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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable
chiyenteng 90503f2bef
Remove error message from InMemorySpawnableAssetContainer (#7499)
* Remove error message from InMemorySpawnableAssetContainer

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Fix nits

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>
4 years ago
..
EditorOnlyEntityHandler Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ComponentRequirementsValidator.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ComponentRequirementsValidator.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EditorInfoRemover.cpp Cleaned up some unused code in the Prefab processor. 4 years ago
EditorInfoRemover.h Added a PrefabDocument for Prefab to simplify working with Prefabs during conversion to spawnables. 4 years ago
EntityAliasTypes.h Added additional functions to edit prefabs during processing to PrefabDocument. 4 years ago
InMemorySpawnableAssetContainer.cpp Remove error message from InMemorySpawnableAssetContainer (#7499) 4 years ago
InMemorySpawnableAssetContainer.h Fixed missing assets when entering Play-In-Editor. 4 years ago
PrefabCatchmentProcessor.cpp Fix Prefab instance assets not preloading (#6834) 4 years ago
PrefabCatchmentProcessor.h Cleaned up some unused code in the Prefab processor. 4 years ago
PrefabConversionPipeline.cpp Added support for setting up entity aliases during the prefab to spawnable conversion. 4 years ago
PrefabConversionPipeline.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
PrefabConverterStackProfileNames.h Convert prefab to temp spawnable assets (#6179) 4 years ago
PrefabDocument.cpp Addressing feedback for the Play In Editor missing asset fixes. 4 years ago
PrefabDocument.h Addressing feedback for the Play In Editor missing asset fixes. 4 years ago
PrefabDocument.inl Added additional functions to edit prefabs during processing to PrefabDocument. 4 years ago
PrefabProcessor.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
PrefabProcessorContext.cpp Fixed a sync issue when a PrefaDOM was taken from a PrefabDocument. 4 years ago
PrefabProcessorContext.h Cleaned up some unused code in the Prefab processor. 4 years ago
ProcesedObjectStore.cpp Added support for setting up entity aliases during the prefab to spawnable conversion. 4 years ago
ProcesedObjectStore.h Added support for setting up entity aliases during the prefab to spawnable conversion. 4 years ago
SpawnableMetaDataBuilder.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SpawnableMetaDataBuilder.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SpawnableUtils.cpp Added additional functions to edit prefabs during processing to PrefabDocument. 4 years ago
SpawnableUtils.h Added additional functions to edit prefabs during processing to PrefabDocument. 4 years ago