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o3de/Registry
Esteban Papp dbc5d7a8bc
Cherry-pick of Linux deb package to stabilization (#5778)
* Cherry-pick 49e8f35858

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Merging differences from development of other changes that need to be there for deb packaging

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Picks a needed change for the installer

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes warning in mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Takes version from environment if defined

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Do not pick up version if it is empty string since that will also break version comparison

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* creating temp directories if they dont exist

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* removing a dependency to itself (Multiplayer.Builders is an alias of Multiplayer.Editor)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Filters which runtime dependencies are passed from private build dependencies to only those that are actual targets.
This avoids something like a "d3d12" private build dependency from being passed to the runtime dependencies

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
..
Platform 1. Add nullptr checks to prevent crashes when non-critical shaders fail to compile. (#5451) 4 years ago
AssetProcessorPlatformConfig.setreg Add "Registry" folders as scan folders (#4583) 4 years ago
CMakeLists.txt Cherry-pick of Linux deb package to stabilization (#5778) 4 years ago
application_lifecycle_events.setreg Bundled release build bug fixes cherry picked from development (#5270) 4 years ago
application_options.setreg (Continuation) Implemented automation paralellization & standarization (#1718) 4 years ago
bootstrap.setreg Update linux AP connection settings to connect to remote AP and wait for the connection (#4685) 4 years ago
fileio.setreg Update the FileIO Aliases (#4186) 4 years ago
gem_autoload.serializecontexttools.setreg Support for nested slice conversions (#1121) 5 years ago
prefab.setreg Spawning priority threshold through SetReg 5 years ago
prefab.tools.setreg LYN-2537 engine assets (#254) 5 years ago
sceneassetimporter.setreg Added a new registry setting that disables automatic conversion of materials from model files like FBX. 4 years ago
setregbuilder.assetprocessor.setreg Various updates to get pak builds working (#4552) 4 years ago
streamer.editor.setreg Added new lines to Streamer.*.setreg files at the end 5 years ago
streamer.game.debug.setreg Added new lines to Streamer.*.setreg files at the end 5 years ago
streamer.game.profile.setreg Added new lines to Streamer.*.setreg files at the end 5 years ago
streamer.game.setreg Added new lines to Streamer.*.setreg files at the end 5 years ago
streamer.setreg Added new lines to Streamer.*.setreg files at the end 5 years ago
streamer.test.setreg Added new lines to Streamer.*.setreg files at the end 5 years ago