* Tests produce errors that need to be disabled in debug
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* PR suggestion
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* initial version ported from an old implementation
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* simplification of code
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes a recursive loop
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Removing commented code of different options for getting memory usage of a process
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* PR comment (NULL->nullptr)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Adds mulit-threaded tests
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Improving runtime and making the whole duration manageable
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes Linux build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes for mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes for HeapSchema to get a default block if none is passed
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Adds recording functionality (disabled) and a benchmark that can run recordings
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Removes Heap allocator from being possible to use as a SystemAllocator since it doesnt allow dynamic allocating (only works with pre-allocated blocks)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* WIP trying to use SystemAllocator instead of raw reads
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Makes the recorded benchmark more stable
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* More stability changes, improvement on type usage within the benchmark, cleanup of unstable stats
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Adds benchmark files for Android
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes Linux nounity build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* PR comments
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Death test relies on an exception from ocurring, that exception is an access violation, which could not happen (i.e. the memory could be valid for the process)
The test didnt have to be a death test. Also handled the situation better in the code to be able to continue in that scenario (useful for release configurations)"
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
The test didnt have to be a death test. Also handled the situation better in the code to be able to continue in that scenario (useful for release configurations)"
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Added new helper functions to get the shortest equivalent of the rotation. In case the w component of the quaternion is negative the rotation is > 180° and taking the longer path. The quaternion will be inverted in that case to take the shortest path of rotation.
* Added unit test.
* Renamed the angle parameter of the CreateRotationX/Y/Z() functions into angleInRadians.
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
Sleeping in tests and attempting to rely on fine-grained measurements to
check code validity is intrinsically brittle. Wall-clock time is
unreliable in an environment where tests are run under a hypervisor that
may choose to suspend your VM at any point, or in situations where the
OS cannot schedule your thread in time. The correct way to reintroduce
these tests in the future is provide an override for the timestamp
queries that can be injected in the test environment to control the wall
time deterministically.
Signed-off-by: Jeremy Ong <jcong@amazon.com>
Direct conversion helpers for quaternion to the scaled axis-angle representation and back without the need to convert them first to the axis-angle format and manually scale (or normalize on the way back). This also avoids having to deal with the special case of an identity representation which is 0,0,0 in the scaled axis-angle format while our convention for axis-angle is 0,1,0 for the axis and 0 for the angle.
Added unit tests that check the conversion round-trips from quaternion -> (scaled) axis-angle -> quaternion as well as comparing the scaled axis-angle representations from the direct helper functions as well as the axis-angle while manually scaling/normalizing.
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
* Preapre codebase for FileRequest compiletime improvements
This is preparing grounds for the next PR that will contain the 'meat'
of the changes.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove spurious newline.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
- Use ref types
- Support using rapidjson::Value in lieu of rapidjson::Document
- Use the existing JSON comparison util function in tests
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
The SettingsRegistryMergeUtils.cpp now supports specifying a path to a JSON Merge Patch formated settings registry file via the --regset-file option.
The option supports specify an anchor key to merge the settings underneath that is separated from the filepath via "::"
Ex. `--regset-file="Registry/custom.setreg::/Custom/Anchor"`
An AZ::Console command of "sr_regset-file" has also been added to allow merging of a setting registry file as well.
closes#5767
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added SerializeContext Reflection of FixedMaxPath class
Added UnitTest for validating path clas reflection
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the paths loaded during the serialization to use test path
separator
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
There were already implementations for std::erase_if.
This adds the counterpart AZStd::erase versions
resolves#5734
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* update return type for viewport screen functions
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* add tests for AZ::Matrix3x4::CreateFromMatrix4x4 and add TransformPoint to Matrix3x4
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update NDC -> Ndc
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* updates following review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* updates and improvements following PR feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* add forward declaration of Matrix3x4 type
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update where forward declarations are defined for Matrix3x4
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
AZStd::fixed_vector had all its functions marked with constexpr, but this requires all member variables to be fully initialized. This meant that the internal array used to store elements always has to be fully initialized. This was done for trivial classes but not for non-trivial classes. As a result trivial classes always did a memset (or more optimized versions for smaller buffers) while the non-trivial version couldn't actually be stored in a constexpr variable. Since AZStd::fixed_vector is meant to be dynamic the choice was made to remove the constexpr from all non-static member functions in favor of avoiding the overhead of memset, which profiling showed was a considerable overhead depending on the reserved size. If a truly constexpr array is needed than AZStd::array is a better choice as that's designed to not by dynamic.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
* [SPEC-7644] ParallelDeepAssetReferences is failing intermittently (#5721)
* Fixed race condition caused by trying to handle asset ready event before asset container has finished filling out all the data structures.
Added check to only handle asset ready once init is complete
Added unit test to verify fix
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Re-enable test
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add missing space to error message
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add comment on sleep
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Collapse nested namespace
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Collapse nested namespace
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
(cherry picked from commit 56900484fc)
# Conflicts:
# Code/Framework/AzCore/AzCore/Asset/AssetContainer.cpp
* Fix indentation
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fixed race condition caused by trying to handle asset ready event before asset container has finished filling out all the data structures.
Added check to only handle asset ready once init is complete
Added unit test to verify fix
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Re-enable test
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add missing space to error message
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add comment on sleep
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Collapse nested namespace
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Collapse nested namespace
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add interface to allow disabling global AZ Core test environment trace bus suppression
Update BaseAssetManagerTest class to disable the suppression by default
Update specific asset manager tests that rely on the trace bus suppression to ReEnable it
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Remove nodiscard
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Remove unique_ptr for disable token
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix move operator
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Switch to having individual flags for suppression of each type of output
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add cvar to force stacktrace output.
Clean up whitespace
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix race condition where asset would finish loading and another request would start before the streamer request could be cleared
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Re-enable disabled test which was failing for the same reason.
Fix test timeout which was way too long.
Reduce test iterations to keep test time safely under 5 seconds.
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Instead of using a mutex, re-order the statements to remove the streamer request first
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
(cherry picked from commit 0cea59d669)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix race condition where asset would finish loading and another request would start before the streamer request could be cleared
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Re-enable disabled test which was failing for the same reason.
Fix test timeout which was way too long.
Reduce test iterations to keep test time safely under 5 seconds.
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Instead of using a mutex, re-order the statements to remove the streamer request first
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
Replaced and removed the CryTimer (gEnv->pTimer). The new TimeSystem is a merger of the current time functionality found in the engine.
* Rename TimeSystemComponent.h/.cpp to TimeSystem.h/.cpp
* Adding New TimeSystem
* remove old timer cvars
* small improvements to the time system.
- updated parts to use the time conversion functions.
- in AdvanceTickDeltaTimes applying t_simulationTickScale is now uses doubles instead of floats.
* Replace gEnv->pTimer / ITimer usages with TimeSystem
* Updating usages of AZ::TimeMs{ 0 } and AZ::TimeUs{ 0 } to AZ::Time::ZeroTimeMs and AZ::Time::ZeroTimeUs
* red code the CryTimer
* using TimeUs instead of TimeMs is some cases + updating usages of old cvars to new
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
This change adds a `DomBackend` interface and a `DomBackendRegistry` for backend discovery (currently not hooked up to anything) alongside a JSON backend implementation.
The JSON backend comes with a small suite of unit and performance tests. The unit tests validate generic DOM conversion to and from serialized JSON and rapidjson::Document objects (the support for which lives in `JsonSerializationUtils.h`).
The performance tests show a throughput decrease compared to directly using the rapidjson serializer when mirroring our current pattern of copying strings from the serialized JSON representation, but with the coming in-memory store we have the opportunity to keep the buffer in memory and deserialize in-situ using rapidjson's API, which is consistently at least 100MiB/s faster on my machine (Ryzen Threadripper 3970X). The first parameter is the nested object complexity (N*N, objects with N keys comprised of arrays with N values) and the second parameter is the base size of the strings within each entry of this object.
```
----------------------------------------------------------------------------------------------------------------------
Benchmark Time CPU Iterations UserCounters...
----------------------------------------------------------------------------------------------------------------------
DomJsonBenchmark/DomDeserializeToDocumentInPlace/10/5 0.050 ms 0.050 ms 10000 bytes_per_second=355.816M/s
DomJsonBenchmark/DomDeserializeToDocumentInPlace/10/50 0.057 ms 0.057 ms 11200 bytes_per_second=386.064M/s
DomJsonBenchmark/DomDeserializeToDocumentInPlace/100/5 4.77 ms 4.88 ms 112 bytes_per_second=364.046M/s
DomJsonBenchmark/DomDeserializeToDocumentInPlace/100/500 11.6 ms 11.7 ms 64 bytes_per_second=554.518M/s
DomJsonBenchmark/DomDeserializeToDocumentWithCopies/10/5 0.084 ms 0.084 ms 7467 bytes_per_second=212.55M/s
DomJsonBenchmark/DomDeserializeToDocumentWithCopies/10/50 0.099 ms 0.100 ms 6400 bytes_per_second=220.608M/s
DomJsonBenchmark/DomDeserializeToDocumentWithCopies/100/5 8.22 ms 8.16 ms 90 bytes_per_second=217.847M/s
DomJsonBenchmark/DomDeserializeToDocumentWithCopies/100/500 23.2 ms 22.9 ms 30 bytes_per_second=283.56M/s
DomJsonBenchmark/JsonUtilsDeserializeToDocument/10/5 0.070 ms 0.070 ms 11200 bytes_per_second=255.049M/s
DomJsonBenchmark/JsonUtilsDeserializeToDocument/10/50 0.086 ms 0.087 ms 8960 bytes_per_second=253.258M/s
DomJsonBenchmark/JsonUtilsDeserializeToDocument/100/5 6.86 ms 6.84 ms 112 bytes_per_second=260.033M/s
DomJsonBenchmark/JsonUtilsDeserializeToDocument/100/500 22.8 ms 22.9 ms 32 bytes_per_second=283.158M/s
```
For `AZ::DOM::Document`, the current plan is to offer helper methods that can load from a file path or string using a given backend that can take advantage of in-place parsing by internally storing the serialized buffer.
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
* Enable relocation of the Project Game Release Layout
Relocating the Project Game Release Layout to another directory on the file system failed due to the querying of the engine root failing due to the ComponentApplication::m_engineRoot not using the project path stored in the SettingsRegisry if the engine root cannot be detected
Removed the ApplicationRequestBus GetEngineRoot function.
The ComponentApplicationRequestBus has a function of the same name that returns the same path.
Removed the deprecated GetAppRoot function.
The path it returns has no defined value. It was not the engine root or the project root.
Removed unused CFileUtil and CFileUtil_impl functions that were invoking the ApplicationREquestBus GetEngineRoot function.
On the way to update the functions it was discovered that they aren't called
Added a CalculateBranchToken overload that can populate a fixed_string to avoid heap allocations
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Protect against an empty list of artifacts to remove when generating the
engine.pak
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Enable Atom CullingScene to use TaskGraph
Enable Atom PNG save to use TaskGraph for red/blue color channel swap on save out.
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>