Esteban Papp
29c71b4e53
SPEC-2513 Fixes to enable w4701 ( #1105 )
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* Some fixes
* more fixes
* fixes for debug
2021-06-03 09:30:33 -07:00
Esteban Papp
50277cc178
LYN-4132 Disable SIMD exceptions in profile ( #1052 )
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* Fix old method call
* Disable SIMD exceptions in profile
2021-06-01 11:31:21 -07:00
pappeste
01933f45b1
Merge branch 'main' into ly-as-sdk/LYN-2948
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# Conflicts:
# Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/gem.json
2021-05-27 10:39:37 -07:00
pappeste
f1b688f435
Merge branch 'main' into ly-as-sdk/LYN-2948
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# Conflicts:
# CMakeLists.txt
# Code/Tools/ProjectManager/Source/GemCatalog/GemInfo.h
# Gems/AtomLyIntegration/AtomViewportDisplayInfo/gem.json
# cmake/LYWrappers.cmake
# cmake/SettingsRegistry.cmake
# scripts/o3de/tests/unit_test_current_project.py
2021-05-27 10:29:19 -07:00
michabr
8bd4c8d974
Add back text drawing using Draw2d ( #928 )
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This is used by the UI Editor's viewport and also by LyShine to display debug text.
2021-05-26 20:51:05 -07:00
Terry Michaels
9b1be43367
Renamed osx_gl to mac and es3 to android for cache folders ( #949 )
2021-05-26 19:17:17 -05:00
lumberyard-employee-dm
76fe7f3666
Merge branch 'main' of https://github.com/aws-lumberyard/o3de into ly-as-sdk/LYN-2948-phistere
2021-05-25 23:48:55 -05:00
bosnichd
a2608e187b
Resurrect error.log and error.dmp file output when the engine crashes (LYN-3873) ( #811 )
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Resurrect error.log and error.dmp file output when the engine crashes (LYN-3873). This was recently removed as part of 96b85e6813920554f7dfdc7752c1dd4452919b92
2021-05-18 17:37:02 -06:00
bosnichd
7a557c05ac
Remove or update some remaining non-inclusive terms. ( #793 )
2021-05-18 11:43:57 -06:00
bosnichd
e2f5677bbc
Remove a number of unused CryCommon interfaces and docs related folders. ( #788 )
2021-05-17 14:32:44 -06:00
phistere
0a8621ba0a
Merge branch 'main' into ly-as-sdk/LYN-2948
2021-05-16 11:51:00 -05:00
Nicholas Van Sickle
46c0c35c26
Merge pull request #734 from aws-lumberyard-dev/nvsickle/DebugInfoDisplay
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Restore debug rendering to the viewport
2021-05-14 15:20:05 -07:00
bosnichd
9ecbbe471b
Remove lots of unused things from CrySystem ( #765 )
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Remove lots of unused things from CrySystem
2021-05-14 15:38:59 -06:00
nvsickle
cc986f563a
Merge remote-tracking branch 'upstream/main' into nvsickle/DebugInfoDisplay
2021-05-14 10:27:33 -07:00
bosnichd
a9d986c10f
Red code legacy MemoryManager, StreamEngine, ResourceManager, ImageHandler, AsyncPakManager, and more ( #758 )
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Remove from CryCommon and CrySystem:
- MemoryManager and all related classes/files
- StreamEngine, ResourceManager, ImageHandler, and AsyncPakManager
- Various other related interfaces/files/classes etc. that are all now unused
2021-05-14 08:53:56 -06:00
michabr
9cde3d60e9
Merge pull request #712 from aws-lumberyard-dev/michabr/lyshine_merge
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LyShine/UI Editor fixes for Atom
2021-05-13 10:21:01 -07:00
bosnichd
3d84902b24
Remove CryCommonTools (moving the three remaining files into Editor/Util which is the only place they're used). ( #741 )
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Remove CryCommonTools (moving the three remaining files into Editor/Util which is the only place they're used).
2021-05-13 11:10:44 -06:00
phistere
debbfc38d8
Merge branch 'main' into ly-as-sdk/LYN-2948
2021-05-13 11:25:03 -05:00
bosnichd
4aff32e719
More red code ( #732 )
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Remove:
- Code/CryEngine/CryCommon/Platform
- Some unused Code/CryEngine/CryCommon/Mock files
- Code/Tools/CryXML and almost all of Code/Tools/CryCommonTools
- Code/Tools/TestBed/ResourceCompilerImage
- Tools/DeepBandwidthToExcel
- Various .p4ignore files
2021-05-13 08:55:36 -06:00
kberg-amzn
5225fd2c9f
Merge pull request #727 from aws-lumberyard-dev/MultiplayerComponents
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Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect
2021-05-13 07:46:21 -07:00
karlberg
d0b006c209
Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect
2021-05-12 13:41:18 -07:00
nvsickle
559798251d
Merge remote-tracking branch 'upstream/main' into nvsickle/DebugInfoDisplay
2021-05-12 11:55:51 -07:00
bosnichd
7cec2d8b07
Remove more unused things from CryCommon and CrySystem. ( #709 )
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Lots of unrelated removals, I basically tried to remove everything exposed via gEnv that isn't used anymore, and following the threads found a few other things to remove also.
2021-05-12 08:30:15 -06:00
michabr
d9cb61575e
Fix up particle emitter to work with Atom ( #626 )
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* Fix up particle emitter component to work with Atom
* PR feedback and disable render target tests until supported
2021-05-11 23:16:36 -07:00
pappeste
083849b444
Fixing initialization of LyShin and removing a macro and ISystemEventListner that were not doing anything
2021-05-11 14:41:28 -07:00
nvsickle
7ff5c0e105
Add multiline spacing and GetTextSize to Atom Font
2021-05-11 12:18:04 -07:00
bosnichd
3defbce31b
Remove legacy serialization and QPropertyTree ( #684 )
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Remove:
- CryCommon/CryExtension/*
- CryCommon/Serialization/*
- Sandbox/Plugins/EditorCommon/QPropertyTree/*
- All related CryCommon interfaces
- All CrySystem implementations
- Various related Editor classes
2021-05-11 09:31:02 -06:00
pappeste
5838436e31
Merge branch 'main' into ly-as-sdk/LYN-2948
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# Conflicts:
# CMakeLists.txt
2021-05-10 14:36:20 -07:00
kberg-amzn
bdaa7eb3c1
Merge pull request #544 from aws-lumberyard-dev/MultiplayerComponents
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Multiplayer components, visibility fixes for gameplay runtime and localprediction player controller component.
2021-05-10 10:23:15 -07:00
bosnichd
440c40e490
Remove (almost) all references to pRenderer ( #651 )
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Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
2021-05-10 10:05:15 -06:00
karlberg
86fe8bf8aa
Two more touchpoints that were causing ambiguous symbol errors
2021-05-07 19:19:36 -07:00
karlberg
1df2fe1d48
Merging latest origin
2021-05-07 16:28:11 -07:00
karlberg
80f6dcd258
Build fixes for android
2021-05-07 16:20:00 -07:00
pappeste
2625e983b8
fixing errors that had wrong condition
2021-05-07 13:22:54 -07:00
mbalfour
2eb494f7c1
Changed the level loading code to always set the default mission name now. the mission system recently got redcoded, so nothing else was setting this name.
2021-05-07 13:21:54 -07:00
mbalfour
5ecd1a583f
Changed the level loading code to always set the default mission name now. the mission system recently got redcoded, so nothing else was setting this name.
2021-05-07 14:23:01 -05:00
Steve Pham
2633efbd13
Moving SystemUtilsApple.mm and SystemUtilsApple.h from CrySystem to AzFramework to fix linker error when building iOS non-monolithically ( #631 )
2021-05-07 07:34:35 -07:00
bosnichd
d7b796fd73
Remove I3DEngine CryCommon Interface ( #567 )
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Delete:
- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
2021-05-05 09:07:28 -06:00
Aristo7
4c47d7b587
Merged main in
2021-05-04 10:13:50 -05:00
cgalvan
15c2203e01
Merge pull request #528 from aws-lumberyard-dev/cgalvan/RemoveLegacyMaterial
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[LYN-3078] Removed legacy CMaterial and all related/unused classes.
2021-05-03 19:18:19 -05:00
Terry Michaels
55f2b24302
Legacy Mesh component removal
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* Removed legacy components
* More legacy render component removal
* Starting removal of legacy mesh component dependencies
* Removed old light components that were allowing Atom test to succeed
* Testing increasing the timeout to see if it lets it pass in Jenkins
* put original timeout back
* reordered components to test if it is component specific or not
* Testing disabiling the test to see if we get a green
* Fixed the removal of the test to sandbox
* Removed Legacy Mesh Component and associated tendrils
* Removed some missed references
* Fixed some issues with unity builds and ambiguous naming
* Addressed review feedback
2021-05-03 17:17:18 -05:00
Chris Galvan
8b0b3f4d02
[LYN-3078] Removed legacy CMaterial and all related/unused classes.
2021-05-03 16:42:11 -05:00
Aristo7
64d980bc03
Deleted AzFramework::AtomActiveInterface
2021-05-03 15:40:32 -05:00
amzn-sj
73d53576ce
Fix monolithic builds
2021-04-30 14:55:31 -07:00
bosnichd
a7c6638064
Remove CryFont and initialization functions related to the legacy renderer. ( #485 )
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- Remove CryFont and initialization functions related to the legacy renderer.
- Remove some references to Code/Tools/RC from mac CMake scripts.
2021-04-30 15:02:11 -06:00
bosnichd
a1319983df
Remove the legacy renderer and all associated tools ( #476 )
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Remove the legacy renderer and all associated tools:
- Code/CryEngine/Cry3DEngine/*
- Code/CryEngine/RenderDll/*
- Code/Tools/CryFXC/*
- Code/Tools/HLSLCrossCompiler/*
- Code/Tools/HLSLCrossCompilerMETAL/*
- Code/Tools/RC/*
- Code/Tools/ShaderCacheGen/*
- Tools/CrySCompileServer/*
- Tools/PakGenFromRCList/*
2021-04-30 11:22:33 -06:00
bosnichd
1d4c483e73
Red code legacy renderer ( #383 )
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- Remove some references to gEnv->pRenderer/GetIEditor()->GetRenderer() that is now always null.
- Restore the debug console to existence.
- Stop building the following in preparation for their removal:
Code/CryEngine/Cry3DEngine/*
Code/CryEngine/RenderDll/*
Code/Tools/CryFXC/*
Code/Tools/HLSLCrossCompiler/*
Code/Tools/HLSLCrossCompilerMETAL/*
Code/Tools/RC/*
Code/Tools/ShaderCacheGen/*
Tools/CrySCompileServer/*
2021-04-30 07:31:42 -06:00
bosnichd
e5b5067748
Change LOAD_LEGACY_RENDERER_FOR_EDITOR from true -> false ( #315 )
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Change LOAD_LEGACY_RENDERER_FOR_EDITOR from true -> false, and added some null checks to protect against gEnv->pRenderer and gEnv->p3DEngine now being null in the editor as well as the launcher.
2021-04-26 13:15:32 -06:00
rgba16f
bc40dd7e5e
Merge remote-tracking branch 'upstream/main' into DisableAtomShim
2021-04-23 18:35:18 -05:00
Chris Burel
61fe298319
Merge pull request #197 from aws-lumberyard-dev/filesEndInNewlines
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Add newlines to the end of all files
2021-04-23 12:11:40 -07:00