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51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/UnitTest/TestTypes.h>
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#include <AzCore/Component/ComponentApplication.h>
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#include <Atom/Feature/Utils/IndexableList.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <gtest/gtest.h>
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#include <AzCore/Math/Random.h>
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#include <Decals/DecalTextureArray.h>
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#include <Atom/RPI.Public/Image/StreamingImagePool.h>
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#include <Atom/RPI.Reflect/Image/StreamingImagePoolAssetCreator.h>
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#include <AzCore/UnitTest/TestTypes.h>
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namespace UnitTest
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{
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using namespace AZ;
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using namespace AZ::Render;
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class DecalTextureArrayTests
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: public UnitTest::AllocatorsTestFixture
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{
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public:
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void SetUp() override
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{
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UnitTest::AllocatorsTestFixture::SetUp();
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}
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void TearDown() override
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{
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UnitTest::AllocatorsTestFixture::TearDown();
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}
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};
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TEST_F(DecalTextureArrayTests, TestPackingNothing)
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{
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AZ::Render::DecalTextureArray decalTextureArray;
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decalTextureArray.Pack();
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auto nothing = decalTextureArray.GetPackedTexture(AZ::Render::DecalMapType_Diffuse);
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EXPECT_EQ(nothing, nullptr);
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}
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// [GFX TODO][ATOM-5915] Add more comprehensive tests here involving packing StreamingImages
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}
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