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Instance
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Prefabs UI | Finalize RootAliasPath as a standardized instance handle system, and refactor PrefabFocusHandler to take advantage of it. (#7365)
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4 years ago |
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Link
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Fix Entity id consistency issue & refactor prefab workflows/tests (#4373)
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4 years ago |
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Procedural
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Proc Prefabs: Remove feature toggle (#6348)
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4 years ago |
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Spawnable
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Remove error message from InMemorySpawnableAssetContainer (#7499)
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4 years ago |
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Template
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{lyn7065} adding ProcPrefab Prefab::Tempate flag method (#4765)
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4 years ago |
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EditorPrefabComponent.cpp
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Add Detach and Duplicate Prefab basic workflow auto test (#4506)
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4 years ago |
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EditorPrefabComponent.h
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Add Detach and Duplicate Prefab basic workflow auto test (#4506)
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4 years ago |
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PrefabDomTypes.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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PrefabDomUtils.cpp
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Always store LinkIds during prefab instance serialization except when saving to disk (#7444)
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4 years ago |
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PrefabDomUtils.h
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Always store LinkIds during prefab instance serialization except when saving to disk (#7444)
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4 years ago |
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PrefabFocusHandler.cpp
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Remove const reference to prevent issues in nightly builds. (#7491)
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4 years ago |
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PrefabFocusHandler.h
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Prefabs UI | Finalize RootAliasPath as a standardized instance handle system, and refactor PrefabFocusHandler to take advantage of it. (#7365)
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4 years ago |
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PrefabFocusInterface.h
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LYN-7483 + LYN-7052 | Correctly initialize and refresh Prefab Focus Mode handler. (#4718)
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4 years ago |
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PrefabFocusNotificationBus.h
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Change notification buses to be addressed on EntityContextId, and connect the handlers to the default id. Request interfaces should not need that id as they can retrieve it from the entityId.
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4 years ago |
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PrefabFocusPublicInterface.h
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Add tests for deleting an entity from the level and from another prefab (#5839)
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4 years ago |
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PrefabFocusUndo.cpp
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LYN-7121 | Focus Mode - Make editing a prefab an undoable operation (#4582)
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4 years ago |
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PrefabFocusUndo.h
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LYN-7121 | Focus Mode - Make editing a prefab an undoable operation (#4582)
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4 years ago |
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PrefabIdTypes.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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PrefabLoader.cpp
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Always store LinkIds during prefab instance serialization except when saving to disk (#7444)
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4 years ago |
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PrefabLoader.h
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Squashed commit of Procedural Prefab work (#4481)
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4 years ago |
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PrefabLoaderInterface.h
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Squashed commit of Procedural Prefab work (#4481)
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4 years ago |
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PrefabLoaderScriptingBus.h
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Squashed commit of Procedural Prefab work (#4481)
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4 years ago |
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PrefabPublicHandler.cpp
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Always store LinkIds during prefab instance serialization except when saving to disk (#7444)
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4 years ago |
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PrefabPublicHandler.h
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Prevent read-only entities from being duplicated via prefab workflows (#7076)
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4 years ago |
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PrefabPublicInterface.h
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LYN-8631 + LYN-8632 | Display appropriate read-only icons and procedural prefabs ui in the Outliner (#6160)
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4 years ago |
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PrefabPublicNotificationBus.h
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[LYN-7064] Hot Loading of Procedural Prefabs (#4923)
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4 years ago |
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PrefabPublicRequestBus.h
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Convert prefab to temp spawnable assets (#6179)
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4 years ago |
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PrefabPublicRequestHandler.cpp
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Convert prefab to temp spawnable assets (#6179)
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4 years ago |
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PrefabPublicRequestHandler.h
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Convert prefab to temp spawnable assets (#6179)
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4 years ago |
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PrefabSystemComponent.cpp
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Always store LinkIds during prefab instance serialization except when saving to disk (#7444)
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4 years ago |
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PrefabSystemComponent.h
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Split editor entity activation from PrefabSystemComponent (#6787)
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4 years ago |
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PrefabSystemComponentInterface.h
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Split editor entity activation from PrefabSystemComponent (#6787)
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4 years ago |
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PrefabSystemScriptingBus.h
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Squashed commit of Procedural Prefab work (#4481)
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4 years ago |
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PrefabSystemScriptingHandler.cpp
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Procedural Prefabs: Stable transform component ID (#6227)
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4 years ago |
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PrefabSystemScriptingHandler.h
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Squashed commit of Procedural Prefab work (#4481)
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4 years ago |
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PrefabUndo.cpp
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Always store LinkIds during prefab instance serialization except when saving to disk (#7444)
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4 years ago |
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PrefabUndo.h
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Propagation Optimization (#5355)
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4 years ago |
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PrefabUndoCache.cpp
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Deprecate profiler categories based on global enum
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4 years ago |
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PrefabUndoCache.h
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Fixes AzToolsFramework
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4 years ago |
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PrefabUndoHelpers.cpp
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Propagation Optimization (#5355)
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4 years ago |
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PrefabUndoHelpers.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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ProceduralPrefabSystemComponent.cpp
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Fix missing parent class reflection for ProceduralPrefabSystemComponent (#6413)
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4 years ago |
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ProceduralPrefabSystemComponent.h
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[LYN-7064] Hot Loading of Procedural Prefabs (#4923)
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4 years ago |
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ProceduralPrefabSystemComponentInterface.h
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[LYN-7064] Hot Loading of Procedural Prefabs (#4923)
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4 years ago |
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ScriptingPrefabLoader.cpp
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Squashed commit of Procedural Prefab work (#4481)
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4 years ago |
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ScriptingPrefabLoader.h
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Squashed commit of Procedural Prefab work (#4481)
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4 years ago |