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o3de/Gems/Atom/Tools/MaterialEditor
Qing Tao d9cbc97ec0
ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969)
ATOM-16273 Compiling SceneSRG before updating it can cause a gpu crash

Changes include:
1. Removed Scene::SetShaderResourceGroupCallback() function and clean up code which use this function.
2. Moved SceneTimeSrg.azsli to RPI's DefaultSceneSrg folder and setup the constants in RPI::Scene
3. Add AZ::Event for Scene's update srg event which features and update scene srg at proper place
4. UpdateTransformServcie FP to use PrepareSceneSrg event handler.
5. Clean up shaders and srgs used in project templates.

Signed-off-by: Qing Tao <qingtao@amazon.com>
4 years ago
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Assets replacing 1.0 mat ed model changes, filename change 5 years ago
Code ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969) 4 years ago
Scripts Moved material editor document system buses and system components to atom tools framework 5 years ago
CMakeLists.txt Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MaterialEditor.xml Initial commit 5 years ago
gem.json Updated gem.json for all top-level Gems. (#1715) 5 years ago
preview.svg ATOM-15128 replacing material editor icon 5 years ago
workspace.mel Integrating up through commit 90f050496 5 years ago