Merge pull request #5659 from aws-lumberyard-dev/terrain/sphrose/macro_material_tests
LYN-6357 Terrain Macro Material tests
This commit is contained in:
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version https://git-lfs.github.com/spec/v1
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oid sha256:011454252e40c927343cce16296412f02f45d1f345c75c036651bdcca473bda5
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size 2672
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@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:7bafcc4aefab827e1414e64bcdde235500b51392e52c9ccd588b2d7a24b865a0
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size 20214
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+166
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"""
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Copyright (c) Contributors to the Open 3D Engine Project.
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For complete copyright and license terms please see the LICENSE at the root of this distribution.
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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class MacroMaterialTests:
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setup_test = (
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"Setup successful",
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"Setup failed"
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)
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material_changed_not_called_when_inactive = (
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"OnTerrainMacroMaterialRegionChanged not called successfully",
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"OnTerrainMacroMaterialRegionChanged called when component inactive."
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)
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material_created = (
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"MaterialCreated called successfully",
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"MaterialCreated failed"
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)
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material_destroyed = (
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"MaterialDestroyed called successfully",
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"MaterialDestroyed failed"
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)
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material_recreated = (
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"MaterialCreated called successfully on second test",
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"MaterialCreated failed on second test"
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)
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material_changed_call_on_aabb_change = (
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"OnTerrainMacroMaterialRegionChanged called successfully",
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"Timed out waiting for OnTerrainMacroMaterialRegionChanged"
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)
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def TerrainMacroMaterialComponent_MacroMaterialActivates():
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"""
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Summary:
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Load an empty level, create a MacroMaterialComponent and check assigning textures results in the correct callbacks.
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:return: None
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"""
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import os
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import math as sys_math
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import azlmbr.legacy.general as general
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import azlmbr.asset as asset
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import azlmbr.bus as bus
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import azlmbr.math as math
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import azlmbr.terrain as terrain
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import azlmbr.editor as editor
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import azlmbr.vegetation as vegetation
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import azlmbr.entity as EntityId
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import editor_python_test_tools.hydra_editor_utils as hydra
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from editor_python_test_tools.utils import Report
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from editor_python_test_tools.utils import TestHelper as helper
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import editor_python_test_tools.pyside_utils as pyside_utils
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from editor_python_test_tools.editor_entity_utils import EditorEntity
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from editor_python_test_tools.asset_utils import Asset
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material_created_called = False
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material_changed_called = False
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material_region_changed_called = False
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material_destroyed_called = False
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def create_entity_at(entity_name, components_to_add, x, y, z):
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entity = EditorEntity.create_editor_entity_at([x, y, z], entity_name)
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for component in components_to_add:
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entity.add_component(component)
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return entity
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def on_macro_material_created(args):
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nonlocal material_created_called
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material_created_called = True
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def on_macro_material_changed(args):
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nonlocal material_changed_called
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material_changed_called = True
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def on_macro_material_region_changed(args):
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nonlocal material_region_changed_called
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material_region_changed_called = True
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def on_macro_material_destroyed(args):
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nonlocal material_destroyed_called
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material_destroyed_called = True
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helper.init_idle()
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# Open a level.
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helper.open_level("Physics", "Base")
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helper.wait_for_condition(lambda: general.get_current_level_name() == "Base", 2.0)
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general.idle_wait_frames(1)
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# Set up a handler to wait for notifications from the TerrainSystem.
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handler = terrain.TerrainMacroMaterialAutomationBusHandler()
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handler.connect()
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handler.add_callback("OnTerrainMacroMaterialCreated", on_macro_material_created)
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handler.add_callback("OnTerrainMacroMaterialChanged", on_macro_material_changed)
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handler.add_callback("OnTerrainMacroMaterialRegionChanged", on_macro_material_region_changed)
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handler.add_callback("OnTerrainMacroMaterialDestroyed", on_macro_material_destroyed)
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macro_material_entity = create_entity_at("macro", ["Terrain Macro Material", "Axis Aligned Box Shape"], 0.0, 0.0, 0.0)
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# Check that no macro material callbacks happened. It should be "inactive" as it has no assets assigned.
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setup_success = not material_created_called and not material_changed_called and not material_region_changed_called and not material_destroyed_called
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Report.result(MacroMaterialTests.setup_test, setup_success)
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# Find the aabb component.
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aabb_component_type_id_type = azlmbr.editor.EditorComponentAPIBus(azlmbr.bus.Broadcast, 'FindComponentTypeIdsByEntityType', ["Axis Aligned Box Shape"], 0)[0]
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aabb_component_id = azlmbr.editor.EditorComponentAPIBus(azlmbr.bus.Broadcast, 'GetComponentOfType', macro_material_entity.id, aabb_component_type_id_type).GetValue()
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# Change the aabb dimensions
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material_region_changed_called = False
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box_dimensions_path = "Axis Aligned Box Shape|Box Configuration|Dimensions"
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editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", aabb_component_id, box_dimensions_path, math.Vector3(1.0, 1.0, 1.0))
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# Check we don't receive a callback. The macro material component should be inactive as it has no images assigned.
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general.idle_wait_frames(1)
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Report.result(MacroMaterialTests.material_changed_not_called_when_inactive, material_region_changed_called == False)
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# Find the macro material component.
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macro_material_id_type = azlmbr.editor.EditorComponentAPIBus(azlmbr.bus.Broadcast, 'FindComponentTypeIdsByEntityType', ["Terrain Macro Material"], 0)[0]
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macro_material_component_id = azlmbr.editor.EditorComponentAPIBus(azlmbr.bus.Broadcast, 'GetComponentOfType', macro_material_entity.id, macro_material_id_type).GetValue()
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# Find a color image asset.
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color_image_path = os.path.join("assets", "textures", "image.png.streamingimage")
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color_image_asset = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", color_image_path, math.Uuid(), False)
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# Assign the image to the MacroMaterial component, which should result in a created message.
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material_created_called = False
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color_texture_path = "Configuration|Color Texture"
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editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", macro_material_component_id, color_texture_path, color_image_asset)
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call_result = helper.wait_for_condition(lambda: material_created_called == True, 2.0)
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Report.result(MacroMaterialTests.material_created, call_result)
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# Find a normal image asset.
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normal_image_path = os.path.join("assets", "textures", "normal.png.streamingimage")
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normal_image_asset = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", normal_image_path, math.Uuid(), False)
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# Assign the normal image to the MacroMaterial component, which should result in a created message.
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material_created_called = False
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material_destroyed_called = False
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normal_texture_path = "Configuration|Normal Texture"
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editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", macro_material_component_id, normal_texture_path, normal_image_asset)
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# Check the MacroMaterial was destroyed and recreated.
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destroyed_call_result = helper.wait_for_condition(lambda: material_destroyed_called == True, 2.0)
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Report.result(MacroMaterialTests.material_destroyed, destroyed_call_result)
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recreated_call_result = helper.wait_for_condition(lambda: material_created_called == True, 2.0)
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Report.result(MacroMaterialTests.material_recreated, recreated_call_result)
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# Change the aabb dimensions.
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box_dimensions_path = "Axis Aligned Box Shape|Box Configuration|Dimensions"
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editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", aabb_component_id, box_dimensions_path, math.Vector3(1.0, 1.0, 1.0))
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# Check that a callback is received.
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region_changed_call_result = helper.wait_for_condition(lambda: material_region_changed_called == True, 2.0)
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Report.result(MacroMaterialTests.material_changed_call_on_aabb_change, region_changed_call_result)
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if __name__ == "__main__":
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from editor_python_test_tools.utils import Report
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Report.start_test(TerrainMacroMaterialComponent_MacroMaterialActivates)
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@@ -34,3 +34,5 @@ class TestAutomation(EditorTestSuite):
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class test_TerrainSystem_VegetationSpawnsOnTerrainSurfaces(EditorSharedTest):
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from .EditorScripts import TerrainSystem_VegetationSpawnsOnTerrainSurfaces as test_module
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class test_TerrainMacroMaterialComponent_MacroMaterialActivates(EditorSharedTest):
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from .EditorScripts import TerrainMacroMaterialComponent_MacroMaterialActivates as test_module
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+2
-1
@@ -93,7 +93,8 @@ namespace Terrain
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void TerrainMacroMaterialComponent::Reflect(AZ::ReflectContext* context)
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{
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TerrainMacroMaterialConfig::Reflect(context);
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TerrainMacroMaterialRequests::Reflect(context);
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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@@ -0,0 +1,93 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "TerrainMacroMaterialBus.h"
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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namespace Terrain
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{
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// Create a handler that can be accessed from Python scripts to receive terrain change notifications.
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class TerrainMacroMaterialNotificationHandler final
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: public Terrain::TerrainMacroMaterialNotificationBus::Handler
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, public AZ::BehaviorEBusHandler
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{
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public:
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AZ_EBUS_BEHAVIOR_BINDER(
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TerrainMacroMaterialNotificationHandler,
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"{B0ED8B29-0E0D-4567-BEAF-C842C4DB2700}",
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AZ::SystemAllocator,
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OnTerrainMacroMaterialCreated,
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OnTerrainMacroMaterialChanged,
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OnTerrainMacroMaterialRegionChanged,
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OnTerrainMacroMaterialDestroyed);
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void OnTerrainMacroMaterialCreated(
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[[maybe_unused]] AZ::EntityId macroMaterialEntity,
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[[maybe_unused]] const Terrain::MacroMaterialData& macroMaterial) override
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{
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Call(FN_OnTerrainMacroMaterialCreated);
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}
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void OnTerrainMacroMaterialChanged(
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[[maybe_unused]] AZ::EntityId macroMaterialEntity,
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[[maybe_unused]] const Terrain::MacroMaterialData& macroMaterial) override
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{
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Call(FN_OnTerrainMacroMaterialChanged);
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}
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void OnTerrainMacroMaterialRegionChanged(
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[[maybe_unused]] AZ::EntityId macroMaterialEntity,
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[[maybe_unused]] const AZ::Aabb& oldRegion,
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[[maybe_unused]] const AZ::Aabb& newRegion) override
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{
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Call(FN_OnTerrainMacroMaterialRegionChanged);
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}
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void OnTerrainMacroMaterialDestroyed([[maybe_unused]] AZ::EntityId macroMaterialEntity) override
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{
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Call(FN_OnTerrainMacroMaterialDestroyed);
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}
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static void Reflect(AZ::ReflectContext* context)
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{
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if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->EBus<Terrain::TerrainMacroMaterialNotificationBus>("TerrainMacroMaterialAutomationBus")
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation)
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->Attribute(AZ::Script::Attributes::Module, "terrain")
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->Handler<TerrainMacroMaterialNotificationHandler>();
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}
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}
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};
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void TerrainMacroMaterialRequests::Reflect(AZ::ReflectContext* context)
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{
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if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->EBus<Terrain::TerrainMacroMaterialRequestBus>("TerrainMacroMaterialRequestBus")
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
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->Attribute(AZ::Script::Attributes::Category, "Terrain")
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->Attribute(AZ::Script::Attributes::Module, "terrain")
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->Event("GetTerrainMacroMaterialData", &Terrain::TerrainMacroMaterialRequestBus::Events::GetTerrainMacroMaterialData)
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;
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behaviorContext->EBus<Terrain::TerrainMacroMaterialNotificationBus>("TerrainMacroMaterialNotificationBus")
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
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->Attribute(AZ::Script::Attributes::Category, "Terrain")
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->Attribute(AZ::Script::Attributes::Module, "terrain")
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->Event("OnTerrainMacroMaterialCreated", &Terrain::TerrainMacroMaterialNotifications::OnTerrainMacroMaterialCreated)
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->Event("OnTerrainMacroMaterialChanged", &Terrain::TerrainMacroMaterialNotifications::OnTerrainMacroMaterialChanged)
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->Event("OnTerrainMacroMaterialRegionChanged", &Terrain::TerrainMacroMaterialNotifications::OnTerrainMacroMaterialRegionChanged)
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->Event("OnTerrainMacroMaterialDestroyed", &Terrain::TerrainMacroMaterialNotifications::OnTerrainMacroMaterialDestroyed)
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;
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Terrain::TerrainMacroMaterialNotificationHandler::Reflect(context);
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}
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}
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} // namespace Terrain
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@@ -16,8 +16,10 @@
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namespace Terrain
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{
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struct MacroMaterialData
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struct MacroMaterialData final
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{
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AZ_RTTI(MacroMaterialData, "{DC68E20A-3251-4E4E-8BC7-F6A2521FEF46}");
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AZ::EntityId m_entityId;
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AZ::Aabb m_bounds = AZ::Aabb::CreateNull();
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@@ -35,6 +37,8 @@ namespace Terrain
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: public AZ::ComponentBus
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{
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public:
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static void Reflect(AZ::ReflectContext* context);
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////////////////////////////////////////////////////////////////////////
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// EBusTraits
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using MutexType = AZStd::recursive_mutex;
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@@ -0,0 +1,86 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Component/ComponentApplication.h>
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#include <AzCore/Component/TransformBus.h>
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#include <AzCore/Memory/MemoryComponent.h>
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#include <AzFramework/Terrain/TerrainDataRequestBus.h>
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#include <TerrainRenderer/Components/TerrainMacroMaterialComponent.h>
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#include <LmbrCentral/Shape/BoxShapeComponentBus.h>
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#include <AzTest/AzTest.h>
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#include <Terrain/MockTerrain.h>
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#include <MockAxisAlignedBoxShapeComponent.h>
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using ::testing::NiceMock;
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using ::testing::AtLeast;
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using ::testing::_;
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class TerrainMacroMaterialComponentTest
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: public ::testing::Test
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{
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protected:
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AZ::ComponentApplication m_app;
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UnitTest::MockAxisAlignedBoxShapeComponent* m_shapeComponent;
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void SetUp() override
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{
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AZ::ComponentApplication::Descriptor appDesc;
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appDesc.m_memoryBlocksByteSize = 20 * 1024 * 1024;
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appDesc.m_recordingMode = AZ::Debug::AllocationRecords::RECORD_NO_RECORDS;
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appDesc.m_stackRecordLevels = 20;
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m_app.Create(appDesc);
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}
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void TearDown() override
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{
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m_app.Destroy();
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}
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AZStd::unique_ptr<AZ::Entity> CreateEntity()
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{
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auto entity = AZStd::make_unique<AZ::Entity>();
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entity->Init();
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return entity;
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}
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};
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TEST_F(TerrainMacroMaterialComponentTest, MissingRequiredComponentsActivateFailure)
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{
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auto entity = CreateEntity();
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auto macroMaterialComponent = entity->CreateComponent<Terrain::TerrainMacroMaterialComponent>();
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m_app.RegisterComponentDescriptor(macroMaterialComponent->CreateDescriptor());
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const AZ::Entity::DependencySortOutcome sortOutcome = entity->EvaluateDependenciesGetDetails();
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EXPECT_FALSE(sortOutcome.IsSuccess());
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entity.reset();
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}
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TEST_F(TerrainMacroMaterialComponentTest, RequiredComponentsPresentEntityActivateSuccess)
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{
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auto entity = CreateEntity();
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auto macroMaterialComponent = entity->CreateComponent<Terrain::TerrainMacroMaterialComponent>();
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m_app.RegisterComponentDescriptor(macroMaterialComponent->CreateDescriptor());
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auto shapeComponent = entity->CreateComponent<UnitTest::MockAxisAlignedBoxShapeComponent>();
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m_app.RegisterComponentDescriptor(shapeComponent->CreateDescriptor());
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entity->Activate();
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EXPECT_EQ(entity->GetState(), AZ::Entity::State::Active);
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entity.reset();
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}
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@@ -33,6 +33,7 @@ set(FILES
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Source/TerrainRenderer/TerrainFeatureProcessor.cpp
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Source/TerrainRenderer/TerrainFeatureProcessor.h
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Source/TerrainRenderer/TerrainAreaMaterialRequestBus.h
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Source/TerrainRenderer/TerrainMacroMaterialBus.cpp
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Source/TerrainRenderer/TerrainMacroMaterialBus.h
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Source/TerrainSystem/TerrainSystem.cpp
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Source/TerrainSystem/TerrainSystem.h
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@@ -14,5 +14,6 @@ set(FILES
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Tests/SurfaceMaterialsListTest.cpp
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Tests/MockAxisAlignedBoxShapeComponent.h
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Tests/TerrainHeightGradientListTests.cpp
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Tests/TerrainMacroMaterialTests.cpp
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Tests/TerrainSurfaceGradientListTests.cpp
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)
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