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42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <Thumbnails/Rendering/ThumbnailRendererSteps/ThumbnailRendererStep.h>
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namespace AZ
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{
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namespace LyIntegration
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{
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namespace Thumbnails
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{
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//! InitializeStep sets up RPI system and scene and prepares it for rendering thumbnail entities
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//! This step is only called once when CommonThumbnailRenderer begins rendering its first thumbnail
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class InitializeStep
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: public ThumbnailRendererStep
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{
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public:
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InitializeStep(ThumbnailRendererContext* context);
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void Start() override;
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private:
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static constexpr float AspectRatio = 1.0f;
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static constexpr float NearDist = 0.1f;
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static constexpr float FarDist = 100.0f;
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};
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} // namespace Thumbnails
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} // namespace LyIntegration
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} // namespace AZ
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