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o3de/Gems/EMotionFX/Code/Source/Editor/PropertyWidgets
Benjamin Jillich 2b79abb8c4
EMotion FX: A parameter’s text box of Blend Space 2D and 1D Motions only takes one numerical input value including fractions (#4626)
The on value changed event was recevied too often - with every newly typed character. As we're updating elements outside of the value spinbox, we need to wait for the actual done editing signal. This can be achieved by not tracking the keyboard for the spinbox.

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
..
ActorGoalNodeHandler.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
ActorGoalNodeHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ActorJointHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ActorJointHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ActorMorphTargetHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ActorMorphTargetHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AnimGraphNodeHandler.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
AnimGraphNodeHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AnimGraphNodeNameHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AnimGraphNodeNameHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AnimGraphParameterHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AnimGraphParameterHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AnimGraphParameterMaskHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AnimGraphParameterMaskHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AnimGraphTagHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AnimGraphTagHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AnimGraphTransitionHandler.cpp EMotion FX: Resetting the anim graph while in the middle of selecting transitions for interruption crashes the Editor (#4026) 4 years ago
AnimGraphTransitionHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BlendNParamWeightsHandler.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
BlendNParamWeightsHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BlendSpaceEvaluatorHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BlendSpaceEvaluatorHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BlendSpaceMotionContainerHandler.cpp EMotion FX: A parameter’s text box of Blend Space 2D and 1D Motions only takes one numerical input value including fractions (#4626) 4 years ago
BlendSpaceMotionContainerHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BlendSpaceMotionHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BlendSpaceMotionHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BlendTreeRotationLimitHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BlendTreeRotationLimitHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
EventDataHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
EventDataHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
LODSceneGraphWidget.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
LODSceneGraphWidget.h Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
LODSceneGraphWidget.ui Initial commit 5 years ago
LODTreeSelectionHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
LODTreeSelectionHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
LODTreeSelectionWidget.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
LODTreeSelectionWidget.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MotionDataHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MotionDataHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MotionSetMotionIdHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MotionSetMotionIdHandler.h EMotionFX 4 years ago
MotionSetNameHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MotionSetNameHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PropertyTypes.cpp Gems/EMotionFX 4 years ago
PropertyTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PropertyWidgetAllocator.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
RagdollJointHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
RagdollJointHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SimulatedObjectColliderTagHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SimulatedObjectColliderTagHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SimulatedObjectNameHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SimulatedObjectNameHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SimulatedObjectSelectionHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SimulatedObjectSelectionHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
TransitionStateFilterLocalHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
TransitionStateFilterLocalHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago