b123379380
Properly adding newlines when using LogInternalV; removing the need of hand-placed newlines to AZ_LOG
Gene Walters
2021-12-07 14:53:59 -08:00
b0be54fa16
Small script changes. WiP
Gene Walters
2021-12-07 14:46:58 -08:00
c27a22abd4
Merge pull request #6223 from aws-lumberyard-dev/Atom/PixEventsOnIfDllLoaded
Jeremy Ong
2021-12-07 15:21:58 -07:00
6301e44d33
Check whether env variables are defined
AMZN-Phil
2021-12-07 14:05:05 -08:00
5cca52e73c
Merge branch 'development' into redcode/driller_removal
Esteban Papp
2021-12-07 13:31:55 -08:00
cd5306febf
Merging from development
Esteban Papp
2021-12-07 12:35:41 -08:00
577280cc11
Disable shaders for metal compilation until the issues are addressed properly (#6222)
moudgils
2021-12-07 11:45:55 -08:00
3d8664ee92
Merge pull request #5511 from aws-lumberyard-dev/nvsickle/GenericDomJson
Nicholas Van Sickle
2021-12-07 11:20:53 -08:00
7c96bc4f1f
Fix loaded procprefabs not going through the asset hint fixup process… (#6077)
amzn-mike
2021-12-07 13:00:47 -06:00
4b07665496
Removes Heap allocator from being possible to use as a SystemAllocator since it doesnt allow dynamic allocating (only works with pre-allocated blocks)
Esteban Papp
2021-12-06 18:35:39 -08:00
cf9aab9911
Adds recording functionality (disabled) and a benchmark that can run recordings
Esteban Papp
2021-12-06 18:34:52 -08:00
9038cdfcf9
fix merge conflict between constants in atom_constants.py
jromnoa
2021-12-06 17:53:31 -08:00
1cef580cad
Material editor asynchronously loads lighting and model presets
Guthrie Adams
2021-12-06 17:12:06 -06:00
523691497d
call AtomComponentProperties.light(), AtomComponentProperties.directional_light(), etc. as is for its component name, rather than make a component name variable
jromnoa
2021-12-06 16:43:07 -08:00
9d6dc1ac63
add ATTENUATION_RADIUS_MODE constant with its 2 available options of automatic or explicit
jromnoa
2021-12-06 16:38:42 -08:00
9698047340
Modified Color Swatch Fix (#6137)
benblack75
2021-12-06 16:18:32 -08:00
ad3148ece5
add new enter_exit_game_mode_take_screenshot() shared function
jromnoa
2021-12-06 16:05:55 -08:00
6cf805256b
Make backend write API string-based
Nicholas Van Sickle
2021-12-06 15:55:35 -08:00
1f279ca713
Updated viewport to hide the transform maniuplators for entities marked as read only.
Chris Galvan
2021-12-06 12:19:02 -06:00
d583256b17
Merge pull request #6144 from aws-lumberyard-dev/cgalvan/ReadOnlyEntityInspectorChanges
Chris Galvan
2021-12-06 12:01:39 -06:00
b19f96f1fe
Small safety check. It's unlikely, but possible, that a component is created and not assigned to an entity.
Gene Walters
2021-12-06 09:53:41 -08:00
2c1f0220ec
Merge branch 'development' into Prism/RefactorProjectSettings
nggieber
2021-12-06 09:42:33 -08:00
83cb085a28
Fixed the register.py command with a --project-path to check against a (#6158)
lumberyard-employee-dm
2021-12-06 11:24:04 -06:00
15237af23c
Refactored ProjectManagerSettings, added tests, changed project built successful to be tracked by project path, added project ids, changed project settings path to use project id and name
nggieber
2021-12-06 09:22:03 -08:00
e9c09f6359
Merge pull request #6159 from gusmccallum/development
Chris Galvan
2021-12-06 11:14:53 -06:00
be252d797d
Remove disabled failed asset load tests trait from linux (#6100)
Steve Pham
2021-12-06 09:11:56 -08:00
b50739f55e
Small tweak to assert back to match existing format
Gene Walters
2021-12-06 09:06:04 -08:00
4f9d4b7045
Improved logged to print entity name if improperly deleted; helps when debugging to find the problem entity
Gene Walters
2021-12-06 09:02:15 -08:00
3c3529c8cd
Merge pull request #6117 from aws-lumberyard-dev/jckand/LinuxCrashTest
Chris Galvan
2021-12-06 10:58:17 -06:00
58872581c5
Wip.RPC testing Authority->Client and Server->Authory. Ran into a blocker so checking in now to save work
Gene Walters
2021-12-06 08:52:54 -08:00
86b397f2bb
Merge pull request #6061 from aws-lumberyard-dev/test_logs
Sean Sweeney
2021-12-03 16:13:27 -08:00
87fb6be964
Fixes to Procedural Prefab instantiation - ensure the container of the procprefab has the correct editor components, and remove limitation to instantiating at the root. (#6147)
Danilo Aimini
2021-12-03 15:38:29 -08:00
308a2e4ce3
Add RPC script for Authority->Autonomous message; the authority is telling each player their player id (in the order than they joined)
Gene Walters
2021-12-03 15:29:55 -08:00
b1eeebb6b6
Removes some leftover log More Linux fixes
Esteban Papp
2021-12-03 15:21:58 -08:00
b470f917ca
Listen to read-only entity state changes so we can refresh if the read-only state changes on one of our selected entities.
Chris Galvan
2021-12-03 16:37:35 -06:00
0dbf1b0b43
Enables memory tracking (leak detection) in more unit tests
Esteban Papp
2021-12-03 14:32:27 -08:00
273fb87eeb
Renamed variable to be more descriptive.
Chris Galvan
2021-12-03 16:21:31 -06:00
8165f54c05
Use temporary lifetimes for test
Nicholas Van Sickle
2021-12-03 13:52:16 -08:00
af75b3a52a
Made clearing the log file optional and renamed the function
Guthrie Adams
2021-12-03 15:25:54 -06:00