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o3de/Gems/Atom/Tools/MaterialEditor/Code
Qing Tao d9cbc97ec0
ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969)
ATOM-16273 Compiling SceneSRG before updating it can cause a gpu crash

Changes include:
1. Removed Scene::SetShaderResourceGroupCallback() function and clean up code which use this function.
2. Moved SceneTimeSrg.azsli to RPI's DefaultSceneSrg folder and setup the constants in RPI::Scene
3. Add AZ::Event for Scene's update srg event which features and update scene srg at proper place
4. UpdateTransformServcie FP to use PrepareSceneSrg event handler.
5. Clean up shaders and srgs used in project templates.

Signed-off-by: Qing Tao <qingtao@amazon.com>
4 years ago
..
Include/Atom Moved material editor document system buses and system components to atom tools framework 5 years ago
Source ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969) 4 years ago
CMakeLists.txt Set enable gem variants feature (#3631) 4 years ago
materialeditor_files.cmake
materialeditor_win_files.cmake
materialeditordocument_files.cmake Moved material editor document system buses and system components to atom tools framework 5 years ago
materialeditorviewport_files.cmake
materialeditorwindow_files.cmake Addressing requests 5 years ago
tool_dependencies.cmake