- Back light correction. This fix will block TT lobe (back lobe) from allowing light transfer
- By doing this we remove the requirement to add self shadowing in most cases, hence removing heavy render pass.
Exception:
- Thin hair will still pass light and therefor there is still a need to read depth buffer and compare as a second step to avoid adding heavy shadowing pass / comparison.
Signed-off-by: Adi Bar-Lev <82479970+Adi-Amazon@users.noreply.github.com>