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o3de/Gems/Multiplayer/Code/Source/AutoGen
Gene Walters bcd008df20 Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component 5 years ago
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AutoComponentTypes_Header.jinja A bunch of work to get external multiplayer components to actually work 5 years ago
AutoComponentTypes_Source.jinja Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 5 years ago
AutoComponent_Common.jinja Allow script canvas users to send RPCs via entityId 5 years ago
AutoComponent_Header.jinja Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate 5 years ago
AutoComponent_Source.jinja Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component 5 years ago
LocalPredictionPlayerInputComponent.AutoComponent.xml Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component 5 years ago
Multiplayer.AutoPackets.xml Several updates to complete rewind support and remove unneeded functionality 5 years ago
MultiplayerEditor.AutoPackets.xml Update headers in editor auto packets 5 years ago
NetworkTransformComponent.AutoComponent.xml Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component 5 years ago