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o3de/AutomatedTesting
puvvadar 6eec6c8f8e
Merge pull request #5752 from aws-lumberyard-dev/puvvadar/gitflow_211118_o3de
Merge stabilization/2110
5 years ago
..
Animations
Assets Fixed casing of all .fbx.assetinfo files to match their .fbx (#5490) 5 years ago
Config Hair - Adding the Hair Gem to the automated testing (#4498) 5 years ago
Editor/Scripts [profiler_capture_api] added trailing newlines to a couple new files 5 years ago
Fonts
Gem Merge commit '06e5c394e2faa746b4a2bb70dd908e36e0a9bb77' into puvvadar/gitflow_211118_o3de 5 years ago
Levels Re-resolving Base.prefab with stabilization 5 years ago
LightingPresets
LuaScripts
Materials Made material property auto-rename procedure apply to Material Component at runtime. This ensures that an material property overrides and any gameplay scripts that work with property overrides can get the benefit of the material type version update procedure. 5 years ago
Objects Move wrinkle mask data out of default object srg (#4578) 5 years ago
Passes AutomatedTesting - adding Hair to MainPipeline (#5200) 5 years ago
Registry Deleted PhysXSamples gem (#4753) 5 years ago
ScriptCanvas
ShaderLib
Slices
TestAssets
UI
cmake Creates a deb package (#5567) 5 years ago
libs
multiple_mesh_one_material Squashed commit of Procedural Prefab work (#4481) 5 years ago
physicssurfaces
sounds
textures ATOM-16575 clean up image builder presets files (#4611) 5 years ago
AssetProcessorGamePlatformConfig.setreg
AutomatedTesting_Dependencies.xml Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 5 years ago
CMakeLists.txt Creates a deb package (#5567) 5 years ago
UtilTest_PhysxConfig_Override.physxconfiguration
default.blastconfiguration
game.cfg
preview.png
project.json
test1.lua
test2.lua
test123.scriptcanvas