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o3de/Gems/Multiplayer/Code/Source
puvvadar 1915b97c16 Cleanup server launch, misc. MP consts, and register Editor Spawnable assets server side 5 years ago
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AutoGen Streamline MP Ctrl+G logic via MultiplayerEditorConnection 5 years ago
Components Build fixes for android 5 years ago
ConnectionData Bug fixes for stats and for sending rpc and property updates from the client 5 years ago
Debug Local prediction player controller is now functional 5 years ago
Editor Cleanup server launch, misc. MP consts, and register Editor Spawnable assets server side 5 years ago
EntityDomains Ported the local prediction player controller component 5 years ago
NetworkEntity Merge remote-tracking branch 'origin' into MultiplayerComponents 5 years ago
NetworkInput Local prediction player controller is now functional 5 years ago
NetworkTime Ported the local prediction player controller component 5 years ago
Pipeline Cleanup server launch, misc. MP consts, and register Editor Spawnable assets server side 5 years ago
ReplicationWindows Fix several build failures 5 years ago
MultiplayerGem.cpp Add MultiplayerEditorGem to clean up logic plus misc. cleanup 5 years ago
MultiplayerGem.h Integrating latest 47acbe8 5 years ago
MultiplayerSystemComponent.cpp Cleanup server launch, misc. MP consts, and register Editor Spawnable assets server side 5 years ago
MultiplayerSystemComponent.h Some whitespace and comment cleanup 5 years ago
MultiplayerToolsModule.cpp Add Asset serialization for Ctrl+G and related net interfaces 5 years ago
MultiplayerToolsModule.h Add Asset serialization for Ctrl+G and related net interfaces 5 years ago
MultiplayerTypes.h Merging latest origin 5 years ago
Multiplayer_precompiled.cpp Integrating latest 47acbe8 5 years ago
Multiplayer_precompiled.h Integrating latest 47acbe8 5 years ago