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o3de/AutomatedTesting/Gem/PythonTests/Terrain/EditorScripts
Ken Pruiksma b455b915a8
Making terrain query resolution a single float instead of a Vector2 (#7186)
* Making terrain query resolution a single float instead of a Vector2

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Keeping the concept of different x/y step sizes in region queries since that may be useful and is separate from query resolution. Also keeping the concept of different x/y step sizes in physics since that's independent of the terrain gem.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Formatting cleanups

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* A few more minor cleanups

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Added support to convert serialized Vector2 query resolution to a single float.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Switch ray intersection check back to using separate values for x and y resolution

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fixing new unit tests added to use float query resolution.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Updating automated test

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
4 years ago
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TerrainHeightGradientList_AddRemoveGradientWorks.py LYN-7376 test_TerrainHeightGradientList_AddRemoveGradients 4 years ago
TerrainMacroMaterialComponent_MacroMaterialActivates.py missed file 4 years ago
TerrainPhysicsCollider_ChangesSizeWithAxisAlignedBoxShapeChanges.py Terrain Supports Physics test (#5706) 4 years ago
TerrainSystem_VegetationSpawnsOnTerrainSurfaces.py review changes 4 years ago
Terrain_SupportsPhysics.py Missed python tests 4 years ago
Terrain_World_ConfigurationWorks.py Making terrain query resolution a single float instead of a Vector2 (#7186) 4 years ago