bosnichd
b20a9b5f39
Some modifications required for restricted platforms: ( #5624 )
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- Replace AZ_TRAIT_MAX_JOB_MANAGER_WORKER_THREADS with AZ_TRAIT_THREAD_NUM_JOB_MANAGER_WORKER_THREADS that allows the number of threads created by the job manager to be set directly.
- Add AZ_TRAIT_THREAD_NUM_TASK_GRAPH_WORKER_THREADS that allows the number of threads created by the task graph to be set directly.
- Add a define that forces the AsyncUploadQueue to use the primary copy queue instead of creating a secondary copy queue.
Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-11-16 08:27:32 -07:00
Chris Galvan
ce10906671
Updated splash screen and about dialog with Stable 21.11 name
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2021-11-16 08:08:53 -06:00
AMZN-Igarri
a5adf33427
Deactivate new Asset Picker View by default in the Editor ( #5614 )
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Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
2021-11-16 10:47:02 +00:00
nggieber
7f57548023
Adds triangle under cart button when cart is shown
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Signed-off-by: nggieber <nggieber@amazon.com >
2021-11-15 20:00:20 -08:00
santorac
7d849cc0d2
Changed the overall strategy for how to handle missing image references. Instead of replacing it with one of the placeholder assets, we replace it with an random UUID which will be interpreted as a missing asset (unless some discovers discovers a UUID collision). This eventually gets replaced by one of the placeholder textures at runtime. This approach gives more consistent results in how missing texture are handled between Material Editor and Material Component.
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I actually tried this approach before and it didn't seem to work the way we needed, but I realized that's because PropertyAssetCtrl wasn't handling missing assets properly. I fixed a few issues there including showing the error button when the asset can't be found, and fixing a broken reference to the error icon file.
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com >
2021-11-15 16:51:22 -08:00
Chris Galvan
7031147e32
Added event to signal when the Editor is fully initialized so test scripts can listen for that instead of needed arbitrary wait commands. ( #5623 )
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2021-11-15 17:01:47 -06:00
amzn-mike
8b7e538dd3
Cherry Pick: [LYN-7463] Fix insert streaming request failure ( #5604 ) ( #5622 )
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* Fix race condition where asset would finish loading and another request would start before the streamer request could be cleared
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Re-enable disabled test which was failing for the same reason.
Fix test timeout which was way too long.
Reduce test iterations to keep test time safely under 5 seconds.
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Instead of using a mutex, re-order the statements to remove the streamer request first
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
(cherry picked from commit 0cea59d669 )
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-11-15 14:14:43 -08:00
amzn-mike
63713ca284
Fix AssetBus connection policy to re-lock the mutex afterward since some destructors in the calling methods are still altering the context ( #5575 )
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Also made the unlock conditional.
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-11-15 12:23:56 -08:00
amzn-sj
fc547d902c
Add message to indicate Json serialization of bitset is not supported ( #5590 )
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Signed-off-by: amzn-sj <srikkant@amazon.com >
2021-11-15 14:09:43 -06:00
AMZN-Phil
18cf128854
Remove some code duplication
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Signed-off-by: AMZN-Phil <pconroy@amazon.com >
2021-11-15 11:50:28 -08:00
amzn-mike
0cea59d669
[LYN-7463] Fix insert streaming request failure ( #5604 )
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* Fix race condition where asset would finish loading and another request would start before the streamer request could be cleared
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Re-enable disabled test which was failing for the same reason.
Fix test timeout which was way too long.
Reduce test iterations to keep test time safely under 5 seconds.
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Instead of using a mutex, re-order the statements to remove the streamer request first
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-11-15 11:28:06 -08:00
Mikhail Naumov
b3e2c3f075
SetComponentProperty is now supported by undo operation ( #5599 )
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* Adding undo support to SetComponentProperty to make it function with prefab system
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
* Renaming a variable
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
* PR feedback
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
2021-11-15 11:01:42 -08:00
nggieber
1ed0e09399
Merge branch 'stabilization/2110' into Prism/FixGemCart
2021-11-15 10:20:36 -08:00
nggieber
e62af4260b
Moves Cart to Right Panel with Gem Inspector
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Signed-off-by: nggieber <nggieber@amazon.com >
2021-11-15 10:20:04 -08:00
AMZN-Phil
07c142b975
Remove temporary changes and remove key before building
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Signed-off-by: AMZN-Phil <pconroy@amazon.com >
2021-11-15 08:51:00 -08:00
SergeyAMZN
f9824fc4ee
Merge pull request #5586 from aws-lumberyard-dev/IMGUI_EntityOutlinerFix
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Fixed IMGUI Entity Outliner to show net entities
2021-11-15 14:23:10 +00:00
amzn-sean
38a03817bb
Removal and Replacement of the CryTimer (gEnv->pTimer) ( #5409 )
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Replaced and removed the CryTimer (gEnv->pTimer). The new TimeSystem is a merger of the current time functionality found in the engine.
* Rename TimeSystemComponent.h/.cpp to TimeSystem.h/.cpp
* Adding New TimeSystem
* remove old timer cvars
* small improvements to the time system.
- updated parts to use the time conversion functions.
- in AdvanceTickDeltaTimes applying t_simulationTickScale is now uses doubles instead of floats.
* Replace gEnv->pTimer / ITimer usages with TimeSystem
* Updating usages of AZ::TimeMs{ 0 } and AZ::TimeUs{ 0 } to AZ::Time::ZeroTimeMs and AZ::Time::ZeroTimeUs
* red code the CryTimer
* using TimeUs instead of TimeMs is some cases + updating usages of old cvars to new
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com >
2021-11-15 12:11:58 +00:00
AMZN-nggieber
76b7e73f6f
Fully Replaces Remote Gems in Model and Selects Them When Downloading and Deleting ( #5593 )
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Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com >
2021-11-12 16:23:04 -08:00
Danilo Aimini
5ec5824849
Hide the "up one level" button temporarily. ( #5595 )
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Signed-off-by: Danilo Aimini <daimini@amazon.com >
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2021-11-12 14:16:44 -08:00
Guthrie Adams
520c2b52d4
Merge pull request #5584 from aws-lumberyard-dev/Atom/guthadam/remove_mtl_references
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Removing references and builders for legacy MTL assets
2021-11-12 13:47:50 -06:00
rgba16f
57adfd795e
Add a name to JobManager ( #5576 )
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* Add a name to JobManager, all worker threads use that name to label their threads
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
* update with PR feedback, changed to use AZStd::fixed_string::format
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
* Fix copy paste errors using local variable names
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
2021-11-12 13:15:41 -06:00
Alex Peterson
c0df1846f4
Create desktop shortcut functionality ( #5536 )
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Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com >
2021-11-12 11:03:43 -08:00
Terry Michaels
9e84c409bd
Trackview Fixture now disables save on finalize
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Signed-off-by: Terry Michaels <miterenc@amazon.com >
2021-11-12 08:03:43 -06:00
Terry Michaels
876576e568
Trackview Fixture now disables save on finalize
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Signed-off-by: Terry Michaels <miterenc@amazon.com >
2021-11-12 08:02:12 -06:00
Sergey Pereslavtsev
435f839666
Fixed IMGUI Entity Outliner to show net entities
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Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com >
2021-11-12 13:36:14 +00:00
Danilo Aimini
a544800536
LYN-4946 | Merge Game Mode buttons in the Play Controls toolbar ( #5557 )
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* LYN-4946 Double play buttons - Tranformer style into one.
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
* compile fix
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
* Changes as per review.
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
* Address minor confusion points.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix rename operation missing some matches...
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Remove extra newline.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
Co-authored-by: sphrose <82213493+sphrose@users.noreply.github.com >
2021-11-11 17:36:12 -08:00
Guthrie Adams
320ae45989
Removing material type asset info
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-11 19:20:09 -06:00
Guthrie Adams
92c0e598d5
Starting to remove MTL asset references
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-11 19:20:04 -06:00
Nicholas Van Sickle
2c2c1d8137
Merge pull request #5562 from aws-lumberyard-dev/nvsickle/StabToDevNov21
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Merge `stabilization/2110` as of `fac3d0b1bf` into `development`
2021-11-11 15:04:18 -08:00
AMZN-Phil
bc20208f13
Create file in project directory on successful build for Project Manager
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Signed-off-by: AMZN-Phil <pconroy@amazon.com >
2021-11-11 14:39:10 -08:00
galibzon
e0d736dd84
Fixed the other call to CreateVariable ( #5561 )
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in favor of CreateVariableEx
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com >
2021-11-11 16:04:22 -06:00
AMZN-Phil
0b211d3743
Merge pull request #5513 from aws-lumberyard-dev/Prism/DeleteUpdateGemsUI
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Adds Update and Uninstall Options for Downloaded Remote Gems to Gem Catalog
2021-11-11 14:01:42 -08:00
bosnichd
19acf94606
Remove the legacy ViewSystem and some other tangentially related legacy code. ( #5558 )
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Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-11-11 13:29:51 -07:00
nggieber
2b248ac485
Fix merge issue and validation issue
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Signed-off-by: nggieber <nggieber@amazon.com >
2021-11-11 12:09:24 -08:00
nggieber
3d21a9f4bd
Merge branch 'stabilization/2110' into Prism/DeleteUpdateGemsUI
2021-11-11 11:52:49 -08:00
Steve Pham
cbe2948ba8
Merge pull request #5555 from aws-lumberyard-dev/ghi-4320/ProjectManagerLinuxDefaultClang
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Project Manager Fixes for Linux
2021-11-11 11:21:06 -08:00
nggieber
d71196102f
More PR feedback changes
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Signed-off-by: nggieber <nggieber@amazon.com >
2021-11-11 10:20:46 -08:00
Nicholas Van Sickle
8d5dd4e35f
Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/StabToDevNov21
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Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2021-11-11 10:15:52 -08:00
AMZN-Phil
08848ac781
Merge pull request #5493 from aws-lumberyard-dev/Prism/AdditionalProgressFixes
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Handle servers with no content length and make downloading more obvious
2021-11-11 10:00:08 -08:00
Steve Pham
289d783f25
Fixes for Project Manager on Linux
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- Fix error with EngineFinder using the wrong path to locate project.json
- Simplified and expanded clang detection
- Remove forcing clang-12 for builds and will rely on the new cmake detection of clang by default
Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com >
2021-11-11 09:41:45 -08:00
Tom Hulton-Harrop
2812ec2024
Fix brute force mesh intersection function ( #5447 )
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* fix brute force mesh intersection function
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add test for brute force ray intersection fix
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* refactor tests to remove as much duplication and provide API for future tests if required
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* small updates after review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* update following review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* fix for pointer offset
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2021-11-11 16:33:08 +00:00
AMZN-Phil
c07b666bec
Merge branch 'stabilization/2110' of https://github.com/aws-lumberyard/o3de into Prism/AdditionalProgressFixes
2021-11-11 08:19:21 -08:00
SergeyAMZN
aee52d1677
Merge pull request #5533 from aws-lumberyard-dev/LYN-8169_ServerShouldNotLoadClientCfg
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Removing Old Cry Code that Causes ServerLauncher to Load Client.cfg
2021-11-11 16:06:06 +00:00
AMZN-stankowi
6e70097ad7
Fixed all errors with default seeds ( #5489 )
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* Cleaning up errors with default assets, used in bundled release builds
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updated simple asset references to be to the product, not source assets
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
2021-11-11 07:50:25 -08:00
AMZN-stankowi
2df8d5b620
Fixed crash if you save a bundle outside the default bundle folder ( #4974 ) ( #5255 )
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Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
2021-11-11 07:50:16 -08:00
AMZN-AlexOteiza
edefb57cfd
Fixed crash when typing asset name and clicking browse ( #5495 )
2021-11-11 13:58:00 +00:00
jonawals
de4e2d6308
Merge pull request #5544 from aws-lumberyard-dev/viewport/LYN-7989
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Remove SurfaceManipulator.
2021-11-11 13:36:55 +00:00
John
039d2fc0c4
Remove SurfaceManipulator.
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Signed-off-by: John <jonawals@amazon.com >
2021-11-11 12:13:55 +00:00
galibzon
f24c3d3457
ASV Trace::Assert Environment.h(438) You are using an invalid variable, ( #5521 )
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the owner has removed it!
This fixes the issue by forcing NameDictionary to not transfer
ownership. This means ComponentApplication()::Destroy will fully destroy
the NameDictionary before the OS::Allocator is destroyed.
In Windows the bug was not happening when running AssetProcessorBatch
because for Windows, _exit() is called before the application shutsdown
forcing all module to properly decrease the reference count of
EnvironmentVaqriableHolderBase::m_useCount for NameDictionary.
In MacOS, there's no _exit() so when the NameDictionary destructor was being called
before existing the application the reference count wouldn't be 0, and
would eventually try to destry the NameDictionary BUT the OS::Allocator
was already destroyed.
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com >
2021-11-11 05:24:33 -06:00
jonawals
f564903f37
Merge pull request #5497 from aws-lumberyard-dev/viewport/select_rect_fix
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Fix attempted rendering of invalid Entity selection boxes.
2021-11-11 09:15:27 +00:00