Added supervariants to the precompiled DiffuseProbeGrid shaders for the NumRaysPerProbe values
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
* Create helper function for getting threads per
group from a compute shader
Added GetComputeShaderNumThreads() functions to RPIUtils.
By default the function returns 1, 1, 1 in case of errors.
Updated existing code that was looking for 'numthreads' attribute data
with the new GetComputeShaderNumThreads() API.
Signed-off-by: garrieta <garrieta@amazon.com>
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>