Esteban Papp
1be95a1e76
Potential Memory Corruption in Release Build ( #3559 )
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* Potential Memory Corruption in Release Build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* @lumberyard-employee-dm suggested code
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* warnings as errors found in VS2022
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* simplifying some strucutres used and fixing a bug
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* some unused fixes for VS2022
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* fix for other platforms
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* fixes check used in unit tests to be case-insensitive
fixes memory leaks/invalid memory operations in AWSCore tests
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-26 15:59:40 -07:00
Nicholas Van Sickle
d1cedba042
Fix NativeWindow_Windows returning the wrong size. ( #3153 )
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Make sure WM_WINDOWPOSCHANGED bubbles up so that we can see WM_SIZE.
Signed-off-by: nvsickle <nvsickle@amazon.com >
2021-08-17 08:20:33 -05:00
moudgils
c2b8542bbd
Support for refresh rate and sync interval ( #2989 )
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* Add support for querying the refresh rate and sync interval
2021-08-12 12:07:46 -07:00
abrmich
f6e7760e85
Fix for checking environment variable existence
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Signed-off-by: abrmich <abrmich@amazon.com >
2021-08-12 00:09:17 -07:00
Esteban Papp
e3b22f51b2
@lumberyard-employee-dm suggestion to use (w)string_view as the src to simplify functions in conversions.h
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-10 11:32:49 -07:00
Esteban Papp
ec1a08d487
Merge branch 'development' into cmake/SPEC-7484
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
# Conflicts:
# Code/Editor/ConfigGroup.cpp
# Code/Editor/ControlMRU.cpp
# Code/Editor/CryEdit.cpp
# Code/Editor/CryEdit.h
# Code/Editor/IEditorImpl.cpp
# Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.cpp
2021-08-10 09:23:34 -07:00
michabr
bb88f1f9df
Fix input not working in Ctrl-G mode after UI Editor is opened ( #2948 )
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* Fix input not working in Ctrl-G mode after UI Editor is opened
Signed-off-by: abrmich <abrmich@amazon.com >
* Delete environment variable
Signed-off-by: abrmich <abrmich@amazon.com >
2021-08-09 11:24:25 -07:00
Esteban Papp
63445e107a
fxies for AzFramework
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-30 17:33:50 -07:00
Jeremy Ong
e5983dd2af
Terminate AssetProcessor when spawned by the parent project process ( #2272 )
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* Terminate AssetProcessor when spawned by the parent project process
Signed-off-by: Jeremy Ong <jcong@amazon.com >
* Maintain default behavior (leaving AP running on quit)
To enable the autotermination feature, the ap_tether_lifetime CVAR is
provided.
Signed-off-by: Jeremy Ong <jcong@amazon.com >
2021-07-20 12:38:12 -07:00
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
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* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com >
2021-07-16 15:25:48 -07:00
nvsickle
2fefa80937
Use AZ::DynamicModuleHandle
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Signed-off-by: nvsickle <nvsickle@amazon.com >
2021-07-07 11:51:18 -07:00
nvsickle
21dbe8b48f
Address review feedback
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Signed-off-by: nvsickle <nvsickle@amazon.com >
2021-07-07 11:51:16 -07:00
nvsickle
6b76eceb1f
Add GetDpiScaleFactor to native window API
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-This includes implementations of the API for the Editor and Windows, all other platforms will have a 1.0 scale for now
Signed-off-by: nvsickle <nvsickle@amazon.com >
2021-07-07 11:51:08 -07:00
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
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* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com >
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com >
2021-06-30 19:51:55 -07:00
Terry Michaels
7a2a2dc0d7
Updated branding for application names ( #1617 )
2021-06-28 11:35:13 -05:00
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
2021-06-23 10:55:22 -07:00
Esteban Papp
29c71b4e53
SPEC-2513 Fixes to enable w4701 ( #1105 )
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* Some fixes
* more fixes
* fixes for debug
2021-06-03 09:30:33 -07:00
phistere
74fda49ca4
Fixes paths to AssetProcessor when being run from SDK.
2021-05-16 11:39:49 -05:00
bosnichd
440c40e490
Remove (almost) all references to pRenderer ( #651 )
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Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
2021-05-10 10:05:15 -06:00
Chris Burel
28170ffe41
Add newlines to the end of all files
2021-04-23 09:43:40 -07:00
phistere
93ba2ea251
LYN-2524: Updates for PR feedback. Simplify path building, fix whitespace.
2021-04-22 11:42:58 -05:00
phistere
70b4938cff
LYN-2524: Launch AP from SDK when not found in the executable directory
2021-04-21 11:55:01 -05:00
alexpete
8469c9ca0a
Integrating github/staging through commit 5f214be
2021-04-13 17:18:57 -07:00
alexpete
36c4e827bd
Integrating latest from github/staging
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Integrating up through commit 5e1bdae
2021-03-26 14:32:02 -07:00
alexpete
75dc720198
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
alexpete
a10351f38d
Initial commit
2021-03-08 14:30:57 -08:00