1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
259 lines
10 KiB
C++
259 lines
10 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "UiLayoutFitterComponent.h"
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#include "UiLayoutHelpers.h"
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#include <LyShine/Bus/UiLayoutCellBus.h>
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#include <LyShine/Bus/UiLayoutCellDefaultBus.h>
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#include <LyShine/Bus/UiTransformBus.h>
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#include <LyShine/Bus/UiTransform2dBus.h>
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#include <LyShine/Bus/UiEditorChangeNotificationBus.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC MEMBER FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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UiLayoutFitterComponent::UiLayoutFitterComponent()
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: m_horizontalFit(false)
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, m_verticalFit(false)
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{
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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UiLayoutFitterComponent::~UiLayoutFitterComponent()
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{
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiLayoutFitterComponent::ApplyLayoutWidth()
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{
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if (m_horizontalFit)
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{
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float targetWidth = UiLayoutHelpers::GetLayoutElementTargetWidth(GetEntityId());
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// Recalculate the new horizontal offsets using the pivot
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UiTransform2dInterface::Offsets offsets;
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EBUS_EVENT_ID_RESULT(offsets, GetEntityId(), UiTransform2dBus, GetOffsets);
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UiTransform2dInterface::Anchors anchors;
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EBUS_EVENT_ID_RESULT(anchors, GetEntityId(), UiTransform2dBus, GetAnchors);
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// If anchors are separate
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if (anchors.m_left != anchors.m_right)
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{
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// Bring them back together in their midpoint
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float midPoint = (anchors.m_left + anchors.m_right) / 2.0f;
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anchors.m_left = anchors.m_right = midPoint;
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EBUS_EVENT_ID(GetEntityId(), UiTransform2dBus, SetAnchors, anchors, false, true);
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}
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float oldWidth = offsets.m_right - offsets.m_left;
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float widthDiff = targetWidth - oldWidth;
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if (widthDiff != 0.0f)
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{
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AZ::Vector2 pivot;
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EBUS_EVENT_ID_RESULT(pivot, GetEntityId(), UiTransformBus, GetPivot);
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offsets.m_left -= widthDiff * pivot.GetX();
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offsets.m_right += widthDiff * (1.0f - pivot.GetX());
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EBUS_EVENT_ID(GetEntityId(), UiTransform2dBus, SetOffsets, offsets);
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiLayoutFitterComponent::ApplyLayoutHeight()
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{
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if (m_verticalFit)
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{
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float targetHeight = UiLayoutHelpers::GetLayoutElementTargetHeight(GetEntityId());
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// Recalculate the new vertical offsets using the pivot
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UiTransform2dInterface::Offsets offsets;
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EBUS_EVENT_ID_RESULT(offsets, GetEntityId(), UiTransform2dBus, GetOffsets);
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UiTransform2dInterface::Anchors anchors;
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EBUS_EVENT_ID_RESULT(anchors, GetEntityId(), UiTransform2dBus, GetAnchors);
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// If anchors are separate
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if (anchors.m_top != anchors.m_bottom)
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{
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// Bring them back together in their midpoint
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float midPoint = (anchors.m_top + anchors.m_bottom) / 2.0f;
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anchors.m_top = anchors.m_bottom = midPoint;
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EBUS_EVENT_ID(GetEntityId(), UiTransform2dBus, SetAnchors, anchors, false, true);
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}
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float oldHeight = offsets.m_bottom - offsets.m_top;
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float heightDiff = targetHeight - oldHeight;
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if (heightDiff != 0.0f)
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{
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AZ::Vector2 pivot;
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EBUS_EVENT_ID_RESULT(pivot, GetEntityId(), UiTransformBus, GetPivot);
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offsets.m_top -= heightDiff * pivot.GetY();
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offsets.m_bottom += heightDiff * (1.0f - pivot.GetY());
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EBUS_EVENT_ID(GetEntityId(), UiTransform2dBus, SetOffsets, offsets);
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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bool UiLayoutFitterComponent::GetHorizontalFit()
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{
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return m_horizontalFit;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiLayoutFitterComponent::SetHorizontalFit(bool horizontalFit)
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{
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m_horizontalFit = horizontalFit;
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CheckFitterAndInvalidateLayout();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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bool UiLayoutFitterComponent::GetVerticalFit()
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{
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return m_verticalFit;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiLayoutFitterComponent::SetVerticalFit(bool verticalFit)
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{
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m_verticalFit = verticalFit;
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CheckFitterAndInvalidateLayout();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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UiLayoutFitterInterface::FitType UiLayoutFitterComponent::GetFitType()
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{
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if (m_horizontalFit && m_verticalFit)
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{
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return UiLayoutFitterInterface::FitType::HorizontalAndVertical;
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}
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else if (m_horizontalFit)
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{
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return UiLayoutFitterInterface::FitType::HorizontalOnly;
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}
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else if (m_verticalFit)
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{
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return UiLayoutFitterInterface::FitType::VerticalOnly;
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}
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else
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{
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return UiLayoutFitterInterface::FitType::None;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC STATIC MEMBER FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiLayoutFitterComponent::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
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if (serializeContext)
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{
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serializeContext->Class<UiLayoutFitterComponent, AZ::Component>()
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->Version(0)
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->Field("HorizontalFit", &UiLayoutFitterComponent::m_horizontalFit)
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->Field("VerticalFit", &UiLayoutFitterComponent::m_verticalFit);
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AZ::EditContext* ec = serializeContext->GetEditContext();
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if (ec)
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{
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auto editInfo = ec->Class<UiLayoutFitterComponent>("LayoutFitter", "A component that resizes its element to its content.");
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editInfo->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "UI")
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->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/UiLayoutFitter.png")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/UiLayoutFitter.png")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("UI", 0x27ff46b0))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true);
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editInfo->DataElement(AZ::Edit::UIHandlers::CheckBox, &UiLayoutFitterComponent::m_horizontalFit, "Horizontal Fit",
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"When checked, this element will be resized according to the target width of its content.")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &UiLayoutFitterComponent::CheckFitterAndInvalidateLayout)
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &UiLayoutFitterComponent::RefreshEditorTransformProperties);
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editInfo->DataElement(AZ::Edit::UIHandlers::CheckBox, &UiLayoutFitterComponent::m_verticalFit, "Vertical Fit",
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"When checked, this element will be resized according to the target height of its content.")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &UiLayoutFitterComponent::CheckFitterAndInvalidateLayout)
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &UiLayoutFitterComponent::RefreshEditorTransformProperties);
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}
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}
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AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
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if (behaviorContext)
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{
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behaviorContext->EBus<UiLayoutFitterBus>("UiLayoutFitterBus")
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->Event("GetHorizontalFit", &UiLayoutFitterBus::Events::GetHorizontalFit)
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->Event("SetHorizontalFit", &UiLayoutFitterBus::Events::SetHorizontalFit)
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->Event("GetVerticalFit", &UiLayoutFitterBus::Events::GetVerticalFit)
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->Event("SetVerticalFit", &UiLayoutFitterBus::Events::SetVerticalFit);
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// PROTECTED MEMBER FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiLayoutFitterComponent::Activate()
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{
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UiLayoutControllerBus::Handler::BusConnect(m_entity->GetId());
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UiLayoutFitterBus::Handler::BusConnect(m_entity->GetId());
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// If this is the first time the entity has been activated this has no effect since the canvas
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// is not known. But if a LayoutFitter component has just been pasted onto an existing entity
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// we need to invalidate the layout in case that affects things.
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CheckFitterAndInvalidateLayout();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiLayoutFitterComponent::Deactivate()
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{
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UiLayoutControllerBus::Handler::BusDisconnect();
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UiLayoutFitterBus::Handler::BusDisconnect();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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unsigned int UiLayoutFitterComponent::GetPriority() const
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{
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// Priority should be lower (called earlier) than components that modify their children size
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// Default prioritiy is 100
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return 50;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiLayoutFitterComponent::CheckFitterAndInvalidateLayout()
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{
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if (m_horizontalFit || m_verticalFit)
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{
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UiLayoutHelpers::InvalidateLayout(GetEntityId());
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiLayoutFitterComponent::RefreshEditorTransformProperties()
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{
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EBUS_EVENT(UiEditorChangeNotificationBus, OnEditorTransformPropertiesNeedRefresh);
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}
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