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o3de/Gems/Multiplayer/Code/Source
Karl Berg 57394bc81d
Merge pull request #6958 from Bindless-Chicken/fix-imgui-multiplayer
Fix missing ImGui::End in multiplayer windows
4 years ago
..
AutoGen LYN-7655 Fix Race Condition When Launching at Editor-Server (#4946) 4 years ago
Components Fix netbind component to use the new svg icons instead of png (which no longer exist) 4 years ago
ConnectionData Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
Debug Fix missing ImGui::End in multiplayer windows 4 years ago
Editor Added a CriticalAssetsCompiled Lifecycle event (#6469) 4 years ago
EntityDomains Some cleanup around handling of migrations to simplify interfaces and add additional hooks for functionality 4 years ago
NetworkEntity small comment tweak based on feedback 4 years ago
NetworkInput PR feedback 4 years ago
NetworkTime Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
Physics Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Pipeline Adding '.network.spawnable' as a network constant 4 years ago
ReplicationWindows Merging latest dev 4 years ago
MultiplayerGem.cpp Refactored away circular dependencies in Multiplayer gem. 4 years ago
MultiplayerGem.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MultiplayerStats.cpp Refactoring to use AZ::Events 5 years ago
MultiplayerSystemComponent.cpp Properly adding newlines when using LogInternalV; removing the need of hand-placed newlines to AZ_LOG 4 years ago
MultiplayerSystemComponent.h Merging last dev 4 years ago
MultiplayerToolsSystemComponent.cpp Fixing warnings caused by system components not added to serialize context 4 years ago
MultiplayerToolsSystemComponent.h Refactored away circular dependencies in Multiplayer gem. 4 years ago
MultiplayerTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago