John Jones-Steele
f24ce2a5bb
Merge branch 'development' into ImGuiNoEntityProblem
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Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
5 years ago
John Jones-Steele
7cb6ef4f47
Checked for no Entity selected and fixed UI
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Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
5 years ago
hultonha
1ac59388a3
Merge pull request #2319 from aws-lumberyard-dev/hultonha_LYN-1866_viewport-ui-focus-fix
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Viewport UI focus/shortcut fix
5 years ago
hultonha
67e7a75d50
ensure uiMainWindow and uiOverlay have valid object names
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Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
greerdv
c0f27bd7bc
merge from development
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Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
sconel
36f2207558
Remove unneeded fields from Entity and EditorTransform JsonSerializers
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Signed-off-by: sconel <sconel@amazon.com>
5 years ago
Jeremy Ong
e5983dd2af
Terminate AssetProcessor when spawned by the parent project process ( #2272 )
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* Terminate AssetProcessor when spawned by the parent project process
Signed-off-by: Jeremy Ong <jcong@amazon.com>
* Maintain default behavior (leaving AP running on quit)
To enable the autotermination feature, the ap_tether_lifetime CVAR is
provided.
Signed-off-by: Jeremy Ong <jcong@amazon.com>
5 years ago
hultonha
b8a80aa914
fix for viewport ui focus issue
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Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
Esteban Papp
a08f850766
Merge pull request #2284 from nemerle/header_inclution_reductions_pt1
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Reduce inclusion overhead a little bit
5 years ago
sharmajs-amzn
d5431e1c57
{LYN-4996} Asset Processor is not reprocessing STL files after settings are edited/updated ( #2095 )
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* add asset importer file extension
Signed-off-by: sharmajs <sharmajs@amazon.com>
* add new test setreg file
Signed-off-by: sharmajs <sharmajs@amazon.com>
* removed an unnecessary namespace
Signed-off-by: sharmajs <sharmajs@amazon.com>
* addressed feedback
Signed-off-by: sharmajs <sharmajs@amazon.com>
* addressed feedback
Signed-off-by: sharmajs <sharmajs@amazon.com>
* remove unnecessay method
Signed-off-by: sharmajs <sharmajs@amazon.com>
* add file
Signed-off-by: sharmajs <sharmajs@amazon.com>
* reduce waiting time in block until idle
Signed-off-by: sharmajs <sharmajs@amazon.com>
5 years ago
greerdv
4438192d04
merge from development
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Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
nemerle
e76b65fce9
Reduce inclusion overhead a little bit
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Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
5 years ago
lumberyard-employee-dm
d22a473936
Merge pull request #2241 from aws-lumberyard-dev/CherryPickIssue2227Fix
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Cherry Pick: External Gem and Projects now appear in Editor AssetBrowser (#2227 )
5 years ago
Esteban Papp
4a4e6eb376
SPEC-7179 Removal of precompiled header files
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Scott Romero
3c378b348c
[development] Fixed runaway memory in editor ( #2220 )
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There was a change in bahaviour to how files/directories were collected in the AZ::IO::FindData::Scan* functions which allowed the addition of duplicate entries. This created a problem when attempting a recursively greedy search with zips included because of the level system pak files. Their mount points would be the root "levels" folder, so for N-levels there would be N identical entries to the "levels" folder being added perpetually each time ScanZips was called on the "levels" folder or above folders with "*" filtering.
Letting the editor sit idle no longer sees the reported memory in the bottom status bar climb. Also, running the tests which prompted the initial change shows a negligible change in perf.
Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
5 years ago
Esteban Papp
706233f72c
Merge branch 'development' into cmake/SPEC-7179
5 years ago
Mike Balfour
6d563e2e19
[GHI 2178] Vegetation Debugger info was sometimes getting culled ( #2209 )
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* [GHI 2178] Fixed missing vegetation info
The entity debug drawing culling system was removing it due to the level entity not having an AABB. Since this component can draw infinitely far, it just needed a max AABB.
With the culling fixed, it made another culling problem evident - a bug in the font code where it wasn't culling 3D text rendered behind the camera. Now it is.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Fix problem with debug rendering not immediately showing up.
When using FloatMax for the AABB, it causes math overflows with the initial camera frustrum. Changing to max/2.0f is sufficient to avoid the overflows.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Fixed normals on mesh raycasts.
The normals needed to be normalized after transformation, and didn't need the non-uniform scale applied to them, since they're normals.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Fixed the bug that prevented max-size AABBs from working with ShapeIntersection::Overlap.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
5 years ago
lumberyard-employee-dm
4d927cb26e
Merge pull request #2247 from aws-lumberyard-dev/Prefab/ClearEntityMapsTogether
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Remove container entity from all maps when entities are cleared from a prefab instance
5 years ago
Guthrie Adams
7cb2f62d4b
Merge pull request #1250 from aws-lumberyard-dev/lawalfua/commonToolsApplication
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Addition of a base AzQtToolsApplication class
5 years ago
greerdv
01aa765de2
merge from development
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Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
Esteban Papp
82f89d596e
Merge branch 'development' into cmake/SPEC-7179
5 years ago
srikappa-amzn
ebf0ea6a69
Remove container entity from all maps when entities are cleared from a prefab instance
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Signed-off-by: srikappa-amzn <srikappa@amazon.com>
5 years ago
lumberyard-employee-dm
2091e58cd9
External Gem and Projects now appear in Editor AssetBrowser ( #2227 )
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* External Gem and Projects now appear in Editor AssetBrowser
Optimized logic populating the FolderAssetBrowserEntries in the Editor AssetBrowser.
Added an "[External]" tag to scan folders which reside outside of the Engine Root
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fixed conversion of fixed_string to string when normalizing an added AssetBrowser file path.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* RootAssetBrowserEntry.cpp Linux conditional expression fix
Because an AZ::IO::PathView is convertible to an AZ::IO::FixedMaxPath and vice-versa, the conversion of the second part of the ternary expression absolutePathView needs to explicitly convert to an AZ::IO::FixedMaxPath
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
Terry Michaels
d9ec159f0e
Merge pull request #2235 from aws-lumberyard-dev/daimini/gitflow_210716_o3de
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Gitflow 7/16/21 - O3DE
5 years ago
Esteban Papp
1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
# Conflicts:
# Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
# Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
# Code/Editor/Plugins/EditorCommon/stdafx.cpp
# Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
# Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
# Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
# Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
# Code/Tools/AssetProcessor/native/precompiled.h
# Code/Tools/Standalone/StandaloneTools_precompiled.h
# Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
# Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
# Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
# Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
# Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
# Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
# Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
# Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
# Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
# Gems/Blast/Code/Source/StdAfx.cpp
# Gems/Camera/Code/Source/Camera_precompiled.h
# Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
# Gems/FastNoise/Code/Source/FastNoise_precompiled.h
# Gems/Gestures/Code/Source/Gestures_precompiled.h
# Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
# Gems/GraphCanvas/Code/precompiled.h
# Gems/ImGui/Code/Source/ImGui_precompiled.h
# Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
# Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
# Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
# Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
# Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
# Gems/LyShine/Code/Source/LyShine_precompiled.h
# Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
# Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
# Gems/Maestro/Code/Source/Maestro_precompiled.h
# Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
# Gems/Metastream/Code/Source/Metastream_precompiled.h
# Gems/Microphone/Code/Source/Microphone_precompiled.h
# Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
# Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
# Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
# Gems/PhysX/Code/Source/PhysX_precompiled.h
# Gems/PhysX/Code/physx_unsupported_files.cmake
# Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
# Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
# Gems/ScriptCanvas/Code/Editor/precompiled.h
# Gems/ScriptCanvas/Code/Source/precompiled.h
# Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
# Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
# Gems/ScriptEvents/Code/Source/precompiled.h
# Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
# Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
# Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
# Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
# Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
# Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
# Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
# Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
# Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
# Gems/Twitch/Code/Source/Twitch_precompiled.h
# Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
5 years ago
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
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* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com>
5 years ago
sconel
b05984d4ca
Prevent cached world transform and parent data from being serialized in prefab ( #2219 )
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Porting over @AMZN-daimini 's work to clean up unneeded data from prefabs by removing cached transform data from json serialization. This is done by writing an explicit json serializer for the Editor Transform component and opting not to store or load the cached Transform fields.
Tested by creating new prefabs, loading and as well as resaving old prefabs which included patches aimed at cached transform data.
Signed-off-by: sconel <sconel@amazon.com>
5 years ago
Danilo Aimini
e9270e491a
Merge branch 'stabilization/2106' into daimini/gitflow_210716_o3de
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Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
# Conflicts:
# scripts/build/bootstrap/incremental_build_util.py
5 years ago
Esteban Papp
7c9653087d
Builds Windows nounity and unity
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Builds Linux nounity and unity
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
lumberyard-employee-dm
448469025b
Updated the AZ Path Code to perform case-insensitive hashing of path ( #2226 )
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segments when using the Windows Path Separator
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
amzn-mike
8116e239f4
Restore fix lost in merge: [LY-121929] Asset Processor Error : Sqlite - Failed to prepare statement. ( #2202 )
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Fixed unresolved product dependency query to be able to handle much larger queries (tested with 100,000 products) by storing queried products in a temp table first
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
5 years ago
jjjoness
facd1e18b5
One hamburger menu to rule them all ( #2232 )
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* Icon changes
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
* Icon changes to svg files
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
5 years ago
greerdv
1e2cf9c8d2
merge from development
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Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
hultonha
6839ef1512
Merge remote-tracking branch 'upstream/development' into hultonha_LYN-2349_tube_delete_crash
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Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
hultonha
5a0c1fab9f
Merge remote-tracking branch 'upstream/development' into hultonha_LY-69118_lambda_crash
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Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
Esteban Papp
032a35e495
fix Windows unity build
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp
074518454c
Merge branch 'development' into cmake/SPEC-7179
5 years ago
Esteban Papp
3771ba80a4
Combine Framework.Tests and AzToolsFramework.Tests targets into one target
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp
087c9f6edb
more fixes for Jenkins vs local behavior
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Dayo Lawal
f215011de4
Copyright header and whitespace fixes
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Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
5 years ago
Esteban Papp
4aebea61af
Fixes for Jenkins
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
hultonha
a365ae1da1
Merge remote-tracking branch 'upstream/development' into hultonha_LYN-2349_tube_delete_crash
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Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
greerdv
9c1d66f61f
improve translations for physics types in Script Canvas
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Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
hultonha
2c9922d4b5
Merge remote-tracking branch 'upstream/development' into hultonha_LY-69118_lambda_crash
5 years ago
lsemp3d
104e0f73bf
Fixed Lua class enumeration, there was a crash when traversing into methods
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
5 years ago
Esteban Papp
ae46eea1e8
Fix tests in Linux and discover path comparison problem in Windows (fixed)
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp
4a5ac0e204
Fix for ArchiveTest where the assets alias was not being set
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
bosnichd
72ea2ca1b4
Change the InputDeviceImplementationRequest to be addressable by an InputDevcieId to account for the situation where someone may want to swap out the implementation for a single instance of a devcie type rather than all instances of that device type (the latter can still be achieved using Broadcast instead of Event when calling the EBus method). ( #2180 )
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Signed-off-by: bosnichd <bosnichd@amazon.com>
5 years ago
Esteban Papp
24831b1970
Code review changes
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp
d8ac5654d2
Merge branch 'development' into cleanup/SPEC-1670
5 years ago