Merge pull request #5752 from aws-lumberyard-dev/puvvadar/gitflow_211118_o3de
Merge stabilization/2110
This commit is contained in:
+36
@@ -12,6 +12,7 @@ import pytest
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import ly_test_tools.log.log_monitor
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from AWS.common import constants
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from AWS.common.resource_mappings import AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY
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# fixture imports
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from assetpipeline.ap_fixtures.asset_processor_fixture import asset_processor
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@@ -70,6 +71,41 @@ class TestAWSClientAuthWindows(object):
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halt_on_unexpected=True,
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)
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assert result, 'Anonymous credentials fetched successfully.'
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@pytest.mark.parametrize('level', ['AWS/ClientAuth'])
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def test_anonymous_credentials_no_global_accountid(self,
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level: str,
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launcher: pytest.fixture,
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resource_mappings: pytest.fixture,
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workspace: pytest.fixture,
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asset_processor: pytest.fixture
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):
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"""
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Test to verify AWS Cognito Identity pool anonymous authorization.
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Setup: Updates resource mapping file using existing CloudFormation stacks.
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Tests: Getting credentials when no credentials are configured
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Verification: Log monitor looks for success credentials log.
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"""
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# Remove top-level account ID from resource mappings
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resource_mappings.clear_select_keys([AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY])
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asset_processor.start()
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asset_processor.wait_for_idle()
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file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), constants.GAME_LOG_NAME)
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log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=launcher, log_file_path=file_to_monitor)
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launcher.args = ['+LoadLevel', level]
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launcher.args.extend(['-rhi=null'])
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with launcher.start(launch_ap=False):
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result = log_monitor.monitor_log_for_lines(
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expected_lines=['(Script) - Success anonymous credentials'],
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unexpected_lines=['(Script) - Fail anonymous credentials'],
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halt_on_unexpected=True,
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)
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assert result, 'Anonymous credentials fetched successfully.'
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def test_password_signin_credentials(self,
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launcher: pytest.fixture,
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+4
@@ -57,6 +57,10 @@ def add_level_component(component_name):
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level_component_list, entity.EntityType().Level)
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level_component_outcome = editor.EditorLevelComponentAPIBus(bus.Broadcast, 'AddComponentsOfType',
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[level_component_type_ids_list[0]])
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if not level_component_outcome.IsSuccess():
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print('Failed to add {} level component'.format(component_name))
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return None
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level_component = level_component_outcome.GetValue()[0]
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return level_component
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@@ -8,42 +8,54 @@ import azlmbr.bus
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import azlmbr.asset
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import azlmbr.editor
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import azlmbr.math
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import azlmbr.legacy.general
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def raise_and_stop(msg):
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print (msg)
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print('Starting mock asset tests')
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handler = azlmbr.editor.EditorEventBusHandler()
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def on_notify_editor_initialized(args):
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# These tests are meant to check that the test_asset.mock source asset turned into
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# a test_asset.mock_asset product asset via the Python asset builder system
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mockAssetType = azlmbr.math.Uuid_CreateString('{9274AD17-3212-4651-9F3B-7DCCB080E467}', 0)
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mockAssetPath = 'gem/pythontests/pythonassetbuilder/test_asset.mock_asset'
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assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', mockAssetPath, mockAssetType, False)
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if (assetId.is_valid() is False):
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print(f'Mock AssetId is not valid! Got {assetId.to_string()} instead')
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else:
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print(f'Mock AssetId is valid!')
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assetIdString = assetId.to_string()
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if (assetIdString.endswith(':528cca58') is False):
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print(f'Mock AssetId {assetIdString} has unexpected sub-id for {mockAssetPath}!')
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else:
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print(f'Mock AssetId has expected sub-id for {mockAssetPath}!')
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print ('Mock asset exists')
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# These tests detect if the geom_group.fbx file turns into a number of azmodel product assets
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def test_azmodel_product(generatedModelAssetPath):
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azModelAssetType = azlmbr.math.Uuid_CreateString('{2C7477B6-69C5-45BE-8163-BCD6A275B6D8}', 0)
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assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', generatedModelAssetPath, azModelAssetType, False)
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assetIdString = assetId.to_string()
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if (assetId.is_valid()):
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print(f'AssetId found for asset ({generatedModelAssetPath}) found')
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else:
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print(f'Asset at path {generatedModelAssetPath} has unexpected asset ID ({assetIdString})!')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive_1.azmodel')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative_1.azmodel')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive_1.azmodel')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative_1.azmodel')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive_1.azmodel')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative_1.azmodel')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center_1.azmodel')
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# clear up notification handler
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global handler
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handler.disconnect()
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handler = None
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print('Finished mock asset tests')
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azlmbr.editor.EditorToolsApplicationRequestBus(azlmbr.bus.Broadcast, 'ExitNoPrompt')
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# These tests are meant to check that the test_asset.mock source asset turned into
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# a test_asset.mock_asset product asset via the Python asset builder system
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mockAssetType = azlmbr.math.Uuid_CreateString('{9274AD17-3212-4651-9F3B-7DCCB080E467}', 0)
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mockAssetPath = 'gem/pythontests/pythonassetbuilder/test_asset.mock_asset'
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assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', mockAssetPath, mockAssetType, False)
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if (assetId.is_valid() is False):
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raise_and_stop(f'Mock AssetId is not valid! Got {assetId.to_string()} instead')
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assetIdString = assetId.to_string()
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if (assetIdString.endswith(':528cca58') is False):
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raise_and_stop(f'Mock AssetId {assetIdString} has unexpected sub-id for {mockAssetPath}!')
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print ('Mock asset exists')
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# These tests detect if the geom_group.fbx file turns into a number of azmodel product assets
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def test_azmodel_product(generatedModelAssetPath):
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azModelAssetType = azlmbr.math.Uuid_CreateString('{2C7477B6-69C5-45BE-8163-BCD6A275B6D8}', 0)
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assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', generatedModelAssetPath, azModelAssetType, False)
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assetIdString = assetId.to_string()
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if (assetId.is_valid()):
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print(f'AssetId found for asset ({generatedModelAssetPath}) found')
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else:
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raise_and_stop(f'Asset at path {generatedModelAssetPath} has unexpected asset ID ({assetIdString})!')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive_1.azmodel')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative_1.azmodel')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive_1.azmodel')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative_1.azmodel')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive_1.azmodel')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative_1.azmodel')
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test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center_1.azmodel')
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azlmbr.editor.EditorToolsApplicationRequestBus(azlmbr.bus.Broadcast, 'ExitNoPrompt')
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handler.connect()
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handler.add_callback('NotifyEditorInitialized', on_notify_editor_initialized)
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+1
-2
@@ -12,13 +12,12 @@ class Tests():
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add_terrain_collider = ("Terrain Physics Heightfield Collider component added", "Failed to add a Terrain Physics Heightfield Collider component")
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box_dimensions_changed = ("Aabb dimensions changed successfully", "Failed change Aabb dimensions")
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configuration_changed = ("Terrain size changed successfully", "Failed terrain size change")
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no_errors_and_warnings_found = ("No errors and warnings found", "Found errors and warnings")
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#fmt: on
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def TerrainPhysicsCollider_ChangesSizeWithAxisAlignedBoxShapeChanges():
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"""
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Summary:
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Test aspects of the TerrainHeightGradientList through the BehaviorContext and the Property Tree.
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Test aspects of the Terrain Physics Heightfield Collider through the BehaviorContext and the Property Tree.
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Test Steps:
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Expected Behavior:
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@@ -0,0 +1,164 @@
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"""
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Copyright (c) Contributors to the Open 3D Engine Project.
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For complete copyright and license terms please see the LICENSE at the root of this distribution.
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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#fmt: off
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class Tests():
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create_terrain_spawner_entity = ("Terrain_spawner_entity created successfully", "Failed to create terrain_spawner_entity")
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create_height_provider_entity = ("Height_provider_entity created successfully", "Failed to create height_provider_entity")
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create_test_ball = ("Ball created successfully", "Failed to create Ball")
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box_dimensions_changed = ("Aabb dimensions changed successfully", "Failed change Aabb dimensions")
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shape_changed = ("Shape changed successfully", "Failed Shape change")
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entity_added = ("Entity added successfully", "Failed Entity add")
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frequency_changed = ("Frequency changed successfully", "Failed Frequency change")
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shape_set = ("Shape set to Sphere successfully", "Failed to set Sphere shape")
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test_collision = ("Ball collided with terrain", "Ball failed to collide with terrain")
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no_errors_and_warnings_found = ("No errors and warnings found", "Found errors and warnings")
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#fmt: on
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def Terrain_SupportsPhysics():
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"""
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Summary:
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Test aspects of the TerrainHeightGradientList through the BehaviorContext and the Property Tree.
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Test Steps:
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Expected Behavior:
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The Editor is stable there are no warnings or errors.
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Test Steps:
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1) Load the base level
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2) Create 2 test entities, one parent at 512.0, 512.0, 50.0 and one child at the default position and add the required components
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2a) Create a ball at 600.0, 600.0, 46.0 - This position is not too high over the heightfield so will collide in a reasonable time
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3) Start the Tracer to catch any errors and warnings
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4) Change the Axis Aligned Box Shape dimensions
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5) Set the Vegetation Shape reference to TestEntity1
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6) Set the FastNoise gradient frequency to 0.01
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7) Set the Gradient List to TestEntity2
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8) Set the PhysX Collider to Sphere mode
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9) Disable and Enable the Terrain Gradient List so that it is recognised
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10) Enter game mode and test if the ball hits the heightfield within 3 seconds
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11) Verify there are no errors and warnings in the logs
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:return: None
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"""
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from editor_python_test_tools.editor_entity_utils import EditorEntity
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from editor_python_test_tools.utils import TestHelper as helper, Report
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from editor_python_test_tools.utils import Report, Tracer
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import editor_python_test_tools.hydra_editor_utils as hydra
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import azlmbr.math as azmath
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import azlmbr.legacy.general as general
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import azlmbr.bus as bus
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import azlmbr.editor as editor
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import math
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SET_BOX_X_SIZE = 1024.0
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SET_BOX_Y_SIZE = 1024.0
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SET_BOX_Z_SIZE = 100.0
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helper.init_idle()
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# 1) Load the level
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helper.open_level("", "Base")
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helper.wait_for_condition(lambda: general.get_current_level_name() == "Base", 2.0)
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#1a) Load the level components
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hydra.add_level_component("Terrain World")
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hydra.add_level_component("Terrain World Renderer")
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# 2) Create 2 test entities, one parent at 512.0, 512.0, 50.0 and one child at the default position and add the required components
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entity1_components_to_add = ["Axis Aligned Box Shape", "Terrain Layer Spawner", "Terrain Height Gradient List", "Terrain Physics Heightfield Collider", "PhysX Heightfield Collider"]
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entity2_components_to_add = ["Vegetation Reference Shape", "Gradient Transform Modifier", "FastNoise Gradient"]
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ball_components_to_add = ["Sphere Shape", "PhysX Collider", "PhysX Rigid Body"]
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terrain_spawner_entity = hydra.Entity("TestEntity1")
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terrain_spawner_entity.create_entity(azmath.Vector3(512.0, 512.0, 50.0), entity1_components_to_add)
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Report.result(Tests.create_terrain_spawner_entity, terrain_spawner_entity.id.IsValid())
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height_provider_entity = hydra.Entity("TestEntity2")
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height_provider_entity.create_entity(azmath.Vector3(0.0, 0.0, 0.0), entity2_components_to_add,terrain_spawner_entity.id)
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Report.result(Tests.create_height_provider_entity, height_provider_entity.id.IsValid())
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# 2a) Create a ball at 600.0, 600.0, 46.0 - This position is not too high over the heightfield so will collide in a reasonable time
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ball = hydra.Entity("Ball")
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ball.create_entity(azmath.Vector3(600.0, 600.0, 46.0), ball_components_to_add)
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Report.result(Tests.create_test_ball, ball.id.IsValid())
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# Give everything a chance to finish initializing.
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general.idle_wait_frames(1)
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# 3) Start the Tracer to catch any errors and warnings
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with Tracer() as section_tracer:
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# 4) Change the Axis Aligned Box Shape dimensions
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box_dimensions = azmath.Vector3(SET_BOX_X_SIZE, SET_BOX_Y_SIZE, SET_BOX_Z_SIZE)
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terrain_spawner_entity.get_set_test(0, "Axis Aligned Box Shape|Box Configuration|Dimensions", box_dimensions)
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box_shape_dimensions = hydra.get_component_property_value(terrain_spawner_entity.components[0], "Axis Aligned Box Shape|Box Configuration|Dimensions")
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Report.result(Tests.box_dimensions_changed, box_dimensions == box_shape_dimensions)
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# 5) Set the Vegetaion Shape reference to TestEntity1
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height_provider_entity.get_set_test(0, "Configuration|Shape Entity Id", terrain_spawner_entity.id)
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entityId = hydra.get_component_property_value(height_provider_entity.components[0], "Configuration|Shape Entity Id")
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Report.result(Tests.shape_changed, entityId == terrain_spawner_entity.id)
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# 6) Set the FastNoise Gradient frequency to 0.01
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Frequency = 0.01
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height_provider_entity.get_set_test(2, "Configuration|Frequency", Frequency)
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FrequencyVal = hydra.get_component_property_value(height_provider_entity.components[2], "Configuration|Frequency")
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Report.result(Tests.frequency_changed, math.isclose(Frequency, FrequencyVal, abs_tol = 0.00001))
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# 7) Set the Gradient List to TestEntity2
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propertyTree = hydra.get_property_tree(terrain_spawner_entity.components[2])
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propertyTree.add_container_item("Configuration|Gradient Entities", 0, height_provider_entity.id)
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checkID = propertyTree.get_container_item("Configuration|Gradient Entities", 0)
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Report.result(Tests.entity_added, checkID.GetValue() == height_provider_entity.id)
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# 8) Set the PhysX Collider to Sphere mode
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shape = 0
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hydra.get_set_test(ball, 1, "Shape Configuration|Shape", shape)
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setShape = hydra.get_component_property_value(ball.components[1], "Shape Configuration|Shape")
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Report.result(Tests.shape_set, shape == setShape)
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# 9) Disable and Enable the Terrain Gradient List so that it is recognised
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editor.EditorComponentAPIBus(bus.Broadcast, 'EnableComponents', [terrain_spawner_entity.components[2]])
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general.enter_game_mode()
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general.idle_wait_frames(1)
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# 10) Enter game mode and test if the ball hits the heightfield within 3 seconds
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TIMEOUT = 3.0
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class Collider:
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id = general.find_game_entity("Ball")
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touched_ground = False
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terrain_id = general.find_game_entity("TestEntity1")
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def on_collision_begin(args):
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other_id = args[0]
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if other_id.Equal(terrain_id):
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Report.info("Touched ground")
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Collider.touched_ground = True
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handler = azlmbr.physics.CollisionNotificationBusHandler()
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handler.connect(Collider.id)
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handler.add_callback("OnCollisionBegin", on_collision_begin)
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helper.wait_for_condition(lambda: Collider.touched_ground, TIMEOUT)
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Report.result(Tests.test_collision, Collider.touched_ground)
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general.exit_game_mode()
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# 11) Verify there are no errors and warnings in the logs
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helper.wait_for_condition(lambda: section_tracer.has_errors or section_tracer.has_asserts, 1.0)
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for error_info in section_tracer.errors:
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Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
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for assert_info in section_tracer.asserts:
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Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
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||||
|
||||
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if __name__ == "__main__":
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||||
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from editor_python_test_tools.utils import Report
|
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Report.start_test(Terrain_SupportsPhysics)
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@@ -13,13 +13,15 @@ import os
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import sys
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|
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from ly_test_tools import LAUNCHERS
|
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from ly_test_tools.o3de.editor_test import EditorTestSuite, EditorSingleTest
|
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from ly_test_tools.o3de.editor_test import EditorTestSuite, EditorSharedTest
|
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|
||||
@pytest.mark.SUITE_main
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@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
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@pytest.mark.parametrize("project", ["AutomatedTesting"])
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class TestAutomation(EditorTestSuite):
|
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#global_extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"]
|
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class test_AxisAlignedBoxShape_ConfigurationWorks(EditorSingleTest):
|
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class test_AxisAlignedBoxShape_ConfigurationWorks(EditorSharedTest):
|
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from .EditorScripts import TerrainPhysicsCollider_ChangesSizeWithAxisAlignedBoxShapeChanges as test_module
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|
||||
class test_Terrain_SupportsPhysics(EditorSharedTest):
|
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from .EditorScripts import Terrain_SupportsPhysics as test_module
|
||||
|
||||
+12
-7
@@ -62,7 +62,7 @@ def AssetBrowser_SearchFiltering():
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
def verify_files_appeared(model, allowed_asset_extentions, parent_index=QtCore.QModelIndex()):
|
||||
def verify_files_appeared(model, allowed_asset_extensions, parent_index=QtCore.QModelIndex()):
|
||||
indexes = [parent_index]
|
||||
while len(indexes) > 0:
|
||||
parent_index = indexes.pop(0)
|
||||
@@ -71,7 +71,7 @@ def AssetBrowser_SearchFiltering():
|
||||
cur_data = cur_index.data(Qt.DisplayRole)
|
||||
if (
|
||||
"." in cur_data
|
||||
and (cur_data.lower().split(".")[-1] not in allowed_asset_extentions)
|
||||
and (cur_data.lower().split(".")[-1] not in allowed_asset_extensions)
|
||||
and not cur_data[-1] == ")"
|
||||
):
|
||||
Report.info(f"Incorrect file found: {cur_data}")
|
||||
@@ -94,16 +94,21 @@ def AssetBrowser_SearchFiltering():
|
||||
Report.info("Asset Browser is already open")
|
||||
editor_window = pyside_utils.get_editor_main_window()
|
||||
app = QtWidgets.QApplication.instance()
|
||||
|
||||
# 3) Type the name of an asset in the search bar and make sure only one asset is filtered in Asset browser
|
||||
|
||||
# 3) Type the name of an asset in the search bar and make sure it is filtered to and selectable
|
||||
asset_browser = editor_window.findChild(QtWidgets.QDockWidget, "Asset Browser")
|
||||
search_bar = asset_browser.findChild(QtWidgets.QLineEdit, "textSearch")
|
||||
search_bar.setText("cedar.fbx")
|
||||
asset_browser_tree = asset_browser.findChild(QtWidgets.QTreeView, "m_assetBrowserTreeViewWidget")
|
||||
model_index = pyside_utils.find_child_by_pattern(asset_browser_tree, "cedar.fbx")
|
||||
pyside_utils.item_view_index_mouse_click(asset_browser_tree, model_index)
|
||||
asset_browser_table = asset_browser.findChild(QtWidgets.QTreeView, "m_assetBrowserTableViewWidget")
|
||||
found = await pyside_utils.wait_for_condition(lambda: pyside_utils.find_child_by_pattern(asset_browser_table, "cedar.fbx"), 5.0)
|
||||
if found:
|
||||
model_index = pyside_utils.find_child_by_pattern(asset_browser_table, "cedar.fbx")
|
||||
else:
|
||||
Report.result(Tests.asset_filtered, found)
|
||||
pyside_utils.item_view_index_mouse_click(asset_browser_table, model_index)
|
||||
is_filtered = await pyside_utils.wait_for_condition(
|
||||
lambda: asset_browser_tree.indexBelow(asset_browser_tree.currentIndex()) == QtCore.QModelIndex(), 5.0)
|
||||
lambda: asset_browser_table.currentIndex() == model_index, 5.0)
|
||||
Report.result(Tests.asset_filtered, is_filtered)
|
||||
|
||||
# 4) Click the "X" in the search bar.
|
||||
|
||||
+2
-2
@@ -84,8 +84,8 @@ def AssetBrowser_TreeNavigation():
|
||||
|
||||
# 3) Collapse all files initially
|
||||
main_window = editor_window.findChild(QtWidgets.QMainWindow)
|
||||
asset_browser = pyside_utils.find_child_by_hierarchy(main_window, ..., "Asset Browser")
|
||||
tree = pyside_utils.find_child_by_hierarchy(asset_browser, ..., "m_assetBrowserTreeViewWidget")
|
||||
asset_browser = pyside_utils.find_child_by_pattern(main_window, text="Asset Browser", type=QtWidgets.QDockWidget)
|
||||
tree = pyside_utils.find_child_by_pattern(asset_browser, "m_assetBrowserTreeViewWidget")
|
||||
scroll_area = tree.findChild(QtWidgets.QWidget, "qt_scrollarea_vcontainer")
|
||||
scroll_bar = scroll_area.findChild(QtWidgets.QScrollBar)
|
||||
tree.collapseAll()
|
||||
|
||||
@@ -43,7 +43,6 @@ class TestAutomationNoAutoTestMode(EditorTestSuite):
|
||||
class test_InputBindings_Add_Remove_Input_Events(EditorSharedTest):
|
||||
from .EditorScripts import InputBindings_Add_Remove_Input_Events as test_module
|
||||
|
||||
@pytest.mark.skip(reason="Crashes Editor: ATOM-15493")
|
||||
class test_AssetPicker_UI_UX(EditorSharedTest):
|
||||
from .EditorScripts import AssetPicker_UI_UX as test_module
|
||||
|
||||
@@ -60,7 +59,6 @@ class TestAutomationAutoTestMode(EditorTestSuite):
|
||||
class test_AssetBrowser_TreeNavigation(EditorSharedTest):
|
||||
from .EditorScripts import AssetBrowser_TreeNavigation as test_module
|
||||
|
||||
@pytest.mark.skip(reason="Crashes Editor: ATOM-15493")
|
||||
class test_AssetBrowser_SearchFiltering(EditorSharedTest):
|
||||
from .EditorScripts import AssetBrowser_SearchFiltering as test_module
|
||||
|
||||
@@ -74,6 +72,5 @@ class TestAutomationAutoTestMode(EditorTestSuite):
|
||||
class test_Menus_FileMenuOptions_Work(EditorSharedTest):
|
||||
from .EditorScripts import Menus_FileMenuOptions as test_module
|
||||
|
||||
|
||||
class test_BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD(EditorSharedTest):
|
||||
from .EditorScripts import BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD as test_module
|
||||
|
||||
@@ -34,12 +34,10 @@ class TestAutomation(TestAutomationBase):
|
||||
from .EditorScripts import AssetBrowser_TreeNavigation as test_module
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False)
|
||||
|
||||
@pytest.mark.skip(reason="Crashes Editor: ATOM-15493")
|
||||
def test_AssetBrowser_SearchFiltering(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AssetBrowser_SearchFiltering as test_module
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False)
|
||||
|
||||
@pytest.mark.skip(reason="Crashes Editor: ATOM-15493")
|
||||
def test_AssetPicker_UI_UX(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AssetPicker_UI_UX as test_module
|
||||
self._run_test(request, workspace, editor, test_module, autotest_mode=False, batch_mode=False)
|
||||
|
||||
@@ -1,52 +1,61 @@
|
||||
{
|
||||
"ContainerEntity": {
|
||||
"Id": "ContainerEntity",
|
||||
"Name": "Base",
|
||||
"Id": "Entity_[1146574390643]",
|
||||
"Name": "Level",
|
||||
"Components": {
|
||||
"Component_[10182366347512475253]": {
|
||||
"$type": "EditorPrefabComponent",
|
||||
"Id": 10182366347512475253
|
||||
"Component_[10641544592923449938]": {
|
||||
"$type": "EditorInspectorComponent",
|
||||
"Id": 10641544592923449938
|
||||
},
|
||||
"Component_[12917798267488243668]": {
|
||||
"$type": "EditorPendingCompositionComponent",
|
||||
"Id": 12917798267488243668
|
||||
},
|
||||
"Component_[3261249813163778338]": {
|
||||
"Component_[12039882709170782873]": {
|
||||
"$type": "EditorOnlyEntityComponent",
|
||||
"Id": 3261249813163778338
|
||||
"Id": 12039882709170782873
|
||||
},
|
||||
"Component_[3837204912784440039]": {
|
||||
"$type": "EditorDisabledCompositionComponent",
|
||||
"Id": 3837204912784440039
|
||||
"Component_[12265484671603697631]": {
|
||||
"$type": "EditorPendingCompositionComponent",
|
||||
"Id": 12265484671603697631
|
||||
},
|
||||
"Component_[4272963378099646759]": {
|
||||
"Component_[14126657869720434043]": {
|
||||
"$type": "EditorEntitySortComponent",
|
||||
"Id": 14126657869720434043,
|
||||
"ChildEntityOrderEntryArray": [
|
||||
{
|
||||
"EntityId": ""
|
||||
},
|
||||
{
|
||||
"EntityId": "",
|
||||
"SortIndex": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
"Component_[15230859088967841193]": {
|
||||
"$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent",
|
||||
"Id": 4272963378099646759,
|
||||
"Id": 15230859088967841193,
|
||||
"Parent Entity": ""
|
||||
},
|
||||
"Component_[4848458548047175816]": {
|
||||
"$type": "EditorVisibilityComponent",
|
||||
"Id": 4848458548047175816
|
||||
"Component_[16239496886950819870]": {
|
||||
"$type": "EditorDisabledCompositionComponent",
|
||||
"Id": 16239496886950819870
|
||||
},
|
||||
"Component_[5787060997243919943]": {
|
||||
"$type": "EditorInspectorComponent",
|
||||
"Id": 5787060997243919943
|
||||
},
|
||||
"Component_[7804170251266531779]": {
|
||||
"$type": "EditorLockComponent",
|
||||
"Id": 7804170251266531779
|
||||
},
|
||||
"Component_[7874177159288365422]": {
|
||||
"$type": "EditorEntitySortComponent",
|
||||
"Id": 7874177159288365422
|
||||
},
|
||||
"Component_[8018146290632383969]": {
|
||||
"Component_[5688118765544765547]": {
|
||||
"$type": "EditorEntityIconComponent",
|
||||
"Id": 8018146290632383969
|
||||
"Id": 5688118765544765547
|
||||
},
|
||||
"Component_[8452360690590857075]": {
|
||||
"Component_[6545738857812235305]": {
|
||||
"$type": "SelectionComponent",
|
||||
"Id": 8452360690590857075
|
||||
"Id": 6545738857812235305
|
||||
},
|
||||
"Component_[7247035804068349658]": {
|
||||
"$type": "EditorPrefabComponent",
|
||||
"Id": 7247035804068349658
|
||||
},
|
||||
"Component_[9307224322037797205]": {
|
||||
"$type": "EditorLockComponent",
|
||||
"Id": 9307224322037797205
|
||||
},
|
||||
"Component_[9562516168917670048]": {
|
||||
"$type": "EditorVisibilityComponent",
|
||||
"Id": 9562516168917670048
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -234,7 +234,7 @@ void Q2DViewport::UpdateContent(int flags)
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void Q2DViewport::OnRButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
void Q2DViewport::OnRButtonDown([[maybe_unused]] Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
if (GetIEditor()->IsInGameMode())
|
||||
{
|
||||
@@ -246,9 +246,6 @@ void Q2DViewport::OnRButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& p
|
||||
setFocus();
|
||||
}
|
||||
|
||||
// Check Edit Tool.
|
||||
MouseCallback(eMouseRDown, point, modifiers);
|
||||
|
||||
SetCurrentCursor(STD_CURSOR_MOVE, QString());
|
||||
|
||||
// Save the mouse down position
|
||||
@@ -273,17 +270,8 @@ void Q2DViewport::OnRButtonUp([[maybe_unused]] Qt::KeyboardModifiers modifiers,
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void Q2DViewport::OnMButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
void Q2DViewport::OnMButtonDown([[maybe_unused]] Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// User pressed the middle mouse button
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Check Edit Tool.
|
||||
if (MouseCallback(eMouseMDown, point, modifiers))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Save the mouse down position
|
||||
m_RMouseDownPos = point;
|
||||
|
||||
@@ -300,14 +288,8 @@ void Q2DViewport::OnMButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& p
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void Q2DViewport::OnMButtonUp(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
void Q2DViewport::OnMButtonUp([[maybe_unused]] Qt::KeyboardModifiers modifiers, [[maybe_unused]] const QPoint& point)
|
||||
{
|
||||
// Check Edit Tool.
|
||||
if (MouseCallback(eMouseMUp, point, modifiers))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SetViewMode(NothingMode);
|
||||
|
||||
ReleaseMouse();
|
||||
@@ -547,13 +529,6 @@ QPoint Q2DViewport::WorldToView(const Vec3& wp) const
|
||||
QPoint p = QPoint(static_cast<int>(sp.x), static_cast<int>(sp.y));
|
||||
return p;
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QPoint Q2DViewport::WorldToViewParticleEditor(const Vec3& wp, [[maybe_unused]] int width, [[maybe_unused]] int height) const //Eric@conffx implement for the children class of IDisplayViewport
|
||||
{
|
||||
Vec3 sp = m_screenTM.TransformPoint(wp);
|
||||
QPoint p = QPoint(static_cast<int>(sp.x), static_cast<int>(sp.y));
|
||||
return p;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
Vec3 Q2DViewport::ViewToWorld(const QPoint& vp, [[maybe_unused]] bool* collideWithTerrain, [[maybe_unused]] bool onlyTerrain, [[maybe_unused]] bool bSkipVegetation, [[maybe_unused]] bool bTestRenderMesh, [[maybe_unused]] bool* collideWithObject) const
|
||||
|
||||
@@ -50,8 +50,6 @@ public:
|
||||
//! Map world space position to viewport position.
|
||||
QPoint WorldToView(const Vec3& wp) const override;
|
||||
|
||||
QPoint WorldToViewParticleEditor(const Vec3& wp, int width, int height) const override; //Eric@conffx
|
||||
|
||||
//! Map viewport position to world space position.
|
||||
Vec3 ViewToWorld(const QPoint& vp, bool* collideWithTerrain = nullptr, bool onlyTerrain = false, bool bSkipVegetation = false, bool bTestRenderMesh = false, bool* collideWithObject = nullptr) const override;
|
||||
//! Map viewport position to world space ray from camera.
|
||||
|
||||
@@ -152,15 +152,6 @@ ActionManager::ActionWrapper& ActionManager::ActionWrapper::SetMenu(DynamicMenu*
|
||||
return *this;
|
||||
}
|
||||
|
||||
ActionManager::ActionWrapper& ActionManager::ActionWrapper::SetApplyHoverEffect()
|
||||
{
|
||||
// Our standard toolbar icons, when hovered on, get a white color effect.
|
||||
// But for this to work we need .pngs that look good with this effect, so this only works with the standard toolbars
|
||||
// and looks very ugly for other toolbars, including toolbars loaded from XML (which just show a white rectangle)
|
||||
m_action->setProperty("IconHasHoverEffect", true);
|
||||
return *this;
|
||||
}
|
||||
|
||||
ActionManager::ActionWrapper& ActionManager::ActionWrapper::SetReserved()
|
||||
{
|
||||
m_action->setProperty("Reserved", true);
|
||||
|
||||
@@ -151,7 +151,6 @@ public:
|
||||
}
|
||||
|
||||
ActionWrapper& SetMenu(DynamicMenu* menu);
|
||||
ActionWrapper& SetApplyHoverEffect();
|
||||
|
||||
operator QAction*() const {
|
||||
return m_action;
|
||||
|
||||
@@ -145,6 +145,15 @@ namespace SandboxEditor
|
||||
}
|
||||
};
|
||||
|
||||
const auto trackingTransform = [viewportId = m_viewportId]
|
||||
{
|
||||
bool tracking = false;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
tracking, viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::IsTrackingTransform);
|
||||
|
||||
return tracking;
|
||||
};
|
||||
|
||||
m_firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(SandboxEditor::CameraFreeLookChannelId());
|
||||
|
||||
m_firstPersonRotateCamera->m_rotateSpeedFn = []
|
||||
@@ -152,6 +161,11 @@ namespace SandboxEditor
|
||||
return SandboxEditor::CameraRotateSpeed();
|
||||
};
|
||||
|
||||
m_firstPersonRotateCamera->m_constrainPitch = [trackingTransform]
|
||||
{
|
||||
return !trackingTransform();
|
||||
};
|
||||
|
||||
// default behavior is to hide the cursor but this can be disabled (useful for remote desktop)
|
||||
// note: See CaptureCursorLook in the Settings Registry
|
||||
m_firstPersonRotateCamera->SetActivationBeganFn(hideCursor);
|
||||
@@ -255,6 +269,11 @@ namespace SandboxEditor
|
||||
return SandboxEditor::CameraOrbitYawRotationInverted();
|
||||
};
|
||||
|
||||
m_orbitRotateCamera->m_constrainPitch = [trackingTransform]
|
||||
{
|
||||
return !trackingTransform();
|
||||
};
|
||||
|
||||
m_orbitTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(
|
||||
translateCameraInputChannelIds, AzFramework::LookTranslation, AzFramework::TranslateOffsetOrbit);
|
||||
|
||||
@@ -337,12 +356,12 @@ namespace SandboxEditor
|
||||
AZ::TransformBus::EventResult(worldFromLocal, viewEntityId, &AZ::TransformBus::Events::GetWorldTM);
|
||||
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
||||
m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::SetReferenceFrame, worldFromLocal);
|
||||
m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::StartTrackingTransform, worldFromLocal);
|
||||
}
|
||||
else
|
||||
{
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
||||
m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::ClearReferenceFrame);
|
||||
m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::StopTrackingTransform);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -298,13 +298,9 @@ AzToolsFramework::ViewportInteraction::MousePick EditorViewportWidget::BuildMous
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::MousePick mousePick;
|
||||
mousePick.m_screenCoordinates = AzToolsFramework::ViewportInteraction::ScreenPointFromQPoint(point);
|
||||
if (const auto& ray = m_renderViewport->ViewportScreenToWorldRay(mousePick.m_screenCoordinates);
|
||||
ray.has_value())
|
||||
{
|
||||
mousePick.m_rayOrigin = ray.value().origin;
|
||||
mousePick.m_rayDirection = ray.value().direction;
|
||||
}
|
||||
|
||||
const auto[origin, direction] = m_renderViewport->ViewportScreenToWorldRay(mousePick.m_screenCoordinates);
|
||||
mousePick.m_rayOrigin = origin;
|
||||
mousePick.m_rayDirection = direction;
|
||||
return mousePick;
|
||||
}
|
||||
|
||||
@@ -895,23 +891,6 @@ AZ::Vector3 EditorViewportWidget::PickTerrain(const AzFramework::ScreenPoint& po
|
||||
return LYVec3ToAZVec3(ViewToWorld(AzToolsFramework::ViewportInteraction::QPointFromScreenPoint(point), nullptr, true));
|
||||
}
|
||||
|
||||
AZ::EntityId EditorViewportWidget::PickEntity(const AzFramework::ScreenPoint& point)
|
||||
{
|
||||
AZ::EntityId entityId;
|
||||
HitContext hitInfo;
|
||||
hitInfo.view = this;
|
||||
if (HitTest(AzToolsFramework::ViewportInteraction::QPointFromScreenPoint(point), hitInfo))
|
||||
{
|
||||
if (hitInfo.object && (hitInfo.object->GetType() == OBJTYPE_AZENTITY))
|
||||
{
|
||||
auto entityObject = static_cast<CComponentEntityObject*>(hitInfo.object);
|
||||
entityId = entityObject->GetAssociatedEntityId();
|
||||
}
|
||||
}
|
||||
|
||||
return entityId;
|
||||
}
|
||||
|
||||
float EditorViewportWidget::TerrainHeight(const AZ::Vector2& position)
|
||||
{
|
||||
return GetIEditor()->GetTerrainElevation(position.GetX(), position.GetY());
|
||||
@@ -1636,16 +1615,15 @@ void EditorViewportWidget::RenderSelectedRegion()
|
||||
Vec3 EditorViewportWidget::WorldToView3D(const Vec3& wp, [[maybe_unused]] int nFlags) const
|
||||
{
|
||||
Vec3 out(0, 0, 0);
|
||||
float x, y, z;
|
||||
float x, y;
|
||||
|
||||
ProjectToScreen(wp.x, wp.y, wp.z, &x, &y, &z);
|
||||
if (_finite(x) && _finite(y) && _finite(z))
|
||||
ProjectToScreen(wp.x, wp.y, wp.z, &x, &y);
|
||||
if (_finite(x) && _finite(y))
|
||||
{
|
||||
out.x = (x / 100) * m_rcClient.width();
|
||||
out.y = (y / 100) * m_rcClient.height();
|
||||
out.x /= static_cast<float>(QHighDpiScaling::factor(windowHandle()->screen()));
|
||||
out.y /= static_cast<float>(QHighDpiScaling::factor(windowHandle()->screen()));
|
||||
out.z = z;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
@@ -1655,24 +1633,6 @@ QPoint EditorViewportWidget::WorldToView(const Vec3& wp) const
|
||||
{
|
||||
return AzToolsFramework::ViewportInteraction::QPointFromScreenPoint(m_renderViewport->ViewportWorldToScreen(LYVec3ToAZVec3(wp)));
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QPoint EditorViewportWidget::WorldToViewParticleEditor(const Vec3& wp, int width, int height) const
|
||||
{
|
||||
QPoint p;
|
||||
float x, y, z;
|
||||
|
||||
ProjectToScreen(wp.x, wp.y, wp.z, &x, &y, &z);
|
||||
if (_finite(x) || _finite(y))
|
||||
{
|
||||
p.rx() = static_cast<int>((x / 100) * width);
|
||||
p.ry() = static_cast<int>((y / 100) * height);
|
||||
}
|
||||
else
|
||||
{
|
||||
QPoint(0, 0);
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
Vec3 EditorViewportWidget::ViewToWorld(
|
||||
@@ -1688,20 +1648,16 @@ Vec3 EditorViewportWidget::ViewToWorld(
|
||||
AZ_UNUSED(collideWithObject);
|
||||
|
||||
auto ray = m_renderViewport->ViewportScreenToWorldRay(AzToolsFramework::ViewportInteraction::ScreenPointFromQPoint(vp));
|
||||
if (!ray.has_value())
|
||||
{
|
||||
return Vec3(0, 0, 0);
|
||||
}
|
||||
|
||||
const float maxDistance = 10000.f;
|
||||
Vec3 v = AZVec3ToLYVec3(ray.value().direction) * maxDistance;
|
||||
Vec3 v = AZVec3ToLYVec3(ray.direction) * maxDistance;
|
||||
|
||||
if (!_finite(v.x) || !_finite(v.y) || !_finite(v.z))
|
||||
{
|
||||
return Vec3(0, 0, 0);
|
||||
}
|
||||
|
||||
Vec3 colp = AZVec3ToLYVec3(ray.value().origin) + 0.002f * v;
|
||||
Vec3 colp = AZVec3ToLYVec3(ray.origin) + 0.002f * v;
|
||||
|
||||
return colp;
|
||||
}
|
||||
@@ -1740,21 +1696,19 @@ bool EditorViewportWidget::RayRenderMeshIntersection(IRenderMesh* pRenderMesh, c
|
||||
return bRes;*/
|
||||
}
|
||||
|
||||
void EditorViewportWidget::UnProjectFromScreen(float sx, float sy, float sz, float* px, float* py, float* pz) const
|
||||
void EditorViewportWidget::UnProjectFromScreen(float sx, float sy, float* px, float* py, float* pz) const
|
||||
{
|
||||
AZ::Vector3 wp;
|
||||
wp = m_renderViewport->ViewportScreenToWorld(AzFramework::ScreenPoint{(int)sx, m_rcClient.bottom() - ((int)sy)}, sz).value_or(wp);
|
||||
const AZ::Vector3 wp = m_renderViewport->ViewportScreenToWorld(AzFramework::ScreenPoint{(int)sx, m_rcClient.bottom() - ((int)sy)});
|
||||
*px = wp.GetX();
|
||||
*py = wp.GetY();
|
||||
*pz = wp.GetZ();
|
||||
}
|
||||
|
||||
void EditorViewportWidget::ProjectToScreen(float ptx, float pty, float ptz, float* sx, float* sy, float* sz) const
|
||||
void EditorViewportWidget::ProjectToScreen(float ptx, float pty, float ptz, float* sx, float* sy) const
|
||||
{
|
||||
AzFramework::ScreenPoint screenPosition = m_renderViewport->ViewportWorldToScreen(AZ::Vector3{ptx, pty, ptz});
|
||||
*sx = static_cast<float>(screenPosition.m_x);
|
||||
*sy = static_cast<float>(screenPosition.m_y);
|
||||
*sz = 0.f;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -1764,32 +1718,22 @@ void EditorViewportWidget::ViewToWorldRay(const QPoint& vp, Vec3& raySrc, Vec3&
|
||||
|
||||
Vec3 pos0, pos1;
|
||||
float wx, wy, wz;
|
||||
UnProjectFromScreen(static_cast<float>(vp.x()), static_cast<float>(rc.bottom() - vp.y()), 0.0f, &wx, &wy, &wz);
|
||||
if (!_finite(wx) || !_finite(wy) || !_finite(wz))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (fabs(wx) > 1000000 || fabs(wy) > 1000000 || fabs(wz) > 1000000)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pos0(wx, wy, wz);
|
||||
UnProjectFromScreen(static_cast<float>(vp.x()), static_cast<float>(rc.bottom() - vp.y()), 1.0f, &wx, &wy, &wz);
|
||||
if (!_finite(wx) || !_finite(wy) || !_finite(wz))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (fabs(wx) > 1000000 || fabs(wy) > 1000000 || fabs(wz) > 1000000)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pos1(wx, wy, wz);
|
||||
UnProjectFromScreen(static_cast<float>(vp.x()), static_cast<float>(rc.bottom() - vp.y()), &wx, &wy, &wz);
|
||||
|
||||
Vec3 v = (pos1 - pos0);
|
||||
v = v.GetNormalized();
|
||||
if (!_finite(wx) || !_finite(wy) || !_finite(wz))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (fabs(wx) > 1000000 || fabs(wy) > 1000000 || fabs(wz) > 1000000)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
pos0(wx, wy, wz);
|
||||
|
||||
raySrc = pos0;
|
||||
rayDir = v;
|
||||
rayDir = (pos0 - AZVec3ToLYVec3(m_renderViewport->GetCameraState().m_position)).GetNormalized();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -2338,10 +2282,10 @@ void* EditorViewportWidget::GetSystemCursorConstraintWindow() const
|
||||
return systemCursorConstrained ? renderOverlayHWND() : nullptr;
|
||||
}
|
||||
|
||||
void EditorViewportWidget::BuildDragDropContext(AzQtComponents::ViewportDragContext& context, const QPoint& pt)
|
||||
void EditorViewportWidget::BuildDragDropContext(
|
||||
AzQtComponents::ViewportDragContext& context, const AzFramework::ViewportId viewportId, const QPoint& point)
|
||||
{
|
||||
const auto scaledPoint = WidgetToViewport(pt);
|
||||
QtViewport::BuildDragDropContext(context, scaledPoint);
|
||||
QtViewport::BuildDragDropContext(context, viewportId, point);
|
||||
}
|
||||
|
||||
void EditorViewportWidget::RestoreViewportAfterGameMode()
|
||||
|
||||
@@ -165,7 +165,6 @@ private:
|
||||
Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers, const QPoint& point) override;
|
||||
void SetViewportId(int id) override;
|
||||
QPoint WorldToView(const Vec3& wp) const override;
|
||||
QPoint WorldToViewParticleEditor(const Vec3& wp, int width, int height) const override;
|
||||
Vec3 WorldToView3D(const Vec3& wp, int nFlags = 0) const override;
|
||||
Vec3 ViewToWorld(const QPoint& vp, bool* collideWithTerrain = nullptr, bool onlyTerrain = false, bool bSkipVegetation = false, bool bTestRenderMesh = false, bool* collideWithObject = nullptr) const override;
|
||||
void ViewToWorldRay(const QPoint& vp, Vec3& raySrc, Vec3& rayDir) const override;
|
||||
@@ -206,7 +205,6 @@ private:
|
||||
void* GetSystemCursorConstraintWindow() const override;
|
||||
|
||||
// AzToolsFramework::MainEditorViewportInteractionRequestBus overrides ...
|
||||
AZ::EntityId PickEntity(const AzFramework::ScreenPoint& point) override;
|
||||
AZ::Vector3 PickTerrain(const AzFramework::ScreenPoint& point) override;
|
||||
float TerrainHeight(const AZ::Vector2& position) override;
|
||||
bool ShowingWorldSpace() override;
|
||||
@@ -273,7 +271,8 @@ private:
|
||||
|
||||
bool CheckRespondToInput() const;
|
||||
|
||||
void BuildDragDropContext(AzQtComponents::ViewportDragContext& context, const QPoint& pt) override;
|
||||
void BuildDragDropContext(
|
||||
AzQtComponents::ViewportDragContext& context, AzFramework::ViewportId viewportId, const QPoint& point) override;
|
||||
|
||||
void SetAsActiveViewport();
|
||||
void PushDisableRendering();
|
||||
@@ -304,8 +303,8 @@ private:
|
||||
const DisplayContext& GetDisplayContext() const { return m_displayContext; }
|
||||
CBaseObject* GetCameraObject() const;
|
||||
|
||||
void UnProjectFromScreen(float sx, float sy, float sz, float* px, float* py, float* pz) const;
|
||||
void ProjectToScreen(float ptx, float pty, float ptz, float* sx, float* sy, float* sz) const;
|
||||
void UnProjectFromScreen(float sx, float sy, float* px, float* py, float* pz) const;
|
||||
void ProjectToScreen(float ptx, float pty, float ptz, float* sx, float* sy) const;
|
||||
|
||||
AZ::RPI::ViewPtr GetCurrentAtomView() const;
|
||||
|
||||
|
||||
@@ -45,7 +45,6 @@ struct IDisplayViewport
|
||||
virtual const Matrix34& GetViewTM() const = 0;
|
||||
virtual const Matrix34& GetScreenTM() const = 0;
|
||||
virtual QPoint WorldToView(const Vec3& worldPoint) const = 0;
|
||||
virtual QPoint WorldToViewParticleEditor(const Vec3& worldPoint, int width, int height) const = 0;
|
||||
virtual Vec3 WorldToView3D(const Vec3& worldPoint, int flags = 0) const = 0;
|
||||
virtual Vec3 ViewToWorld(const QPoint& vp, bool* collideWithTerrain = nullptr, bool onlyTerrain = false, bool bSkipVegetation = false, bool bTestRenderMesh = false, bool* collideWithObject = nullptr) const = 0;
|
||||
virtual void ViewToWorldRay(const QPoint& vp, Vec3& raySrc, Vec3& rayDir) const = 0;
|
||||
|
||||
@@ -27,7 +27,9 @@ namespace UnitTest
|
||||
AZ::Entity* m_entity = nullptr;
|
||||
AZ::ComponentDescriptor* m_transformComponent = nullptr;
|
||||
|
||||
static const AzFramework::ViewportId TestViewportId;
|
||||
static inline constexpr AzFramework::ViewportId TestViewportId = 2345;
|
||||
static inline constexpr float HalfInterpolateToTransformDuration =
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequests::InterpolateToTransformDuration * 0.5f;
|
||||
|
||||
void SetUp() override
|
||||
{
|
||||
@@ -76,8 +78,6 @@ namespace UnitTest
|
||||
}
|
||||
};
|
||||
|
||||
const AzFramework::ViewportId EditorCameraFixture::TestViewportId = AzFramework::ViewportId(1337);
|
||||
|
||||
TEST_F(EditorCameraFixture, ModularViewportCameraControllerReferenceFrameUpdatedWhenViewportEntityisChanged)
|
||||
{
|
||||
// Given
|
||||
@@ -91,8 +91,8 @@ namespace UnitTest
|
||||
&Camera::EditorCameraNotificationBus::Events::OnViewportViewEntityChanged, m_entity->GetId());
|
||||
|
||||
// ensure the viewport updates after the viewport view entity change
|
||||
const float deltaTime = 1.0f / 60.0f;
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(deltaTime), AZ::ScriptTimePoint() });
|
||||
// note: do a large step to ensure smoothing finishes (e.g. not 1.0f/60.0f)
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(2.0f), AZ::ScriptTimePoint() });
|
||||
|
||||
// retrieve updated camera transform
|
||||
const AZ::Transform cameraTransform = m_cameraViewportContextView->GetCameraTransform();
|
||||
@@ -102,61 +102,40 @@ namespace UnitTest
|
||||
EXPECT_THAT(cameraTransform, IsClose(entityTransform));
|
||||
}
|
||||
|
||||
TEST_F(EditorCameraFixture, ReferenceFrameRemainsIdentityAfterExternalCameraTransformChangeWhenNotSet)
|
||||
TEST_F(EditorCameraFixture, TrackingTransformIsTrueAfterTransformIsTracked)
|
||||
{
|
||||
// Given
|
||||
m_cameraViewportContextView->SetCameraTransform(AZ::Transform::CreateTranslation(AZ::Vector3(10.0f, 20.0f, 30.0f)));
|
||||
// Given/When
|
||||
const AZ::Transform referenceFrame = AZ::Transform::CreateFromQuaternionAndTranslation(
|
||||
AZ::Quaternion::CreateRotationX(AZ::DegToRad(90.0f)), AZ::Vector3(1.0f, 2.0f, 3.0f));
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
||||
TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::StartTrackingTransform, referenceFrame);
|
||||
|
||||
// When
|
||||
AZ::Transform referenceFrame = AZ::Transform::CreateTranslation(AZ::Vector3(1.0f, 2.0f, 3.0f));
|
||||
bool trackingTransform = false;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
referenceFrame, TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::GetReferenceFrame);
|
||||
trackingTransform, TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::IsTrackingTransform);
|
||||
|
||||
// Then
|
||||
// reference frame is still the identity
|
||||
EXPECT_THAT(referenceFrame, IsClose(AZ::Transform::CreateIdentity()));
|
||||
EXPECT_THAT(trackingTransform, ::testing::IsTrue());
|
||||
}
|
||||
|
||||
TEST_F(EditorCameraFixture, ExternalCameraTransformChangeWhenReferenceFrameIsSetUpdatesReferenceFrame)
|
||||
TEST_F(EditorCameraFixture, TrackingTransformIsFalseAfterTransformIsStoppedBeingTracked)
|
||||
{
|
||||
// Given
|
||||
const AZ::Transform referenceFrame = AZ::Transform::CreateFromQuaternionAndTranslation(
|
||||
AZ::Quaternion::CreateRotationX(AZ::DegToRad(90.0f)), AZ::Vector3(1.0f, 2.0f, 3.0f));
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
||||
TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::SetReferenceFrame, referenceFrame);
|
||||
|
||||
const AZ::Transform nextTransform = AZ::Transform::CreateTranslation(AZ::Vector3(10.0f, 20.0f, 30.0f));
|
||||
m_cameraViewportContextView->SetCameraTransform(nextTransform);
|
||||
|
||||
// When
|
||||
AZ::Transform currentReferenceFrame = AZ::Transform::CreateTranslation(AZ::Vector3(1.0f, 2.0f, 3.0f));
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
currentReferenceFrame, TestViewportId,
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::GetReferenceFrame);
|
||||
|
||||
// Then
|
||||
EXPECT_THAT(currentReferenceFrame, IsClose(nextTransform));
|
||||
}
|
||||
|
||||
TEST_F(EditorCameraFixture, ReferenceFrameReturnedToIdentityAfterClear)
|
||||
{
|
||||
// Given
|
||||
const AZ::Transform referenceFrame = AZ::Transform::CreateFromQuaternionAndTranslation(
|
||||
AZ::Quaternion::CreateRotationX(AZ::DegToRad(90.0f)), AZ::Vector3(1.0f, 2.0f, 3.0f));
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
||||
TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::SetReferenceFrame, referenceFrame);
|
||||
TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::StartTrackingTransform, referenceFrame);
|
||||
|
||||
// When
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
||||
TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::ClearReferenceFrame);
|
||||
|
||||
AZ::Transform currentReferenceFrame = AZ::Transform::CreateTranslation(AZ::Vector3(1.0f, 2.0f, 3.0f));
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
currentReferenceFrame, TestViewportId,
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::GetReferenceFrame);
|
||||
TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::StopTrackingTransform);
|
||||
|
||||
// Then
|
||||
EXPECT_THAT(currentReferenceFrame, IsClose(AZ::Transform::CreateIdentity()));
|
||||
bool trackingTransform = false;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
trackingTransform, TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::IsTrackingTransform);
|
||||
|
||||
EXPECT_THAT(trackingTransform, ::testing::IsFalse());
|
||||
}
|
||||
|
||||
TEST_F(EditorCameraFixture, InterpolateToTransform)
|
||||
@@ -169,8 +148,10 @@ namespace UnitTest
|
||||
transformToInterpolateTo);
|
||||
|
||||
// simulate interpolation
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(0.5f), AZ::ScriptTimePoint() });
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(0.5f), AZ::ScriptTimePoint() });
|
||||
m_controllerList->UpdateViewport(
|
||||
{ TestViewportId, AzFramework::FloatSeconds(HalfInterpolateToTransformDuration), AZ::ScriptTimePoint() });
|
||||
m_controllerList->UpdateViewport(
|
||||
{ TestViewportId, AzFramework::FloatSeconds(HalfInterpolateToTransformDuration), AZ::ScriptTimePoint() });
|
||||
|
||||
const auto finalTransform = m_cameraViewportContextView->GetCameraTransform();
|
||||
|
||||
@@ -184,7 +165,7 @@ namespace UnitTest
|
||||
const AZ::Transform referenceFrame = AZ::Transform::CreateFromQuaternionAndTranslation(
|
||||
AZ::Quaternion::CreateRotationX(AZ::DegToRad(90.0f)), AZ::Vector3(1.0f, 2.0f, 3.0f));
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
||||
TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::SetReferenceFrame, referenceFrame);
|
||||
TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::StartTrackingTransform, referenceFrame);
|
||||
|
||||
AZ::Transform transformToInterpolateTo = AZ::Transform::CreateFromQuaternionAndTranslation(
|
||||
AZ::Quaternion::CreateRotationZ(AZ::DegToRad(90.0f)), AZ::Vector3(20.0f, 40.0f, 60.0f));
|
||||
@@ -195,18 +176,85 @@ namespace UnitTest
|
||||
transformToInterpolateTo);
|
||||
|
||||
// simulate interpolation
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(0.5f), AZ::ScriptTimePoint() });
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(0.5f), AZ::ScriptTimePoint() });
|
||||
|
||||
AZ::Transform currentReferenceFrame = AZ::Transform::CreateTranslation(AZ::Vector3(1.0f, 2.0f, 3.0f));
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
currentReferenceFrame, TestViewportId,
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::GetReferenceFrame);
|
||||
m_controllerList->UpdateViewport(
|
||||
{ TestViewportId, AzFramework::FloatSeconds(HalfInterpolateToTransformDuration), AZ::ScriptTimePoint() });
|
||||
m_controllerList->UpdateViewport(
|
||||
{ TestViewportId, AzFramework::FloatSeconds(HalfInterpolateToTransformDuration), AZ::ScriptTimePoint() });
|
||||
|
||||
const auto finalTransform = m_cameraViewportContextView->GetCameraTransform();
|
||||
|
||||
// Then
|
||||
EXPECT_THAT(finalTransform, IsClose(transformToInterpolateTo));
|
||||
EXPECT_THAT(currentReferenceFrame, IsClose(AZ::Transform::CreateIdentity()));
|
||||
}
|
||||
|
||||
TEST_F(EditorCameraFixture, BeginningCameraInterpolationReturnsTrue)
|
||||
{
|
||||
// Given/When
|
||||
bool interpolationBegan = false;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
interpolationBegan, TestViewportId,
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform,
|
||||
AZ::Transform::CreateTranslation(AZ::Vector3(10.0f, 10.0f, 10.0f)));
|
||||
|
||||
// Then
|
||||
EXPECT_THAT(interpolationBegan, ::testing::IsTrue());
|
||||
}
|
||||
|
||||
TEST_F(EditorCameraFixture, CameraInterpolationDoesNotBeginDuringAnExistingInterpolation)
|
||||
{
|
||||
// Given/When
|
||||
bool initialInterpolationBegan = false;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
initialInterpolationBegan, TestViewportId,
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform,
|
||||
AZ::Transform::CreateTranslation(AZ::Vector3(10.0f, 10.0f, 10.0f)));
|
||||
|
||||
m_controllerList->UpdateViewport(
|
||||
{ TestViewportId, AzFramework::FloatSeconds(HalfInterpolateToTransformDuration), AZ::ScriptTimePoint() });
|
||||
|
||||
bool nextInterpolationBegan = true;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
nextInterpolationBegan, TestViewportId,
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform,
|
||||
AZ::Transform::CreateTranslation(AZ::Vector3(10.0f, 10.0f, 10.0f)));
|
||||
|
||||
bool interpolating = false;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
interpolating, TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::IsInterpolating);
|
||||
|
||||
// Then
|
||||
EXPECT_THAT(initialInterpolationBegan, ::testing::IsTrue());
|
||||
EXPECT_THAT(nextInterpolationBegan, ::testing::IsFalse());
|
||||
EXPECT_THAT(interpolating, ::testing::IsTrue());
|
||||
}
|
||||
|
||||
TEST_F(EditorCameraFixture, CameraInterpolationCanBeginAfterAnInterpolationCompletes)
|
||||
{
|
||||
// Given/When
|
||||
bool initialInterpolationBegan = false;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
initialInterpolationBegan, TestViewportId,
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform,
|
||||
AZ::Transform::CreateTranslation(AZ::Vector3(10.0f, 10.0f, 10.0f)));
|
||||
|
||||
m_controllerList->UpdateViewport(
|
||||
{ TestViewportId,
|
||||
AzFramework::FloatSeconds(AtomToolsFramework::ModularViewportCameraControllerRequests::InterpolateToTransformDuration + 0.5f),
|
||||
AZ::ScriptTimePoint() });
|
||||
|
||||
bool interpolating = true;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
interpolating, TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::IsInterpolating);
|
||||
|
||||
bool nextInterpolationBegan = false;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
nextInterpolationBegan, TestViewportId,
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform,
|
||||
AZ::Transform::CreateTranslation(AZ::Vector3(10.0f, 10.0f, 10.0f)));
|
||||
|
||||
// Then
|
||||
EXPECT_THAT(initialInterpolationBegan, ::testing::IsTrue());
|
||||
EXPECT_THAT(interpolating, ::testing::IsFalse());
|
||||
EXPECT_THAT(nextInterpolationBegan, ::testing::IsTrue());
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -74,7 +74,7 @@ namespace UnitTest
|
||||
class ModularViewportCameraControllerFixture : public AllocatorsTestFixture
|
||||
{
|
||||
public:
|
||||
static const AzFramework::ViewportId TestViewportId;
|
||||
static inline constexpr AzFramework::ViewportId TestViewportId = 1234;
|
||||
|
||||
void SetUp() override
|
||||
{
|
||||
@@ -146,6 +146,17 @@ namespace UnitTest
|
||||
controller->SetCameraPropsBuilderCallback(
|
||||
[](AzFramework::CameraProps& cameraProps)
|
||||
{
|
||||
// note: rotateSmoothness is also used for roll (not related to camera input directly)
|
||||
cameraProps.m_rotateSmoothnessFn = []
|
||||
{
|
||||
return 5.0f;
|
||||
};
|
||||
|
||||
cameraProps.m_translateSmoothnessFn = []
|
||||
{
|
||||
return 5.0f;
|
||||
};
|
||||
|
||||
cameraProps.m_rotateSmoothingEnabledFn = []
|
||||
{
|
||||
return false;
|
||||
@@ -209,8 +220,6 @@ namespace UnitTest
|
||||
AZStd::unique_ptr<SandboxEditor::EditorModularViewportCameraComposer> m_editorModularViewportCameraComposer;
|
||||
};
|
||||
|
||||
const AzFramework::ViewportId ModularViewportCameraControllerFixture::TestViewportId = AzFramework::ViewportId(0);
|
||||
|
||||
TEST_F(ModularViewportCameraControllerFixture, MouseMovementDoesNotAccumulateExcessiveDriftInModularViewportCameraWithVaryingDeltaTime)
|
||||
{
|
||||
SandboxEditor::SetCameraCaptureCursorForLook(false);
|
||||
@@ -380,6 +389,7 @@ namespace UnitTest
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(deltaTime), AZ::ScriptTimePoint() });
|
||||
|
||||
QTest::mouseRelease(m_rootWidget.get(), Qt::MouseButton::RightButton, Qt::NoModifier, start + mouseDelta);
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(deltaTime), AZ::ScriptTimePoint() });
|
||||
|
||||
// update the position of the widget
|
||||
const auto offset = QPoint(500, 500);
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorInteractionSystemViewportSelectionRequestBus.h>
|
||||
#include <Editor/ViewportManipulatorController.h>
|
||||
#include <Mocks/MockWindowRequests.h>
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
@@ -77,14 +78,15 @@ namespace UnitTest
|
||||
class ViewportManipulatorControllerFixture : public AllocatorsTestFixture
|
||||
{
|
||||
public:
|
||||
static const AzFramework::ViewportId TestViewportId;
|
||||
static inline constexpr AzFramework::ViewportId TestViewportId = 1234;
|
||||
static inline const QSize WidgetSize = QSize(1920, 1080);
|
||||
|
||||
void SetUp() override
|
||||
{
|
||||
AllocatorsTestFixture::SetUp();
|
||||
|
||||
m_rootWidget = AZStd::make_unique<QWidget>();
|
||||
m_rootWidget->setFixedSize(QSize(100, 100));
|
||||
m_rootWidget->setFixedSize(WidgetSize);
|
||||
QApplication::setActiveWindow(m_rootWidget.get());
|
||||
|
||||
m_controllerList = AZStd::make_shared<AzFramework::ViewportControllerList>();
|
||||
@@ -111,8 +113,6 @@ namespace UnitTest
|
||||
AZStd::unique_ptr<AzToolsFramework::QtEventToAzInputMapper> m_inputChannelMapper;
|
||||
};
|
||||
|
||||
const AzFramework::ViewportId ViewportManipulatorControllerFixture::TestViewportId = AzFramework::ViewportId(0);
|
||||
|
||||
TEST_F(ViewportManipulatorControllerFixture, AnEventIsNotPropagatedToTheViewportWhenAManipulatorHandlesItFirst)
|
||||
{
|
||||
// forward input events to our controller list
|
||||
@@ -227,4 +227,74 @@ namespace UnitTest
|
||||
// the key was released (cleared)
|
||||
EXPECT_TRUE(endedEvent);
|
||||
}
|
||||
|
||||
TEST_F(ViewportManipulatorControllerFixture, DoubleClickIsNotRegisteredIfMouseDeltaHasMovedMoreThanDeadzoneInClickInterval)
|
||||
{
|
||||
AzFramework::NativeWindowHandle nativeWindowHandle = nullptr;
|
||||
|
||||
// forward input events to our controller list
|
||||
QObject::connect(
|
||||
m_inputChannelMapper.get(), &AzToolsFramework::QtEventToAzInputMapper::InputChannelUpdated, m_rootWidget.get(),
|
||||
[this, nativeWindowHandle](const AzFramework::InputChannel* inputChannel, [[maybe_unused]] QEvent* event)
|
||||
{
|
||||
m_controllerList->HandleInputChannelEvent(
|
||||
AzFramework::ViewportControllerInputEvent{ TestViewportId, nativeWindowHandle, *inputChannel });
|
||||
});
|
||||
|
||||
::testing::NiceMock<MockWindowRequests> mockWindowRequests;
|
||||
mockWindowRequests.Connect(nativeWindowHandle);
|
||||
|
||||
using ::testing::Return;
|
||||
// note: WindowRequests is used internally by ViewportManipulatorController
|
||||
ON_CALL(mockWindowRequests, GetClientAreaSize())
|
||||
.WillByDefault(Return(AzFramework::WindowSize(WidgetSize.width(), WidgetSize.height())));
|
||||
|
||||
EditorInteractionViewportSelectionFake editorInteractionViewportFake;
|
||||
editorInteractionViewportFake.m_internalHandleMouseManipulatorInteraction = [](const MouseInteractionEvent&)
|
||||
{
|
||||
// report the event was not handled (manipulator was not interacted with)
|
||||
return false;
|
||||
};
|
||||
|
||||
bool doubleClickDetected = false;
|
||||
editorInteractionViewportFake.m_internalHandleMouseViewportInteraction =
|
||||
[&doubleClickDetected](const MouseInteractionEvent& mouseInteractionEvent)
|
||||
{
|
||||
// ensure no double click event is detected with the given inputs below
|
||||
if (mouseInteractionEvent.m_mouseEvent == AzToolsFramework::ViewportInteraction::MouseEvent::DoubleClick)
|
||||
{
|
||||
doubleClickDetected = true;
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
editorInteractionViewportFake.Connect();
|
||||
|
||||
m_controllerList->Add(AZStd::make_shared<SandboxEditor::ViewportManipulatorController>());
|
||||
|
||||
// simulate a click, move, click
|
||||
MouseMove(m_rootWidget.get(), QPoint(0, 0), QPoint(10, 10));
|
||||
MousePressAndMove(m_rootWidget.get(), QPoint(10, 10), QPoint(0, 0), Qt::MouseButton::LeftButton);
|
||||
QTest::mouseRelease(m_rootWidget.get(), Qt::MouseButton::LeftButton, Qt::KeyboardModifier::NoModifier, QPoint(10, 10));
|
||||
MouseMove(m_rootWidget.get(), QPoint(10, 10), QPoint(20, 20));
|
||||
MousePressAndMove(m_rootWidget.get(), QPoint(20, 20), QPoint(0, 0), Qt::MouseButton::LeftButton);
|
||||
QTest::mouseRelease(m_rootWidget.get(), Qt::MouseButton::LeftButton, Qt::KeyboardModifier::NoModifier, QPoint(20, 20));
|
||||
|
||||
// ensure no double click was detected
|
||||
EXPECT_FALSE(doubleClickDetected);
|
||||
|
||||
// simulate double click (sanity check it still is detected correctly with no movement)
|
||||
MouseMove(m_rootWidget.get(), QPoint(0, 0), QPoint(10, 10));
|
||||
MousePressAndMove(m_rootWidget.get(), QPoint(10, 10), QPoint(0, 0), Qt::MouseButton::LeftButton);
|
||||
QTest::mouseRelease(m_rootWidget.get(), Qt::MouseButton::LeftButton, Qt::KeyboardModifier::NoModifier, QPoint(10, 10));
|
||||
MousePressAndMove(m_rootWidget.get(), QPoint(10, 10), QPoint(0, 0), Qt::MouseButton::LeftButton);
|
||||
QTest::mouseRelease(m_rootWidget.get(), Qt::MouseButton::LeftButton, Qt::KeyboardModifier::NoModifier, QPoint(10, 10));
|
||||
|
||||
// ensure a double click was detected
|
||||
EXPECT_TRUE(doubleClickDetected);
|
||||
|
||||
mockWindowRequests.Disconnect();
|
||||
editorInteractionViewportFake.Disconnect();
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -519,7 +519,7 @@ MainWindow* MainWindow::instance()
|
||||
|
||||
void MainWindow::closeEvent(QCloseEvent* event)
|
||||
{
|
||||
gSettings.Save();
|
||||
gSettings.Save(true);
|
||||
|
||||
AzFramework::SystemCursorState currentCursorState;
|
||||
bool isInGameMode = false;
|
||||
@@ -708,14 +708,10 @@ void MainWindow::InitActions()
|
||||
.SetShortcut(QKeySequence::Undo)
|
||||
.SetReserved()
|
||||
.SetStatusTip(tr("Undo last operation"))
|
||||
//.SetMenu(new QMenu("FIXME"))
|
||||
.SetApplyHoverEffect()
|
||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateUndo);
|
||||
am->AddAction(ID_REDO, tr("&Redo"))
|
||||
.SetShortcut(AzQtComponents::RedoKeySequence)
|
||||
.SetReserved()
|
||||
//.SetMenu(new QMenu("FIXME"))
|
||||
.SetApplyHoverEffect()
|
||||
.SetStatusTip(tr("Redo last undo operation"))
|
||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateRedo);
|
||||
|
||||
@@ -731,7 +727,6 @@ void MainWindow::InitActions()
|
||||
// Modify actions
|
||||
am->AddAction(AzToolsFramework::EditModeMove, tr("Move"))
|
||||
.SetIcon(Style::icon("Move"))
|
||||
.SetApplyHoverEffect()
|
||||
.SetShortcut(tr("1"))
|
||||
.SetToolTip(tr("Move (1)"))
|
||||
.SetCheckable(true)
|
||||
@@ -757,7 +752,6 @@ void MainWindow::InitActions()
|
||||
});
|
||||
am->AddAction(AzToolsFramework::EditModeRotate, tr("Rotate"))
|
||||
.SetIcon(Style::icon("Translate"))
|
||||
.SetApplyHoverEffect()
|
||||
.SetShortcut(tr("2"))
|
||||
.SetToolTip(tr("Rotate (2)"))
|
||||
.SetCheckable(true)
|
||||
@@ -783,7 +777,6 @@ void MainWindow::InitActions()
|
||||
});
|
||||
am->AddAction(AzToolsFramework::EditModeScale, tr("Scale"))
|
||||
.SetIcon(Style::icon("Scale"))
|
||||
.SetApplyHoverEffect()
|
||||
.SetShortcut(tr("3"))
|
||||
.SetToolTip(tr("Scale (3)"))
|
||||
.SetCheckable(true)
|
||||
@@ -808,7 +801,6 @@ void MainWindow::InitActions()
|
||||
|
||||
am->AddAction(AzToolsFramework::SnapToGrid, tr("Snap to grid"))
|
||||
.SetIcon(Style::icon("Grid"))
|
||||
.SetApplyHoverEffect()
|
||||
.SetShortcut(tr("G"))
|
||||
.SetToolTip(tr("Snap to grid (G)"))
|
||||
.SetStatusTip(tr("Toggles snap to grid"))
|
||||
@@ -821,7 +813,6 @@ void MainWindow::InitActions()
|
||||
|
||||
am->AddAction(AzToolsFramework::SnapAngle, tr("Snap angle"))
|
||||
.SetIcon(Style::icon("Angle"))
|
||||
.SetApplyHoverEffect()
|
||||
.SetStatusTip(tr("Snap angle"))
|
||||
.SetCheckable(true)
|
||||
.RegisterUpdateCallback([](QAction* action) {
|
||||
@@ -961,7 +952,6 @@ void MainWindow::InitActions()
|
||||
.SetShortcut(tr("Ctrl+P"))
|
||||
.SetToolTip(tr("Simulate (Ctrl+P)"))
|
||||
.SetStatusTip(tr("Enable processing of Physics and AI."))
|
||||
.SetApplyHoverEffect()
|
||||
.SetCheckable(true)
|
||||
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnSwitchPhysicsUpdate);
|
||||
am->AddAction(ID_GAME_SYNCPLAYER, tr("Move Player and Camera Separately")).SetCheckable(true)
|
||||
@@ -1051,8 +1041,7 @@ void MainWindow::InitActions()
|
||||
|
||||
// Editors Toolbar actions
|
||||
am->AddAction(ID_OPEN_ASSET_BROWSER, tr("Asset browser"))
|
||||
.SetToolTip(tr("Open Asset Browser"))
|
||||
.SetApplyHoverEffect();
|
||||
.SetToolTip(tr("Open Asset Browser"));
|
||||
|
||||
AZ::EBusReduceResult<bool, AZStd::logical_or<bool>> emfxEnabled(false);
|
||||
using AnimationRequestBus = AzToolsFramework::EditorAnimationSystemRequestsBus;
|
||||
@@ -1062,8 +1051,7 @@ void MainWindow::InitActions()
|
||||
{
|
||||
QAction* action = am->AddAction(ID_OPEN_EMOTIONFX_EDITOR, tr("Animation Editor"))
|
||||
.SetToolTip(tr("Open Animation Editor"))
|
||||
.SetIcon(QIcon(":/EMotionFX/EMFX_icon_32x32.png"))
|
||||
.SetApplyHoverEffect();
|
||||
.SetIcon(QIcon(":/EMotionFX/EMFX_icon_32x32.png"));
|
||||
QObject::connect(action, &QAction::triggered, this, []() {
|
||||
QtViewPaneManager::instance()->OpenPane(LyViewPane::AnimationEditor);
|
||||
});
|
||||
@@ -1071,12 +1059,10 @@ void MainWindow::InitActions()
|
||||
|
||||
am->AddAction(ID_OPEN_AUDIO_CONTROLS_BROWSER, tr("Audio Controls Editor"))
|
||||
.SetToolTip(tr("Open Audio Controls Editor"))
|
||||
.SetIcon(Style::icon("Audio"))
|
||||
.SetApplyHoverEffect();
|
||||
.SetIcon(Style::icon("Audio"));
|
||||
|
||||
am->AddAction(ID_OPEN_UICANVASEDITOR, tr(LyViewPane::UiEditor))
|
||||
.SetToolTip(tr("Open UI Editor"))
|
||||
.SetApplyHoverEffect();
|
||||
.SetToolTip(tr("Open UI Editor"));
|
||||
|
||||
// Edit Mode Toolbar Actions
|
||||
am->AddAction(IDC_SELECTION_MASK, tr("Selected Object Types"));
|
||||
@@ -1089,12 +1075,10 @@ void MainWindow::InitActions()
|
||||
// Object Toolbar Actions
|
||||
am->AddAction(ID_GOTO_SELECTED, tr("Go to selected object"))
|
||||
.SetIcon(Style::icon("select_object"))
|
||||
.SetApplyHoverEffect()
|
||||
.Connect(&QAction::triggered, this, &MainWindow::OnGotoSelected);
|
||||
|
||||
// Misc Toolbar Actions
|
||||
am->AddAction(ID_OPEN_SUBSTANCE_EDITOR, tr("Open Substance Editor"))
|
||||
.SetApplyHoverEffect();
|
||||
am->AddAction(ID_OPEN_SUBSTANCE_EDITOR, tr("Open Substance Editor"));
|
||||
}
|
||||
|
||||
void MainWindow::InitToolActionHandlers()
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
#include <AzCore/Component/Entity.h>
|
||||
#include <AzCore/Component/TransformBus.h>
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
#include <AzCore/Debug/Profiler.h>
|
||||
#include <AzCore/Math/Transform.h>
|
||||
#include <AzCore/RTTI/AttributeReader.h>
|
||||
@@ -57,6 +56,7 @@
|
||||
#include <AzToolsFramework/UI/PropertyEditor/EntityPropertyEditor.hxx>
|
||||
#include <AzToolsFramework/UI/Layer/NameConflictWarning.hxx>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorHelpers.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
|
||||
#include <MathConversion.h>
|
||||
|
||||
#include <Atom/RPI.Public/ViewportContext.h>
|
||||
@@ -1394,13 +1394,13 @@ void SandboxIntegrationManager::ContextMenu_NewEntity()
|
||||
{
|
||||
AZ::Vector3 worldPosition = AZ::Vector3::CreateZero();
|
||||
|
||||
CViewport* view = GetIEditor()->GetViewManager()->GetGameViewport();
|
||||
// If we don't have a viewport active to aid in placement, the object
|
||||
// will be created at the origin.
|
||||
if (view)
|
||||
if (CViewport* view = GetIEditor()->GetViewManager()->GetGameViewport())
|
||||
{
|
||||
const QPoint viewPoint(static_cast<int>(m_contextMenuViewPoint.GetX()), static_cast<int>(m_contextMenuViewPoint.GetY()));
|
||||
worldPosition = view->GetHitLocation(viewPoint);
|
||||
worldPosition = AzToolsFramework::FindClosestPickIntersection(
|
||||
view->GetViewportId(), AzFramework::ScreenPointFromVector2(m_contextMenuViewPoint), AzToolsFramework::EditorPickRayLength,
|
||||
GetDefaultEntityPlacementDistance());
|
||||
}
|
||||
|
||||
CreateNewEntityAtPosition(worldPosition);
|
||||
@@ -1675,6 +1675,12 @@ void SandboxIntegrationManager::GoToEntitiesInViewports(const AzToolsFramework::
|
||||
if (auto viewportContext = viewportContextManager->GetViewportContextById(viewIndex))
|
||||
{
|
||||
const AZ::Transform cameraTransform = viewportContext->GetCameraTransform();
|
||||
// do not attempt to interpolate to where we currently are
|
||||
if (cameraTransform.GetTranslation().IsClose(center))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
const AZ::Vector3 forward = (center - cameraTransform.GetTranslation()).GetNormalized();
|
||||
|
||||
// move camera 25% further back than required
|
||||
|
||||
@@ -471,7 +471,7 @@ void SEditorSettings::LoadValue(const char* sSection, const char* sKey, ESystemC
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void SEditorSettings::Save()
|
||||
void SEditorSettings::Save(bool isEditorClosing)
|
||||
{
|
||||
QString strStringPlaceholder;
|
||||
|
||||
@@ -638,14 +638,16 @@ void SEditorSettings::Save()
|
||||
// --- Settings Registry values
|
||||
|
||||
// Prefab System UI
|
||||
AzFramework::ApplicationRequests::Bus::Broadcast(
|
||||
&AzFramework::ApplicationRequests::SetPrefabSystemEnabled, prefabSystem);
|
||||
AzFramework::ApplicationRequests::Bus::Broadcast(&AzFramework::ApplicationRequests::SetPrefabSystemEnabled, prefabSystem);
|
||||
|
||||
AzToolsFramework::Prefab::PrefabLoaderInterface* prefabLoaderInterface =
|
||||
AZ::Interface<AzToolsFramework::Prefab::PrefabLoaderInterface>::Get();
|
||||
prefabLoaderInterface->SetSaveAllPrefabsPreference(levelSaveSettings.saveAllPrefabsPreference);
|
||||
|
||||
SaveSettingsRegistryFile();
|
||||
if (!isEditorClosing)
|
||||
{
|
||||
SaveSettingsRegistryFile();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -267,7 +267,7 @@ struct SANDBOX_API SEditorSettings
|
||||
AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING
|
||||
SEditorSettings();
|
||||
~SEditorSettings() = default;
|
||||
void Save();
|
||||
void Save(bool isEditorClosing = false);
|
||||
void Load();
|
||||
void LoadCloudSettings();
|
||||
|
||||
|
||||
+26
-210
@@ -14,14 +14,19 @@
|
||||
// Qt
|
||||
#include <QPainter>
|
||||
|
||||
// AzCore
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
|
||||
// AzQtComponents
|
||||
#include <AzQtComponents/DragAndDrop/ViewportDragAndDrop.h>
|
||||
|
||||
#include <AzToolsFramework/API/ComponentEntitySelectionBus.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
|
||||
|
||||
// Editor
|
||||
#include "Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.h"
|
||||
#include "ViewManager.h"
|
||||
#include "Include/ITransformManipulator.h"
|
||||
#include "Include/HitContext.h"
|
||||
@@ -32,22 +37,35 @@
|
||||
#include "GameEngine.h"
|
||||
#include "Settings.h"
|
||||
|
||||
|
||||
#ifdef LoadCursor
|
||||
#undef LoadCursor
|
||||
#endif
|
||||
|
||||
AZ_CVAR(
|
||||
float,
|
||||
ed_defaultEntityPlacementDistance,
|
||||
10.0f,
|
||||
nullptr,
|
||||
AZ::ConsoleFunctorFlags::Null,
|
||||
"The default distance to place an entity from the camera if no intersection is found");
|
||||
|
||||
float GetDefaultEntityPlacementDistance()
|
||||
{
|
||||
return ed_defaultEntityPlacementDistance;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// Viewport drag and drop support
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
void QtViewport::BuildDragDropContext(AzQtComponents::ViewportDragContext& context, const QPoint& pt)
|
||||
void QtViewport::BuildDragDropContext(
|
||||
AzQtComponents::ViewportDragContext& context, const AzFramework::ViewportId viewportId, const QPoint& point)
|
||||
{
|
||||
context.m_hitLocation = AZ::Vector3::CreateZero();
|
||||
context.m_hitLocation = GetHitLocation(pt);
|
||||
context.m_hitLocation = AzToolsFramework::FindClosestPickIntersection(
|
||||
viewportId, AzToolsFramework::ViewportInteraction::ScreenPointFromQPoint(point), AzToolsFramework::EditorPickRayLength,
|
||||
GetDefaultEntityPlacementDistance());
|
||||
}
|
||||
|
||||
|
||||
void QtViewport::dragEnterEvent(QDragEnterEvent* event)
|
||||
{
|
||||
if (!GetIEditor()->GetGameEngine()->IsLevelLoaded())
|
||||
@@ -66,7 +84,7 @@ void QtViewport::dragEnterEvent(QDragEnterEvent* event)
|
||||
// new bus-based way of doing it (install a listener!)
|
||||
using namespace AzQtComponents;
|
||||
ViewportDragContext context;
|
||||
BuildDragDropContext(context, event->pos());
|
||||
BuildDragDropContext(context, GetViewportId(), event->pos());
|
||||
DragAndDropEventsBus::Event(DragAndDropContexts::EditorViewport, &DragAndDropEvents::DragEnter, event, context);
|
||||
}
|
||||
}
|
||||
@@ -89,7 +107,7 @@ void QtViewport::dragMoveEvent(QDragMoveEvent* event)
|
||||
// new bus-based way of doing it (install a listener!)
|
||||
using namespace AzQtComponents;
|
||||
ViewportDragContext context;
|
||||
BuildDragDropContext(context, event->pos());
|
||||
BuildDragDropContext(context, GetViewportId(), event->pos());
|
||||
DragAndDropEventsBus::Event(DragAndDropContexts::EditorViewport, &DragAndDropEvents::DragMove, event, context);
|
||||
}
|
||||
}
|
||||
@@ -112,7 +130,7 @@ void QtViewport::dropEvent(QDropEvent* event)
|
||||
{
|
||||
// new bus-based way of doing it (install a listener!)
|
||||
ViewportDragContext context;
|
||||
BuildDragDropContext(context, event->pos());
|
||||
BuildDragDropContext(context, GetViewportId(), event->pos());
|
||||
DragAndDropEventsBus::Event(DragAndDropContexts::EditorViewport, &DragAndDropEvents::Drop, event, context);
|
||||
}
|
||||
}
|
||||
@@ -340,13 +358,6 @@ void QtViewport::resizeEvent(QResizeEvent* event)
|
||||
Update();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::leaveEvent(QEvent* event)
|
||||
{
|
||||
QWidget::leaveEvent(event);
|
||||
MouseCallback(eMouseLeave, QPoint(), Qt::KeyboardModifiers(), Qt::MouseButtons());
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::paintEvent([[maybe_unused]] QPaintEvent* event)
|
||||
{
|
||||
@@ -581,63 +592,7 @@ void QtViewport::keyReleaseEvent(QKeyEvent* event)
|
||||
OnKeyUp(nativeKey, 1, event->nativeModifiers());
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnLButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
// Save the mouse down position
|
||||
m_cMouseDownPos = point;
|
||||
|
||||
if (MouseCallback(eMouseLDown, point, modifiers))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnLButtonUp(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
// Check Edit Tool.
|
||||
MouseCallback(eMouseLUp, point, modifiers);
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnRButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
MouseCallback(eMouseRDown, point, modifiers);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnRButtonUp(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
MouseCallback(eMouseRUp, point, modifiers);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnMButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
// Check Edit Tool.
|
||||
MouseCallback(eMouseMDown, point, modifiers);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnMButtonUp(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
// Move the viewer to the mouse location.
|
||||
// Check Edit Tool.
|
||||
MouseCallback(eMouseMUp, point, modifiers);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnMButtonDblClk(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
MouseCallback(eMouseMDblClick, point, modifiers);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnMouseMove(Qt::KeyboardModifiers modifiers, Qt::MouseButtons buttons, const QPoint& point)
|
||||
{
|
||||
MouseCallback(eMouseMove, point, modifiers, buttons);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnSetCursor()
|
||||
@@ -696,44 +651,6 @@ void QtViewport::OnDragSelectRectangle(const QRect& rect, bool bNormalizeRect)
|
||||
GetIEditor()->SetStatusText(szNewStatusText);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnLButtonDblClk(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
if (GetIEditor()->IsInGameMode())
|
||||
{
|
||||
// Ignore double clicks while in game.
|
||||
return;
|
||||
}
|
||||
|
||||
MouseCallback(eMouseLDblClick, point, modifiers);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnRButtonDblClk(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
MouseCallback(eMouseRDblClick, point, modifiers);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnKeyDown([[maybe_unused]] UINT nChar, [[maybe_unused]] UINT nRepCnt, [[maybe_unused]] UINT nFlags)
|
||||
{
|
||||
if (GetIEditor()->IsInGameMode())
|
||||
{
|
||||
// Ignore key downs while in game.
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::OnKeyUp([[maybe_unused]] UINT nChar, [[maybe_unused]] UINT nRepCnt, [[maybe_unused]] UINT nFlags)
|
||||
{
|
||||
if (GetIEditor()->IsInGameMode())
|
||||
{
|
||||
// Ignore key downs while in game.
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::SetCurrentCursor(const QCursor& hCursor, const QString& cursorString)
|
||||
{
|
||||
@@ -1119,29 +1036,6 @@ bool QtViewport::HitTest(const QPoint& point, HitContext& hitInfo)
|
||||
return false;
|
||||
}
|
||||
|
||||
AZ::Vector3 QtViewport::GetHitLocation(const QPoint& point)
|
||||
{
|
||||
Vec3 pos = Vec3(ZERO);
|
||||
HitContext hit;
|
||||
if (HitTest(point, hit))
|
||||
{
|
||||
pos = hit.raySrc + hit.rayDir * hit.dist;
|
||||
pos = SnapToGrid(pos);
|
||||
}
|
||||
else
|
||||
{
|
||||
bool hitTerrain;
|
||||
pos = ViewToWorld(point, &hitTerrain);
|
||||
if (hitTerrain)
|
||||
{
|
||||
pos.z = GetIEditor()->GetTerrainElevation(pos.x, pos.y);
|
||||
}
|
||||
pos = SnapToGrid(pos);
|
||||
}
|
||||
|
||||
return AZ::Vector3(pos.x, pos.y, pos.z);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::SetZoomFactor(float fZoomFactor)
|
||||
{
|
||||
@@ -1315,84 +1209,6 @@ bool QtViewport::GetAdvancedSelectModeFlag()
|
||||
return m_bAdvancedSelectMode;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool QtViewport::MouseCallback(EMouseEvent event, const QPoint& point, Qt::KeyboardModifiers modifiers, Qt::MouseButtons buttons)
|
||||
{
|
||||
AZ_PROFILE_FUNCTION(Editor);
|
||||
|
||||
// Ignore any mouse events in game mode.
|
||||
if (GetIEditor()->IsInGameMode())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// We must ignore mouse events when we are in the middle of an assert.
|
||||
// Reason: If we have an assert called from an engine module under the editor, if we call this function,
|
||||
// it may call the engine again and cause a deadlock.
|
||||
// Concrete example: CryPhysics called from Trackview causing an assert, and moving the cursor over the viewport
|
||||
// would cause the editor to freeze as it calls CryPhysics again for a raycast while it didn't release the lock.
|
||||
if (gEnv->pSystem->IsAssertDialogVisible())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Hit test gizmo objects.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool bAltClick = (modifiers & Qt::AltModifier);
|
||||
bool bCtrlClick = (modifiers & Qt::ControlModifier);
|
||||
bool bShiftClick = (modifiers & Qt::ShiftModifier);
|
||||
|
||||
int flags = (bCtrlClick ? MK_CONTROL : 0) |
|
||||
(bShiftClick ? MK_SHIFT : 0) |
|
||||
((buttons& Qt::LeftButton) ? MK_LBUTTON : 0) |
|
||||
((buttons& Qt::MiddleButton) ? MK_MBUTTON : 0) |
|
||||
((buttons& Qt::RightButton) ? MK_RBUTTON : 0);
|
||||
|
||||
switch (event)
|
||||
{
|
||||
case eMouseMove:
|
||||
|
||||
if (m_nLastUpdateFrame == m_nLastMouseMoveFrame)
|
||||
{
|
||||
// If mouse move event generated in the same frame, ignore it.
|
||||
return false;
|
||||
}
|
||||
m_nLastMouseMoveFrame = m_nLastUpdateFrame;
|
||||
|
||||
// Skip the marker position update if anything is selected, since it is only used
|
||||
// by the info bar which doesn't show the marker when there is an active selection.
|
||||
// This helps a performance issue when calling ViewToWorld (which calls RayWorldIntersection)
|
||||
// on every mouse movement becomes very expensive in scenes with large amounts of entities.
|
||||
CSelectionGroup* selection = GetIEditor()->GetSelection();
|
||||
if (!(buttons & Qt::RightButton) /* && m_nLastUpdateFrame != m_nLastMouseMoveFrame*/ && (selection && selection->IsEmpty()))
|
||||
{
|
||||
//m_nLastMouseMoveFrame = m_nLastUpdateFrame;
|
||||
Vec3 pos = ViewToWorld(point);
|
||||
GetIEditor()->SetMarkerPosition(pos);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
QPoint tempPoint(point.x(), point.y());
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Handle viewport manipulators.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
if (!bAltClick)
|
||||
{
|
||||
ITransformManipulator* pManipulator = GetIEditor()->GetTransformManipulator();
|
||||
if (pManipulator)
|
||||
{
|
||||
if (pManipulator->MouseCallback(this, event, tempPoint, flags))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QtViewport::ProcessRenderLisneters(DisplayContext& rstDisplayContext)
|
||||
{
|
||||
|
||||
+20
-23
@@ -6,13 +6,12 @@
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
// Description : interface for the CViewport class.
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <AzFramework/Viewport/ViewportId.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportTypes.h>
|
||||
#include <AzToolsFramework/ViewportUi/ViewportUiManager.h>
|
||||
#include <Cry_Color.h>
|
||||
@@ -88,6 +87,9 @@ enum EStdCursor
|
||||
STD_CURSOR_LAST,
|
||||
};
|
||||
|
||||
//! The default distance an entity is placed from the camera if there is no intersection
|
||||
SANDBOX_API float GetDefaultEntityPlacementDistance();
|
||||
|
||||
AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING
|
||||
class SANDBOX_API CViewport
|
||||
: public IDisplayViewport
|
||||
@@ -201,7 +203,6 @@ public:
|
||||
|
||||
//! Performs hit testing of 2d point in view to find which object hit.
|
||||
virtual bool HitTest(const QPoint& point, HitContext& hitInfo) = 0;
|
||||
virtual AZ::Vector3 GetHitLocation(const QPoint& point) = 0;
|
||||
|
||||
virtual void MakeConstructionPlane(int axis) = 0;
|
||||
|
||||
@@ -432,7 +433,6 @@ public:
|
||||
|
||||
//! Performs hit testing of 2d point in view to find which object hit.
|
||||
bool HitTest(const QPoint& point, HitContext& hitInfo) override;
|
||||
AZ::Vector3 GetHitLocation(const QPoint& point) override;
|
||||
|
||||
//! Do 2D hit testing of line in world space.
|
||||
// pToCameraDistance is an optional output parameter in which distance from the camera to the line is returned.
|
||||
@@ -522,9 +522,6 @@ protected:
|
||||
void setRenderOverlayVisible(bool);
|
||||
bool isRenderOverlayVisible() const;
|
||||
|
||||
// called to process mouse callback inside the viewport.
|
||||
virtual bool MouseCallback(EMouseEvent event, const QPoint& point, Qt::KeyboardModifiers modifiers, Qt::MouseButtons buttons = Qt::NoButton);
|
||||
|
||||
void ProcessRenderLisneters(DisplayContext& rstDisplayContext);
|
||||
|
||||
void mousePressEvent(QMouseEvent* event) override;
|
||||
@@ -535,29 +532,29 @@ protected:
|
||||
void keyPressEvent(QKeyEvent* event) override;
|
||||
void keyReleaseEvent(QKeyEvent* event) override;
|
||||
void resizeEvent(QResizeEvent* event) override;
|
||||
void leaveEvent(QEvent* event) override;
|
||||
|
||||
void paintEvent(QPaintEvent* event) override;
|
||||
|
||||
virtual void OnMouseMove(Qt::KeyboardModifiers modifiers, Qt::MouseButtons buttons, const QPoint& point);
|
||||
virtual void OnMouseWheel(Qt::KeyboardModifiers modifiers, short zDelta, const QPoint& pt);
|
||||
virtual void OnLButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& point);
|
||||
virtual void OnLButtonUp(Qt::KeyboardModifiers modifiers, const QPoint& point);
|
||||
virtual void OnRButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& point);
|
||||
virtual void OnRButtonUp(Qt::KeyboardModifiers modifiers, const QPoint& point);
|
||||
virtual void OnMButtonDblClk(Qt::KeyboardModifiers modifiers, const QPoint& point);
|
||||
virtual void OnMButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& point);
|
||||
virtual void OnMButtonUp(Qt::KeyboardModifiers modifiers, const QPoint& point);
|
||||
virtual void OnLButtonDblClk(Qt::KeyboardModifiers modifiers, const QPoint& point);
|
||||
virtual void OnRButtonDblClk(Qt::KeyboardModifiers modifiers, const QPoint& point);
|
||||
virtual void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
|
||||
virtual void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
|
||||
virtual void OnMouseMove(Qt::KeyboardModifiers, Qt::MouseButtons, const QPoint&) {}
|
||||
virtual void OnMouseWheel(Qt::KeyboardModifiers, short zDelta, const QPoint&);
|
||||
virtual void OnLButtonDown(Qt::KeyboardModifiers, const QPoint&) {}
|
||||
virtual void OnLButtonUp(Qt::KeyboardModifiers, const QPoint&) {}
|
||||
virtual void OnRButtonDown(Qt::KeyboardModifiers, const QPoint&) {}
|
||||
virtual void OnRButtonUp(Qt::KeyboardModifiers, const QPoint&) {}
|
||||
virtual void OnMButtonDblClk(Qt::KeyboardModifiers, const QPoint&) {}
|
||||
virtual void OnMButtonDown(Qt::KeyboardModifiers, const QPoint&) {}
|
||||
virtual void OnMButtonUp(Qt::KeyboardModifiers, const QPoint&) {}
|
||||
virtual void OnLButtonDblClk(Qt::KeyboardModifiers, const QPoint&) {}
|
||||
virtual void OnRButtonDblClk(Qt::KeyboardModifiers, const QPoint&) {}
|
||||
virtual void OnKeyDown([[maybe_unused]] UINT nChar, [[maybe_unused]] UINT nRepCnt, [[maybe_unused]] UINT nFlags) {}
|
||||
virtual void OnKeyUp([[maybe_unused]] UINT nChar, [[maybe_unused]] UINT nRepCnt, [[maybe_unused]] UINT nFlags) {}
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
void OnRawInput(UINT wParam, HRAWINPUT lParam);
|
||||
#endif
|
||||
void OnSetCursor();
|
||||
|
||||
virtual void BuildDragDropContext(AzQtComponents::ViewportDragContext& context, const QPoint& pt);
|
||||
virtual void BuildDragDropContext(
|
||||
AzQtComponents::ViewportDragContext& context, AzFramework::ViewportId viewportId, const QPoint& point);
|
||||
|
||||
void dragEnterEvent(QDragEnterEvent* event) override;
|
||||
void dragMoveEvent(QDragMoveEvent* event) override;
|
||||
void dragLeaveEvent(QDragLeaveEvent* event) override;
|
||||
|
||||
@@ -8,13 +8,15 @@
|
||||
|
||||
#include "ViewportManipulatorController.h"
|
||||
|
||||
#include <AzCore/Script/ScriptTimePoint.h>
|
||||
#include <AzFramework/Input/Buses/Requests/InputSystemCursorRequestBus.h>
|
||||
#include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
|
||||
#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
|
||||
#include <AzFramework/Viewport/ScreenGeometry.h>
|
||||
#include <AzFramework/Viewport/ViewportScreen.h>
|
||||
#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorInteractionSystemViewportSelectionRequestBus.h>
|
||||
#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
|
||||
#include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
|
||||
#include <AzFramework/Input/Buses/Requests/InputSystemCursorRequestBus.h>
|
||||
#include <AzFramework/Viewport/ScreenGeometry.h>
|
||||
#include <AzCore/Script/ScriptTimePoint.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
|
||||
|
||||
#include <QApplication>
|
||||
|
||||
@@ -87,8 +89,14 @@ namespace SandboxEditor
|
||||
}
|
||||
|
||||
using InteractionBus = AzToolsFramework::EditorInteractionSystemViewportSelectionRequestBus;
|
||||
using namespace AzToolsFramework::ViewportInteraction;
|
||||
using AzFramework::InputChannel;
|
||||
using AzToolsFramework::ViewportInteraction::KeyboardModifier;
|
||||
using AzToolsFramework::ViewportInteraction::MouseButton;
|
||||
using AzToolsFramework::ViewportInteraction::MouseEvent;
|
||||
using AzToolsFramework::ViewportInteraction::MouseInteraction;
|
||||
using AzToolsFramework::ViewportInteraction::MouseInteractionEvent;
|
||||
using AzToolsFramework::ViewportInteraction::ProjectedViewportRay;
|
||||
using AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus;
|
||||
|
||||
bool interactionHandled = false;
|
||||
float wheelDelta = 0.0f;
|
||||
@@ -117,16 +125,13 @@ namespace SandboxEditor
|
||||
aznumeric_cast<int>(position->m_normalizedPosition.GetX() * windowSize.m_width),
|
||||
aznumeric_cast<int>(position->m_normalizedPosition.GetY() * windowSize.m_height));
|
||||
|
||||
m_mouseInteraction.m_mousePick.m_screenCoordinates = screenPoint;
|
||||
AZStd::optional<ProjectedViewportRay> ray;
|
||||
ProjectedViewportRay ray{};
|
||||
ViewportInteractionRequestBus::EventResult(
|
||||
ray, GetViewportId(), &ViewportInteractionRequestBus::Events::ViewportScreenToWorldRay, screenPoint);
|
||||
|
||||
if (ray.has_value())
|
||||
{
|
||||
m_mouseInteraction.m_mousePick.m_rayOrigin = ray.value().origin;
|
||||
m_mouseInteraction.m_mousePick.m_rayDirection = ray.value().direction;
|
||||
}
|
||||
m_mouseInteraction.m_mousePick.m_rayOrigin = ray.origin;
|
||||
m_mouseInteraction.m_mousePick.m_rayDirection = ray.direction;
|
||||
m_mouseInteraction.m_mousePick.m_screenCoordinates = screenPoint;
|
||||
}
|
||||
|
||||
eventType = MouseEvent::Move;
|
||||
@@ -152,7 +157,7 @@ namespace SandboxEditor
|
||||
// Only insert the double click timing once we're done processing events, to avoid a false IsDoubleClick positive
|
||||
if (finishedProcessingEvents)
|
||||
{
|
||||
m_pendingDoubleClicks[mouseButton] = m_curTime;
|
||||
m_pendingDoubleClicks[mouseButton] = { m_currentTime, m_mouseInteraction.m_mousePick.m_screenCoordinates };
|
||||
}
|
||||
eventType = MouseEvent::Down;
|
||||
}
|
||||
@@ -160,8 +165,8 @@ namespace SandboxEditor
|
||||
else if (state == InputChannel::State::Ended)
|
||||
{
|
||||
// If we've actually logged a mouse down event, forward a mouse up event.
|
||||
// This prevents corner cases like the context menu thinking it should be opened even though no one clicked in this viewport,
|
||||
// due to RenderViewportWidget ensuring all controllers get InputChannel::State::Ended events.
|
||||
// This prevents corner cases like the context menu thinking it should be opened even though no one clicked in this
|
||||
// viewport, due to RenderViewportWidget ensuring all controllers get InputChannel::State::Ended events.
|
||||
if (m_mouseInteraction.m_mouseButtons.m_mouseButtons & mouseButtonValue)
|
||||
{
|
||||
// Erase the button from our state if we're done processing events.
|
||||
@@ -246,17 +251,22 @@ namespace SandboxEditor
|
||||
|
||||
void ViewportManipulatorControllerInstance::UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event)
|
||||
{
|
||||
m_curTime = event.m_time;
|
||||
m_currentTime = event.m_time;
|
||||
}
|
||||
|
||||
bool ViewportManipulatorControllerInstance::IsDoubleClick(AzToolsFramework::ViewportInteraction::MouseButton button) const
|
||||
{
|
||||
auto clickIt = m_pendingDoubleClicks.find(button);
|
||||
if (clickIt == m_pendingDoubleClicks.end())
|
||||
if (auto clickIt = m_pendingDoubleClicks.find(button); clickIt != m_pendingDoubleClicks.end())
|
||||
{
|
||||
return false;
|
||||
const double doubleClickThresholdMilliseconds = qApp->doubleClickInterval();
|
||||
const bool insideTimeThreshold =
|
||||
(m_currentTime.GetMilliseconds() - clickIt->second.m_time.GetMilliseconds()) < doubleClickThresholdMilliseconds;
|
||||
const bool insideDistanceThreshold =
|
||||
AzFramework::ScreenVectorLength(clickIt->second.m_position - m_mouseInteraction.m_mousePick.m_screenCoordinates) <
|
||||
AzFramework::DefaultMouseMoveDeadZone;
|
||||
return insideTimeThreshold && insideDistanceThreshold;
|
||||
}
|
||||
const double doubleClickThresholdMilliseconds = qApp->doubleClickInterval();
|
||||
return (m_curTime.GetMilliseconds() - clickIt->second.GetMilliseconds()) < doubleClickThresholdMilliseconds;
|
||||
|
||||
return false;
|
||||
}
|
||||
} //namespace SandboxEditor
|
||||
} // namespace SandboxEditor
|
||||
|
||||
@@ -39,8 +39,16 @@ namespace SandboxEditor
|
||||
static bool IsMouseMove(const AzFramework::InputChannel& inputChannel);
|
||||
static AzToolsFramework::ViewportInteraction::KeyboardModifier GetKeyboardModifier(const AzFramework::InputChannel& inputChannel);
|
||||
|
||||
//! Represents the time and location of a click.
|
||||
struct ClickEvent
|
||||
{
|
||||
AZ::ScriptTimePoint m_time;
|
||||
AzFramework::ScreenPoint m_position;
|
||||
};
|
||||
|
||||
AzToolsFramework::ViewportInteraction::MouseInteraction m_mouseInteraction;
|
||||
AZStd::unordered_map<AzToolsFramework::ViewportInteraction::MouseButton, AZ::ScriptTimePoint> m_pendingDoubleClicks;
|
||||
AZ::ScriptTimePoint m_curTime;
|
||||
AZStd::unordered_map<AzToolsFramework::ViewportInteraction::MouseButton, ClickEvent> m_pendingDoubleClicks;
|
||||
|
||||
AZ::ScriptTimePoint m_currentTime;
|
||||
};
|
||||
} // namespace SandboxEditor
|
||||
|
||||
@@ -76,9 +76,12 @@ namespace AzFramework
|
||||
virtual void DrawSolidCone(const AZ::Vector3& pos, const AZ::Vector3& dir, float radius, float height, bool drawShaded = true) { (void)pos; (void)dir; (void)radius; (void)height; (void)drawShaded; }
|
||||
virtual void DrawWireCylinder(const AZ::Vector3& center, const AZ::Vector3& axis, float radius, float height) { (void)center; (void)axis; (void)radius; (void)height; }
|
||||
virtual void DrawSolidCylinder(const AZ::Vector3& center, const AZ::Vector3& axis, float radius, float height, bool drawShaded = true) { (void)center; (void)axis; (void)radius; (void)height; (void)drawShaded; }
|
||||
virtual void DrawWireCylinderNoEnds(const AZ::Vector3& center, const AZ::Vector3& axis, float radius, float height) { (void)center; (void)axis; (void)radius; (void)height; }
|
||||
virtual void DrawSolidCylinderNoEnds(const AZ::Vector3& center, const AZ::Vector3& axis, float radius, float height, bool drawShaded = true) { (void)center; (void)axis; (void)radius; (void)height; (void)drawShaded; }
|
||||
virtual void DrawWireCapsule(const AZ::Vector3& center, const AZ::Vector3& axis, float radius, float heightStraightSection) { (void)center; (void)axis; (void)radius; (void)heightStraightSection; }
|
||||
virtual void DrawWireSphere(const AZ::Vector3& pos, float radius) { (void)pos; (void)radius; }
|
||||
virtual void DrawWireSphere(const AZ::Vector3& pos, const AZ::Vector3 radius) { (void)pos; (void)radius; }
|
||||
virtual void DrawWireHemisphere(const AZ::Vector3& pos, const AZ::Vector3& axis, float radius) { (void)pos; (void)axis; (void)radius; }
|
||||
virtual void DrawWireDisk(const AZ::Vector3& pos, const AZ::Vector3& dir, float radius) { (void)pos; (void)dir; (void)radius; }
|
||||
virtual void DrawBall(const AZ::Vector3& pos, float radius, bool drawShaded = true) { (void)pos; (void)radius; (void)drawShaded; }
|
||||
virtual void DrawDisk(const AZ::Vector3& pos, const AZ::Vector3& dir, float radius) { (void)pos; (void)dir; (void)radius; }
|
||||
|
||||
@@ -94,27 +94,27 @@ namespace AzFramework
|
||||
float y;
|
||||
float z;
|
||||
|
||||
// 2.4 Factor as RzRyRx
|
||||
if (orientation.GetElement(2, 0) < 1.0f)
|
||||
// 2.5 Factor as RzRxRy
|
||||
if (orientation.GetElement(2, 1) < 1.0f)
|
||||
{
|
||||
if (orientation.GetElement(2, 0) > -1.0f)
|
||||
if (orientation.GetElement(2, 1) > -1.0f)
|
||||
{
|
||||
x = AZStd::atan2(orientation.GetElement(2, 1), orientation.GetElement(2, 2));
|
||||
y = AZStd::asin(-orientation.GetElement(2, 0));
|
||||
z = AZStd::atan2(orientation.GetElement(1, 0), orientation.GetElement(0, 0));
|
||||
x = AZStd::asin(orientation.GetElement(2, 1));
|
||||
y = AZStd::atan2(-orientation.GetElement(2, 0), orientation.GetElement(2, 2));
|
||||
z = AZStd::atan2(-orientation.GetElement(0, 1), orientation.GetElement(1, 1));
|
||||
}
|
||||
else
|
||||
{
|
||||
x = 0.0f;
|
||||
y = AZ::Constants::Pi * 0.5f;
|
||||
z = -AZStd::atan2(-orientation.GetElement(2, 1), orientation.GetElement(1, 1));
|
||||
x = -AZ::Constants::Pi * 0.5f;
|
||||
y = 0.0f;
|
||||
z = -AZStd::atan2(orientation.GetElement(0, 2), orientation.GetElement(0, 0));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
x = 0.0f;
|
||||
y = -AZ::Constants::Pi * 0.5f;
|
||||
z = AZStd::atan2(-orientation.GetElement(1, 2), orientation.GetElement(1, 1));
|
||||
x = AZ::Constants::Pi * 0.5f;
|
||||
y = 0.0f;
|
||||
z = AZStd::atan2(orientation.GetElement(0, 2), orientation.GetElement(0, 0));
|
||||
}
|
||||
|
||||
return { x, y, z };
|
||||
@@ -122,14 +122,36 @@ namespace AzFramework
|
||||
|
||||
void UpdateCameraFromTransform(Camera& camera, const AZ::Transform& transform)
|
||||
{
|
||||
const auto eulerAngles = AzFramework::EulerAngles(AZ::Matrix3x3::CreateFromTransform(transform));
|
||||
UpdateCameraFromTranslationAndRotation(
|
||||
camera, transform.GetTranslation(), AzFramework::EulerAngles(AZ::Matrix3x3::CreateFromTransform(transform)));
|
||||
}
|
||||
|
||||
void UpdateCameraFromTranslationAndRotation(Camera& camera, const AZ::Vector3& translation, const AZ::Vector3& eulerAngles)
|
||||
{
|
||||
camera.m_pitch = eulerAngles.GetX();
|
||||
camera.m_yaw = eulerAngles.GetZ();
|
||||
camera.m_pivot = transform.GetTranslation();
|
||||
camera.m_pivot = translation;
|
||||
camera.m_offset = AZ::Vector3::CreateZero();
|
||||
}
|
||||
|
||||
float SmoothValueTime(const float smoothness, float deltaTime)
|
||||
{
|
||||
// note: the math for the lerp smoothing implementation for camera rotation and translation was inspired by this excellent
|
||||
// article by Scott Lembcke: https://www.gamasutra.com/blogs/ScottLembcke/20180404/316046/Improved_Lerp_Smoothing.php
|
||||
const float rate = AZStd::exp2(smoothness);
|
||||
return AZStd::exp2(-rate * deltaTime);
|
||||
}
|
||||
|
||||
float SmoothValue(const float target, const float current, const float time)
|
||||
{
|
||||
return AZ::Lerp(target, current, time);
|
||||
}
|
||||
|
||||
float SmoothValue(const float target, const float current, const float smoothness, const float deltaTime)
|
||||
{
|
||||
return SmoothValue(target, current, SmoothValueTime(smoothness, deltaTime));
|
||||
}
|
||||
|
||||
bool CameraSystem::HandleEvents(const InputEvent& event)
|
||||
{
|
||||
if (const auto& cursor = AZStd::get_if<CursorEvent>(&event))
|
||||
@@ -291,6 +313,11 @@ namespace AzFramework
|
||||
{
|
||||
return false;
|
||||
};
|
||||
|
||||
m_constrainPitch = []() constexpr
|
||||
{
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
bool RotateCameraInput::HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, [[maybe_unused]] const float scrollDelta)
|
||||
@@ -312,7 +339,10 @@ namespace AzFramework
|
||||
nextCamera.m_yaw -= float(cursorDelta.m_x) * rotateSpeed * Invert(m_invertYawFn());
|
||||
|
||||
nextCamera.m_yaw = WrapYawRotation(nextCamera.m_yaw);
|
||||
nextCamera.m_pitch = ClampPitchRotation(nextCamera.m_pitch);
|
||||
if (m_constrainPitch())
|
||||
{
|
||||
nextCamera.m_pitch = ClampPitchRotation(nextCamera.m_pitch);
|
||||
}
|
||||
|
||||
return nextCamera;
|
||||
}
|
||||
@@ -726,14 +756,14 @@ namespace AzFramework
|
||||
|
||||
Camera SmoothCamera(const Camera& currentCamera, const Camera& targetCamera, const CameraProps& cameraProps, const float deltaTime)
|
||||
{
|
||||
const auto clamp_rotation = [](const float angle)
|
||||
const auto clampRotation = [](const float angle)
|
||||
{
|
||||
return AZStd::fmod(angle + AZ::Constants::TwoPi, AZ::Constants::TwoPi);
|
||||
};
|
||||
|
||||
// keep yaw in 0 - 360 range
|
||||
float targetYaw = clamp_rotation(targetCamera.m_yaw);
|
||||
const float currentYaw = clamp_rotation(currentCamera.m_yaw);
|
||||
float targetYaw = clampRotation(targetCamera.m_yaw);
|
||||
const float currentYaw = clampRotation(currentCamera.m_yaw);
|
||||
|
||||
// return the sign of the float input (-1, 0, 1)
|
||||
const auto sign = [](const float value)
|
||||
@@ -742,21 +772,17 @@ namespace AzFramework
|
||||
};
|
||||
|
||||
// ensure smooth transition when moving across 0 - 360 boundary
|
||||
const float yawDelta = targetYaw - currentYaw;
|
||||
if (AZStd::abs(yawDelta) >= AZ::Constants::Pi)
|
||||
if (const float yawDelta = targetYaw - currentYaw; AZStd::abs(yawDelta) >= AZ::Constants::Pi)
|
||||
{
|
||||
targetYaw -= AZ::Constants::TwoPi * sign(yawDelta);
|
||||
}
|
||||
|
||||
Camera camera;
|
||||
// note: the math for the lerp smoothing implementation for camera rotation and translation was inspired by this excellent
|
||||
// article by Scott Lembcke: https://www.gamasutra.com/blogs/ScottLembcke/20180404/316046/Improved_Lerp_Smoothing.php
|
||||
if (cameraProps.m_rotateSmoothingEnabledFn())
|
||||
{
|
||||
const float lookRate = AZStd::exp2(cameraProps.m_rotateSmoothnessFn());
|
||||
const float lookTime = AZStd::exp2(-lookRate * deltaTime);
|
||||
camera.m_pitch = AZ::Lerp(targetCamera.m_pitch, currentCamera.m_pitch, lookTime);
|
||||
camera.m_yaw = AZ::Lerp(targetYaw, currentYaw, lookTime);
|
||||
const float lookTime = SmoothValueTime(cameraProps.m_rotateSmoothnessFn(), deltaTime);
|
||||
camera.m_pitch = SmoothValue(targetCamera.m_pitch, currentCamera.m_pitch, lookTime);
|
||||
camera.m_yaw = SmoothValue(targetYaw, currentYaw, lookTime);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -766,8 +792,7 @@ namespace AzFramework
|
||||
|
||||
if (cameraProps.m_translateSmoothingEnabledFn())
|
||||
{
|
||||
const float moveRate = AZStd::exp2(cameraProps.m_translateSmoothnessFn());
|
||||
const float moveTime = AZStd::exp2(-moveRate * deltaTime);
|
||||
const float moveTime = SmoothValueTime(cameraProps.m_rotateSmoothnessFn(), deltaTime);
|
||||
camera.m_pivot = targetCamera.m_pivot.Lerp(currentCamera.m_pivot, moveTime);
|
||||
camera.m_offset = targetCamera.m_offset.Lerp(currentCamera.m_offset, moveTime);
|
||||
}
|
||||
|
||||
@@ -85,6 +85,19 @@ namespace AzFramework
|
||||
//! Extracts Euler angles (orientation) and translation from the transform and writes the values to the camera.
|
||||
void UpdateCameraFromTransform(Camera& camera, const AZ::Transform& transform);
|
||||
|
||||
//! Writes the translation value and Euler angles to the camera.
|
||||
void UpdateCameraFromTranslationAndRotation(Camera& camera, const AZ::Vector3& translation, const AZ::Vector3& eulerAngles);
|
||||
|
||||
//! Returns the time ('t') input value to use with SmoothValue.
|
||||
//! Useful if it is to be reused for multiple calls to SmoothValue.
|
||||
float SmoothValueTime(float smoothness, float deltaTime);
|
||||
|
||||
// Smoothly interpolate a value from current to target according to a smoothing parameter.
|
||||
float SmoothValue(float target, float current, float smoothness, float deltaTime);
|
||||
|
||||
// Overload of SmoothValue that takes time ('t') value directly.
|
||||
float SmoothValue(float target, float current, float time);
|
||||
|
||||
//! Generic motion type.
|
||||
template<typename MotionTag>
|
||||
struct MotionEvent
|
||||
@@ -334,6 +347,7 @@ namespace AzFramework
|
||||
AZStd::function<float()> m_rotateSpeedFn;
|
||||
AZStd::function<bool()> m_invertPitchFn;
|
||||
AZStd::function<bool()> m_invertYawFn;
|
||||
AZStd::function<bool()> m_constrainPitch;
|
||||
|
||||
private:
|
||||
InputChannelId m_rotateChannelId; //!< Input channel to begin the rotate camera input.
|
||||
|
||||
@@ -8,18 +8,18 @@
|
||||
|
||||
#include "CameraState.h"
|
||||
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/Math/Matrix3x4.h>
|
||||
#include <AzCore/Math/Transform.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
void SetCameraClippingVolume(
|
||||
AzFramework::CameraState& cameraState, const float nearPlane, const float farPlane, const float fovRad)
|
||||
AzFramework::CameraState& cameraState, const float nearPlane, const float farPlane, const float verticalFovRad)
|
||||
{
|
||||
cameraState.m_nearClip = nearPlane;
|
||||
cameraState.m_farClip = farPlane;
|
||||
cameraState.m_fovOrZoom = fovRad;
|
||||
cameraState.m_fovOrZoom = verticalFovRad;
|
||||
}
|
||||
|
||||
void SetCameraTransform(CameraState& cameraState, const AZ::Transform& transform)
|
||||
@@ -35,20 +35,34 @@ namespace AzFramework
|
||||
SetCameraClippingVolume(cameraState, 0.1f, 1000.0f, AZ::DegToRad(60.0f));
|
||||
}
|
||||
|
||||
AzFramework::CameraState CreateDefaultCamera(
|
||||
const AZ::Transform& transform, const AZ::Vector2& viewportSize)
|
||||
CameraState CreateCamera(
|
||||
const AZ::Transform& transform,
|
||||
const float nearPlane,
|
||||
const float farPlane,
|
||||
const float verticalFovRad,
|
||||
const AZ::Vector2& viewportSize)
|
||||
{
|
||||
AzFramework::CameraState cameraState;
|
||||
|
||||
SetDefaultCameraClippingVolume(cameraState);
|
||||
SetCameraTransform(cameraState, transform);
|
||||
SetCameraClippingVolume(cameraState, nearPlane, farPlane, verticalFovRad);
|
||||
cameraState.m_viewportSize = viewportSize;
|
||||
|
||||
return cameraState;
|
||||
}
|
||||
|
||||
AzFramework::CameraState CreateIdentityDefaultCamera(
|
||||
const AZ::Vector3& position, const AZ::Vector2& viewportSize)
|
||||
AzFramework::CameraState CreateDefaultCamera(const AZ::Transform& transform, const AZ::Vector2& viewportSize)
|
||||
{
|
||||
AzFramework::CameraState cameraState;
|
||||
|
||||
SetCameraTransform(cameraState, transform);
|
||||
SetDefaultCameraClippingVolume(cameraState);
|
||||
cameraState.m_viewportSize = viewportSize;
|
||||
|
||||
return cameraState;
|
||||
}
|
||||
|
||||
AzFramework::CameraState CreateIdentityDefaultCamera(const AZ::Vector3& position, const AZ::Vector2& viewportSize)
|
||||
{
|
||||
return CreateDefaultCamera(AZ::Transform::CreateTranslation(position), viewportSize);
|
||||
}
|
||||
@@ -89,15 +103,15 @@ namespace AzFramework
|
||||
|
||||
void CameraState::Reflect(AZ::SerializeContext& serializeContext)
|
||||
{
|
||||
serializeContext.Class<CameraState>()->
|
||||
Field("Position", &CameraState::m_position)->
|
||||
Field("Forward", &CameraState::m_forward)->
|
||||
Field("Side", &CameraState::m_side)->
|
||||
Field("Up", &CameraState::m_up)->
|
||||
Field("ViewportSize", &CameraState::m_viewportSize)->
|
||||
Field("NearClip", &CameraState::m_nearClip)->
|
||||
Field("FarClip", &CameraState::m_farClip)->
|
||||
Field("FovZoom", &CameraState::m_fovOrZoom)->
|
||||
Field("Ortho", &CameraState::m_orthographic);
|
||||
serializeContext.Class<CameraState>()
|
||||
->Field("Position", &CameraState::m_position)
|
||||
->Field("Forward", &CameraState::m_forward)
|
||||
->Field("Side", &CameraState::m_side)
|
||||
->Field("Up", &CameraState::m_up)
|
||||
->Field("ViewportSize", &CameraState::m_viewportSize)
|
||||
->Field("NearClip", &CameraState::m_nearClip)
|
||||
->Field("FarClip", &CameraState::m_farClip)
|
||||
->Field("FovZoom", &CameraState::m_fovOrZoom)
|
||||
->Field("Ortho", &CameraState::m_orthographic);
|
||||
}
|
||||
} // namespace AzFramework
|
||||
|
||||
@@ -40,10 +40,14 @@ namespace AzFramework
|
||||
AZ::Vector2 m_viewportSize = AZ::Vector2::CreateZero(); //!< Dimensions of the viewport.
|
||||
float m_nearClip = 0.01f; //!< Near clip plane of the camera.
|
||||
float m_farClip = 100.0f; //!< Far clip plane of the camera.
|
||||
float m_fovOrZoom = 0.0f; //!< Fov or zoom of camera depending on if it is using orthographic projection or not.
|
||||
float m_fovOrZoom = 0.0f; //!< Vertical fov or zoom of camera depending on if it is using orthographic projection or not.
|
||||
bool m_orthographic = false; //!< Is the camera using orthographic projection or not.
|
||||
};
|
||||
|
||||
//! Create a camera at the given transform, specifying the near and far clip planes as well as the fov with a specific viewport size.
|
||||
CameraState CreateCamera(
|
||||
const AZ::Transform& transform, float nearPlane, float farPlane, float verticalFovRad, const AZ::Vector2& viewportSize);
|
||||
|
||||
//! Create a camera at the given transform with a specific viewport size.
|
||||
//! @note The near/far clip planes and fov are sensible default values - please
|
||||
//! use SetCameraClippingVolume to override them.
|
||||
@@ -60,7 +64,7 @@ namespace AzFramework
|
||||
CameraState CreateCameraFromWorldFromViewMatrix(const AZ::Matrix4x4& worldFromView, const AZ::Vector2& viewportSize);
|
||||
|
||||
//! Override the default near/far clipping planes and fov of the camera.
|
||||
void SetCameraClippingVolume(CameraState& cameraState, float nearPlane, float farPlane, float fovRad);
|
||||
void SetCameraClippingVolume(CameraState& cameraState, float nearPlane, float farPlane, float verticalFovRad);
|
||||
|
||||
//! Override the default near/far clipping planes and fov of the camera by inferring them the specified right handed transform into clip space.
|
||||
void SetCameraClippingVolumeFromPerspectiveFovMatrixRH(CameraState& cameraState, const AZ::Matrix4x4& clipFromView);
|
||||
|
||||
@@ -24,11 +24,12 @@ namespace AzFramework
|
||||
|
||||
ClickDetector::ClickOutcome ClickDetector::DetectClick(const ClickEvent clickEvent, const ScreenVector& cursorDelta)
|
||||
{
|
||||
m_moveAccumulator += ScreenVectorLength(cursorDelta);
|
||||
|
||||
const auto previousDetectionState = m_detectionState;
|
||||
if (previousDetectionState == DetectionState::WaitingForMove)
|
||||
{
|
||||
// only allow the action to begin if the mouse has been moved a small amount
|
||||
m_moveAccumulator += ScreenVectorLength(cursorDelta);
|
||||
if (m_moveAccumulator > m_deadZone)
|
||||
{
|
||||
m_detectionState = DetectionState::Moved;
|
||||
@@ -43,7 +44,7 @@ namespace AzFramework
|
||||
using FloatingPointSeconds = AZStd::chrono::duration<float, AZStd::chrono::seconds::period>;
|
||||
|
||||
const auto diff = now - m_tryBeginTime.value();
|
||||
if (FloatingPointSeconds(diff).count() < m_doubleClickInterval)
|
||||
if (FloatingPointSeconds(diff).count() < m_doubleClickInterval && m_moveAccumulator < m_deadZone)
|
||||
{
|
||||
return ClickOutcome::Nil;
|
||||
}
|
||||
|
||||
@@ -15,6 +15,10 @@
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
//! Default value to use for detecting if the mouse has moved far enough after a mouse down to no longer
|
||||
//! register a click when a mouse up occurs.
|
||||
inline constexpr float DefaultMouseMoveDeadZone = 2.0f;
|
||||
|
||||
struct ScreenVector;
|
||||
|
||||
//! Utility class to help detect different types of mouse click (mouse down and up with
|
||||
@@ -66,7 +70,7 @@ namespace AzFramework
|
||||
};
|
||||
|
||||
float m_moveAccumulator = 0.0f; //!< How far the mouse has moved after mouse down.
|
||||
float m_deadZone = 2.0f; //!< How far to move before a click is cancelled (when Move will fire).
|
||||
float m_deadZone = DefaultMouseMoveDeadZone; //!< How far to move before a click is cancelled (when Move will fire).
|
||||
float m_doubleClickInterval = 0.4f; //!< Default double click interval, can be overridden.
|
||||
DetectionState m_detectionState; //!< Internal state of ClickDetector.
|
||||
//! Mouse down time (happens each mouse down, helps with double click handling).
|
||||
|
||||
@@ -24,6 +24,10 @@ namespace AzFramework
|
||||
serializeContext->Class<ScreenVector>()->
|
||||
Field("X", &ScreenVector::m_x)->
|
||||
Field("Y", &ScreenVector::m_y);
|
||||
|
||||
serializeContext->Class<ScreenSize>()->
|
||||
Field("Width", &ScreenSize::m_width)->
|
||||
Field("Height", &ScreenSize::m_height);
|
||||
}
|
||||
}
|
||||
} // namespace AzFramework
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace AzFramework
|
||||
AZ_TYPE_INFO(ScreenPoint, "{8472B6C2-527F-44FC-87F8-C226B1A57A97}");
|
||||
ScreenPoint() = default;
|
||||
|
||||
ScreenPoint(int x, int y)
|
||||
constexpr ScreenPoint(int x, int y)
|
||||
: m_x(x)
|
||||
, m_y(y)
|
||||
{
|
||||
@@ -45,7 +45,7 @@ namespace AzFramework
|
||||
AZ_TYPE_INFO(ScreenVector, "{1EAA2C62-8FDB-4A28-9FE3-1FA4F1418894}");
|
||||
ScreenVector() = default;
|
||||
|
||||
ScreenVector(int x, int y)
|
||||
constexpr ScreenVector(int x, int y)
|
||||
: m_x(x)
|
||||
, m_y(y)
|
||||
{
|
||||
@@ -55,6 +55,22 @@ namespace AzFramework
|
||||
int m_y; //!< Y screen delta.
|
||||
};
|
||||
|
||||
//! A wrapper around a screen width and height.
|
||||
struct ScreenSize
|
||||
{
|
||||
AZ_TYPE_INFO(ScreenSize, "{26D28916-6E8E-44B8-83F9-C44BCDA370E2}");
|
||||
ScreenSize() = default;
|
||||
|
||||
constexpr ScreenSize(int width, int height)
|
||||
: m_width(width)
|
||||
, m_height(height)
|
||||
{
|
||||
}
|
||||
|
||||
int m_width; //!< Screen size width.
|
||||
int m_height; //!< Screen size height.
|
||||
};
|
||||
|
||||
void ScreenGeometryReflect(AZ::ReflectContext* context);
|
||||
|
||||
inline const ScreenVector operator-(const ScreenPoint& lhs, const ScreenPoint& rhs)
|
||||
@@ -138,6 +154,16 @@ namespace AzFramework
|
||||
return !operator==(lhs, rhs);
|
||||
}
|
||||
|
||||
inline const bool operator==(const ScreenSize& lhs, const ScreenSize& rhs)
|
||||
{
|
||||
return lhs.m_width == rhs.m_width && lhs.m_height == rhs.m_height;
|
||||
}
|
||||
|
||||
inline const bool operator!=(const ScreenSize& lhs, const ScreenSize& rhs)
|
||||
{
|
||||
return !operator==(lhs, rhs);
|
||||
}
|
||||
|
||||
inline ScreenVector& operator*=(ScreenVector& lhs, const float rhs)
|
||||
{
|
||||
lhs.m_x = aznumeric_cast<int>(AZStd::lround(aznumeric_cast<float>(lhs.m_x) * rhs));
|
||||
@@ -152,6 +178,20 @@ namespace AzFramework
|
||||
return result;
|
||||
}
|
||||
|
||||
inline ScreenSize& operator*=(ScreenSize& lhs, const float rhs)
|
||||
{
|
||||
lhs.m_width = aznumeric_cast<int>(AZStd::lround(aznumeric_cast<float>(lhs.m_width) * rhs));
|
||||
lhs.m_height = aznumeric_cast<int>(AZStd::lround(aznumeric_cast<float>(lhs.m_height) * rhs));
|
||||
return lhs;
|
||||
}
|
||||
|
||||
inline const ScreenSize operator*(const ScreenSize& lhs, const float rhs)
|
||||
{
|
||||
ScreenSize result{ lhs };
|
||||
result *= rhs;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline float ScreenVectorLength(const ScreenVector& screenVector)
|
||||
{
|
||||
return aznumeric_cast<float>(AZStd::sqrt(screenVector.m_x * screenVector.m_x + screenVector.m_y * screenVector.m_y));
|
||||
@@ -168,4 +208,28 @@ namespace AzFramework
|
||||
{
|
||||
return AZ::Vector2(aznumeric_cast<float>(screenVector.m_x), aznumeric_cast<float>(screenVector.m_y));
|
||||
}
|
||||
|
||||
//! Return an AZ::Vector2 from a ScreenSize.
|
||||
inline AZ::Vector2 Vector2FromScreenSize(const ScreenSize& screenSize)
|
||||
{
|
||||
return AZ::Vector2(aznumeric_cast<float>(screenSize.m_width), aznumeric_cast<float>(screenSize.m_height));
|
||||
}
|
||||
|
||||
//! Return a ScreenPoint from an AZ::Vector2.
|
||||
inline ScreenPoint ScreenPointFromVector2(const AZ::Vector2& vector2)
|
||||
{
|
||||
return ScreenPoint(aznumeric_cast<int>(AZStd::lround(vector2.GetX())), aznumeric_cast<int>(AZStd::lround(vector2.GetY())));
|
||||
}
|
||||
|
||||
//! Return a ScreenVector from an AZ::Vector2.
|
||||
inline ScreenVector ScreenVectorFromVector2(const AZ::Vector2& vector2)
|
||||
{
|
||||
return ScreenVector(aznumeric_cast<int>(AZStd::lround(vector2.GetX())), aznumeric_cast<int>(AZStd::lround(vector2.GetY())));
|
||||
}
|
||||
|
||||
//! Return a ScreenSize from an AZ::Vector2.
|
||||
inline ScreenSize ScreenSizeFromVector2(const AZ::Vector2& vector2)
|
||||
{
|
||||
return ScreenSize(aznumeric_cast<int>(AZStd::lround(vector2.GetX())), aznumeric_cast<int>(AZStd::lround(vector2.GetY())));
|
||||
}
|
||||
} // namespace AzFramework
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
#include <AzCore/Math/Frustum.h>
|
||||
#include <AzCore/Math/Matrix4x4.h>
|
||||
#include <AzCore/Math/MatrixUtils.h>
|
||||
#include <AzCore/Math/Vector4.h>
|
||||
#include <AzCore/Math/VectorConversions.h>
|
||||
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
|
||||
@@ -112,9 +113,8 @@ namespace AzFramework
|
||||
const AZ::Matrix4x4& cameraProjection,
|
||||
const AZ::Vector2& viewportSize)
|
||||
{
|
||||
const auto ndcNormalizedPosition = WorldToScreenNdc(worldPosition, cameraView, cameraProjection);
|
||||
// scale ndc position by screen dimensions to return screen position
|
||||
return ScreenPointFromNdc(AZ::Vector3ToVector2(ndcNormalizedPosition), viewportSize);
|
||||
return ScreenPointFromNdc(AZ::Vector3ToVector2(WorldToScreenNdc(worldPosition, cameraView, cameraProjection)), viewportSize);
|
||||
}
|
||||
|
||||
ScreenPoint WorldToScreen(const AZ::Vector3& worldPosition, const CameraState& cameraState)
|
||||
@@ -144,9 +144,7 @@ namespace AzFramework
|
||||
const AZ::Matrix4x4& inverseCameraProjection,
|
||||
const AZ::Vector2& viewportSize)
|
||||
{
|
||||
const auto normalizedScreenPosition = NdcFromScreenPoint(screenPosition, viewportSize);
|
||||
|
||||
return ScreenNdcToWorld(normalizedScreenPosition, inverseCameraView, inverseCameraProjection);
|
||||
return ScreenNdcToWorld(NdcFromScreenPoint(screenPosition, viewportSize), inverseCameraView, inverseCameraProjection);
|
||||
}
|
||||
|
||||
AZ::Vector3 ScreenToWorld(const ScreenPoint& screenPosition, const CameraState& cameraState)
|
||||
|
||||
@@ -104,9 +104,10 @@ namespace UnitTest
|
||||
AZStd::shared_ptr<AzFramework::OrbitCameraInput> m_orbitCamera;
|
||||
AZ::Vector3 m_pivot = AZ::Vector3::CreateZero();
|
||||
|
||||
//! This is approximately Pi/2 * 1000 - this can be used to rotate the camera 90 degrees (pitch or yaw based
|
||||
//! on vertical or horizontal motion) as the rotate speed function is set to be 1/1000.
|
||||
inline static const int PixelMotionDelta = 1570;
|
||||
// this is approximately Pi/2 * 1000 - this can be used to rotate the camera 90 degrees (pitch or yaw based
|
||||
// on vertical or horizontal motion) as the rotate speed function is set to be 1/1000.
|
||||
inline static const int PixelMotionDelta90Degrees = 1570;
|
||||
inline static const int PixelMotionDelta135Degrees = 2356;
|
||||
};
|
||||
|
||||
TEST_F(CameraInputFixture, BeginAndEndOrbitCameraInputConsumesCorrectEvents)
|
||||
@@ -292,7 +293,7 @@ namespace UnitTest
|
||||
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ PixelMotionDelta });
|
||||
HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ PixelMotionDelta90Degrees });
|
||||
|
||||
const float expectedYaw = AzFramework::WrapYawRotation(-AZ::Constants::HalfPi);
|
||||
|
||||
@@ -310,7 +311,7 @@ namespace UnitTest
|
||||
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(AzFramework::VerticalMotionEvent{ PixelMotionDelta });
|
||||
HandleEventAndUpdate(AzFramework::VerticalMotionEvent{ PixelMotionDelta90Degrees });
|
||||
|
||||
const float expectedPitch = AzFramework::ClampPitchRotation(-AZ::Constants::HalfPi);
|
||||
|
||||
@@ -331,7 +332,7 @@ namespace UnitTest
|
||||
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(AzFramework::VerticalMotionEvent{ PixelMotionDelta });
|
||||
HandleEventAndUpdate(AzFramework::VerticalMotionEvent{ PixelMotionDelta90Degrees });
|
||||
|
||||
const auto expectedCameraEndingPosition = AZ::Vector3(0.0f, -10.0f, 10.0f);
|
||||
const float expectedPitch = AzFramework::ClampPitchRotation(-AZ::Constants::HalfPi);
|
||||
@@ -354,7 +355,7 @@ namespace UnitTest
|
||||
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ -PixelMotionDelta });
|
||||
HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ -PixelMotionDelta90Degrees });
|
||||
|
||||
const auto expectedCameraEndingPosition = AZ::Vector3(20.0f, -5.0f, 0.0f);
|
||||
const float expectedYaw = AzFramework::WrapYawRotation(AZ::Constants::HalfPi);
|
||||
@@ -366,4 +367,42 @@ namespace UnitTest
|
||||
EXPECT_THAT(m_camera.m_offset, IsClose(AZ::Vector3(5.0f, -10.0f, 0.0f)));
|
||||
EXPECT_THAT(m_camera.Translation(), IsCloseTolerance(expectedCameraEndingPosition, 0.01f));
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, CameraPitchCanNotBeMovedPastNinetyDegreesWhenConstrained)
|
||||
{
|
||||
const auto cameraStartingPosition = AZ::Vector3(15.0f, -20.0f, 0.0f);
|
||||
m_targetCamera.m_pivot = cameraStartingPosition;
|
||||
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
|
||||
// pitch by 135.0 degrees
|
||||
HandleEventAndUpdate(AzFramework::VerticalMotionEvent{ -PixelMotionDelta135Degrees });
|
||||
|
||||
// clamped to 90.0 degrees
|
||||
const float expectedPitch = AZ::DegToRad(90.0f);
|
||||
|
||||
using ::testing::FloatNear;
|
||||
EXPECT_THAT(m_camera.m_pitch, FloatNear(expectedPitch, 0.001f));
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, CameraPitchCanBeMovedPastNinetyDegreesWhenUnconstrained)
|
||||
{
|
||||
m_firstPersonRotateCamera->m_constrainPitch = []
|
||||
{
|
||||
return false;
|
||||
};
|
||||
|
||||
const auto cameraStartingPosition = AZ::Vector3(15.0f, -20.0f, 0.0f);
|
||||
m_targetCamera.m_pivot = cameraStartingPosition;
|
||||
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
|
||||
// pitch by 135.0 degrees
|
||||
HandleEventAndUpdate(AzFramework::VerticalMotionEvent{ -PixelMotionDelta135Degrees });
|
||||
|
||||
const float expectedPitch = AZ::DegToRad(135.0f);
|
||||
|
||||
using ::testing::FloatNear;
|
||||
EXPECT_THAT(m_camera.m_pitch, FloatNear(expectedPitch, 0.001f));
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include <AzFramework/Viewport/CameraState.h>
|
||||
#include <AZTestShared/Math/MathTestHelpers.h>
|
||||
#include <AzCore/Math/SimdMath.h>
|
||||
#include <AzCore/Math/MatrixUtils.h>
|
||||
#include <AzCore/Math/Matrix4x4.h>
|
||||
|
||||
namespace UnitTest
|
||||
@@ -51,22 +52,6 @@ namespace UnitTest
|
||||
{
|
||||
};
|
||||
|
||||
// Taken from Atom::MatrixUtils for testing purposes, this can be removed if MakePerspectiveFovMatrixRH makes it into AZ
|
||||
static AZ::Matrix4x4 MakePerspectiveMatrixRH(float fovY, float aspectRatio, float nearClip, float farClip)
|
||||
{
|
||||
float sinFov, cosFov;
|
||||
AZ::SinCos(0.5f * fovY, sinFov, cosFov);
|
||||
float yScale = cosFov / sinFov; //cot(fovY/2)
|
||||
float xScale = yScale / aspectRatio;
|
||||
|
||||
AZ::Matrix4x4 out;
|
||||
out.SetRow(0, xScale, 0.f, 0.f, 0.f );
|
||||
out.SetRow(1, 0.f, yScale, 0.f, 0.f );
|
||||
out.SetRow(2, 0.f, 0.f, farClip / (nearClip - farClip), nearClip*farClip / (nearClip - farClip) );
|
||||
out.SetRow(3, 0.f, 0.f, -1.f, 0.f );
|
||||
return out;
|
||||
}
|
||||
|
||||
TEST_P(Translation, Permutation)
|
||||
{
|
||||
// Given a position
|
||||
@@ -176,7 +161,8 @@ namespace UnitTest
|
||||
{
|
||||
auto [fovY, aspectRatio, nearClip, farClip] = GetParam();
|
||||
|
||||
AZ::Matrix4x4 clipFromView = MakePerspectiveMatrixRH(fovY, aspectRatio, nearClip, farClip);
|
||||
AZ::Matrix4x4 clipFromView;
|
||||
MakePerspectiveFovMatrixRH(clipFromView, fovY, aspectRatio, nearClip, farClip);
|
||||
|
||||
AzFramework::SetCameraClippingVolumeFromPerspectiveFovMatrixRH(m_cameraState, clipFromView);
|
||||
|
||||
|
||||
@@ -144,12 +144,45 @@ namespace UnitTest
|
||||
{
|
||||
using ::testing::Eq;
|
||||
|
||||
const ClickDetector::ClickOutcome downOutcome =
|
||||
m_clickDetector.DetectClick(ClickDetector::ClickEvent::Down, ScreenVector(0, 0));
|
||||
const ClickDetector::ClickOutcome upOutcome =
|
||||
m_clickDetector.DetectClick(ClickDetector::ClickEvent::Up, ScreenVector(50, 50));
|
||||
const ClickDetector::ClickOutcome downOutcome = m_clickDetector.DetectClick(ClickDetector::ClickEvent::Down, ScreenVector(0, 0));
|
||||
const ClickDetector::ClickOutcome upOutcome = m_clickDetector.DetectClick(ClickDetector::ClickEvent::Up, ScreenVector(50, 50));
|
||||
|
||||
EXPECT_THAT(downOutcome, Eq(ClickDetector::ClickOutcome::Nil));
|
||||
EXPECT_THAT(upOutcome, Eq(ClickDetector::ClickOutcome::Release));
|
||||
}
|
||||
|
||||
//! note: ClickDetector does not explicitly return double clicks but if one occurs the ClickOutcome will be Nil
|
||||
TEST_F(ClickDetectorFixture, DoubleClickIsRegisteredIfMouseDeltaHasMovedLessThanDeadzoneInClickInterval)
|
||||
{
|
||||
using ::testing::Eq;
|
||||
|
||||
const ClickDetector::ClickOutcome firstDownOutcome =
|
||||
m_clickDetector.DetectClick(ClickDetector::ClickEvent::Down, ScreenVector(0, 0));
|
||||
const ClickDetector::ClickOutcome firstUpOutcome = m_clickDetector.DetectClick(ClickDetector::ClickEvent::Up, ScreenVector(0, 0));
|
||||
const ClickDetector::ClickOutcome secondDownOutcome =
|
||||
m_clickDetector.DetectClick(ClickDetector::ClickEvent::Down, ScreenVector(0, 0));
|
||||
const ClickDetector::ClickOutcome secondUpOutcome = m_clickDetector.DetectClick(ClickDetector::ClickEvent::Up, ScreenVector(0, 0));
|
||||
|
||||
EXPECT_THAT(firstDownOutcome, Eq(ClickDetector::ClickOutcome::Nil));
|
||||
EXPECT_THAT(firstUpOutcome, Eq(ClickDetector::ClickOutcome::Click));
|
||||
EXPECT_THAT(secondDownOutcome, Eq(ClickDetector::ClickOutcome::Nil));
|
||||
EXPECT_THAT(secondUpOutcome, Eq(ClickDetector::ClickOutcome::Nil));
|
||||
}
|
||||
|
||||
TEST_F(ClickDetectorFixture, DoubleClickIsNotRegisteredIfMouseDeltaHasMovedMoreThanDeadzoneInClickInterval)
|
||||
{
|
||||
using ::testing::Eq;
|
||||
|
||||
const ClickDetector::ClickOutcome firstDownOutcome =
|
||||
m_clickDetector.DetectClick(ClickDetector::ClickEvent::Down, ScreenVector(0, 0));
|
||||
const ClickDetector::ClickOutcome firstUpOutcome = m_clickDetector.DetectClick(ClickDetector::ClickEvent::Up, ScreenVector(0, 0));
|
||||
const ClickDetector::ClickOutcome secondDownOutcome =
|
||||
m_clickDetector.DetectClick(ClickDetector::ClickEvent::Down, ScreenVector(10, 10));
|
||||
const ClickDetector::ClickOutcome secondUpOutcome = m_clickDetector.DetectClick(ClickDetector::ClickEvent::Up, ScreenVector(0, 0));
|
||||
|
||||
EXPECT_THAT(firstDownOutcome, Eq(ClickDetector::ClickOutcome::Nil));
|
||||
EXPECT_THAT(firstUpOutcome, Eq(ClickDetector::ClickOutcome::Click));
|
||||
EXPECT_THAT(secondDownOutcome, Eq(ClickDetector::ClickOutcome::Nil));
|
||||
EXPECT_THAT(secondUpOutcome, Eq(ClickDetector::ClickOutcome::Click));
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -8,12 +8,13 @@
|
||||
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
#include <AzFramework/Viewport/CursorState.h>
|
||||
#include <Tests/Utils/Printers.h>
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
using AzFramework::CursorState;
|
||||
using AzFramework::ScreenVector;
|
||||
using AzFramework::ScreenPoint;
|
||||
using AzFramework::ScreenVector;
|
||||
|
||||
class CursorStateFixture : public ::testing::Test
|
||||
{
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include "Printers.h"
|
||||
|
||||
#include <AzFramework/Viewport/ScreenGeometry.h>
|
||||
|
||||
#include <ostream>
|
||||
#include <string>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
void PrintTo(const ScreenPoint& screenPoint, std::ostream* os)
|
||||
{
|
||||
*os << "(x: " << screenPoint.m_x << ", y: " << screenPoint.m_y << ")";
|
||||
}
|
||||
|
||||
void PrintTo(const ScreenVector& screenVector, std::ostream* os)
|
||||
{
|
||||
*os << "(x: " << screenVector.m_x << ", y: " << screenVector.m_y << ")";
|
||||
}
|
||||
|
||||
void PrintTo(const ScreenSize& screenSize, std::ostream* os)
|
||||
{
|
||||
*os << "(width: " << screenSize.m_width << ", height: " << screenSize.m_height << ")";
|
||||
}
|
||||
} // namespace AzFramework
|
||||
@@ -0,0 +1,20 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <iosfwd>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
struct ScreenPoint;
|
||||
struct ScreenVector;
|
||||
struct ScreenSize;
|
||||
|
||||
void PrintTo(const ScreenPoint& screenPoint, std::ostream* os);
|
||||
void PrintTo(const ScreenVector& screenVector, std::ostream* os);
|
||||
void PrintTo(const ScreenSize& screenSize, std::ostream* os);
|
||||
} // namespace AzFramework
|
||||
@@ -11,5 +11,7 @@ set(FILES
|
||||
Mocks/MockWindowRequests.h
|
||||
Utils/Utils.h
|
||||
Utils/Utils.cpp
|
||||
Utils/Printers.h
|
||||
Utils/Printers.cpp
|
||||
FrameworkApplicationFixture.h
|
||||
)
|
||||
|
||||
+2
-2
@@ -41,8 +41,8 @@ namespace AzManipulatorTestFramework
|
||||
// ViewportInteractionRequestBus overrides ...
|
||||
AzFramework::CameraState GetCameraState() override;
|
||||
AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) override;
|
||||
AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) override;
|
||||
AZStd::optional<AzToolsFramework::ViewportInteraction::ProjectedViewportRay> ViewportScreenToWorldRay(
|
||||
AZ::Vector3 ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition) override;
|
||||
AzToolsFramework::ViewportInteraction::ProjectedViewportRay ViewportScreenToWorldRay(
|
||||
const AzFramework::ScreenPoint& screenPosition) override;
|
||||
float DeviceScalingFactor() override;
|
||||
|
||||
|
||||
+1
-1
@@ -95,7 +95,7 @@ namespace AzManipulatorTestFramework
|
||||
|
||||
AzToolsFramework::ViewportInteraction::MousePick mousePick;
|
||||
mousePick.m_screenCoordinates = screenPoint;
|
||||
mousePick.m_rayOrigin = cameraState.m_position;
|
||||
mousePick.m_rayOrigin = nearPlaneWorldPosition;
|
||||
mousePick.m_rayDirection = (nearPlaneWorldPosition - cameraState.m_position).GetNormalized();
|
||||
|
||||
return mousePick;
|
||||
|
||||
@@ -69,8 +69,6 @@ namespace AzManipulatorTestFramework
|
||||
void ImmediateModeActionDispatcher::CameraStateImpl(const AzFramework::CameraState& cameraState)
|
||||
{
|
||||
m_viewportManipulatorInteraction.GetViewportInteraction().SetCameraState(cameraState);
|
||||
GetMouseInteractionEvent()->m_mouseInteraction.m_mousePick.m_rayOrigin = cameraState.m_position;
|
||||
GetMouseInteractionEvent()->m_mouseInteraction.m_mousePick.m_rayDirection = cameraState.m_forward;
|
||||
}
|
||||
|
||||
void ImmediateModeActionDispatcher::MouseLButtonDownImpl()
|
||||
|
||||
+2
-1
@@ -20,7 +20,8 @@ namespace AzManipulatorTestFramework
|
||||
{
|
||||
public:
|
||||
IndirectCallManipulatorManager(ViewportInteractionInterface& viewportInteraction);
|
||||
// ManipulatorManagerInterface ...
|
||||
|
||||
// ManipulatorManagerInterface overrides ...
|
||||
void ConsumeMouseInteractionEvent(const MouseInteractionEvent& event) override;
|
||||
AzToolsFramework::ManipulatorManagerId GetId() const override;
|
||||
bool ManipulatorBeingInteracted() const override;
|
||||
|
||||
@@ -140,13 +140,12 @@ namespace AzManipulatorTestFramework
|
||||
return m_viewportId;
|
||||
}
|
||||
|
||||
AZStd::optional<AZ::Vector3> ViewportInteraction::ViewportScreenToWorld(
|
||||
[[maybe_unused]] const AzFramework::ScreenPoint& screenPosition, [[maybe_unused]] float depth)
|
||||
AZ::Vector3 ViewportInteraction::ViewportScreenToWorld([[maybe_unused]] const AzFramework::ScreenPoint& screenPosition)
|
||||
{
|
||||
return {};
|
||||
return AZ::Vector3::CreateZero();
|
||||
}
|
||||
|
||||
AZStd::optional<AzToolsFramework::ViewportInteraction::ProjectedViewportRay> ViewportInteraction::ViewportScreenToWorldRay(
|
||||
AzToolsFramework::ViewportInteraction::ProjectedViewportRay ViewportInteraction::ViewportScreenToWorldRay(
|
||||
[[maybe_unused]] const AzFramework::ScreenPoint& screenPosition)
|
||||
{
|
||||
return {};
|
||||
|
||||
@@ -140,8 +140,8 @@ namespace UnitTest
|
||||
// given a left mouse down ray in world space
|
||||
// consume the mouse move event
|
||||
state.m_actionDispatcher->CameraState(m_cameraState)
|
||||
->MouseLButtonDown()
|
||||
->MousePosition(AzManipulatorTestFramework::GetCameraStateViewportCenter(m_cameraState))
|
||||
->MouseLButtonDown()
|
||||
->ExpectTrue(state.m_linearManipulator->PerformingAction())
|
||||
->ExpectManipulatorBeingInteracted()
|
||||
->MouseLButtonUp()
|
||||
|
||||
@@ -1198,14 +1198,25 @@ namespace AzToolsFramework
|
||||
|
||||
AZ::EntityId ToolsApplication::GetCurrentLevelEntityId()
|
||||
{
|
||||
AzFramework::EntityContextId editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &AzToolsFramework::EditorEntityContextRequestBus::Events::GetEditorEntityContextId);
|
||||
AZ::SliceComponent* rootSliceComponent = nullptr;
|
||||
AzFramework::SliceEntityOwnershipServiceRequestBus::EventResult(rootSliceComponent, editorEntityContextId,
|
||||
&AzFramework::SliceEntityOwnershipServiceRequestBus::Events::GetRootSlice);
|
||||
if (rootSliceComponent && rootSliceComponent->GetMetadataEntity())
|
||||
if (IsPrefabSystemEnabled())
|
||||
{
|
||||
return rootSliceComponent->GetMetadataEntity()->GetId();
|
||||
if (auto prefabPublicInterface = AZ::Interface<Prefab::PrefabPublicInterface>::Get())
|
||||
{
|
||||
return prefabPublicInterface->GetLevelInstanceContainerEntityId();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AzFramework::EntityContextId editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(
|
||||
editorEntityContextId, &AzToolsFramework::EditorEntityContextRequestBus::Events::GetEditorEntityContextId);
|
||||
AZ::SliceComponent* rootSliceComponent = nullptr;
|
||||
AzFramework::SliceEntityOwnershipServiceRequestBus::EventResult(
|
||||
rootSliceComponent, editorEntityContextId, &AzFramework::SliceEntityOwnershipServiceRequestBus::Events::GetRootSlice);
|
||||
if (rootSliceComponent && rootSliceComponent->GetMetadataEntity())
|
||||
{
|
||||
return rootSliceComponent->GetMetadataEntity()->GetId();
|
||||
}
|
||||
}
|
||||
|
||||
return AZ::EntityId();
|
||||
|
||||
+5
-1
@@ -448,7 +448,11 @@ namespace AzToolsFramework
|
||||
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder,
|
||||
componentMode.m_componentMode->GetComponentModeName().c_str());
|
||||
componentMode.m_componentMode->GetComponentModeName().c_str(),
|
||||
[]
|
||||
{
|
||||
ComponentModeSystemRequestBus::Broadcast(&ComponentModeSystemRequests::EndComponentMode);
|
||||
});
|
||||
}
|
||||
|
||||
RefreshActions();
|
||||
|
||||
+5
-2
@@ -55,8 +55,11 @@ namespace AzToolsFramework
|
||||
GetEntityComponentIdPair(), elementIdsToDisplay);
|
||||
// create the component mode border with the specific name for this component mode
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder,
|
||||
GetComponentModeName());
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, GetComponentModeName(),
|
||||
[]
|
||||
{
|
||||
ComponentModeSystemRequestBus::Broadcast(&ComponentModeSystemRequests::EndComponentMode);
|
||||
});
|
||||
// set the EntityComponentId for this ComponentMode to active in the ComponentModeViewportUi system
|
||||
ComponentModeViewportUiRequestBus::Event(
|
||||
GetComponentType(), &ComponentModeViewportUiRequestBus::Events::SetViewportUiActiveEntityComponentId,
|
||||
|
||||
@@ -98,7 +98,7 @@ namespace AzToolsFramework::Prefab
|
||||
}
|
||||
|
||||
// Retrieve parent of currently focused prefab.
|
||||
InstanceOptionalReference parentInstance = m_instanceFocusHierarchy[hierarchySize - 2];
|
||||
InstanceOptionalReference parentInstance = GetReferenceFromContainerEntityId(m_instanceFocusHierarchy[hierarchySize - 2]);
|
||||
|
||||
// Use container entity of parent Instance for focus operations.
|
||||
AZ::EntityId entityId = parentInstance->get().GetContainerEntityId();
|
||||
@@ -132,7 +132,7 @@ namespace AzToolsFramework::Prefab
|
||||
return AZ::Failure(AZStd::string("Prefab Focus Handler: Invalid index on FocusOnPathIndex."));
|
||||
}
|
||||
|
||||
InstanceOptionalReference focusedInstance = m_instanceFocusHierarchy[index];
|
||||
InstanceOptionalReference focusedInstance = GetReferenceFromContainerEntityId(m_instanceFocusHierarchy[index]);
|
||||
|
||||
return FocusOnOwningPrefab(focusedInstance->get().GetContainerEntityId());
|
||||
}
|
||||
@@ -172,7 +172,8 @@ namespace AzToolsFramework::Prefab
|
||||
// Close all container entities in the old path.
|
||||
CloseInstanceContainers(m_instanceFocusHierarchy);
|
||||
|
||||
m_focusedInstance = focusedInstance;
|
||||
// Do not store the container for the root instance, use an invalid EntityId instead.
|
||||
m_focusedInstanceContainerEntityId = focusedInstance->get().GetParentInstance().has_value() ? focusedInstance->get().GetContainerEntityId() : AZ::EntityId();
|
||||
m_focusedTemplateId = focusedInstance->get().GetTemplateId();
|
||||
|
||||
// Focus on the descendants of the container entity in the Editor, if the interface is initialized.
|
||||
@@ -206,56 +207,55 @@ namespace AzToolsFramework::Prefab
|
||||
InstanceOptionalReference PrefabFocusHandler::GetFocusedPrefabInstance(
|
||||
[[maybe_unused]] AzFramework::EntityContextId entityContextId) const
|
||||
{
|
||||
return m_focusedInstance;
|
||||
return GetReferenceFromContainerEntityId(m_focusedInstanceContainerEntityId);
|
||||
}
|
||||
|
||||
AZ::EntityId PrefabFocusHandler::GetFocusedPrefabContainerEntityId([[maybe_unused]] AzFramework::EntityContextId entityContextId) const
|
||||
{
|
||||
if (!m_focusedInstance.has_value())
|
||||
{
|
||||
// PrefabFocusHandler has not been initialized yet.
|
||||
return AZ::EntityId();
|
||||
}
|
||||
|
||||
return m_focusedInstance->get().GetContainerEntityId();
|
||||
return m_focusedInstanceContainerEntityId;
|
||||
}
|
||||
|
||||
bool PrefabFocusHandler::IsOwningPrefabBeingFocused(AZ::EntityId entityId) const
|
||||
{
|
||||
if (!m_focusedInstance.has_value())
|
||||
{
|
||||
// PrefabFocusHandler has not been initialized yet.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!entityId.IsValid())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
InstanceOptionalReference instance = m_instanceEntityMapperInterface->FindOwningInstance(entityId);
|
||||
if (!instance.has_value())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return instance.has_value() && (&instance->get() == &m_focusedInstance->get());
|
||||
// If this is owned by the root instance, that corresponds to an invalid m_focusedInstanceContainerEntityId.
|
||||
if (!instance->get().GetParentInstance().has_value())
|
||||
{
|
||||
return !m_focusedInstanceContainerEntityId.IsValid();
|
||||
}
|
||||
|
||||
return (instance->get().GetContainerEntityId() == m_focusedInstanceContainerEntityId);
|
||||
}
|
||||
|
||||
bool PrefabFocusHandler::IsOwningPrefabInFocusHierarchy(AZ::EntityId entityId) const
|
||||
{
|
||||
if (!m_focusedInstance.has_value())
|
||||
{
|
||||
// PrefabFocusHandler has not been initialized yet.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!entityId.IsValid())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// If the focus is on the root, m_focusedInstanceContainerEntityId will be the invalid id.
|
||||
// In those case all entities are in the focus hierarchy and should return true.
|
||||
if (!m_focusedInstanceContainerEntityId.IsValid())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
InstanceOptionalReference instance = m_instanceEntityMapperInterface->FindOwningInstance(entityId);
|
||||
|
||||
while (instance.has_value())
|
||||
{
|
||||
if (&instance->get() == &m_focusedInstance->get())
|
||||
if (instance->get().GetContainerEntityId() == m_focusedInstanceContainerEntityId)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@@ -290,8 +290,9 @@ namespace AzToolsFramework::Prefab
|
||||
// Determine if the entityId is the container for any of the instances in the vector.
|
||||
auto result = AZStd::find_if(
|
||||
m_instanceFocusHierarchy.begin(), m_instanceFocusHierarchy.end(),
|
||||
[entityId](const InstanceOptionalReference& instance)
|
||||
[&, entityId](const AZ::EntityId& containerEntityId)
|
||||
{
|
||||
InstanceOptionalReference instance = GetReferenceFromContainerEntityId(containerEntityId);
|
||||
return (instance->get().GetContainerEntityId() == entityId);
|
||||
}
|
||||
);
|
||||
@@ -316,8 +317,9 @@ namespace AzToolsFramework::Prefab
|
||||
// Determine if the templateId matches any of the instances in the vector.
|
||||
auto result = AZStd::find_if(
|
||||
m_instanceFocusHierarchy.begin(), m_instanceFocusHierarchy.end(),
|
||||
[templateId](const InstanceOptionalReference& instance)
|
||||
[&, templateId](const AZ::EntityId& containerEntityId)
|
||||
{
|
||||
InstanceOptionalReference instance = GetReferenceFromContainerEntityId(containerEntityId);
|
||||
return (instance->get().GetTemplateId() == templateId);
|
||||
}
|
||||
);
|
||||
@@ -336,10 +338,17 @@ namespace AzToolsFramework::Prefab
|
||||
|
||||
AZStd::list<InstanceOptionalReference> instanceFocusList;
|
||||
|
||||
InstanceOptionalReference currentInstance = m_focusedInstance;
|
||||
InstanceOptionalReference currentInstance = GetReferenceFromContainerEntityId(m_focusedInstanceContainerEntityId);
|
||||
while (currentInstance.has_value())
|
||||
{
|
||||
m_instanceFocusHierarchy.emplace_back(currentInstance);
|
||||
if (currentInstance->get().GetParentInstance().has_value())
|
||||
{
|
||||
m_instanceFocusHierarchy.emplace_back(currentInstance->get().GetContainerEntityId());
|
||||
}
|
||||
else
|
||||
{
|
||||
m_instanceFocusHierarchy.emplace_back(AZ::EntityId());
|
||||
}
|
||||
|
||||
currentInstance = currentInstance->get().GetParentInstance();
|
||||
}
|
||||
@@ -357,42 +366,48 @@ namespace AzToolsFramework::Prefab
|
||||
size_t index = 0;
|
||||
size_t maxIndex = m_instanceFocusHierarchy.size() - 1;
|
||||
|
||||
for (const InstanceOptionalReference& instance : m_instanceFocusHierarchy)
|
||||
for (const AZ::EntityId containerEntityId : m_instanceFocusHierarchy)
|
||||
{
|
||||
AZStd::string prefabName;
|
||||
|
||||
if (index < maxIndex)
|
||||
InstanceOptionalReference instance = GetReferenceFromContainerEntityId(containerEntityId);
|
||||
if (instance.has_value())
|
||||
{
|
||||
// Get the filename without the extension (stem).
|
||||
prefabName = instance->get().GetTemplateSourcePath().Stem().Native();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Get the full filename.
|
||||
prefabName = instance->get().GetTemplateSourcePath().Filename().Native();
|
||||
}
|
||||
AZStd::string prefabName;
|
||||
|
||||
if (prefabSystemComponentInterface->IsTemplateDirty(instance->get().GetTemplateId()))
|
||||
{
|
||||
prefabName += "*";
|
||||
}
|
||||
if (index < maxIndex)
|
||||
{
|
||||
// Get the filename without the extension (stem).
|
||||
prefabName = instance->get().GetTemplateSourcePath().Stem().Native();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Get the full filename.
|
||||
prefabName = instance->get().GetTemplateSourcePath().Filename().Native();
|
||||
}
|
||||
|
||||
m_instanceFocusPath.Append(prefabName);
|
||||
if (prefabSystemComponentInterface->IsTemplateDirty(instance->get().GetTemplateId()))
|
||||
{
|
||||
prefabName += "*";
|
||||
}
|
||||
|
||||
m_instanceFocusPath.Append(prefabName);
|
||||
}
|
||||
|
||||
++index;
|
||||
}
|
||||
}
|
||||
|
||||
void PrefabFocusHandler::OpenInstanceContainers(const AZStd::vector<InstanceOptionalReference>& instances) const
|
||||
void PrefabFocusHandler::OpenInstanceContainers(const AZStd::vector<AZ::EntityId>& instances) const
|
||||
{
|
||||
// If this is called outside the Editor, this interface won't be initialized.
|
||||
if (!m_containerEntityInterface)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (const InstanceOptionalReference& instance : instances)
|
||||
|
||||
for (const AZ::EntityId containerEntityId : instances)
|
||||
{
|
||||
InstanceOptionalReference instance = GetReferenceFromContainerEntityId(containerEntityId);
|
||||
|
||||
if (instance.has_value())
|
||||
{
|
||||
m_containerEntityInterface->SetContainerOpen(instance->get().GetContainerEntityId(), true);
|
||||
@@ -400,7 +415,7 @@ namespace AzToolsFramework::Prefab
|
||||
}
|
||||
}
|
||||
|
||||
void PrefabFocusHandler::CloseInstanceContainers(const AZStd::vector<InstanceOptionalReference>& instances) const
|
||||
void PrefabFocusHandler::CloseInstanceContainers(const AZStd::vector<AZ::EntityId>& instances) const
|
||||
{
|
||||
// If this is called outside the Editor, this interface won't be initialized.
|
||||
if (!m_containerEntityInterface)
|
||||
@@ -408,8 +423,10 @@ namespace AzToolsFramework::Prefab
|
||||
return;
|
||||
}
|
||||
|
||||
for (const InstanceOptionalReference& instance : instances)
|
||||
for (const AZ::EntityId containerEntityId : instances)
|
||||
{
|
||||
InstanceOptionalReference instance = GetReferenceFromContainerEntityId(containerEntityId);
|
||||
|
||||
if (instance.has_value())
|
||||
{
|
||||
m_containerEntityInterface->SetContainerOpen(instance->get().GetContainerEntityId(), false);
|
||||
@@ -417,4 +434,22 @@ namespace AzToolsFramework::Prefab
|
||||
}
|
||||
}
|
||||
|
||||
InstanceOptionalReference PrefabFocusHandler::GetReferenceFromContainerEntityId(AZ::EntityId containerEntityId) const
|
||||
{
|
||||
if (!containerEntityId.IsValid())
|
||||
{
|
||||
PrefabEditorEntityOwnershipInterface* prefabEditorEntityOwnershipInterface =
|
||||
AZ::Interface<PrefabEditorEntityOwnershipInterface>::Get();
|
||||
|
||||
if (!prefabEditorEntityOwnershipInterface)
|
||||
{
|
||||
return AZStd::nullopt;
|
||||
}
|
||||
|
||||
return prefabEditorEntityOwnershipInterface->GetRootPrefabInstance();
|
||||
}
|
||||
|
||||
return m_instanceEntityMapperInterface->FindOwningInstance(containerEntityId);
|
||||
}
|
||||
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
|
||||
@@ -73,16 +73,19 @@ namespace AzToolsFramework::Prefab
|
||||
void RefreshInstanceFocusList();
|
||||
void RefreshInstanceFocusPath();
|
||||
|
||||
void OpenInstanceContainers(const AZStd::vector<InstanceOptionalReference>& instances) const;
|
||||
void CloseInstanceContainers(const AZStd::vector<InstanceOptionalReference>& instances) const;
|
||||
void OpenInstanceContainers(const AZStd::vector<AZ::EntityId>& instances) const;
|
||||
void CloseInstanceContainers(const AZStd::vector<AZ::EntityId>& instances) const;
|
||||
|
||||
//! The instance the editor is currently focusing on.
|
||||
InstanceOptionalReference m_focusedInstance;
|
||||
InstanceOptionalReference GetReferenceFromContainerEntityId(AZ::EntityId containerEntityId) const;
|
||||
|
||||
//! The EntityId of the prefab container entity for the instance the editor is currently focusing on.
|
||||
AZ::EntityId m_focusedInstanceContainerEntityId = AZ::EntityId();
|
||||
//! The templateId of the focused instance.
|
||||
TemplateId m_focusedTemplateId;
|
||||
//! The list of instances going from the root (index 0) to the focused instance.
|
||||
AZStd::vector<InstanceOptionalReference> m_instanceFocusHierarchy;
|
||||
//! A path containing the names of the containers in the instance focus hierarchy, separated with a /.
|
||||
//! The list of instances going from the root (index 0) to the focused instance,
|
||||
//! referenced by their prefab container's EntityId.
|
||||
AZStd::vector<AZ::EntityId> m_instanceFocusHierarchy;
|
||||
//! A path containing the filenames of the instances in the focus hierarchy, separated with a /.
|
||||
AZ::IO::Path m_instanceFocusPath;
|
||||
|
||||
ContainerEntityInterface* m_containerEntityInterface = nullptr;
|
||||
|
||||
+28
-5
@@ -527,8 +527,8 @@ namespace AzToolsFramework
|
||||
m_errorButton = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void PropertyAssetCtrl::UpdateErrorButton(const AZStd::string& errorLog)
|
||||
|
||||
void PropertyAssetCtrl::UpdateErrorButton()
|
||||
{
|
||||
if (m_errorButton)
|
||||
{
|
||||
@@ -543,12 +543,17 @@ namespace AzToolsFramework
|
||||
m_errorButton->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
|
||||
m_errorButton->setFixedSize(QSize(16, 16));
|
||||
m_errorButton->setMouseTracking(true);
|
||||
m_errorButton->setIcon(QIcon("Icons/PropertyEditor/error_icon.png"));
|
||||
m_errorButton->setIcon(QIcon(":/PropertyEditor/Resources/error_icon.png"));
|
||||
m_errorButton->setToolTip("Show Errors");
|
||||
|
||||
// Insert the error button after the asset label
|
||||
qobject_cast<QHBoxLayout*>(layout())->insertWidget(1, m_errorButton);
|
||||
}
|
||||
}
|
||||
|
||||
void PropertyAssetCtrl::UpdateErrorButtonWithLog(const AZStd::string& errorLog)
|
||||
{
|
||||
UpdateErrorButton();
|
||||
|
||||
// Connect pressed to opening the error dialog
|
||||
// Must capture this for call to QObject::connect
|
||||
@@ -587,6 +592,21 @@ namespace AzToolsFramework
|
||||
logDialog->show();
|
||||
});
|
||||
}
|
||||
|
||||
void PropertyAssetCtrl::UpdateErrorButtonWithMessage(const AZStd::string& message)
|
||||
{
|
||||
UpdateErrorButton();
|
||||
|
||||
connect(m_errorButton, &QPushButton::clicked, this, [this, message]() {
|
||||
QMessageBox::critical(nullptr, "Error", message.c_str());
|
||||
|
||||
// Without this, the error button would maintain focus after clicking, which left the red error icon in a blue-highlighted state
|
||||
if (parentWidget())
|
||||
{
|
||||
parentWidget()->setFocus();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void PropertyAssetCtrl::ClearAssetInternal()
|
||||
{
|
||||
@@ -960,7 +980,6 @@ namespace AzToolsFramework
|
||||
else
|
||||
{
|
||||
const AZ::Data::AssetId assetID = GetCurrentAssetID();
|
||||
m_currentAssetHint = "";
|
||||
|
||||
AZ::Outcome<AssetSystem::JobInfoContainer> jobOutcome = AZ::Failure();
|
||||
AssetSystemJobRequestBus::BroadcastResult(jobOutcome, &AssetSystemJobRequestBus::Events::GetAssetJobsInfoByAssetID, assetID, false, false);
|
||||
@@ -1018,7 +1037,7 @@ namespace AzToolsFramework
|
||||
// In case of failure, render failure icon
|
||||
case AssetSystem::JobStatus::Failed:
|
||||
{
|
||||
UpdateErrorButton(errorLog);
|
||||
UpdateErrorButtonWithLog(errorLog);
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1043,6 +1062,10 @@ namespace AzToolsFramework
|
||||
m_currentAssetHint = assetPath;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
UpdateErrorButtonWithMessage(AZStd::string::format("Asset is missing.\n\nID: %s\nHint:%s", assetID.ToString<AZStd::string>().c_str(), GetCurrentAssetHint().c_str()));
|
||||
}
|
||||
}
|
||||
|
||||
// Get the asset file name
|
||||
|
||||
+3
-1
@@ -168,7 +168,9 @@ namespace AzToolsFramework
|
||||
|
||||
bool IsCorrectMimeData(const QMimeData* pData, AZ::Data::AssetId* pAssetId = nullptr, AZ::Data::AssetType* pAssetType = nullptr) const;
|
||||
void ClearErrorButton();
|
||||
void UpdateErrorButton(const AZStd::string& errorLog);
|
||||
void UpdateErrorButton();
|
||||
void UpdateErrorButtonWithLog(const AZStd::string& errorLog);
|
||||
void UpdateErrorButtonWithMessage(const AZStd::string& message);
|
||||
virtual const AZStd::string GetFolderSelection() const { return AZStd::string(); }
|
||||
virtual void SetFolderSelection(const AZStd::string& /* folderPath */) {}
|
||||
virtual void ClearAssetInternal();
|
||||
|
||||
+4
-1
@@ -158,7 +158,10 @@ namespace UnitTest
|
||||
{
|
||||
// Create & Start a new ToolsApplication if there's no existing one
|
||||
m_app = CreateTestApplication();
|
||||
m_app->Start(AzFramework::Application::Descriptor());
|
||||
AZ::ComponentApplication::StartupParameters startupParameters;
|
||||
startupParameters.m_loadAssetCatalog = false;
|
||||
|
||||
m_app->Start(AzFramework::Application::Descriptor(), startupParameters);
|
||||
}
|
||||
|
||||
// without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzFramework/Render/IntersectorInterface.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
@@ -62,4 +63,33 @@ namespace AzToolsFramework
|
||||
|
||||
return circleBoundWidth;
|
||||
}
|
||||
|
||||
AZ::Vector3 FindClosestPickIntersection(
|
||||
AzFramework::ViewportId viewportId, const AzFramework::ScreenPoint& screenPoint, const float rayLength, const float defaultDistance)
|
||||
{
|
||||
using AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus;
|
||||
AzToolsFramework::ViewportInteraction::ProjectedViewportRay viewportRay{};
|
||||
ViewportInteractionRequestBus::EventResult(
|
||||
viewportRay, viewportId, &ViewportInteractionRequestBus::Events::ViewportScreenToWorldRay, screenPoint);
|
||||
|
||||
AzFramework::RenderGeometry::RayRequest ray;
|
||||
ray.m_startWorldPosition = viewportRay.origin;
|
||||
ray.m_endWorldPosition = viewportRay.origin + viewportRay.direction * rayLength;
|
||||
ray.m_onlyVisible = true;
|
||||
|
||||
AzFramework::RenderGeometry::RayResult renderGeometryIntersectionResult;
|
||||
AzFramework::RenderGeometry::IntersectorBus::EventResult(
|
||||
renderGeometryIntersectionResult, AzToolsFramework::GetEntityContextId(),
|
||||
&AzFramework::RenderGeometry::IntersectorBus::Events::RayIntersect, ray);
|
||||
|
||||
// attempt a ray intersection with any visible mesh and return the intersection position if successful
|
||||
if (renderGeometryIntersectionResult)
|
||||
{
|
||||
return renderGeometryIntersectionResult.m_worldPosition;
|
||||
}
|
||||
else
|
||||
{
|
||||
return viewportRay.origin + viewportRay.direction * defaultDistance;
|
||||
}
|
||||
}
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -162,12 +162,11 @@ namespace AzToolsFramework
|
||||
//! Multiply by DeviceScalingFactor to get the position in viewport pixel space.
|
||||
virtual AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) = 0;
|
||||
//! Transforms a point from Qt widget screen space to world space based on the given clip space depth.
|
||||
//! Depth specifies a relative camera depth to project in the range of [0.f, 1.f].
|
||||
//! Returns the world space position if successful.
|
||||
virtual AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) = 0;
|
||||
virtual AZ::Vector3 ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition) = 0;
|
||||
//! Casts a point in screen space to a ray in world space originating from the viewport camera frustum's near plane.
|
||||
//! Returns a ray containing the ray's origin and a direction normal, if successful.
|
||||
virtual AZStd::optional<ProjectedViewportRay> ViewportScreenToWorldRay(const AzFramework::ScreenPoint& screenPosition) = 0;
|
||||
virtual ProjectedViewportRay ViewportScreenToWorldRay(const AzFramework::ScreenPoint& screenPosition) = 0;
|
||||
//! Gets the DPI scaling factor that translates Qt widget space into viewport pixel space.
|
||||
virtual float DeviceScalingFactor() = 0;
|
||||
|
||||
@@ -229,9 +228,6 @@ namespace AzToolsFramework
|
||||
class MainEditorViewportInteractionRequests
|
||||
{
|
||||
public:
|
||||
//! Given a point in screen space, return the picked entity (if any).
|
||||
//! Picked EntityId will be returned, InvalidEntityId will be returned on failure.
|
||||
virtual AZ::EntityId PickEntity(const AzFramework::ScreenPoint& point) = 0;
|
||||
//! Given a point in screen space, return the terrain position in world space.
|
||||
virtual AZ::Vector3 PickTerrain(const AzFramework::ScreenPoint& point) = 0;
|
||||
//! Return the terrain height given a world position in 2d (xy plane).
|
||||
@@ -266,7 +262,6 @@ namespace AzToolsFramework
|
||||
{
|
||||
public:
|
||||
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
|
||||
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
|
||||
|
||||
//! Returns the current state of the keyboard modifier keys.
|
||||
virtual KeyboardModifiers QueryKeyboardModifiers() = 0;
|
||||
@@ -290,7 +285,6 @@ namespace AzToolsFramework
|
||||
{
|
||||
public:
|
||||
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
|
||||
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
|
||||
|
||||
//! Returns the current time in seconds.
|
||||
//! This interface can be overridden for the purposes of testing to simplify viewport input requests.
|
||||
@@ -340,6 +334,12 @@ namespace AzToolsFramework
|
||||
return entityContextId;
|
||||
}
|
||||
|
||||
//! Performs an intersection test against meshes in the scene, if there is a hit (the ray intersects
|
||||
//! a mesh), that position is returned, otherwise a point projected defaultDistance from the
|
||||
//! origin of the ray will be returned.
|
||||
AZ::Vector3 FindClosestPickIntersection(
|
||||
AzFramework::ViewportId viewportId, const AzFramework::ScreenPoint& screenPoint, float rayLength, float defaultDistance);
|
||||
|
||||
//! Maps a mouse interaction event to a ClickDetector event.
|
||||
//! @note Function only cares about up or down events, all other events are mapped to Nil (ignored).
|
||||
AzFramework::ClickDetector::ClickEvent ClickDetectorEventFromViewportInteraction(
|
||||
|
||||
+5
-3
@@ -148,7 +148,6 @@ namespace AzToolsFramework
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
EditorHelpers::EditorHelpers(const EditorVisibleEntityDataCache* entityDataCache)
|
||||
: m_entityDataCache(entityDataCache)
|
||||
{
|
||||
@@ -190,7 +189,10 @@ namespace AzToolsFramework
|
||||
if (helpersVisible)
|
||||
{
|
||||
// some components choose to hide their icons (e.g. meshes)
|
||||
if (!m_entityDataCache->IsVisibleEntityIconHidden(entityCacheIndex))
|
||||
// we also do not want to test against icons that may not be showing as they're inside a 'closed' entity container
|
||||
// (these icons only become visible when it is opened for editing)
|
||||
if (!m_entityDataCache->IsVisibleEntityIconHidden(entityCacheIndex) &&
|
||||
m_entityDataCache->IsVisibleEntityIndividuallySelectableInViewport(entityCacheIndex))
|
||||
{
|
||||
const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex);
|
||||
|
||||
@@ -235,7 +237,7 @@ namespace AzToolsFramework
|
||||
viewportId, &ViewportInteraction::ViewportMouseCursorRequestBus::Events::SetOverrideCursor,
|
||||
ViewportInteraction::CursorStyleOverride::Forbidden);
|
||||
}
|
||||
|
||||
|
||||
if (mouseInteraction.m_mouseInteraction.m_mouseButtons.Left() &&
|
||||
mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::Down ||
|
||||
mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::DoubleClick)
|
||||
|
||||
-3
@@ -18,9 +18,6 @@
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
// default ray length for picking in the viewport
|
||||
static const float EditorPickRayLength = 1000.0f;
|
||||
|
||||
AZ::Vector3 CalculateCenterOffset(const AZ::EntityId entityId, const EditorTransformComponentSelectionRequests::Pivot pivot)
|
||||
{
|
||||
if (Centered(pivot))
|
||||
|
||||
+3
@@ -26,6 +26,9 @@ namespace AzFramework
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
//! Default ray length for picking in the viewport.
|
||||
inline constexpr float EditorPickRayLength = 1000.0f;
|
||||
|
||||
//! Is the pivot at the center of the object (middle of extents) or at the
|
||||
//! exported authored object root position.
|
||||
inline bool Centered(const EditorTransformComponentSelectionRequests::Pivot pivot)
|
||||
|
||||
+17
-4
@@ -27,6 +27,7 @@
|
||||
#include <AzToolsFramework/Manipulators/ScaleManipulators.h>
|
||||
#include <AzToolsFramework/Manipulators/TranslationManipulators.h>
|
||||
#include <AzToolsFramework/Maths/TransformUtils.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorLockComponentBus.h>
|
||||
@@ -409,7 +410,7 @@ namespace AzToolsFramework
|
||||
const AzFramework::CameraState cameraState = GetCameraState(viewportId);
|
||||
for (size_t entityCacheIndex = 0; entityCacheIndex < entityDataCache.VisibleEntityDataCount(); ++entityCacheIndex)
|
||||
{
|
||||
if (!entityDataCache.IsVisibleEntitySelectableInViewport(entityCacheIndex))
|
||||
if (!entityDataCache.IsVisibleEntityIndividuallySelectableInViewport(entityCacheIndex))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -983,7 +984,7 @@ namespace AzToolsFramework
|
||||
{
|
||||
if (auto entityIndex = entityDataCache.GetVisibleEntityIndexFromId(entityId))
|
||||
{
|
||||
if (entityDataCache.IsVisibleEntitySelectableInViewport(*entityIndex))
|
||||
if (entityDataCache.IsVisibleEntityIndividuallySelectableInViewport(*entityIndex))
|
||||
{
|
||||
return *entityIndex;
|
||||
}
|
||||
@@ -1014,6 +1015,15 @@ namespace AzToolsFramework
|
||||
ToolsApplicationNotificationBus::Broadcast(&ToolsApplicationNotificationBus::Events::InvalidatePropertyDisplay, Refresh_Values);
|
||||
}
|
||||
|
||||
// leaves focus mode by focusing on the parent of the current perfab in the entity outliner
|
||||
static void LeaveFocusMode()
|
||||
{
|
||||
if (auto prefabFocusPublicInterface = AZ::Interface<Prefab::PrefabFocusPublicInterface>::Get())
|
||||
{
|
||||
prefabFocusPublicInterface->FocusOnParentOfFocusedPrefab(GetEntityContextId());
|
||||
}
|
||||
}
|
||||
|
||||
EditorTransformComponentSelection::EditorTransformComponentSelection(const EditorVisibleEntityDataCache* entityDataCache)
|
||||
: m_entityDataCache(entityDataCache)
|
||||
{
|
||||
@@ -3674,7 +3684,8 @@ namespace AzToolsFramework
|
||||
case ViewportEditorMode::Focus:
|
||||
{
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, "Focus Mode");
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, "Focus Mode",
|
||||
LeaveFocusMode);
|
||||
}
|
||||
break;
|
||||
case ViewportEditorMode::Default:
|
||||
@@ -3703,12 +3714,14 @@ namespace AzToolsFramework
|
||||
if (editorModeState.IsModeActive(ViewportEditorMode::Focus))
|
||||
{
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, "Focus Mode");
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, "Focus Mode",
|
||||
LeaveFocusMode);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ViewportEditorMode::Focus:
|
||||
{
|
||||
|
||||
ViewportUi::ViewportUiRequestBus::Event(
|
||||
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::RemoveViewportBorder);
|
||||
}
|
||||
|
||||
+3
-5
@@ -293,12 +293,10 @@ namespace AzToolsFramework
|
||||
return m_impl->m_visibleEntityDatas[index].m_iconHidden;
|
||||
}
|
||||
|
||||
bool EditorVisibleEntityDataCache::IsVisibleEntitySelectableInViewport(size_t index) const
|
||||
bool EditorVisibleEntityDataCache::IsVisibleEntityIndividuallySelectableInViewport(const size_t index) const
|
||||
{
|
||||
return m_impl->m_visibleEntityDatas[index].m_visible
|
||||
&& !m_impl->m_visibleEntityDatas[index].m_locked
|
||||
&& m_impl->m_visibleEntityDatas[index].m_inFocus
|
||||
&& !m_impl->m_visibleEntityDatas[index].m_descendantOfClosedContainer;
|
||||
return m_impl->m_visibleEntityDatas[index].m_visible && !m_impl->m_visibleEntityDatas[index].m_locked &&
|
||||
m_impl->m_visibleEntityDatas[index].m_inFocus && !m_impl->m_visibleEntityDatas[index].m_descendantOfClosedContainer;
|
||||
}
|
||||
|
||||
AZStd::optional<size_t> EditorVisibleEntityDataCache::GetVisibleEntityIndexFromId(const AZ::EntityId entityId) const
|
||||
|
||||
+4
-1
@@ -55,7 +55,10 @@ namespace AzToolsFramework
|
||||
bool IsVisibleEntityVisible(size_t index) const;
|
||||
bool IsVisibleEntitySelected(size_t index) const;
|
||||
bool IsVisibleEntityIconHidden(size_t index) const;
|
||||
bool IsVisibleEntitySelectableInViewport(size_t index) const;
|
||||
//! Returns true if the entity is individually selectable (none of its ancestors are a closed container entity).
|
||||
//! @note It may still be desirable to be able to 'click' an entity that is a descendant of a closed container
|
||||
//! to select the container itself, not the individual entity.
|
||||
bool IsVisibleEntityIndividuallySelectableInViewport(size_t index) const;
|
||||
|
||||
AZStd::optional<size_t> GetVisibleEntityIndexFromId(AZ::EntityId entityId) const;
|
||||
|
||||
|
||||
@@ -62,9 +62,6 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
return;
|
||||
}
|
||||
|
||||
// set hover to true by default
|
||||
action->setProperty("IconHasHoverEffect", true);
|
||||
|
||||
// add the action
|
||||
addAction(action);
|
||||
|
||||
|
||||
@@ -20,7 +20,9 @@
|
||||
namespace AzToolsFramework::ViewportUi::Internal
|
||||
{
|
||||
const static int HighlightBorderSize = 5;
|
||||
const static char* HighlightBorderColor = "#4A90E2";
|
||||
const static char* const HighlightBorderColor = "#4A90E2";
|
||||
const static int HighlightBorderBackButtonIconSize = 20;
|
||||
const static char* const HighlightBorderBackButtonIconFile = "X_axis.svg";
|
||||
|
||||
static void UnparentWidgets(ViewportUiElementIdInfoLookup& viewportUiElementIdInfoLookup)
|
||||
{
|
||||
@@ -62,6 +64,7 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
, m_fullScreenLayout(&m_uiOverlay)
|
||||
, m_uiOverlayLayout()
|
||||
, m_viewportBorderText(&m_uiOverlay)
|
||||
, m_viewportBorderBackButton(&m_uiOverlay)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -254,7 +257,7 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
auto viewportUiMapElement = m_viewportUiElements.find(elementId);
|
||||
if (viewportUiMapElement != m_viewportUiElements.end())
|
||||
{
|
||||
viewportUiMapElement->second.m_widget->setVisible(false);
|
||||
viewportUiMapElement->second.m_widget->hide();
|
||||
viewportUiMapElement->second.m_widget->setParent(nullptr);
|
||||
m_viewportUiElements.erase(viewportUiMapElement);
|
||||
}
|
||||
@@ -269,7 +272,7 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
{
|
||||
if (ViewportUiElementInfo element = GetViewportUiElementInfo(elementId); element.m_widget)
|
||||
{
|
||||
element.m_widget->setVisible(true);
|
||||
element.m_widget->show();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -277,7 +280,7 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
{
|
||||
if (ViewportUiElementInfo element = GetViewportUiElementInfo(elementId); element.m_widget)
|
||||
{
|
||||
element.m_widget->setVisible(false);
|
||||
element.m_widget->hide();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -291,27 +294,34 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
return false;
|
||||
}
|
||||
|
||||
void ViewportUiDisplay::CreateViewportBorder(const AZStd::string& borderTitle)
|
||||
void ViewportUiDisplay::CreateViewportBorder(
|
||||
const AZStd::string& borderTitle, AZStd::optional<ViewportUiBackButtonCallback> backButtonCallback)
|
||||
{
|
||||
const AZStd::string styleSheet = AZStd::string::format(
|
||||
"border: %dpx solid %s; border-top: %dpx solid %s;", HighlightBorderSize, HighlightBorderColor, ViewportUiTopBorderSize,
|
||||
HighlightBorderColor);
|
||||
m_uiOverlay.setStyleSheet(styleSheet.c_str());
|
||||
m_uiOverlay.setStyleSheet(QString("border: %1px solid %2; border-top: %3px solid %4;")
|
||||
.arg(
|
||||
QString::number(HighlightBorderSize), HighlightBorderColor,
|
||||
QString::number(ViewportUiTopBorderSize), HighlightBorderColor));
|
||||
m_uiOverlayLayout.setContentsMargins(
|
||||
HighlightBorderSize + ViewportUiOverlayMargin, ViewportUiTopBorderSize + ViewportUiOverlayMargin,
|
||||
HighlightBorderSize + ViewportUiOverlayMargin, HighlightBorderSize + ViewportUiOverlayMargin);
|
||||
m_viewportBorderText.setVisible(true);
|
||||
m_viewportBorderText.show();
|
||||
m_viewportBorderText.setText(borderTitle.c_str());
|
||||
UpdateUiOverlayGeometry();
|
||||
|
||||
// only display the back button if a callback was provided
|
||||
m_viewportBorderBackButtonCallback = backButtonCallback;
|
||||
m_viewportBorderBackButton.setVisible(m_viewportBorderBackButtonCallback.has_value());
|
||||
}
|
||||
|
||||
void ViewportUiDisplay::RemoveViewportBorder()
|
||||
{
|
||||
m_viewportBorderText.setVisible(false);
|
||||
m_viewportBorderText.hide();
|
||||
m_uiOverlay.setStyleSheet("border: none;");
|
||||
m_uiOverlayLayout.setContentsMargins(
|
||||
ViewportUiOverlayMargin, ViewportUiOverlayMargin + ViewportUiOverlayTopMarginPadding, ViewportUiOverlayMargin,
|
||||
ViewportUiOverlayMargin);
|
||||
m_viewportBorderBackButtonCallback.reset();
|
||||
m_viewportBorderBackButton.hide();
|
||||
}
|
||||
|
||||
void ViewportUiDisplay::PositionViewportUiElementFromWorldSpace(ViewportUiElementId elementId, const AZ::Vector3& pos)
|
||||
@@ -350,23 +360,46 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
{
|
||||
m_uiMainWindow.setObjectName(QString("ViewportUiWindow"));
|
||||
ConfigureWindowForViewportUi(&m_uiMainWindow);
|
||||
m_uiMainWindow.setVisible(false);
|
||||
m_uiMainWindow.hide();
|
||||
|
||||
m_uiOverlay.setObjectName(QString("ViewportUiOverlay"));
|
||||
m_uiMainWindow.setCentralWidget(&m_uiOverlay);
|
||||
m_uiOverlay.setVisible(false);
|
||||
m_uiOverlay.hide();
|
||||
|
||||
// remove any spacing and margins from the UI Overlay Layout
|
||||
m_fullScreenLayout.setSpacing(0);
|
||||
m_fullScreenLayout.setContentsMargins(0, 0, 0, 0);
|
||||
m_fullScreenLayout.addLayout(&m_uiOverlayLayout, 0, 0, 1, 1);
|
||||
|
||||
// format the label which will appear on top of the highlight border
|
||||
AZStd::string styleSheet = AZStd::string::format("background-color: %s; border: none;", HighlightBorderColor);
|
||||
m_viewportBorderText.setStyleSheet(styleSheet.c_str());
|
||||
// style the label which will appear on top of the highlight border
|
||||
m_viewportBorderText.setStyleSheet(QString("background-color: %1; border: none").arg(HighlightBorderColor));
|
||||
m_viewportBorderText.setFixedHeight(ViewportUiTopBorderSize);
|
||||
m_viewportBorderText.setVisible(false);
|
||||
m_viewportBorderText.hide();
|
||||
m_fullScreenLayout.addWidget(&m_viewportBorderText, 0, 0, Qt::AlignTop | Qt::AlignHCenter);
|
||||
|
||||
m_viewportBorderBackButton.setAutoRaise(true); // hover highlight
|
||||
m_viewportBorderBackButton.hide();
|
||||
|
||||
QIcon backButtonIcon(QString(":/stylesheet/img/UI20/toolbar/%1").arg(HighlightBorderBackButtonIconFile));
|
||||
m_viewportBorderBackButton.setIcon(backButtonIcon);
|
||||
m_viewportBorderBackButton.setIconSize(QSize(HighlightBorderBackButtonIconSize, HighlightBorderBackButtonIconSize));
|
||||
|
||||
// setup the handler for the back button to call the user provided callback (if any)
|
||||
QObject::connect(
|
||||
&m_viewportBorderBackButton, &QToolButton::clicked,
|
||||
[this]
|
||||
{
|
||||
if (m_viewportBorderBackButtonCallback.has_value())
|
||||
{
|
||||
// we need to swap out the existing back button callback because it will be reset in RemoveViewportBorder()
|
||||
// so preserve the lifetime with this temporary callback until after the call to RemoveViewportBorder()
|
||||
AZStd::optional<ViewportUiBackButtonCallback> backButtonCallback;
|
||||
m_viewportBorderBackButtonCallback.swap(backButtonCallback);
|
||||
RemoveViewportBorder();
|
||||
(*backButtonCallback)();
|
||||
}
|
||||
});
|
||||
m_fullScreenLayout.addWidget(&m_viewportBorderBackButton, 0, 0, Qt::AlignTop | Qt::AlignRight);
|
||||
}
|
||||
|
||||
void ViewportUiDisplay::PrepareWidgetForViewportUi(QPointer<QWidget> widget)
|
||||
@@ -414,16 +447,9 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
region += m_uiOverlay.childrenRegion();
|
||||
|
||||
// set viewport ui visibility depending on if elements are present
|
||||
if (region.isEmpty() || !UiDisplayEnabled())
|
||||
{
|
||||
m_uiMainWindow.setVisible(false);
|
||||
m_uiOverlay.setVisible(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_uiMainWindow.setVisible(true);
|
||||
m_uiOverlay.setVisible(true);
|
||||
}
|
||||
const bool visible = !region.isEmpty() && UiDisplayEnabled();
|
||||
m_uiMainWindow.setVisible(visible);
|
||||
m_uiOverlay.setVisible(visible);
|
||||
|
||||
m_uiMainWindow.setMask(region);
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include <QLabel>
|
||||
#include <QMainWindow>
|
||||
#include <QPointer>
|
||||
#include <QToolButton>
|
||||
|
||||
AZ_PUSH_DISABLE_WARNING(4251, "-Wunknown-warning-option")
|
||||
#include <QGridLayout>
|
||||
@@ -89,7 +90,7 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
AZStd::shared_ptr<QWidget> GetViewportUiElement(ViewportUiElementId elementId);
|
||||
bool IsViewportUiElementVisible(ViewportUiElementId elementId);
|
||||
|
||||
void CreateViewportBorder(const AZStd::string& borderTitle);
|
||||
void CreateViewportBorder(const AZStd::string& borderTitle, AZStd::optional<ViewportUiBackButtonCallback> backButtonCallback);
|
||||
void RemoveViewportBorder();
|
||||
|
||||
private:
|
||||
@@ -113,7 +114,10 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
QWidget m_uiOverlay; //!< The UI Overlay which displays Viewport UI Elements.
|
||||
QGridLayout m_fullScreenLayout; //!< The layout which extends across the full screen.
|
||||
ViewportUiDisplayLayout m_uiOverlayLayout; //!< The layout used for optionally anchoring Viewport UI Elements.
|
||||
QLabel m_viewportBorderText; //!< The text used for the viewport border.
|
||||
QLabel m_viewportBorderText; //!< The text used for the viewport highlight border.
|
||||
QToolButton m_viewportBorderBackButton; //!< The button to return from the viewport highlight border (only displayed if callback provided).
|
||||
//! The optional callback for when the viewport highlight border back button is pressed.
|
||||
AZStd::optional<ViewportUiBackButtonCallback> m_viewportBorderBackButtonCallback;
|
||||
|
||||
QWidget* m_renderOverlay;
|
||||
QPointer<QWidget> m_fullScreenWidget; //!< Reference to the widget attached to m_fullScreenLayout if any.
|
||||
|
||||
@@ -240,9 +240,10 @@ namespace AzToolsFramework::ViewportUi
|
||||
}
|
||||
}
|
||||
|
||||
void ViewportUiManager::CreateViewportBorder(const AZStd::string& borderTitle)
|
||||
void ViewportUiManager::CreateViewportBorder(
|
||||
const AZStd::string& borderTitle, AZStd::optional<ViewportUiBackButtonCallback> backButtonCallback)
|
||||
{
|
||||
m_viewportUi->CreateViewportBorder(borderTitle);
|
||||
m_viewportUi->CreateViewportBorder(borderTitle, backButtonCallback);
|
||||
}
|
||||
|
||||
void ViewportUiManager::RemoveViewportBorder()
|
||||
|
||||
@@ -50,7 +50,8 @@ namespace AzToolsFramework::ViewportUi
|
||||
void RegisterTextFieldCallback(TextFieldId textFieldId, AZ::Event<AZStd::string>::Handler& handler) override;
|
||||
void RemoveTextField(TextFieldId textFieldId) override;
|
||||
void SetTextFieldVisible(TextFieldId textFieldId, bool visible) override;
|
||||
void CreateViewportBorder(const AZStd::string& borderTitle) override;
|
||||
void CreateViewportBorder(
|
||||
const AZStd::string& borderTitle, AZStd::optional<ViewportUiBackButtonCallback> backButtonCallback) override;
|
||||
void RemoveViewportBorder() override;
|
||||
void PressButton(ClusterId clusterId, ButtonId buttonId) override;
|
||||
void PressButton(SwitcherId switcherId, ButtonId buttonId) override;
|
||||
|
||||
@@ -22,6 +22,9 @@ namespace AzToolsFramework::ViewportUi
|
||||
using SwitcherId = IdType<struct SwitcherIdType>;
|
||||
using TextFieldId = IdType<struct TextFieldIdType>;
|
||||
|
||||
//! Callback function for viewport UI back button.
|
||||
using ViewportUiBackButtonCallback = AZStd::function<void()>;
|
||||
|
||||
inline const ViewportUiElementId InvalidViewportUiElementId = ViewportUiElementId(0);
|
||||
inline const ButtonId InvalidButtonId = ButtonId(0);
|
||||
inline const ClusterId InvalidClusterId = ClusterId(0);
|
||||
@@ -95,9 +98,9 @@ namespace AzToolsFramework::ViewportUi
|
||||
virtual void RemoveTextField(TextFieldId textFieldId) = 0;
|
||||
//! Sets the visibility of the text field.
|
||||
virtual void SetTextFieldVisible(TextFieldId textFieldId, bool visible) = 0;
|
||||
//! Create the highlight border for Component Mode.
|
||||
virtual void CreateViewportBorder(const AZStd::string& borderTitle) = 0;
|
||||
//! Remove the highlight border for Component Mode.
|
||||
//! Create the highlight border with optional back button to exit the given editor mode.
|
||||
virtual void CreateViewportBorder(const AZStd::string& borderTitle, AZStd::optional<ViewportUiBackButtonCallback> backButtonCallback) = 0;
|
||||
//! Remove the highlight border.
|
||||
virtual void RemoveViewportBorder() = 0;
|
||||
//! Invoke a button press on a cluster.
|
||||
virtual void PressButton(ClusterId clusterId, ButtonId buttonId) = 0;
|
||||
|
||||
@@ -22,8 +22,6 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
|
||||
// Add am empty active button (is set in the call to SetActiveMode)
|
||||
m_activeButton = new QToolButton();
|
||||
// No hover effect for the main button as it's not clickable
|
||||
m_activeButton->setProperty("IconHasHoverEffect", false);
|
||||
m_activeButton->setCheckable(false);
|
||||
m_activeButton->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
|
||||
addWidget(m_activeButton);
|
||||
@@ -56,9 +54,6 @@ namespace AzToolsFramework::ViewportUi::Internal
|
||||
return;
|
||||
}
|
||||
|
||||
// set hover to true by default
|
||||
action->setProperty("IconHasHoverEffect", true);
|
||||
|
||||
// add the action
|
||||
addAction(action);
|
||||
|
||||
|
||||
@@ -40,6 +40,9 @@ namespace UnitTest
|
||||
{
|
||||
AzFramework::BoundsRequestBus::Handler::BusConnect(GetEntityId());
|
||||
AzToolsFramework::EditorComponentSelectionRequestsBus::Handler::BusConnect(GetEntityId());
|
||||
|
||||
// default local bounds to unit cube
|
||||
m_localBounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-0.5f), AZ::Vector3(0.5f));
|
||||
}
|
||||
|
||||
void BoundsTestComponent::Deactivate()
|
||||
@@ -57,7 +60,6 @@ namespace UnitTest
|
||||
|
||||
AZ::Aabb BoundsTestComponent::GetLocalBounds()
|
||||
{
|
||||
return AZ::Aabb::CreateFromMinMax(AZ::Vector3(-0.5f), AZ::Vector3(0.5f));
|
||||
return m_localBounds;
|
||||
}
|
||||
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -41,5 +41,7 @@ namespace UnitTest
|
||||
// BoundsRequestBus overrides ...
|
||||
AZ::Aabb GetWorldBounds() override;
|
||||
AZ::Aabb GetLocalBounds() override;
|
||||
|
||||
AZ::Aabb m_localBounds; //!< Local bounds that can be modified for certain tests (defaults to unit cube).
|
||||
};
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
#include <AzToolsFramework/ViewportSelection/EditorVisibleEntityDataCache.h>
|
||||
#include <AzToolsFramework/ViewportUi/ViewportUiManager.h>
|
||||
|
||||
#include<Tests/BoundsTestComponent.h>
|
||||
#include <Tests/BoundsTestComponent.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
@@ -493,12 +493,8 @@ namespace UnitTest
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Then
|
||||
AzToolsFramework::EntityIdList selectedEntities;
|
||||
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(
|
||||
selectedEntities, &AzToolsFramework::ToolsApplicationRequestBus::Events::GetSelectedEntities);
|
||||
|
||||
AzToolsFramework::EntityIdList expectedSelectedEntities = { entity4, entity5, entity6 };
|
||||
|
||||
const AzToolsFramework::EntityIdList selectedEntities = SelectedEntities();
|
||||
const AzToolsFramework::EntityIdList expectedSelectedEntities = { entity4, entity5, entity6 };
|
||||
EXPECT_THAT(selectedEntities, UnorderedElementsAreArray(expectedSelectedEntities));
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
}
|
||||
@@ -527,12 +523,8 @@ namespace UnitTest
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Then
|
||||
AzToolsFramework::EntityIdList selectedEntities;
|
||||
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(
|
||||
selectedEntities, &AzToolsFramework::ToolsApplicationRequestBus::Events::GetSelectedEntities);
|
||||
|
||||
AzToolsFramework::EntityIdList expectedSelectedEntities = { m_entityId1, entity2, entity3, entity4 };
|
||||
|
||||
const AzToolsFramework::EntityIdList selectedEntities = SelectedEntities();
|
||||
const AzToolsFramework::EntityIdList expectedSelectedEntities = { m_entityId1, entity2, entity3, entity4 };
|
||||
EXPECT_THAT(selectedEntities, UnorderedElementsAreArray(expectedSelectedEntities));
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
}
|
||||
@@ -946,6 +938,42 @@ namespace UnitTest
|
||||
EXPECT_THAT(selectedEntitiesAfter, UnorderedElementsAre(m_entityId1));
|
||||
}
|
||||
|
||||
TEST_F(
|
||||
EditorTransformComponentSelectionViewportPickingManipulatorTestFixture, BoundsBetweenCameraAndNearClipPlaneDoesNotIntersectMouseRay)
|
||||
{
|
||||
// move camera to 10 units along the y-axis
|
||||
AzFramework::SetCameraTransform(m_cameraState, AZ::Transform::CreateTranslation(AZ::Vector3::CreateAxisY(10.0f)));
|
||||
|
||||
// send a very narrow bounds for entity1
|
||||
AZ::Entity* entity1 = AzToolsFramework::GetEntityById(m_entityId1);
|
||||
auto* boundTestComponent = entity1->FindComponent<BoundsTestComponent>();
|
||||
boundTestComponent->m_localBounds =
|
||||
AZ::Aabb::CreateFromMinMax(AZ::Vector3(-0.5f, -0.0025f, -0.5f), AZ::Vector3(0.5f, 0.0025f, 0.5f));
|
||||
|
||||
// move entity1 in front of the camera between it and the near clip plane
|
||||
AZ::TransformBus::Event(
|
||||
m_entityId1, &AZ::TransformBus::Events::SetWorldTM, AZ::Transform::CreateTranslation(AZ::Vector3::CreateAxisY(10.05f)));
|
||||
// move entity2 behind entity1
|
||||
AZ::TransformBus::Event(
|
||||
m_entityId2, &AZ::TransformBus::Events::SetWorldTM, AZ::Transform::CreateTranslation(AZ::Vector3::CreateAxisY(15.0f)));
|
||||
|
||||
const auto entity2ScreenPosition = AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(m_entityId2), m_cameraState);
|
||||
|
||||
// click the entity in the viewport
|
||||
m_actionDispatcher->SetStickySelect(true)
|
||||
->CameraState(m_cameraState)
|
||||
->MousePosition(entity2ScreenPosition)
|
||||
->CameraState(m_cameraState)
|
||||
->MouseLButtonDown()
|
||||
->MouseLButtonUp();
|
||||
|
||||
// ensure entity1 is not selected as it is before the near clip plane
|
||||
using ::testing::UnorderedElementsAreArray;
|
||||
const AzToolsFramework::EntityIdList selectedEntities = SelectedEntities();
|
||||
const AzToolsFramework::EntityIdList expectedSelectedEntities = { m_entityId2 };
|
||||
EXPECT_THAT(selectedEntities, UnorderedElementsAreArray(expectedSelectedEntities));
|
||||
}
|
||||
|
||||
class EditorTransformComponentSelectionViewportPickingManipulatorTestFixtureParam
|
||||
: public EditorTransformComponentSelectionViewportPickingManipulatorTestFixture
|
||||
, public ::testing::WithParamInterface<bool>
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include <AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h>
|
||||
#include <AzManipulatorTestFramework/IndirectManipulatorViewportInteraction.h>
|
||||
#include <AzManipulatorTestFramework/ImmediateModeActionDispatcher.h>
|
||||
#include <Tests/Utils/Printers.h>
|
||||
|
||||
using namespace AzToolsFramework;
|
||||
|
||||
|
||||
@@ -106,7 +106,9 @@ namespace UnitTest
|
||||
inline static const char* Passenger2EntityName = "Passenger2";
|
||||
};
|
||||
|
||||
TEST_F(PrefabFocusTests, PrefabFocus_FocusOnOwningPrefab_RootContainer)
|
||||
// Test was disabled because the implementation of GetFocusedPrefabInstance now relies on the Prefab EOS,
|
||||
// which is not used by our test environment. This can be restored once Instance handles are implemented.
|
||||
TEST_F(PrefabFocusTests, DISABLED_PrefabFocus_FocusOnOwningPrefab_RootContainer)
|
||||
{
|
||||
// Verify FocusOnOwningPrefab works when passing the container entity of the root prefab.
|
||||
{
|
||||
@@ -121,7 +123,9 @@ namespace UnitTest
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(PrefabFocusTests, PrefabFocus_FocusOnOwningPrefab_RootEntity)
|
||||
// Test was disabled because the implementation of GetFocusedPrefabInstance now relies on the Prefab EOS,
|
||||
// which is not used by our test environment. This can be restored once Instance handles are implemented.
|
||||
TEST_F(PrefabFocusTests, DISABLED_PrefabFocus_FocusOnOwningPrefab_RootEntity)
|
||||
{
|
||||
// Verify FocusOnOwningPrefab works when passing a nested entity of the root prefab.
|
||||
{
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include <AzTest/AzTest.h>
|
||||
#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportTypes.h>
|
||||
#include <Tests/Utils/Printers.h>
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
@@ -35,6 +36,7 @@ namespace UnitTest
|
||||
const auto worldResult = AzFramework::ScreenToWorld(screenPoint, cameraState);
|
||||
return AzFramework::WorldToScreen(worldResult, cameraState);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// ScreenPoint tests
|
||||
TEST(ViewportScreen, WorldToScreenAndScreenToWorldReturnsTheSameValueIdentityCameraOffsetFromOrigin)
|
||||
@@ -102,8 +104,8 @@ namespace UnitTest
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// NDC tests
|
||||
TEST(ViewportScreen, WorldToScreenNDCAndScreenNDCToWorldReturnsTheSameValueIdentityCameraOffsetFromOrigin)
|
||||
// Ndc tests
|
||||
TEST(ViewportScreen, WorldToScreenNdcAndScreenNdcToWorldReturnsTheSameValueIdentityCameraOffsetFromOrigin)
|
||||
{
|
||||
using NdcPoint = AZ::Vector2;
|
||||
|
||||
@@ -136,7 +138,7 @@ namespace UnitTest
|
||||
}
|
||||
}
|
||||
|
||||
TEST(ViewportScreen, WorldToScreenNDCAndScreenNDCToWorldReturnsTheSameValueOrientatedCamera)
|
||||
TEST(ViewportScreen, WorldToScreenNdcAndScreenNdcToWorldReturnsTheSameValueOrientatedCamera)
|
||||
{
|
||||
using NdcPoint = AZ::Vector2;
|
||||
|
||||
@@ -153,7 +155,7 @@ namespace UnitTest
|
||||
|
||||
// note: nearClip is 0.1 - the world space value returned will be aligned to the near clip
|
||||
// plane of the camera so use that to confirm the mapping to/from is correct
|
||||
TEST(ViewportScreen, ScreenNDCToWorldReturnsPositionOnNearClipPlaneInWorldSpace)
|
||||
TEST(ViewportScreen, ScreenNdcToWorldReturnsPositionOnNearClipPlaneInWorldSpace)
|
||||
{
|
||||
using NdcPoint = AZ::Vector2;
|
||||
|
||||
|
||||
@@ -23,6 +23,8 @@
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include <xxhash/xxhash.h>
|
||||
|
||||
namespace AssetBuilderSDK
|
||||
{
|
||||
const char* const ErrorWindow = "Error"; //Use this window name to log error messages.
|
||||
@@ -1599,4 +1601,70 @@ namespace AssetBuilderSDK
|
||||
{
|
||||
return m_errorsOccurred;
|
||||
}
|
||||
|
||||
AZ::u64 GetHashFromIOStream(AZ::IO::GenericStream& readStream, AZ::IO::SizeType* bytesReadOut, int hashMsDelay)
|
||||
{
|
||||
constexpr AZ::u64 HashBufferSize = 1024 * 64;
|
||||
char buffer[HashBufferSize];
|
||||
|
||||
if(readStream.IsOpen() && readStream.CanRead())
|
||||
{
|
||||
AZ::IO::SizeType bytesRead;
|
||||
|
||||
auto* state = XXH64_createState();
|
||||
|
||||
if(state == nullptr)
|
||||
{
|
||||
AZ_Assert(false, "Failed to create hash state");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (XXH64_reset(state, 0) == XXH_ERROR)
|
||||
{
|
||||
AZ_Assert(false, "Failed to reset hash state");
|
||||
return 0;
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
// In edge cases where another process is writing to this file while this hashing is occuring and that file wasn't locked,
|
||||
// the following read check can fail because it performs an end of file check, and asserts and shuts down if the read size
|
||||
// was smaller than the buffer and the read is not at the end of the file. The logic used to check end of file internal to read
|
||||
// will be out of date in the edge cases where another process is actively writing to this file while this hash is running.
|
||||
// The stream's length ends up more accurate in this case, preventing this assert and shut down.
|
||||
// One area this occurs is the navigation mesh file (mnmnavmission0.bai) that's temporarily created when exporting a level,
|
||||
// the navigation system can still be writing to this file when hashing begins, causing the EoF marker to change.
|
||||
AZ::IO::SizeType remainingToRead = AZStd::min(readStream.GetLength() - readStream.GetCurPos(), aznumeric_cast<AZ::IO::SizeType>(AZ_ARRAY_SIZE(buffer)));
|
||||
bytesRead = readStream.Read(remainingToRead, buffer);
|
||||
|
||||
if(bytesReadOut)
|
||||
{
|
||||
*bytesReadOut += bytesRead;
|
||||
}
|
||||
|
||||
XXH64_update(state, buffer, bytesRead);
|
||||
|
||||
// Used by unit tests to force the race condition mentioned above, to verify the crash fix.
|
||||
if(hashMsDelay > 0)
|
||||
{
|
||||
AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(hashMsDelay));
|
||||
}
|
||||
|
||||
} while (bytesRead > 0);
|
||||
|
||||
auto hash = XXH64_digest(state);
|
||||
|
||||
XXH64_freeState(state);
|
||||
|
||||
return hash;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
AZ::u64 GetFileHash(const char* filePath, AZ::IO::SizeType* bytesReadOut, int hashMsDelay)
|
||||
{
|
||||
constexpr bool ErrorOnReadFailure = true;
|
||||
AZ::IO::FileIOStream readStream(filePath, AZ::IO::OpenMode::ModeRead | AZ::IO::OpenMode::ModeBinary, ErrorOnReadFailure);
|
||||
return GetHashFromIOStream(readStream, bytesReadOut, hashMsDelay);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -911,6 +911,19 @@ namespace AssetBuilderSDK
|
||||
//! There can be multiple builders running at once, so we need to filter out ones coming from other builders
|
||||
AZStd::thread_id m_jobThreadId;
|
||||
};
|
||||
|
||||
//! Get hash for a whole file
|
||||
//! @filePath the path for the file
|
||||
//! @bytesReadOut output the read file size in bytes
|
||||
//! @hashMsDelay [Do not use except for unit test] add a delay in ms for between each block reading.
|
||||
AZ::u64 GetFileHash(const char* filePath, AZ::IO::SizeType* bytesReadOut = nullptr, int hashMsDelay = 0);
|
||||
|
||||
//! Get hash for a generic IO stream
|
||||
//! @readStream the input readable stream
|
||||
//! @bytesReadOut output the read size in bytes
|
||||
//! @hashMsDelay [Do not use except for unit test] add a delay in ms for between each block reading.
|
||||
AZ::u64 GetHashFromIOStream(AZ::IO::GenericStream& readStream, AZ::IO::SizeType* bytesReadOut = nullptr, int hashMsDelay = 0);
|
||||
|
||||
} // namespace AssetBuilderSDK
|
||||
|
||||
namespace AZ
|
||||
|
||||
@@ -32,6 +32,7 @@ ly_add_target(
|
||||
PUBLIC
|
||||
AZ::AzFramework
|
||||
AZ::AzToolsFramework
|
||||
3rdParty::xxhash
|
||||
)
|
||||
ly_add_source_properties(
|
||||
SOURCES AssetBuilderSDK/AssetBuilderSDK.cpp
|
||||
|
||||
@@ -32,7 +32,8 @@ struct FolderRootWatch::PlatformImplementation
|
||||
{
|
||||
if (m_iNotifyHandle < 0)
|
||||
{
|
||||
m_iNotifyHandle = inotify_init();
|
||||
// The CLOEXEC flag prevents the inotify watchers from copying on fork/exec
|
||||
m_iNotifyHandle = inotify_init1(IN_CLOEXEC);
|
||||
}
|
||||
return (m_iNotifyHandle >= 0);
|
||||
}
|
||||
|
||||
@@ -1161,7 +1161,7 @@ namespace AssetUtilities
|
||||
{
|
||||
#ifndef AZ_TESTS_ENABLED
|
||||
// Only used for unit tests, speed is critical for GetFileHash.
|
||||
AZ_UNUSED(hashMsDelay);
|
||||
hashMsDelay = 0;
|
||||
#endif
|
||||
bool useFileHashing = ShouldUseFileHashing();
|
||||
|
||||
@@ -1170,10 +1170,10 @@ namespace AssetUtilities
|
||||
return 0;
|
||||
}
|
||||
|
||||
AZ::u64 hash = 0;
|
||||
if(!force)
|
||||
{
|
||||
auto* fileStateInterface = AZ::Interface<AssetProcessor::IFileStateRequests>::Get();
|
||||
AZ::u64 hash = 0;
|
||||
|
||||
if (fileStateInterface && fileStateInterface->GetHash(filePath, &hash))
|
||||
{
|
||||
@@ -1181,64 +1181,8 @@ namespace AssetUtilities
|
||||
}
|
||||
}
|
||||
|
||||
char buffer[FileHashBufferSize];
|
||||
|
||||
constexpr bool ErrorOnReadFailure = true;
|
||||
AZ::IO::FileIOStream readStream(filePath, AZ::IO::OpenMode::ModeRead | AZ::IO::OpenMode::ModeBinary, ErrorOnReadFailure);
|
||||
|
||||
if(readStream.IsOpen() && readStream.CanRead())
|
||||
{
|
||||
AZ::IO::SizeType bytesRead;
|
||||
|
||||
auto* state = XXH64_createState();
|
||||
|
||||
if(state == nullptr)
|
||||
{
|
||||
AZ_Assert(false, "Failed to create hash state");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (XXH64_reset(state, 0) == XXH_ERROR)
|
||||
{
|
||||
AZ_Assert(false, "Failed to reset hash state");
|
||||
return 0;
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
// In edge cases where another process is writing to this file while this hashing is occuring and that file wasn't locked,
|
||||
// the following read check can fail because it performs an end of file check, and asserts and shuts down if the read size
|
||||
// was smaller than the buffer and the read is not at the end of the file. The logic used to check end of file internal to read
|
||||
// will be out of date in the edge cases where another process is actively writing to this file while this hash is running.
|
||||
// The stream's length ends up more accurate in this case, preventing this assert and shut down.
|
||||
// One area this occurs is the navigation mesh file (mnmnavmission0.bai) that's temporarily created when exporting a level,
|
||||
// the navigation system can still be writing to this file when hashing begins, causing the EoF marker to change.
|
||||
AZ::IO::SizeType remainingToRead = AZStd::min(readStream.GetLength() - readStream.GetCurPos(), aznumeric_cast<AZ::IO::SizeType>(AZ_ARRAY_SIZE(buffer)));
|
||||
bytesRead = readStream.Read(remainingToRead, buffer);
|
||||
|
||||
if(bytesReadOut)
|
||||
{
|
||||
*bytesReadOut += bytesRead;
|
||||
}
|
||||
|
||||
XXH64_update(state, buffer, bytesRead);
|
||||
#ifdef AZ_TESTS_ENABLED
|
||||
// Used by unit tests to force the race condition mentioned above, to verify the crash fix.
|
||||
if(hashMsDelay > 0)
|
||||
{
|
||||
AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(hashMsDelay));
|
||||
}
|
||||
#endif
|
||||
|
||||
} while (bytesRead > 0);
|
||||
|
||||
auto hash = XXH64_digest(state);
|
||||
|
||||
XXH64_freeState(state);
|
||||
|
||||
return hash;
|
||||
}
|
||||
return 0;
|
||||
hash = AssetBuilderSDK::GetFileHash(filePath, bytesReadOut, hashMsDelay);
|
||||
return hash;
|
||||
}
|
||||
|
||||
AZ::u64 AdjustTimestamp(QDateTime timestamp)
|
||||
|
||||
@@ -238,7 +238,6 @@ namespace AssetUtilities
|
||||
// hashMsDelay is only for automated tests to test that writing to a file while it's hashing does not cause a crash.
|
||||
// hashMsDelay is not used in non-unit test builds.
|
||||
AZ::u64 GetFileHash(const char* filePath, bool force = false, AZ::IO::SizeType* bytesReadOut = nullptr, int hashMsDelay = 0);
|
||||
inline constexpr AZ::u64 FileHashBufferSize = 1024 * 64;
|
||||
|
||||
//! Adjusts a timestamp to fix timezone settings and account for any precision adjustment needed
|
||||
AZ::u64 AdjustTimestamp(QDateTime timestamp);
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:342c3eaccf68a178dfd8c2b1792a93a8c9197c8184dca11bf90706d7481df087
|
||||
size 1611268
|
||||
oid sha256:e9ad0383f3b917fa7f4efa307a8e109a70bb5f66deb197189d013f60eb8dc32c
|
||||
size 1010250
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:797794816e4b1702f1ae1f32b408c95c79eb1f8a95aba43cfad9cccc181b0bda
|
||||
size 1135182
|
||||
oid sha256:84aab95ec8a5e3ba6ecb3aff1a814afc3171a937aa658decd18c2740623bd172
|
||||
size 984146
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
#include <GemCatalog/GemCatalogScreen.h>
|
||||
#include <GemRepo/GemRepoScreen.h>
|
||||
#include <ProjectUtils.h>
|
||||
#include <DownloadController.h>
|
||||
|
||||
#include <QDialogButtonBox>
|
||||
#include <QHBoxLayout>
|
||||
|
||||
@@ -73,13 +73,25 @@ namespace O3DE::ProjectManager
|
||||
emit GemDownloadProgress(m_gemNames.front(), bytesDownloaded, totalBytes);
|
||||
}
|
||||
|
||||
void DownloadController::HandleResults(const QString& result)
|
||||
void DownloadController::HandleResults(const QString& result, const QString& detailedError)
|
||||
{
|
||||
bool succeeded = true;
|
||||
|
||||
if (!result.isEmpty())
|
||||
{
|
||||
QMessageBox::critical(nullptr, tr("Gem download"), result);
|
||||
if (!detailedError.isEmpty())
|
||||
{
|
||||
QMessageBox gemDownloadError;
|
||||
gemDownloadError.setIcon(QMessageBox::Critical);
|
||||
gemDownloadError.setWindowTitle(tr("Gem download"));
|
||||
gemDownloadError.setText(result);
|
||||
gemDownloadError.setDetailedText(detailedError);
|
||||
gemDownloadError.exec();
|
||||
}
|
||||
else
|
||||
{
|
||||
QMessageBox::critical(nullptr, tr("Gem download"), result);
|
||||
}
|
||||
succeeded = false;
|
||||
}
|
||||
|
||||
|
||||
@@ -54,7 +54,7 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
public slots:
|
||||
void UpdateUIProgress(int bytesDownloaded, int totalBytes);
|
||||
void HandleResults(const QString& result);
|
||||
void HandleResults(const QString& result, const QString& detailedError);
|
||||
|
||||
signals:
|
||||
void StartGemDownload(const QString& gemName);
|
||||
|
||||
@@ -24,16 +24,16 @@ namespace O3DE::ProjectManager
|
||||
{
|
||||
emit UpdateProgress(bytesDownloaded, totalBytes);
|
||||
};
|
||||
AZ::Outcome<void, AZStd::string> gemInfoResult =
|
||||
AZ::Outcome<void, AZStd::pair<AZStd::string, AZStd::string>> gemInfoResult =
|
||||
PythonBindingsInterface::Get()->DownloadGem(m_gemName, gemDownloadProgress, /*force*/true);
|
||||
|
||||
if (gemInfoResult.IsSuccess())
|
||||
{
|
||||
emit Done("");
|
||||
emit Done("", "");
|
||||
}
|
||||
else
|
||||
{
|
||||
emit Done(tr("Gem download failed"));
|
||||
emit Done(gemInfoResult.GetError().first.c_str(), gemInfoResult.GetError().second.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
signals:
|
||||
void UpdateProgress(int bytesDownloaded, int totalBytes);
|
||||
void Done(QString result = "");
|
||||
void Done(QString result = "", QString detailedResult = "");
|
||||
|
||||
private:
|
||||
|
||||
|
||||
@@ -72,12 +72,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
bool EngineScreenCtrl::ContainsScreen(ProjectManagerScreen screen)
|
||||
{
|
||||
if (screen == m_engineSettingsScreen->GetScreenEnum() || screen == m_gemRepoScreen->GetScreenEnum())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return screen == m_engineSettingsScreen->GetScreenEnum() || screen == m_gemRepoScreen->GetScreenEnum();
|
||||
}
|
||||
|
||||
void EngineScreenCtrl::NotifyCurrentScreen()
|
||||
|
||||
@@ -7,25 +7,32 @@
|
||||
*/
|
||||
|
||||
#include <GemCatalog/GemCatalogHeaderWidget.h>
|
||||
#include <TagWidget.h>
|
||||
|
||||
#include <AzCore/std/functional.h>
|
||||
|
||||
#include <QHBoxLayout>
|
||||
#include <QMouseEvent>
|
||||
#include <QLabel>
|
||||
#include <QPushButton>
|
||||
#include <QProgressBar>
|
||||
#include <TagWidget.h>
|
||||
#include <QMenu>
|
||||
#include <QLocale>
|
||||
#include <QMovie>
|
||||
#include <QPainter>
|
||||
#include <QPainterPath>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
CartOverlayWidget::CartOverlayWidget(GemModel* gemModel, DownloadController* downloadController, QWidget* parent)
|
||||
: QWidget(parent)
|
||||
GemCartWidget::GemCartWidget(GemModel* gemModel, DownloadController* downloadController, QWidget* parent)
|
||||
: QScrollArea(parent)
|
||||
, m_gemModel(gemModel)
|
||||
, m_downloadController(downloadController)
|
||||
{
|
||||
setObjectName("GemCatalogCart");
|
||||
setWidgetResizable(true);
|
||||
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
|
||||
setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
|
||||
|
||||
m_layout = new QVBoxLayout();
|
||||
m_layout->setSpacing(0);
|
||||
@@ -118,17 +125,15 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
return dependencies;
|
||||
});
|
||||
|
||||
setWindowFlags(Qt::FramelessWindowHint | Qt::Dialog);
|
||||
}
|
||||
|
||||
CartOverlayWidget::~CartOverlayWidget()
|
||||
GemCartWidget::~GemCartWidget()
|
||||
{
|
||||
// disconnect from all download controller signals
|
||||
disconnect(m_downloadController, nullptr, this, nullptr);
|
||||
}
|
||||
|
||||
void CartOverlayWidget::CreateGemSection(const QString& singularTitle, const QString& pluralTitle, GetTagIndicesCallback getTagIndices)
|
||||
void GemCartWidget::CreateGemSection(const QString& singularTitle, const QString& pluralTitle, GetTagIndicesCallback getTagIndices)
|
||||
{
|
||||
QWidget* widget = new QWidget();
|
||||
widget->setFixedWidth(s_width);
|
||||
@@ -164,12 +169,12 @@ namespace O3DE::ProjectManager
|
||||
update();
|
||||
}
|
||||
|
||||
void CartOverlayWidget::OnCancelDownloadActivated(const QString& gemName)
|
||||
void GemCartWidget::OnCancelDownloadActivated(const QString& gemName)
|
||||
{
|
||||
m_downloadController->CancelGemDownload(gemName);
|
||||
}
|
||||
|
||||
void CartOverlayWidget::CreateDownloadSection()
|
||||
void GemCartWidget::CreateDownloadSection()
|
||||
{
|
||||
m_downloadSectionWidget = new QWidget();
|
||||
m_downloadSectionWidget->setFixedWidth(s_width);
|
||||
@@ -223,12 +228,12 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
|
||||
// connect to download controller data changed
|
||||
connect(m_downloadController, &DownloadController::GemDownloadAdded, this, &CartOverlayWidget::GemDownloadAdded);
|
||||
connect(m_downloadController, &DownloadController::GemDownloadRemoved, this, &CartOverlayWidget::GemDownloadRemoved);
|
||||
connect(m_downloadController, &DownloadController::GemDownloadProgress, this, &CartOverlayWidget::GemDownloadProgress);
|
||||
connect(m_downloadController, &DownloadController::GemDownloadAdded, this, &GemCartWidget::GemDownloadAdded);
|
||||
connect(m_downloadController, &DownloadController::GemDownloadRemoved, this, &GemCartWidget::GemDownloadRemoved);
|
||||
connect(m_downloadController, &DownloadController::GemDownloadProgress, this, &GemCartWidget::GemDownloadProgress);
|
||||
}
|
||||
|
||||
void CartOverlayWidget::GemDownloadAdded(const QString& gemName)
|
||||
void GemCartWidget::GemDownloadAdded(const QString& gemName)
|
||||
{
|
||||
// Containing widget for the current download item
|
||||
QWidget* newGemDownloadWidget = new QWidget();
|
||||
@@ -246,7 +251,7 @@ namespace O3DE::ProjectManager
|
||||
nameProgressLayout->addStretch();
|
||||
QLabel* cancelText = new QLabel(tr("<a href=\"%1\">Cancel</a>").arg(gemName), newGemDownloadWidget);
|
||||
cancelText->setTextInteractionFlags(Qt::LinksAccessibleByMouse);
|
||||
connect(cancelText, &QLabel::linkActivated, this, &CartOverlayWidget::OnCancelDownloadActivated);
|
||||
connect(cancelText, &QLabel::linkActivated, this, &GemCartWidget::OnCancelDownloadActivated);
|
||||
nameProgressLayout->addWidget(cancelText);
|
||||
downloadingGemLayout->addLayout(nameProgressLayout);
|
||||
|
||||
@@ -267,7 +272,7 @@ namespace O3DE::ProjectManager
|
||||
m_downloadingListWidget->show();
|
||||
}
|
||||
|
||||
void CartOverlayWidget::GemDownloadRemoved(const QString& gemName)
|
||||
void GemCartWidget::GemDownloadRemoved(const QString& gemName)
|
||||
{
|
||||
QWidget* gemToRemove = m_downloadingListWidget->findChild<QWidget*>(gemName);
|
||||
if (gemToRemove)
|
||||
@@ -289,7 +294,7 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
}
|
||||
|
||||
void CartOverlayWidget::GemDownloadProgress(const QString& gemName, int bytesDownloaded, int totalBytes)
|
||||
void GemCartWidget::GemDownloadProgress(const QString& gemName, int bytesDownloaded, int totalBytes)
|
||||
{
|
||||
QWidget* gemToUpdate = m_downloadingListWidget->findChild<QWidget*>(gemName);
|
||||
if (gemToUpdate)
|
||||
@@ -324,7 +329,7 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
}
|
||||
|
||||
QVector<Tag> CartOverlayWidget::GetTagsFromModelIndices(const QVector<QModelIndex>& gems) const
|
||||
QVector<Tag> GemCartWidget::GetTagsFromModelIndices(const QVector<QModelIndex>& gems) const
|
||||
{
|
||||
QVector<Tag> tags;
|
||||
tags.reserve(gems.size());
|
||||
@@ -349,7 +354,7 @@ namespace O3DE::ProjectManager
|
||||
iconButton->setFocusPolicy(Qt::NoFocus);
|
||||
iconButton->setIcon(QIcon(":/Summary.svg"));
|
||||
iconButton->setFixedSize(s_iconSize, s_iconSize);
|
||||
connect(iconButton, &QPushButton::clicked, this, &CartButton::ShowOverlay);
|
||||
connect(iconButton, &QPushButton::clicked, this, &CartButton::ShowGemCart);
|
||||
m_layout->addWidget(iconButton);
|
||||
|
||||
m_countLabel = new QLabel();
|
||||
@@ -362,7 +367,7 @@ namespace O3DE::ProjectManager
|
||||
m_dropDownButton->setFocusPolicy(Qt::NoFocus);
|
||||
m_dropDownButton->setIcon(QIcon(":/CarrotArrowDown.svg"));
|
||||
m_dropDownButton->setFixedSize(s_arrowDownIconSize, s_arrowDownIconSize);
|
||||
connect(m_dropDownButton, &QPushButton::clicked, this, &CartButton::ShowOverlay);
|
||||
connect(m_dropDownButton, &QPushButton::clicked, this, &CartButton::ShowGemCart);
|
||||
m_layout->addWidget(m_dropDownButton);
|
||||
|
||||
// Adjust the label text whenever the model gets updated.
|
||||
@@ -377,28 +382,28 @@ namespace O3DE::ProjectManager
|
||||
m_dropDownButton->setVisible(!toBeAdded.isEmpty() || !toBeRemoved.isEmpty());
|
||||
|
||||
// Automatically close the overlay window in case there are no gems to be activated or deactivated anymore.
|
||||
if (m_cartOverlay && toBeAdded.isEmpty() && toBeRemoved.isEmpty())
|
||||
if (m_gemCart && toBeAdded.isEmpty() && toBeRemoved.isEmpty())
|
||||
{
|
||||
m_cartOverlay->deleteLater();
|
||||
m_cartOverlay = nullptr;
|
||||
m_gemCart->deleteLater();
|
||||
m_gemCart = nullptr;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void CartButton::mousePressEvent([[maybe_unused]] QMouseEvent* event)
|
||||
{
|
||||
ShowOverlay();
|
||||
ShowGemCart();
|
||||
}
|
||||
|
||||
void CartButton::hideEvent(QHideEvent*)
|
||||
{
|
||||
if (m_cartOverlay)
|
||||
if (m_gemCart)
|
||||
{
|
||||
m_cartOverlay->hide();
|
||||
m_gemCart->hide();
|
||||
}
|
||||
}
|
||||
|
||||
void CartButton::ShowOverlay()
|
||||
void CartButton::ShowGemCart()
|
||||
{
|
||||
const QVector<QModelIndex> toBeAdded = m_gemModel->GatherGemsToBeAdded(/*includeDependencies=*/true);
|
||||
const QVector<QModelIndex> toBeRemoved = m_gemModel->GatherGemsToBeRemoved(/*includeDependencies=*/true);
|
||||
@@ -407,37 +412,33 @@ namespace O3DE::ProjectManager
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_cartOverlay)
|
||||
if (m_gemCart)
|
||||
{
|
||||
// Directly delete the former overlay before creating the new one.
|
||||
// Don't use deleteLater() here. This might overwrite the new overlay pointer
|
||||
// depending on the event queue.
|
||||
delete m_cartOverlay;
|
||||
delete m_gemCart;
|
||||
}
|
||||
|
||||
m_cartOverlay = new CartOverlayWidget(m_gemModel, m_downloadController, this);
|
||||
connect(m_cartOverlay, &QWidget::destroyed, this, [=]
|
||||
m_gemCart = new GemCartWidget(m_gemModel, m_downloadController, this);
|
||||
connect(m_gemCart, &QWidget::destroyed, this, [=]
|
||||
{
|
||||
// Reset the overlay pointer on destruction to prevent dangling pointers.
|
||||
m_cartOverlay = nullptr;
|
||||
m_gemCart = nullptr;
|
||||
// Tell header gem cart is no longer open
|
||||
UpdateGemCart(nullptr);
|
||||
});
|
||||
m_cartOverlay->show();
|
||||
m_gemCart->show();
|
||||
|
||||
const QPoint parentPos = m_dropDownButton->mapToParent(m_dropDownButton->pos());
|
||||
const QPoint globalPos = m_dropDownButton->mapToGlobal(m_dropDownButton->pos());
|
||||
const QPoint offset(-4, 10);
|
||||
m_cartOverlay->setGeometry(globalPos.x() - parentPos.x() - m_cartOverlay->width() + width() + offset.x(),
|
||||
globalPos.y() + offset.y(),
|
||||
m_cartOverlay->width(),
|
||||
m_cartOverlay->height());
|
||||
emit UpdateGemCart(m_gemCart);
|
||||
}
|
||||
|
||||
CartButton::~CartButton()
|
||||
{
|
||||
// Make sure the overlay window is automatically closed in case the gem catalog is destroyed.
|
||||
if (m_cartOverlay)
|
||||
if (m_gemCart)
|
||||
{
|
||||
m_cartOverlay->deleteLater();
|
||||
m_gemCart->deleteLater();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -514,6 +515,17 @@ namespace O3DE::ProjectManager
|
||||
|
||||
connect(m_downloadController, &DownloadController::GemDownloadAdded, this, &GemCatalogHeaderWidget::GemDownloadAdded);
|
||||
connect(m_downloadController, &DownloadController::GemDownloadRemoved, this, &GemCatalogHeaderWidget::GemDownloadRemoved);
|
||||
|
||||
connect(
|
||||
m_cartButton, &CartButton::UpdateGemCart, this,
|
||||
[this](QWidget* gemCart)
|
||||
{
|
||||
GemCartShown(gemCart);
|
||||
if (gemCart)
|
||||
{
|
||||
emit UpdateGemCart(gemCart);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void GemCatalogHeaderWidget::GemDownloadAdded(const QString& /*gemName*/)
|
||||
@@ -521,7 +533,7 @@ namespace O3DE::ProjectManager
|
||||
m_downloadSpinner->show();
|
||||
m_downloadLabel->show();
|
||||
m_downloadSpinnerMovie->start();
|
||||
m_cartButton->ShowOverlay();
|
||||
m_cartButton->ShowGemCart();
|
||||
}
|
||||
|
||||
void GemCatalogHeaderWidget::GemDownloadRemoved(const QString& /*gemName*/)
|
||||
@@ -534,8 +546,44 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
}
|
||||
|
||||
void GemCatalogHeaderWidget::GemCartShown(bool state)
|
||||
{
|
||||
m_showGemCart = state;
|
||||
repaint();
|
||||
}
|
||||
|
||||
void GemCatalogHeaderWidget::ReinitForProject()
|
||||
{
|
||||
m_filterLineEdit->setText({});
|
||||
}
|
||||
|
||||
void GemCatalogHeaderWidget::paintEvent([[maybe_unused]] QPaintEvent* event)
|
||||
{
|
||||
// Only show triangle when cart is shown
|
||||
if (!m_showGemCart)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const QPoint buttonPos = m_cartButton->pos();
|
||||
const QSize buttonSize = m_cartButton->size();
|
||||
|
||||
// Draw isosceles triangle with top point touching bottom of cartButton
|
||||
// Bottom aligned with header bottom and top of right panel
|
||||
const QPoint topPoint(buttonPos.x() + buttonSize.width() / 2, buttonPos.y() + buttonSize.height());
|
||||
const QPoint bottomLeftPoint(topPoint.x() - 20, height());
|
||||
const QPoint bottomRightPoint(topPoint.x() + 20, height());
|
||||
|
||||
QPainterPath trianglePath;
|
||||
trianglePath.moveTo(topPoint);
|
||||
trianglePath.lineTo(bottomLeftPoint);
|
||||
trianglePath.lineTo(bottomRightPoint);
|
||||
trianglePath.lineTo(topPoint);
|
||||
|
||||
QPainter painter(this);
|
||||
painter.setRenderHint(QPainter::Antialiasing, true);
|
||||
painter.setPen(Qt::NoPen);
|
||||
painter.fillPath(trianglePath, QBrush(QColor("#555555")));
|
||||
}
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -14,8 +14,10 @@
|
||||
#include <GemCatalog/GemModel.h>
|
||||
#include <GemCatalog/GemSortFilterProxyModel.h>
|
||||
#include <TagWidget.h>
|
||||
#include <QFrame>
|
||||
#include <DownloadController.h>
|
||||
|
||||
#include <QFrame>
|
||||
#include <QScrollArea>
|
||||
#endif
|
||||
|
||||
QT_FORWARD_DECLARE_CLASS(QPushButton)
|
||||
@@ -28,14 +30,14 @@ QT_FORWARD_DECLARE_CLASS(QMovie)
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
class CartOverlayWidget
|
||||
: public QWidget
|
||||
class GemCartWidget
|
||||
: public QScrollArea
|
||||
{
|
||||
Q_OBJECT // AUTOMOC
|
||||
|
||||
public:
|
||||
CartOverlayWidget(GemModel* gemModel, DownloadController* downloadController, QWidget* parent = nullptr);
|
||||
~CartOverlayWidget();
|
||||
GemCartWidget(GemModel* gemModel, DownloadController* downloadController, QWidget* parent = nullptr);
|
||||
~GemCartWidget();
|
||||
|
||||
public slots:
|
||||
void GemDownloadAdded(const QString& gemName);
|
||||
@@ -68,7 +70,10 @@ namespace O3DE::ProjectManager
|
||||
public:
|
||||
CartButton(GemModel* gemModel, DownloadController* downloadController, QWidget* parent = nullptr);
|
||||
~CartButton();
|
||||
void ShowOverlay();
|
||||
void ShowGemCart();
|
||||
|
||||
signals:
|
||||
void UpdateGemCart(QWidget* gemCart);
|
||||
|
||||
private:
|
||||
void mousePressEvent(QMouseEvent* event) override;
|
||||
@@ -78,7 +83,7 @@ namespace O3DE::ProjectManager
|
||||
QHBoxLayout* m_layout = nullptr;
|
||||
QLabel* m_countLabel = nullptr;
|
||||
QPushButton* m_dropDownButton = nullptr;
|
||||
CartOverlayWidget* m_cartOverlay = nullptr;
|
||||
GemCartWidget* m_gemCart = nullptr;
|
||||
DownloadController* m_downloadController = nullptr;
|
||||
|
||||
inline constexpr static int s_iconSize = 24;
|
||||
@@ -99,11 +104,16 @@ namespace O3DE::ProjectManager
|
||||
public slots:
|
||||
void GemDownloadAdded(const QString& gemName);
|
||||
void GemDownloadRemoved(const QString& gemName);
|
||||
void GemCartShown(bool state = false);
|
||||
|
||||
signals:
|
||||
void AddGem();
|
||||
void OpenGemsRepo();
|
||||
void RefreshGems();
|
||||
void UpdateGemCart(QWidget* gemCart);
|
||||
|
||||
protected slots:
|
||||
void paintEvent(QPaintEvent* event) override;
|
||||
|
||||
private:
|
||||
AzQtComponents::SearchLineEdit* m_filterLineEdit = nullptr;
|
||||
@@ -113,5 +123,6 @@ namespace O3DE::ProjectManager
|
||||
QLabel* m_downloadLabel = nullptr;
|
||||
QMovie* m_downloadSpinnerMovie = nullptr;
|
||||
CartButton* m_cartButton = nullptr;
|
||||
bool m_showGemCart = false;
|
||||
};
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -8,6 +8,11 @@
|
||||
|
||||
#include <GemCatalog/GemCatalogScreen.h>
|
||||
#include <PythonBindingsInterface.h>
|
||||
#include <GemCatalog/GemCatalogHeaderWidget.h>
|
||||
#include <GemCatalog/GemFilterWidget.h>
|
||||
#include <GemCatalog/GemListView.h>
|
||||
#include <GemCatalog/GemInspector.h>
|
||||
#include <GemCatalog/GemModel.h>
|
||||
#include <GemCatalog/GemListHeaderWidget.h>
|
||||
#include <GemCatalog/GemSortFilterProxyModel.h>
|
||||
#include <GemCatalog/GemRequirementDialog.h>
|
||||
@@ -28,6 +33,7 @@
|
||||
#include <QFileDialog>
|
||||
#include <QMessageBox>
|
||||
#include <QHash>
|
||||
#include <QStackedWidget>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
@@ -51,9 +57,12 @@ namespace O3DE::ProjectManager
|
||||
vLayout->addWidget(m_headerWidget);
|
||||
|
||||
connect(m_gemModel, &GemModel::gemStatusChanged, this, &GemCatalogScreen::OnGemStatusChanged);
|
||||
connect(m_gemModel, &GemModel::dependencyGemStatusChanged, this, &GemCatalogScreen::OnDependencyGemStatusChanged);
|
||||
connect(m_gemModel->GetSelectionModel(), &QItemSelectionModel::selectionChanged, this, [this]{ ShowInspector(); });
|
||||
connect(m_headerWidget, &GemCatalogHeaderWidget::RefreshGems, this, &GemCatalogScreen::Refresh);
|
||||
connect(m_headerWidget, &GemCatalogHeaderWidget::OpenGemsRepo, this, &GemCatalogScreen::HandleOpenGemRepo);
|
||||
connect(m_headerWidget, &GemCatalogHeaderWidget::AddGem, this, &GemCatalogScreen::OnAddGemClicked);
|
||||
connect(m_headerWidget, &GemCatalogHeaderWidget::UpdateGemCart, this, &GemCatalogScreen::UpdateAndShowGemCart);
|
||||
connect(m_downloadController, &DownloadController::Done, this, &GemCatalogScreen::OnGemDownloadResult);
|
||||
|
||||
QHBoxLayout* hLayout = new QHBoxLayout();
|
||||
@@ -61,8 +70,11 @@ namespace O3DE::ProjectManager
|
||||
vLayout->addLayout(hLayout);
|
||||
|
||||
m_gemListView = new GemListView(m_proxyModel, m_proxyModel->GetSelectionModel(), this);
|
||||
|
||||
m_rightPanelStack = new QStackedWidget(this);
|
||||
m_rightPanelStack->setFixedWidth(240);
|
||||
|
||||
m_gemInspector = new GemInspector(m_gemModel, this);
|
||||
m_gemInspector->setFixedWidth(240);
|
||||
|
||||
connect(m_gemInspector, &GemInspector::TagClicked, [=](const Tag& tag) { SelectGem(tag.id); });
|
||||
connect(m_gemInspector, &GemInspector::UpdateGem, this, &GemCatalogScreen::UpdateGem);
|
||||
@@ -85,7 +97,9 @@ namespace O3DE::ProjectManager
|
||||
|
||||
hLayout->addWidget(filterWidget);
|
||||
hLayout->addLayout(middleVLayout);
|
||||
hLayout->addWidget(m_gemInspector);
|
||||
|
||||
hLayout->addWidget(m_rightPanelStack);
|
||||
m_rightPanelStack->addWidget(m_gemInspector);
|
||||
|
||||
m_notificationsView = AZStd::make_unique<AzToolsFramework::ToastNotificationsView>(this, AZ_CRC("GemCatalogNotificationsView"));
|
||||
m_notificationsView->SetOffset(QPoint(10, 70));
|
||||
@@ -188,7 +202,7 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
|
||||
// add all the gem repos into the hash
|
||||
const AZ::Outcome<QVector<GemInfo>, AZStd::string>& allRepoGemInfosResult = PythonBindingsInterface::Get()->GetAllGemRepoGemsInfos();
|
||||
const AZ::Outcome<QVector<GemInfo>, AZStd::string>& allRepoGemInfosResult = PythonBindingsInterface::Get()->GetGemInfosForAllRepos();
|
||||
if (allRepoGemInfosResult.IsSuccess())
|
||||
{
|
||||
const QVector<GemInfo>& allRepoGemInfos = allRepoGemInfosResult.GetValue();
|
||||
@@ -266,7 +280,8 @@ namespace O3DE::ProjectManager
|
||||
{
|
||||
notification += tr(" and ");
|
||||
}
|
||||
if (added && GemModel::GetDownloadStatus(modelIndex) == GemInfo::DownloadStatus::NotDownloaded)
|
||||
if (added && (GemModel::GetDownloadStatus(modelIndex) == GemInfo::DownloadStatus::NotDownloaded) ||
|
||||
(GemModel::GetDownloadStatus(modelIndex) == GemInfo::DownloadStatus::DownloadFailed))
|
||||
{
|
||||
m_downloadController->AddGemDownload(GemModel::GetName(modelIndex));
|
||||
GemModel::SetDownloadStatus(*m_gemModel, modelIndex, GemInfo::DownloadStatus::Downloading);
|
||||
@@ -291,6 +306,18 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
}
|
||||
|
||||
void GemCatalogScreen::OnDependencyGemStatusChanged(const QString& gemName)
|
||||
{
|
||||
QModelIndex modelIndex = m_gemModel->FindIndexByNameString(gemName);
|
||||
bool added = GemModel::IsAddedDependency(modelIndex);
|
||||
if (added && (GemModel::GetDownloadStatus(modelIndex) == GemInfo::DownloadStatus::NotDownloaded) ||
|
||||
(GemModel::GetDownloadStatus(modelIndex) == GemInfo::DownloadStatus::DownloadFailed))
|
||||
{
|
||||
m_downloadController->AddGemDownload(GemModel::GetName(modelIndex));
|
||||
GemModel::SetDownloadStatus(*m_gemModel, modelIndex, GemInfo::DownloadStatus::Downloading);
|
||||
}
|
||||
}
|
||||
|
||||
void GemCatalogScreen::SelectGem(const QString& gemName)
|
||||
{
|
||||
QModelIndex modelIndex = m_gemModel->FindIndexByNameString(gemName);
|
||||
@@ -303,6 +330,8 @@ namespace O3DE::ProjectManager
|
||||
QModelIndex proxyIndex = m_proxyModel->mapFromSource(modelIndex);
|
||||
m_proxyModel->GetSelectionModel()->setCurrentIndex(proxyIndex, QItemSelectionModel::ClearAndSelect);
|
||||
m_gemListView->scrollTo(proxyIndex);
|
||||
|
||||
ShowInspector();
|
||||
}
|
||||
|
||||
void GemCatalogScreen::UpdateGem(const QModelIndex& modelIndex)
|
||||
@@ -363,8 +392,12 @@ namespace O3DE::ProjectManager
|
||||
{
|
||||
const QString selectedGemPath = m_gemModel->GetPath(modelIndex);
|
||||
|
||||
// Remove gem from gems to be added
|
||||
const bool wasAdded = GemModel::WasPreviouslyAdded(modelIndex);
|
||||
const bool wasAddedDependency = GemModel::WasPreviouslyAddedDependency(modelIndex);
|
||||
|
||||
// Remove gem from gems to be added to update any dependencies
|
||||
GemModel::SetIsAdded(*m_gemModel, modelIndex, false);
|
||||
GemModel::DeactivateDependentGems(*m_gemModel, modelIndex);
|
||||
|
||||
// Unregister the gem
|
||||
auto unregisterResult = PythonBindingsInterface::Get()->UnregisterGem(selectedGemPath);
|
||||
@@ -391,6 +424,8 @@ namespace O3DE::ProjectManager
|
||||
|
||||
// Select remote gem
|
||||
QModelIndex remoteGemIndex = m_gemModel->FindIndexByNameString(selectedGemName);
|
||||
GemModel::SetWasPreviouslyAdded(*m_gemModel, remoteGemIndex, wasAdded);
|
||||
GemModel::SetWasPreviouslyAddedDependency(*m_gemModel, remoteGemIndex, wasAddedDependency);
|
||||
QModelIndex proxyIndex = m_proxyModel->mapFromSource(remoteGemIndex);
|
||||
m_proxyModel->GetSelectionModel()->setCurrentIndex(proxyIndex, QItemSelectionModel::ClearAndSelect);
|
||||
}
|
||||
@@ -435,7 +470,7 @@ namespace O3DE::ProjectManager
|
||||
m_gemModel->AddGem(gemInfo);
|
||||
}
|
||||
|
||||
const AZ::Outcome<QVector<GemInfo>, AZStd::string>& allRepoGemInfosResult = PythonBindingsInterface::Get()->GetAllGemRepoGemsInfos();
|
||||
const AZ::Outcome<QVector<GemInfo>, AZStd::string>& allRepoGemInfosResult = PythonBindingsInterface::Get()->GetGemInfosForAllRepos();
|
||||
if (allRepoGemInfosResult.IsSuccess())
|
||||
{
|
||||
const QVector<GemInfo>& allRepoGemInfos = allRepoGemInfosResult.GetValue();
|
||||
@@ -491,6 +526,12 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
}
|
||||
|
||||
void GemCatalogScreen::ShowInspector()
|
||||
{
|
||||
m_rightPanelStack->setCurrentIndex(RightPanelWidgetOrder::Inspector);
|
||||
m_headerWidget->GemCartShown();
|
||||
}
|
||||
|
||||
GemCatalogScreen::EnableDisableGemsResult GemCatalogScreen::EnableDisableGemsForProject(const QString& projectPath)
|
||||
{
|
||||
IPythonBindings* pythonBindings = PythonBindingsInterface::Get();
|
||||
@@ -523,7 +564,9 @@ namespace O3DE::ProjectManager
|
||||
const QString& gemPath = GemModel::GetPath(modelIndex);
|
||||
|
||||
// make sure any remote gems we added were downloaded successfully
|
||||
if (GemModel::GetGemOrigin(modelIndex) == GemInfo::Remote && GemModel::GetDownloadStatus(modelIndex) != GemInfo::Downloaded)
|
||||
const GemInfo::DownloadStatus status = GemModel::GetDownloadStatus(modelIndex);
|
||||
if (GemModel::GetGemOrigin(modelIndex) == GemInfo::Remote &&
|
||||
!(status == GemInfo::Downloaded || status == GemInfo::DownloadSuccessful))
|
||||
{
|
||||
QMessageBox::critical(
|
||||
nullptr, "Cannot add gem that isn't downloaded",
|
||||
@@ -570,6 +613,18 @@ namespace O3DE::ProjectManager
|
||||
emit ChangeScreenRequest(ProjectManagerScreen::GemRepos);
|
||||
}
|
||||
|
||||
void GemCatalogScreen::UpdateAndShowGemCart(QWidget* cartWidget)
|
||||
{
|
||||
QWidget* previousCart = m_rightPanelStack->widget(RightPanelWidgetOrder::Cart);
|
||||
if (previousCart)
|
||||
{
|
||||
m_rightPanelStack->removeWidget(previousCart);
|
||||
}
|
||||
|
||||
m_rightPanelStack->insertWidget(RightPanelWidgetOrder::Cart, cartWidget);
|
||||
m_rightPanelStack->setCurrentIndex(RightPanelWidgetOrder::Cart);
|
||||
}
|
||||
|
||||
void GemCatalogScreen::OnGemDownloadResult(const QString& gemName, bool succeeded)
|
||||
{
|
||||
if (succeeded)
|
||||
@@ -620,6 +675,8 @@ namespace O3DE::ProjectManager
|
||||
QModelIndex index = m_gemModel->FindIndexByNameString(gemName);
|
||||
if (index.isValid())
|
||||
{
|
||||
GemModel::SetIsAdded(*m_gemModel, index, false);
|
||||
GemModel::DeactivateDependentGems(*m_gemModel, index);
|
||||
GemModel::SetDownloadStatus(*m_gemModel, index, GemInfo::DownloadFailed);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,18 +12,24 @@
|
||||
#include <ScreenWidget.h>
|
||||
#include <AzCore/std/smart_ptr/unique_ptr.h>
|
||||
#include <AzToolsFramework/UI/Notifications/ToastNotificationsView.h>
|
||||
#include <GemCatalog/GemCatalogHeaderWidget.h>
|
||||
#include <GemCatalog/GemFilterWidget.h>
|
||||
#include <GemCatalog/GemListView.h>
|
||||
#include <GemCatalog/GemInspector.h>
|
||||
#include <GemCatalog/GemModel.h>
|
||||
#include <GemCatalog/GemSortFilterProxyModel.h>
|
||||
|
||||
#include <QSet>
|
||||
#include <QString>
|
||||
#endif
|
||||
|
||||
QT_FORWARD_DECLARE_CLASS(QVBoxLayout)
|
||||
QT_FORWARD_DECLARE_CLASS(QStackedWidget)
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
QT_FORWARD_DECLARE_CLASS(GemCatalogHeaderWidget)
|
||||
QT_FORWARD_DECLARE_CLASS(GemFilterWidget)
|
||||
QT_FORWARD_DECLARE_CLASS(GemListView)
|
||||
QT_FORWARD_DECLARE_CLASS(GemInspector)
|
||||
QT_FORWARD_DECLARE_CLASS(GemModel)
|
||||
QT_FORWARD_DECLARE_CLASS(GemSortFilterProxyModel)
|
||||
QT_FORWARD_DECLARE_CLASS(DownloadController)
|
||||
|
||||
class GemCatalogScreen
|
||||
: public ScreenWidget
|
||||
{
|
||||
@@ -47,6 +53,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
public slots:
|
||||
void OnGemStatusChanged(const QString& gemName, uint32_t numChangedDependencies);
|
||||
void OnDependencyGemStatusChanged(const QString& gemName);
|
||||
void OnAddGemClicked();
|
||||
void SelectGem(const QString& gemName);
|
||||
void OnGemDownloadResult(const QString& gemName, bool succeeded = true);
|
||||
@@ -62,14 +69,22 @@ namespace O3DE::ProjectManager
|
||||
|
||||
private slots:
|
||||
void HandleOpenGemRepo();
|
||||
|
||||
void UpdateAndShowGemCart(QWidget* cartWidget);
|
||||
void ShowInspector();
|
||||
|
||||
private:
|
||||
enum RightPanelWidgetOrder
|
||||
{
|
||||
Inspector = 0,
|
||||
Cart
|
||||
};
|
||||
|
||||
void FillModel(const QString& projectPath);
|
||||
|
||||
AZStd::unique_ptr<AzToolsFramework::ToastNotificationsView> m_notificationsView;
|
||||
|
||||
GemListView* m_gemListView = nullptr;
|
||||
QStackedWidget* m_rightPanelStack = nullptr;
|
||||
GemInspector* m_gemInspector = nullptr;
|
||||
GemModel* m_gemModel = nullptr;
|
||||
GemCatalogHeaderWidget* m_headerWidget = nullptr;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user