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o3de/Code/Framework/AzToolsFramework/AzToolsFramework
Tom Hulton-Harrop e34ea3bcaa
Fixes for viewport selection issues (#5494)
* improvements to editor selection in the viewport

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix issue with being able to select icons that are not showing for entities inside entity containers

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update comment after review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates to viewport picking code to simplify the api

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add test to replicate near clip intersection issue

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* small tidy-up changes

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates to how we perform world to screen and screen to world calculations, added test coverage and some tidy-up

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add some more tests for ViewportInteractionImpl

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* minor tweaks before PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix typo in fix

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for manipulator test framework tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates to RPI::View and RenderPipeline after review feedback from VickyAtAZ

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add constexpr to ScreenPoint, ScreenVector and ScreenSize initializing constructors

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add PrintTo functions for Screen* types

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* downgrade error to warning temporarily

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* check incoming view is null

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* remove pragma optimize off

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
..
API Fix for python load errors on Linux (#5627) 4 years ago
Application Add support for getting the level entity when prefabs are enabled. (#5680) 4 years ago
Archive Fix release build errors on Linux/Mac (#4474) 4 years ago
Asset [LYN-8041] Enable relocation of the Project Game Release Layout (#5380) 4 years ago
AssetBrowser Deactivate new Asset Picker View by default in the Editor (#5614) 4 years ago
AssetBundle Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
AssetCatalog Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AssetDatabase Added new index on SourceDependency Table (#3648) 4 years ago
AssetEditor Fix Issue saving new assets in Asset Editor on Linux (#4537) 4 years ago
Commands Fixes AzToolsFramework 4 years ago
Component SetComponentProperty is now supported by undo operation (#5599) 4 years ago
ComponentMode Add support for border in Focus Mode (#4692) 4 years ago
ComponentModes Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ContainerEntity LYN-7054 + LYN-7704 | Exit Focus Mode when starting Game Mode, correct painting of Prefab capsules in Outliner. (#5280) 4 years ago
Debug Update the FileIO Aliases (#4186) 4 years ago
Editor Moved Max Number of Entries Shown in Asset Browser Search View to EditorViewportSettings (#4660) 4 years ago
Entity Address some review feedback 4 years ago
Fingerprinting Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
FocusMode Add missing reflection calls for various types (#5163) 4 years ago
Input Do not clear input channels everytime focus changes (#5044) 4 years ago
Logger Update the FileIO Aliases (#4186) 4 years ago
Manipulators Removed ununeeded includes from EBus EBus.h and Policies.h (#4256) 4 years ago
Maths Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Picking chore: remove equality from boolean expression 4 years ago
Prefab LYN-7468 | Viewport manipulators for the container of the focused prefab should be hidden (#5432) 4 years ago
PropertyTreeEditor Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
PythonTerminal fixing hidden variable warning 4 years ago
Render Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SQLite Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Slice Avoided a string copy by using path view 4 years ago
SourceControl Undo P4 check before spawning thread and fix usage of new AzToolsApplication trait (#4894) 4 years ago
Thumbnails [LYN-8041] Enable relocation of the Project Game Release Layout (#5380) 4 years ago
ToolsComponents Merge pull request #4212 from ppinfel/component-doc-links 4 years ago
ToolsFileUtils Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ToolsMessaging Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
UI Hide the "up one level" button temporarily. (#5595) 4 years ago
Undo Add AZ_BUDGET_DEFINE/AZ_BUDGET_DECLARE and remove driller 4 years ago
UnitTest Fixes for viewport selection issues (#5494) 4 years ago
Viewport Fixes for viewport selection issues (#5494) 4 years ago
ViewportSelection Fixes for viewport selection issues (#5494) 4 years ago
ViewportUi Ensure ImGui menu is displayed when the Viewport UI viewport border is showing (#5240) 4 years ago
AzToolsFrameworkModule.cpp Squashed commit of Procedural Prefab work (#4481) 4 years ago
AzToolsFrameworkModule.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
aztoolsframework_files.cmake Fix for python load errors on Linux (#5627) 4 years ago
aztoolsframework_linux_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
aztoolsframework_linux_tests_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
aztoolsframework_mac_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
aztoolsframework_win_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
aztoolsframework_windows_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
aztoolsframeworktestcommon_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
newoverride.inl Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago