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o3de/Gems/Atom/Tools/MaterialEditor/Code/Source
Qing Tao d9cbc97ec0
ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969)
ATOM-16273 Compiling SceneSRG before updating it can cause a gpu crash

Changes include:
1. Removed Scene::SetShaderResourceGroupCallback() function and clean up code which use this function.
2. Moved SceneTimeSrg.azsli to RPI's DefaultSceneSrg folder and setup the constants in RPI::Scene
3. Add AZ::Event for Scene's update srg event which features and update scene srg at proper place
4. UpdateTransformServcie FP to use PrepareSceneSrg event handler.
5. Clean up shaders and srgs used in project templates.

Signed-off-by: Qing Tao <qingtao@amazon.com>
4 years ago
..
Document Removed errors from unimplemented status functions 5 years ago
Platform Merge branch 'development' into cmake/SPEC-7179 5 years ago
Viewport ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969) 4 years ago
Window Fix unused warnings release (#3677) 4 years ago
MaterialEditorApplication.cpp Moved material editor document system buses and system components to atom tools framework 5 years ago
MaterialEditorApplication.h Moved material editor document system buses and system components to atom tools framework 5 years ago
main.cpp AtomTools: moved more startup code from main cpp files into the base application class 5 years ago
resource.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago