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o3de/Gems/Multiplayer/Code/Tests
AMZN-koppersr 603967d61f Fixed build issues with Spawnable Entity Aliases.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
..
AutoGen Added tests. Made network spawnable to serialize in binary 4 years ago
ClientHierarchyTests.cpp NetBindComponent::SetOwningConnectionId is for a hierarchy based on its root's network entity 4 years ago
CommonBenchmarkSetup.h Merging from development 4 years ago
CommonHierarchySetup.h Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
IMultiplayerConnectionMock.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Main.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MainTools.cpp Reworked net entities instantiation in order to fix entity references e.g. parent-child relationship. Note: Only entities within network spawnable keep the references until the ticket system refactoring is done 4 years ago
MockInterfaces.h Removes Driller from ScriptCanvas 4 years ago
MultiplayerSystemTests.cpp NetTransform replicates local transform for child entities 4 years ago
NetworkInputTests.cpp oops =( 4 years ago
NetworkTransformTests.cpp Fix bad include in NetworkTransformTests 4 years ago
PrefabProcessingTests.cpp Fixed build issues with Spawnable Entity Aliases. 4 years ago
RewindableContainerTests.cpp Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
RewindableObjectTests.cpp Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
ServerHierarchyBenchmarks.cpp Added a helpful comment on hierarchy benchmark 4 years ago
ServerHierarchyTests.cpp Setting owning connection id based on the hierarchy root network entity. 4 years ago
TestMultiplayerComponent.cpp Fixed warning about unused local variable 4 years ago
TestMultiplayerComponent.h tidy up 4 years ago