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2913d72d17
development
monroegm-disable-blank-issue-2
main
2111.2
2111.1
2107.1
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o3de
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Gems
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Atom
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Feature
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Common
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Shaders
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Reflections
History
dmcdiar
fe005c9c50
Added exposure controls to the ReflectionProbe component
...
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
4 years ago
..
ReflectionCommon.azsli
Shorten copyright headers by splitting into 2 lines (
#2213
)
4 years ago
ReflectionComposite.azsl
Removed the ScatterDistanceOutput texture from the EnvironmentCubeMapForwardMSAAPass.
4 years ago
ReflectionComposite.shader
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
4 years ago
ReflectionComposite_nomsaa.azsl
Shorten copyright headers by splitting into 2 lines (
#2213
)
4 years ago
ReflectionGlobalFullscreen.azsl
Shorten copyright headers by splitting into 2 lines (
#2213
)
4 years ago
ReflectionGlobalFullscreen.shader
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
4 years ago
ReflectionGlobalFullscreen_nomsaa.azsl
Shorten copyright headers by splitting into 2 lines (
#2213
)
4 years ago
ReflectionProbeBlendWeight.azsl
Changed the ReflectionProbe component to use an OBB
4 years ago
ReflectionProbeBlendWeight.shader
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
4 years ago
ReflectionProbeRenderCommon.azsli
Changed the ReflectionProbe component to use an OBB
4 years ago
ReflectionProbeRenderInner.azsl
Added exposure controls to the ReflectionProbe component
4 years ago
ReflectionProbeRenderInner.shader
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
4 years ago
ReflectionProbeRenderObjectSrg.azsli
Added exposure controls to the ReflectionProbe component
4 years ago
ReflectionProbeRenderOuter.azsl
Added exposure controls to the ReflectionProbe component
4 years ago
ReflectionProbeRenderOuter.shader
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
4 years ago
ReflectionProbeStencil.azsl
Shorten copyright headers by splitting into 2 lines (
#2213
)
4 years ago
ReflectionProbeStencil.shader
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
4 years ago
ReflectionScreenSpaceBlurCommon.azsli
Shorten copyright headers by splitting into 2 lines (
#2213
)
4 years ago
ReflectionScreenSpaceBlurHorizontal.azsl
Shorten copyright headers by splitting into 2 lines (
#2213
)
4 years ago
ReflectionScreenSpaceBlurHorizontal.shader
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
4 years ago
ReflectionScreenSpaceBlurVertical.azsl
Shorten copyright headers by splitting into 2 lines (
#2213
)
4 years ago
ReflectionScreenSpaceBlurVertical.shader
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
4 years ago
ReflectionScreenSpaceComposite.azsl
Shorten copyright headers by splitting into 2 lines (
#2213
)
4 years ago
ReflectionScreenSpaceComposite.shader
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
4 years ago
ReflectionScreenSpaceTrace.azsl
Shorten copyright headers by splitting into 2 lines (
#2213
)
4 years ago
ReflectionScreenSpaceTrace.azsli
Shorten copyright headers by splitting into 2 lines (
#2213
)
4 years ago
ReflectionScreenSpaceTrace.shader
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
4 years ago