Files
o3de/Gems/Atom/Feature/Common/Code/Source
moudgils 5cefd552a6 - Optimize SRG compilation to not update the whole SRG if not needed across all backends (#4499)
- Each resource type is tracked and updated separately
- Added caching ability for Raytracing srg to save ~2ms for a scene containing 100 x 50 vegetation patch

Signed-off-by: moudgils <moudgils@amazon.com>
2021-10-12 13:24:40 -07:00
..
2021-08-18 16:59:34 -05:00
2021-09-10 20:16:11 -07:00
2021-10-01 15:54:49 -07:00
2021-07-30 18:53:50 -07:00
2021-10-05 09:59:13 -07:00
2021-08-23 13:01:33 -07:00
2021-08-16 16:05:31 -07:00
2021-09-10 20:16:11 -07:00