1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
208 lines
9.4 KiB
C++
208 lines
9.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "UiNavigationSettings.h"
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/std/sort.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC MEMBER FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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UiNavigationSettings::UiNavigationSettings()
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: m_navigationMode(NavigationMode::Automatic)
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, m_onUpEntity()
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, m_onDownEntity()
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, m_onLeftEntity()
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, m_onRightEntity()
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{
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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UiNavigationSettings::~UiNavigationSettings()
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{
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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UiNavigationInterface::NavigationMode UiNavigationSettings::GetNavigationMode()
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{
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return m_navigationMode;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiNavigationSettings::SetNavigationMode(NavigationMode navigationMode)
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{
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m_navigationMode = navigationMode;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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AZ::EntityId UiNavigationSettings::GetOnUpEntity()
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{
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return m_onUpEntity;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiNavigationSettings::SetOnUpEntity(AZ::EntityId entityId)
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{
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m_onUpEntity = entityId;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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AZ::EntityId UiNavigationSettings::GetOnDownEntity()
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{
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return m_onDownEntity;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiNavigationSettings::SetOnDownEntity(AZ::EntityId entityId)
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{
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m_onDownEntity = entityId;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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AZ::EntityId UiNavigationSettings::GetOnLeftEntity()
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{
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return m_onLeftEntity;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiNavigationSettings::SetOnLeftEntity(AZ::EntityId entityId)
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{
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m_onLeftEntity = entityId;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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AZ::EntityId UiNavigationSettings::GetOnRightEntity()
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{
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return m_onRightEntity;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiNavigationSettings::SetOnRightEntity(AZ::EntityId entityId)
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{
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m_onRightEntity = entityId;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiNavigationSettings::Activate(AZ::EntityId entityId, GetNavigableEntitiesFn getNavigableFn)
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{
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m_entityId = entityId;
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m_getNavigableEntitiesFunction = getNavigableFn;
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UiNavigationBus::Handler::BusConnect(entityId);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiNavigationSettings::Deactivate()
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{
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UiNavigationBus::Handler::BusDisconnect();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC STATIC MEMBER FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiNavigationSettings::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
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if (serializeContext)
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{
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serializeContext->Class<UiNavigationSettings>()
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->Version(1)
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->Field("NavigationMode", &UiNavigationSettings::m_navigationMode)
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->Field("OnUpEntity", &UiNavigationSettings::m_onUpEntity)
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->Field("OnDownEntity", &UiNavigationSettings::m_onDownEntity)
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->Field("OnLeftEntity", &UiNavigationSettings::m_onLeftEntity)
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->Field("OnRightEntity", &UiNavigationSettings::m_onRightEntity);
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AZ::EditContext* ec = serializeContext->GetEditContext();
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if (ec)
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{
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auto editInfo = ec->Class<UiNavigationSettings>("Navigation", "Navigation settings");
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editInfo->DataElement(AZ::Edit::UIHandlers::ComboBox, &UiNavigationSettings::m_navigationMode, "Mode",
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"Determines how the next element to receive focus is chosen when a navigation event occurs")
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->EnumAttribute(NavigationMode::Automatic, "Automatic")
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->EnumAttribute(NavigationMode::Custom, "Custom")
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->EnumAttribute(NavigationMode::None, "None")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, AZ_CRC("RefreshEntireTree", 0xefbc823c));
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editInfo->DataElement(AZ::Edit::UIHandlers::ComboBox, &UiNavigationSettings::m_onUpEntity, "Up Element", "The element to receive focus on an up event")
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->Attribute(AZ::Edit::Attributes::EnumValues, &UiNavigationSettings::PopulateNavigableEntityList)
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->Attribute(AZ::Edit::Attributes::Visibility, &UiNavigationSettings::IsNavigationModeCustom);
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editInfo->DataElement(AZ::Edit::UIHandlers::ComboBox, &UiNavigationSettings::m_onDownEntity, "Down Element", "The element to receive focus on a down event")
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->Attribute(AZ::Edit::Attributes::EnumValues, &UiNavigationSettings::PopulateNavigableEntityList)
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->Attribute(AZ::Edit::Attributes::Visibility, &UiNavigationSettings::IsNavigationModeCustom);
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editInfo->DataElement(AZ::Edit::UIHandlers::ComboBox, &UiNavigationSettings::m_onLeftEntity, "Left Element", "The element to receive focus on a left event")
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->Attribute(AZ::Edit::Attributes::EnumValues, &UiNavigationSettings::PopulateNavigableEntityList)
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->Attribute(AZ::Edit::Attributes::Visibility, &UiNavigationSettings::IsNavigationModeCustom);
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editInfo->DataElement(AZ::Edit::UIHandlers::ComboBox, &UiNavigationSettings::m_onRightEntity, "Right Element", "The element to receive focus on a right event")
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->Attribute(AZ::Edit::Attributes::EnumValues, &UiNavigationSettings::PopulateNavigableEntityList)
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->Attribute(AZ::Edit::Attributes::Visibility, &UiNavigationSettings::IsNavigationModeCustom);
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}
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}
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AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
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if (behaviorContext)
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{
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behaviorContext->Enum<(int)UiNavigationInterface::NavigationMode::Automatic>("eUiNavigationMode_Automatic")
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->Enum<(int)UiNavigationInterface::NavigationMode::Custom>("eUiNavigationMode_Custom")
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->Enum<(int)UiNavigationInterface::NavigationMode::None>("eUiNavigationMode_None");
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behaviorContext->EBus<UiNavigationBus>("UiNavigationBus")
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->Event("GetNavigationMode", &UiNavigationBus::Events::GetNavigationMode)
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->Event("SetNavigationMode", &UiNavigationBus::Events::SetNavigationMode)
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->Event("GetOnUpEntity", &UiNavigationBus::Events::GetOnUpEntity)
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->Event("SetOnUpEntity", &UiNavigationBus::Events::SetOnUpEntity)
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->Event("GetOnDownEntity", &UiNavigationBus::Events::GetOnDownEntity)
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->Event("SetOnDownEntity", &UiNavigationBus::Events::SetOnDownEntity)
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->Event("GetOnLeftEntity", &UiNavigationBus::Events::GetOnLeftEntity)
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->Event("SetOnLeftEntity", &UiNavigationBus::Events::SetOnLeftEntity)
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->Event("GetOnRightEntity", &UiNavigationBus::Events::GetOnRightEntity)
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->Event("SetOnRightEntity", &UiNavigationBus::Events::SetOnRightEntity);
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// PRIVATE MEMBER FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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UiNavigationSettings::EntityComboBoxVec UiNavigationSettings::PopulateNavigableEntityList()
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{
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EntityComboBoxVec result;
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// Add a first entry for "None"
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result.push_back(AZStd::make_pair(AZ::EntityId(), "<None>"));
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// Get a list of all navigable elements using callback function
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LyShine::EntityArray navigableElements = m_getNavigableEntitiesFunction(m_entityId);
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// Sort the elements by name
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AZStd::sort(navigableElements.begin(), navigableElements.end(),
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[](const AZ::Entity* e1, const AZ::Entity* e2) { return e1->GetName() < e2->GetName(); });
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// Add their names to the StringList and their IDs to the id list
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for (auto navigableEntity : navigableElements)
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{
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result.push_back(AZStd::make_pair(navigableEntity->GetId(), navigableEntity->GetName()));
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}
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return result;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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bool UiNavigationSettings::IsNavigationModeCustom() const
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{
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return (m_navigationMode == NavigationMode::Custom);
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}
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