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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Thumbnails/Rendering/ThumbnailRendererSteps
AMZN-koppersr 5e4094b258
Revamped AzFramework::Scene (#332)
Updated AzFramework::Scene to allow it to serve as the one-stop location for localized singletons. Localized singletons in this case are instance that can only occur once in an environment but multiple times within an application. As an example, this allows settings up a single camera per viewport for instance.

Highlights of changes:

Replaced the original ebuses with interfaces and events for easy of use and performance.
Removed the Entity Context specific code and moved that to new locations within the Entity Context itself.
Allowed basic inheritance. If a subsystem isn't found in a scene the parent can optionally be searched.
Scenes can enter a zombie state and avoid immediately being deleted. This is needed for situations where subsystems can't be destroyed until async calls have been completed.
5 years ago
..
CaptureStep.cpp Integrating up through commit 90f050496 5 years ago
CaptureStep.h Integrating up through commit 90f050496 5 years ago
FindThumbnailToRenderStep.cpp Integrating up through commit 90f050496 5 years ago
FindThumbnailToRenderStep.h Integrating up through commit 90f050496 5 years ago
InitializeStep.cpp Revamped AzFramework::Scene (#332) 5 years ago
InitializeStep.h Integrating github/staging through commit ab87ed9 5 years ago
ReleaseResourcesStep.cpp Revamped AzFramework::Scene (#332) 5 years ago
ReleaseResourcesStep.h Integrating up through commit 90f050496 5 years ago
ThumbnailRendererStep.h Integrating up through commit 90f050496 5 years ago
WaitForAssetsToLoadStep.cpp Integrating up through commit 90f050496 5 years ago
WaitForAssetsToLoadStep.h Integrating up through commit 90f050496 5 years ago