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o3de/Gems/EMotionFX/Code/Source/Editor
Benjamin Jillich 2b79abb8c4
EMotion FX: A parameter’s text box of Blend Space 2D and 1D Motions only takes one numerical input value including fractions (#4626)
The on value changed event was recevied too often - with every newly typed character. As we're updating elements outside of the value spinbox, we need to wait for the actual done editing signal. This can be achieved by not tracking the keyboard for the spinbox.

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
..
Plugins Fix the crash when switching between sim obj and physix layout in animation editor. (#4185) 4 years ago
PropertyWidgets EMotion FX: A parameter’s text box of Blend Space 2D and 1D Motions only takes one numerical input value including fractions (#4626) 4 years ago
ActorEditorBus.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ActorJointBrowseEdit.cpp EMotion FX: Resetting the Motion extraction joint when the Anim Graph is active crashes the Editor (#4138) 4 years ago
ActorJointBrowseEdit.h Remove MCore::Array 4 years ago
AnimGraphEditorBus.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ColliderContainerWidget.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
ColliderContainerWidget.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ColliderHelpers.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ColliderHelpers.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
InputDialogValidatable.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
InputDialogValidatable.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
JointSelectionDialog.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
JointSelectionDialog.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
JointSelectionWidget.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
JointSelectionWidget.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
LineEditValidatable.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
LineEditValidatable.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
NotificationWidget.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
NotificationWidget.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ObjectEditor.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
ObjectEditor.h Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
QtMetaTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReselectingTreeView.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReselectingTreeView.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SelectionProxyModel.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SelectionProxyModel.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SimulatedObjectBus.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SimulatedObjectHelpers.cpp Convert EMotionFX editor uint32 -> size_t 4 years ago
SimulatedObjectHelpers.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SimulatedObjectModel.cpp Convert EMotionFX editor uint32 -> size_t 4 years ago
SimulatedObjectModel.h Convert EMotionFX editor uint32 -> size_t 4 years ago
SimulatedObjectModelCallbacks.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkeletonModel.cpp Convert EMotionFX editor uint32 -> size_t 4 years ago
SkeletonModel.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkeletonModelJointWidget.cpp Fix the crash when switching between sim obj and physix layout in animation editor. (#4185) 4 years ago
SkeletonModelJointWidget.h Fix the crash when switching between sim obj and physix layout in animation editor. (#4185) 4 years ago
SkeletonSortFilterProxyModel.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkeletonSortFilterProxyModel.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
TagSelector.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
TagSelector.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
TypeChoiceButton.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
TypeChoiceButton.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago