Fix innocuous release build error in RPIUtils LoadStreamingTexture (#5021)

Signed-off-by: Tommy Walton <waltont@amazon.com>
This commit is contained in:
Tommy Walton
2021-11-01 11:38:45 -07:00
committed by GitHub
parent edf5e7a242
commit c87670bbfb
@@ -119,7 +119,12 @@ namespace AZ
AzFramework::AssetSystem::AssetStatus status = AzFramework::AssetSystem::AssetStatus_Unknown;
AzFramework::AssetSystemRequestBus::BroadcastResult(
status, &AzFramework::AssetSystemRequestBus::Events::CompileAssetSync, path);
AZ_Error("RPIUtils", status == AzFramework::AssetSystem::AssetStatus_Compiled, "Could not compile image at '%s'", path.data());
// When running with no Asset Processor (for example in release), CompileAssetSync will return AssetStatus_Unknown.
AZ_Error(
"RPIUtils",
status == AzFramework::AssetSystem::AssetStatus_Compiled || status == AzFramework::AssetSystem::AssetStatus_Unknown,
"Could not compile image at '%s'", path.data());
Data::AssetId streamingImageAssetId;
Data::AssetCatalogRequestBus::BroadcastResult(