engine_external_subdir} real_external_subdir BASE_DIRECTORY ${LY_ROOT_FOLDER})
|
||||
set_property(GLOBAL APPEND PROPERTY LY_EXTERNAL_SUBDIRS ${real_external_subdir})
|
||||
add_engine_gem_json_external_subdirectories(${real_external_subdir})
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
function(add_subdirectory_on_externalsubdirs)
|
||||
get_property(external_subdirs GLOBAL PROPERTY LY_EXTERNAL_SUBDIRS)
|
||||
list(APPEND LY_EXTERNAL_SUBDIRS ${external_subdirs})
|
||||
# Loop over the additional external subdirectories and invoke add_subdirectory on them
|
||||
foreach(external_directory ${LY_EXTERNAL_SUBDIRS})
|
||||
# Hash the external_directory name and append it to the Binary Directory section of add_subdirectory
|
||||
# This is to deal with potential situations where multiple external directories has the same last directory name
|
||||
# For example if D:/Company1/RayTracingGem and F:/Company2/Path/RayTracingGem were both added as a subdirectory
|
||||
file(REAL_PATH ${external_directory} full_directory_path)
|
||||
string(SHA256 full_directory_hash ${full_directory_path})
|
||||
# Truncate the full_directory_hash down to 8 characters to avoid hitting the Windows 260 character path limit
|
||||
# when the external subdirectory contains relative paths of significant length
|
||||
string(SUBSTRING ${full_directory_hash} 0 8 full_directory_hash)
|
||||
# Use the last directory as the suffix path to use for the Binary Directory
|
||||
get_filename_component(directory_name ${external_directory} NAME)
|
||||
add_subdirectory(${external_directory} ${CMAKE_BINARY_DIR}/External/${directory_name}-${full_directory_hash})
|
||||
endforeach()
|
||||
endfunction()
|
||||
# Gather the list of o3de_manifest external Subdirectories
|
||||
# into the LY_EXTERNAL_SUBDIRS_O3DE_MANIFEST_PROPERTY
|
||||
add_o3de_manifest_json_external_subdirectories()
|
||||
|
||||
# Add the projects first so the Launcher can find them
|
||||
include(cmake/Projects.cmake)
|
||||
@@ -99,9 +59,11 @@ endif()
|
||||
|
||||
if(NOT INSTALLED_ENGINE)
|
||||
# Add external subdirectories listed in the engine.json. LY_EXTERNAL_SUBDIRS is a cache variable so the user can add extra
|
||||
# external subdirectories. This should go before adding the rest of the targets so the targets are availbe to the launcher.
|
||||
# external subdirectories. This should go before adding the rest of the targets so the targets are available to the launcher.
|
||||
add_engine_json_external_subdirectories()
|
||||
add_subdirectory_on_externalsubdirs()
|
||||
|
||||
# Invoke add_subdirectory on external subdirectories that should be used a this point
|
||||
add_subdirectory_on_external_subdirs()
|
||||
|
||||
# Add the rest of the targets
|
||||
add_subdirectory(Assets)
|
||||
@@ -114,7 +76,7 @@ if(NOT INSTALLED_ENGINE)
|
||||
|
||||
else()
|
||||
ly_find_o3de_packages()
|
||||
add_subdirectory_on_externalsubdirs()
|
||||
add_subdirectory_on_external_subdirs()
|
||||
endif()
|
||||
|
||||
################################################################################
|
||||
|
||||
@@ -1,73 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#include "AzAssetBrowserWindow.h"
|
||||
#include "AzAssetBrowser/ui_AssetBrowserWindow.h"
|
||||
|
||||
#include <AzToolsFramework/AssetBrowser/UI/AssetTreeView.h>
|
||||
#include <AzToolsFramework/AssetBrowser/UI/SortFilterProxyModel.hxx>
|
||||
#include <AzToolsFramework/AssetBrowser/UI/AssetBrowserModel.h>
|
||||
#include <AzToolsFramework/AssetBrowser/AssetCache/AssetCacheBus.h>
|
||||
#include <AzToolsFramework/AssetBrowser/AssetBrowserRequestBus.h>
|
||||
|
||||
const char* ASSET_BROWSER_PREVIEW_NAME = "Asset Browser (PREVIEW)";
|
||||
|
||||
AzAssetBrowserWindow::AzAssetBrowserWindow(const QString& name, QWidget* parent)
|
||||
: QDialog(parent)
|
||||
, m_ui(new Ui::AssetBrowserWindowClass())
|
||||
, m_assetDatabaseSortFilterProxyModel(new AssetBrowser::UI::SortFilterProxyModel(parent))
|
||||
, m_name(name)
|
||||
, m_assetBrowser(new AssetBrowser::UI::AssetTreeView(name, this))
|
||||
{
|
||||
EBUS_EVENT_RESULT(m_assetBrowserModel, AssetBrowser::AssetCache::AssetCacheRequestsBus, GetAssetBrowserModel);
|
||||
AZ_Assert(m_assetBrowserModel, "Failed to get filebrowser model");
|
||||
m_assetDatabaseSortFilterProxyModel->setSourceModel(m_assetBrowserModel);
|
||||
|
||||
m_ui->setupUi(this);
|
||||
|
||||
connect(m_ui->searchCriteriaWidget,
|
||||
&AzToolsFramework::SearchCriteriaWidget::SearchCriteriaChanged,
|
||||
m_assetDatabaseSortFilterProxyModel.data(),
|
||||
&AssetBrowser::UI::SortFilterProxyModel::OnSearchCriteriaChanged);
|
||||
|
||||
connect(m_assetBrowser, &QTreeView::customContextMenuRequested, this, &AzAssetBrowserWindow::OnContextMenu);
|
||||
}
|
||||
|
||||
AzAssetBrowserWindow::~AzAssetBrowserWindow()
|
||||
{
|
||||
m_assetBrowser->SaveState();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
const AZ::Uuid& AzAssetBrowserWindow::GetClassID()
|
||||
{
|
||||
return AZ::AzTypeInfo<AzAssetBrowserWindow>::Uuid();
|
||||
}
|
||||
|
||||
void AzAssetBrowserWindow::OnContextMenu(const QPoint& point)
|
||||
{
|
||||
(void)point;
|
||||
//get the selected entries
|
||||
QModelIndexList sourceIndexes;
|
||||
for (const auto& index : m_assetBrowser->selectedIndexes())
|
||||
{
|
||||
sourceIndexes.push_back(m_assetDatabaseSortFilterProxyModel->mapToSource(index));
|
||||
}
|
||||
AZStd::vector<AssetBrowser::UI::Entry*> entries;
|
||||
m_assetBrowserModel->SourceIndexesToAssetDatabaseEntries(sourceIndexes, entries);
|
||||
|
||||
if (entries.empty() || entries.size() > 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
auto entry = entries.front();
|
||||
|
||||
EBUS_EVENT(AssetBrowser::AssetBrowserRequestBus::Bus, OnItemContextMenu, this, entry);
|
||||
}
|
||||
|
||||
#include <AzAssetBrowser/moc_AzAssetBrowserWindow.cpp>
|
||||
|
||||
@@ -1,57 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <AzCore/Memory/SystemAllocator.h>
|
||||
#include <AzCore/Math/Uuid.h>
|
||||
|
||||
#include <QDialog>
|
||||
#endif
|
||||
|
||||
namespace Ui
|
||||
{
|
||||
class AssetBrowserWindowClass;
|
||||
}
|
||||
|
||||
namespace AssetBrowser
|
||||
{
|
||||
namespace UI
|
||||
{
|
||||
class AssetTreeView;
|
||||
class SortFilterProxyModel;
|
||||
class AssetBrowserModel;
|
||||
}
|
||||
}
|
||||
|
||||
class AzAssetBrowserWindow
|
||||
: public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(AzAssetBrowserWindow, AZ::SystemAllocator, 0);
|
||||
AZ_TYPE_INFO(AzAssetBrowserWindow, "{20238D23-2670-44BC-9110-A51374C18B5A}");
|
||||
|
||||
explicit AzAssetBrowserWindow(const QString& name = "default", QWidget* parent = nullptr);
|
||||
virtual ~AzAssetBrowserWindow();
|
||||
|
||||
static const AZ::Uuid& GetClassID();
|
||||
|
||||
protected Q_SLOTS:
|
||||
void OnContextMenu(const QPoint& point);
|
||||
|
||||
private:
|
||||
QScopedPointer<Ui::AssetBrowserWindowClass> m_ui;
|
||||
QScopedPointer<AssetBrowser::UI::AssetBrowserModel> m_assetDatabaseModel;
|
||||
QScopedPointer<AssetBrowser::UI::SortFilterProxyModel> m_assetDatabaseSortFilterProxyModel;
|
||||
QString m_name;
|
||||
AssetBrowser::UI::AssetTreeView* m_assetBrowser;
|
||||
AssetBrowser::UI::AssetBrowserModel* m_assetBrowserModel;
|
||||
};
|
||||
|
||||
extern const char* ASSET_BROWSER_PREVIEW_NAME;
|
||||
@@ -1,186 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "CVarMenu.h"
|
||||
|
||||
CVarMenu::CVarMenu(QWidget* parent)
|
||||
: QMenu(parent)
|
||||
{
|
||||
}
|
||||
|
||||
void CVarMenu::AddCVarToggleItem(CVarToggle cVarToggle)
|
||||
{
|
||||
// Add CVar toggle action
|
||||
QAction* action = addAction(cVarToggle.m_displayName);
|
||||
connect(action, &QAction::triggered, [this, cVarToggle](bool checked)
|
||||
{
|
||||
// Update the CVar's value based on the action's new checked state
|
||||
ICVar* cVar = gEnv->pConsole->GetCVar(cVarToggle.m_cVarName.toUtf8().data());
|
||||
if (cVar)
|
||||
{
|
||||
SetCVar(cVar, checked ? cVarToggle.m_onValue : cVarToggle.m_offValue);
|
||||
}
|
||||
});
|
||||
action->setCheckable(true);
|
||||
|
||||
// Initialize the action's checked state based on the associated CVar's value
|
||||
ICVar* cVar = gEnv->pConsole->GetCVar(cVarToggle.m_cVarName.toUtf8().data());
|
||||
bool checked = (cVar && cVar->GetFVal() == cVarToggle.m_onValue);
|
||||
action->setChecked(checked);
|
||||
}
|
||||
|
||||
void CVarMenu::AddCVarValuesItem(QString cVarName,
|
||||
QString displayName,
|
||||
CVarDisplayNameValuePairs availableCVarValues,
|
||||
float offValue)
|
||||
{
|
||||
// Add a submenu offering multiple values for one CVar
|
||||
QMenu* menu = addMenu(displayName);
|
||||
QActionGroup* group = new QActionGroup(menu);
|
||||
group->setExclusive(true);
|
||||
|
||||
ICVar* cVar = gEnv->pConsole->GetCVar(cVarName.toUtf8().data());
|
||||
float cVarValue = cVar ? cVar->GetFVal() : 0.0f;
|
||||
for (const auto& availableCVarValue : availableCVarValues)
|
||||
{
|
||||
QAction* action = menu->addAction(availableCVarValue.first);
|
||||
action->setCheckable(true);
|
||||
group->addAction(action);
|
||||
|
||||
float availableOnValue = availableCVarValue.second;
|
||||
connect(action, &QAction::triggered, [this, action, cVarName, availableOnValue, offValue](bool checked)
|
||||
{
|
||||
ICVar* cVar = gEnv->pConsole->GetCVar(cVarName.toUtf8().data());
|
||||
if (cVar)
|
||||
{
|
||||
if (!checked)
|
||||
{
|
||||
SetCVar(cVar, offValue);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Toggle the CVar and update the action's checked state to
|
||||
// allow none of the items to be checked in the exclusive group.
|
||||
// Otherwise we could have just used the action's currently checked
|
||||
// state and updated the CVar's value only
|
||||
bool cVarOn = (cVar->GetFVal() == availableOnValue);
|
||||
checked = !cVarOn;
|
||||
SetCVar(cVar, checked ? availableOnValue : offValue);
|
||||
action->setChecked(checked);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Initialize the action's checked state based on the CVar's current value
|
||||
bool checked = (cVarValue == availableOnValue);
|
||||
action->setChecked(checked);
|
||||
}
|
||||
}
|
||||
|
||||
void CVarMenu::AddUniqueCVarsItem(QString displayName,
|
||||
AZStd::vector<CVarToggle> availableCVars)
|
||||
{
|
||||
// Add a submenu of actions offering values for unique CVars
|
||||
QMenu* menu = addMenu(displayName);
|
||||
QActionGroup* group = new QActionGroup(menu);
|
||||
group->setExclusive(true);
|
||||
|
||||
for (const CVarToggle& availableCVar : availableCVars)
|
||||
{
|
||||
QAction* action = menu->addAction(availableCVar.m_displayName);
|
||||
action->setCheckable(true);
|
||||
group->addAction(action);
|
||||
|
||||
connect(action, &QAction::triggered, [this, action, availableCVar, availableCVars](bool checked)
|
||||
{
|
||||
ICVar* cVar = gEnv->pConsole->GetCVar(availableCVar.m_cVarName.toUtf8().data());
|
||||
if (cVar)
|
||||
{
|
||||
if (!checked)
|
||||
{
|
||||
SetCVar(cVar, availableCVar.m_offValue);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Toggle the CVar and update the action's checked state to
|
||||
// allow none of the items to be checked in the exclusive group.
|
||||
// Otherwise we could have just used the action's currently checked
|
||||
// state and updated the CVar's value only
|
||||
bool cVarOn = (cVar->GetFVal() == availableCVar.m_onValue);
|
||||
bool cVarChecked = !cVarOn;
|
||||
SetCVar(cVar, cVarChecked ? availableCVar.m_onValue : availableCVar.m_offValue);
|
||||
action->setChecked(cVarChecked);
|
||||
if (cVarChecked)
|
||||
{
|
||||
// Set the rest of the CVars in the group to their off values
|
||||
SetCVarsToOffValue(availableCVars, availableCVar);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Initialize the action's checked state based on its associated CVar's current value
|
||||
ICVar* cVar = gEnv->pConsole->GetCVar(availableCVar.m_cVarName.toUtf8().data());
|
||||
bool cVarChecked = (cVar && cVar->GetFVal() == availableCVar.m_onValue);
|
||||
action->setChecked(cVarChecked);
|
||||
if (cVarChecked)
|
||||
{
|
||||
// Set the rest of the CVars in the group to their off values
|
||||
SetCVarsToOffValue(availableCVars, availableCVar);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CVarMenu::AddResetCVarsItem()
|
||||
{
|
||||
QAction* action = addAction(tr("Reset to Default"));
|
||||
connect(action, &QAction::triggered, this, [this]()
|
||||
{
|
||||
for (auto it : m_originalCVarValues)
|
||||
{
|
||||
ICVar* cVar = gEnv->pConsole->GetCVar(it.first.c_str());
|
||||
if (cVar)
|
||||
{
|
||||
cVar->Set(it.second);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void CVarMenu::SetCVarsToOffValue(const AZStd::vector<CVarToggle>& cVarToggles, const CVarToggle& excludeCVarToggle)
|
||||
{
|
||||
// Set all but the specified CVars to their off values
|
||||
for (const CVarToggle& cVarToggle : cVarToggles)
|
||||
{
|
||||
if (cVarToggle.m_cVarName != excludeCVarToggle.m_cVarName
|
||||
|| cVarToggle.m_onValue != excludeCVarToggle.m_onValue)
|
||||
{
|
||||
ICVar* cVar = gEnv->pConsole->GetCVar(cVarToggle.m_cVarName.toUtf8().data());
|
||||
if (cVar)
|
||||
{
|
||||
SetCVar(cVar, cVarToggle.m_offValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CVarMenu::SetCVar(ICVar* cVar, float newValue)
|
||||
{
|
||||
float oldValue = cVar->GetFVal();
|
||||
cVar->Set(newValue);
|
||||
|
||||
// Store original value for CVar if not already in the list
|
||||
m_originalCVarValues.emplace(AZStd::string(cVar->GetName()), oldValue);
|
||||
}
|
||||
|
||||
void CVarMenu::AddSeparator()
|
||||
{
|
||||
addSeparator();
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user