Disable shaders for metal compilation until the issues are addressed properly (#6222)
* Disabling shaders for metal compilation until the issue is fixed properly. Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com> * Adding a missed shader Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>
This commit is contained in:
+2
-1
@@ -10,6 +10,7 @@
|
||||
"type" : "Compute"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"DisabledRHIBackends": ["metal"]
|
||||
|
||||
}
|
||||
|
||||
@@ -39,5 +39,6 @@
|
||||
"type": "Fragment"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"DisabledRHIBackends": ["metal"]
|
||||
}
|
||||
|
||||
@@ -41,5 +41,6 @@
|
||||
"type": "Fragment"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"DisabledRHIBackends": ["metal"]
|
||||
}
|
||||
|
||||
@@ -44,5 +44,6 @@
|
||||
]
|
||||
},
|
||||
|
||||
"DrawList" : "forward"
|
||||
"DrawList" : "forward",
|
||||
"DisabledRHIBackends": ["metal"]
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user