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o3de/Gems/Terrain/Code/Source/Components
jiaweig 1dd4898713
LYN-8551 Terrain: Renderer: Create compute pass for clipmaps (#7116)
* Allocate a pass that will be used to generate clipmap

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* Fix some small issues

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* Rename the pass to avoid future conflict. Move assets to terrain gem.

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* Turn the pass off

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* Move pass templates to Terrain gem

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* move load template to private

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* Add macro texture compute pass

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* Fix uncleaned code from previous commit

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>
4 years ago
..
TerrainHeightGradientListComponent.cpp Making terrain query resolution a single float instead of a Vector2 (#7186) 4 years ago
TerrainHeightGradientListComponent.h Making terrain query resolution a single float instead of a Vector2 (#7186) 4 years ago
TerrainLayerSpawnerComponent.cpp LYN-7376 test_TerrainHeightGradientList_AddRemoveGradients 4 years ago
TerrainLayerSpawnerComponent.h LYN-7376 test_TerrainHeightGradientList_AddRemoveGradients 4 years ago
TerrainPhysicsColliderComponent.cpp Making terrain query resolution a single float instead of a Vector2 (#7186) 4 years ago
TerrainPhysicsColliderComponent.h LYN-7637 Allow Terrain Physics Collider to assign a default physics material 4 years ago
TerrainSurfaceDataSystemComponent.cpp SurfaceData cleanups to prepare for bulk APIs (#7166) 4 years ago
TerrainSurfaceDataSystemComponent.h review changes 4 years ago
TerrainSurfaceGradientListComponent.cpp Add GetHeights() and GetSurfaceWeightsFromList() APIs. (#7121) 4 years ago
TerrainSurfaceGradientListComponent.h Add GetHeights() and GetSurfaceWeightsFromList() APIs. (#7121) 4 years ago
TerrainSystemComponent.cpp LYN-8551 Terrain: Renderer: Create compute pass for clipmaps (#7116) 4 years ago
TerrainSystemComponent.h LYN-8551 Terrain: Renderer: Create compute pass for clipmaps (#7116) 4 years ago
TerrainWorldComponent.cpp Making terrain query resolution a single float instead of a Vector2 (#7186) 4 years ago
TerrainWorldComponent.h Making terrain query resolution a single float instead of a Vector2 (#7186) 4 years ago
TerrainWorldDebuggerComponent.cpp Making terrain query resolution a single float instead of a Vector2 (#7186) 4 years ago
TerrainWorldDebuggerComponent.h Making terrain query resolution a single float instead of a Vector2 (#7186) 4 years ago
TerrainWorldRendererComponent.cpp Rendered World Size in the Terrain World Render component set to invisible (#5378) 4 years ago
TerrainWorldRendererComponent.h Fix console warning when adding TerrainWorldRendererComponent (#4964) 4 years ago