/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include namespace AZ { namespace LyIntegration { namespace Thumbnails { //! InitializeStep sets up RPI system and scene and prepares it for rendering thumbnail entities //! This step is only called once when CommonThumbnailRenderer begins rendering its first thumbnail class InitializeStep : public ThumbnailRendererStep { public: InitializeStep(ThumbnailRendererContext* context); void Start() override; private: static constexpr float AspectRatio = 1.0f; static constexpr float NearDist = 0.1f; static constexpr float FarDist = 100.0f; }; } // namespace Thumbnails } // namespace LyIntegration } // namespace AZ