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o3de/Code/Tools/AssetProcessor/native/utilities
lumberyard-employee-dm 52f1ef84c7
Fixed string_view compilation in GCC 10+. (#7153)
* Fixed string_view compilation in GCC 10+.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* More GCC 10+ Fixes.

GCC 11 seems to have an issue with linkage regarding using a lambda as a default parameter in a function declaration.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* GCC10+ Fix - Fixed binding to a temporary references.

> error: loop variable ‘pathName’ of type ‘const QString&’ binds to a temporary constructed from type ‘const char* const’ [-Werror=range-loop-construct]
  415 |     for (const QString& pathName : { "CrySystem",

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
..
ApplicationManager.cpp Fixed string_view compilation in GCC 10+. (#7153) 4 years ago
ApplicationManager.h [AssetProcessor] Refactor the FileWatcher to use only one watch thread 4 years ago
ApplicationManagerAPI.h
ApplicationManagerBase.cpp Clang 13: Fix build errors ... 4 years ago
ApplicationManagerBase.h [AssetProcessor] Refactor the FileWatcher to use only one watch thread 4 years ago
ApplicationServer.cpp
ApplicationServer.h
AssetBuilderInfo.cpp
AssetBuilderInfo.h [AssetProcessor] Refactor the FileWatcher to use only one watch thread 4 years ago
AssetServerHandler.cpp
AssetServerHandler.h
AssetUtilEBusHelper.h
BatchApplicationManager.cpp
BatchApplicationManager.h
BatchApplicationServer.cpp
BatchApplicationServer.h
BuilderConfigurationBus.h
BuilderConfigurationManager.cpp
BuilderConfigurationManager.h
BuilderManager.cpp Asset Processor: Remove gem loading from AP (#6488) 4 years ago
BuilderManager.h Asset Processor: Remove gem loading from AP (#6488) 4 years ago
BuilderManager.inl Clang 13: Fix build errors ... 4 years ago
ByteArrayStream.cpp
ByteArrayStream.h
GUIApplicationManager.cpp Asset Processor: Remove gem loading from AP (#6488) 4 years ago
GUIApplicationManager.h Remove Shader compiler tab from Asset Processor (#6486) 4 years ago
GUIApplicationServer.cpp
GUIApplicationServer.h
IniConfiguration.cpp
IniConfiguration.h
JobDiagnosticTracker.cpp
JobDiagnosticTracker.h
LineByLineDependencyScanner.cpp
LineByLineDependencyScanner.h
LogPanel.cpp
LogPanel.h
MissingDependencyScanner.cpp
MissingDependencyScanner.h
PlatformConfiguration.cpp AP: product dependency optimization (#6619) 4 years ago
PlatformConfiguration.h
PotentialDependencies.h
SpecializedDependencyScanner.h
StatsCapture.cpp
StatsCapture.h
ThreadHelper.cpp
ThreadHelper.h
UnitTestShaderCompilerServer.cpp
UnitTestShaderCompilerServer.h
assetUtils.cpp AP: product dependency optimization (#6619) 4 years ago
assetUtils.h AP: product dependency optimization (#6619) 4 years ago
windowscreen.cpp
windowscreen.h