Commit Graph

19 Commits

Author SHA1 Message Date
jromnoa 47a8dbc1d0 Adds Atom component tests into the new parallel + batched test approach (#4039)
* create PoC for starting point for parallel + batched Atom tests

Signed-off-by: jromnoa <jromnoa@amazon.com>

* CMakeLists.txt update

Signed-off-by: jromnoa <jromnoa@amazon.com>

* saving progress on re-factor for parallel and batched tests, added Tracer(), added Report(), and added new exit code validation method but code is unfinished still

Signed-off-by: jromnoa <jromnoa@amazon.com>

* finalize conversion of component tests into new optimized test setup for batched/parallel runs

Signed-off-by: jromnoa <jromnoa@amazon.com>

* fix REDO deletion check, remove class referencing a test not yet added to parallel runs

Signed-off-by: jromnoa <jromnoa@amazon.com>

* revert hydra_AtomEditorComponents_AddedToEntity.py back to its original version

Signed-off-by: jromnoa <jromnoa@amazon.com>

* re-add the DepthOfField component to expected_lines for non-optimized main suite (removed on accident)

Signed-off-by: jromnoa <jromnoa@amazon.com>

* remove test comments from legal header, add EditorEntity() class, remove hydra calls - updated for Decal component, but the next commit will get the rest

Signed-off-by: jromnoa <jromnoa@amazon.com>

* saving progress on converting over fully to using EditorEntity() per PR comments - almost done, will finish tomorrow

Signed-off-by: jromnoa <jromnoa@amazon.com>

* add new test setup docstring, fix the create entity test step wording, re-add accidental removal of string text from editor_entity_utils.py

Signed-off-by: jromnoa <jromnoa@amazon.com>

* finalize PR concerns, use EditorEntity object for most/all calls, tests pass when run

Signed-off-by: jromnoa <jromnoa@amazon.com>

* remove accidental change

Signed-off-by: jromnoa <jromnoa@amazon.com>

* update helper.open_level() call to not include 'Physics' in path, remove unnecessary f-string calls

Signed-off-by: jromnoa <jromnoa@amazon.com>

* editor_python_test_tools.asset_utils.Asset.find_asset_by_path(), add is_hidden() and is_visible() to editor_python_test_tools to use for verification, clean up UNDO/REDO comments, fix test order in file to match the order of the test files

Signed-off-by: jromnoa <jromnoa@amazon.com>
2021-09-16 10:59:23 -07:00
galibzon 169b8f3679 [ATOM-5441] Shader Builders May Fail When Multiple New Files Are Added (#3862)
* [ATOM-5441] Shader Builders May Fail When Multiple
New Files Are Added

ShaderAssetBuilder::CreateJobs now recursively parses *.azsl files
looking for #include lines and builds the list of source dependencies
using a depth-first algorithm. It was using MCPP before but not anymore
(during CreateJobs).

The new algorithm may over prescribe, but fixes the issues
when multiple new shader related files are added, at once or out of order, to a game project
or Gem.

Overall the new ShaderAssetBuilder::CreateJobs() is around 40% faster
and, of course, handles source dependencies in a robust way.

* Added new test suite to AutomatedTesting project:
Gem/PythonTests/atom_renderer/test_Atom_ShaderBuildPipelineSuite.py

Bug fix to Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderAssetBuilder.cpp
discovered thanks to the automated test suite. The idea is that
CreateJobs doesn't fail if the AZSL file doesn't exist. The failure is
deferred during ProcessJob. This way if the AZSL file exists the .shader
file is rebuilt automatically.

* For testability purposes and avoid memory leakage errors
during Unit Tests created the class ShaderBuilderUtility::IncludedFilesParser

Now accepts "#  include <file>" with space between '#' and 'include'.
Also now accepts the '-' character inside the file path.

Added Unit Test to validate all cases of "#include <file>" parsing.

* Fixed linux runtime issues for Unit Tests in Atom_Asset_Shader.Tests

Signed-off-by: garrieta <garrieta@amazon.com>
2021-09-15 07:50:14 -05:00
jromnoa 6d1bb8e439 Add Light component GPU (screenshot) test to AutomatedTesting nightly o3de runs. (#2923)
* adds the Light component GPU screenshot test to AutomatedTesting

Signed-off-by: jromnoa <jromnoa@amazon.com>

* add LIGHT_TYPE_PROPERTY constant to test script since it is re-used multiple times

Signed-off-by: jromnoa <jromnoa@amazon.com>

* removes redundant f strings, adds LIGHT_COMPONENT and LIGHT_TYPE_PROPERTY constants for re-use, removed formattng errors, increase CMakeLists.txt timeout, add attach_component_to_entity() to hydra_editor_utils.py

Signed-off-by: jromnoa <jromnoa@amazon.com>

* fix ImportError

Signed-off-by: jromnoa <jromnoa@amazon.com>

* moves the LIGHT_TYPES constant to a new file since scripts rely on it that do not have the Editor launched (can't see hydra bindings so failes with ModuleNotFound error)

Signed-off-by: jromnoa <jromnoa@amazon.com>
2021-08-11 11:19:22 -07:00
jromnoa a0f3379999 Adds Light component tests (non-GPU portion) to AutomatedTesting from AtomTest (#2758)
* Fixed Vegetation Layer Spawner documentation link.

Signed-off-by: Chris Galvan <chgalvan@amazon.com>
Signed-off-by: jromnoa <jromnoa@amazon.com>

* add remaining non-GPU test portions for Light component test

Signed-off-by: jromnoa <jromnoa@amazon.com>

* make non-GPU light component test more robust

Signed-off-by: jromnoa <jromnoa@amazon.com>

* remove redundant logging, convert LIGHT_TYPES from list to dict, remove redundant f-string

Signed-off-by: jromnoa <jromnoa@amazon.com>

Co-authored-by: Chris Galvan <chgalvan@amazon.com>
2021-08-03 14:08:59 -07:00
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00
jromnoa 6a6aa69762 increase test timeout, if it still times out I need to get RDP access to the node to fix this since a pop-up or alert is halting+timing out automation (#2041)
Signed-off-by: jromnoa <jromnoa@amazon.com>
2021-07-12 10:43:07 -07:00
Chris Galvan d7574777a8 Resolved merge conflicts
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2021-07-02 12:42:44 -05:00
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00
Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 2021-06-28 19:09:20 -07:00
Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 2021-06-23 10:55:22 -07:00
jromnoa 43b253da56 main suite and not sandbox suite, since the nightly runs the main suite 2021-06-18 15:04:47 -07:00
jromnoa d904f6ab40 adds GPU test to the nightly test runs for o3de 2021-06-18 12:27:16 -07:00
AMZN-AlexOteiza 8c35347cfb Fixed build timeout failures. Added xfail and made pytest timeout to be smaller so CMake doesnt make it to timeout and python does it instead
Co-authored-by: Garcia Ruiz <aljanru@amazon.co.uk>
2021-05-20 14:31:55 +01:00
Aaron Ruiz Mora 23dba55c21 Move flaky atom renderer test from main to sandbox test suite 2021-04-26 14:58:03 +01:00
jromnoa 91ec9b4f7e add CMakeLists.txt comment removal (was missed in last commit) 2021-04-23 10:46:35 -07:00
jromnoa f2a2286a2c remove GPU requirements, clean up test verification 2021-04-22 19:16:00 -07:00
jromnoa 7623d28995 update tool_dependencies.cmake, CMakeLists.txt, hydra script 2021-04-21 14:53:02 -07:00
jromnoa ab7f40e991 add AtomTest levels, add some updated test configuration options, still need to debug an error with a tool dependency 2021-04-21 13:11:50 -07:00
jromnoa 23dec3c10e Add starting point for Hydra/EPB Atom tests in AutomatedTesting project 2021-04-20 18:56:49 -07:00