Commit Graph

190 Commits (b08643d9da90d0215ed5b22efcc3716fdaa90622)

Author SHA1 Message Date
sphrose b08643d9da Use renamed functions in stylesheet. 5 years ago
sphrose 7276253c42 renamed function 5 years ago
sphrose 9bea26511f Merge branch 'main' into LY-113714 5 years ago
Danilo Aimini d61c93a7b6
Merge pull request #431 from aws-lumberyard-dev/Prefab/Create/IgnoreLevel
LYN-3211 | Create Prefab can be triggered on the Level Container, generating an invalid level hierarchy
5 years ago
Terry Michaels 8ddfcabae7
Removed unneeded comments (#673) 5 years ago
Tom Hulton-Harrop b2523217c3
Update snapping settings to be stored in the Settings Registry (#646)
* add overload to ActionManager to support capturing an AZStd::function

* move snapping settings to new settings registry

* remove unneeded reference in ViewportSettings

* move viewport setting function implementations to .cpp file

* add more sensible default values for snapping

* fix variable name for angle snapping

* remove const from function prototype value parameters

* add import/export api for free functions

* change from std::bind to a lambda

* remove redundant const for constexpr string_view

* add AZStd alias for std::abs
5 years ago
kberg-amzn bdaa7eb3c1
Merge pull request #544 from aws-lumberyard-dev/MultiplayerComponents
Multiplayer components, visibility fixes for gameplay runtime and localprediction player controller component.
5 years ago
bosnichd 440c40e490
Remove (almost) all references to pRenderer (#651)
Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
5 years ago
jjjoness 9a113c083d Checked all Search boxes and made them compliant with UX specs. 5 years ago
sphrose 29f3185c0b Merge branch 'main' into LY-113714 5 years ago
karlberg 6b9ecc69c9 two more unit test touchpoints where core systems may not be initialized 5 years ago
Danilo Aimini 656a8443bc
Merge pull request #382 from aws-lumberyard-dev/Prefab/Instantiate/Loop
LYN-3245 | Detect circular dependencies on Instantiate Prefab and cancel operation
5 years ago
daimini e24827efb3 Fix direct editing of a reference 5 years ago
karlberg ae8a49c4ef fix bad merge 5 years ago
daimini 4662290d92 Switching IsPrefabInInstanceAncestorHierarchy to use const refs 5 years ago
daimini 47001dc0c3 Merge main 5 years ago
karlberg 1df2fe1d48 Merging latest origin 5 years ago
greerdv 9f5987d431 Merge branch 'main' into non-uniform-scale-ux 5 years ago
greerdv 3817c05d81 fixing unit test 5 years ago
Tom Hulton-Harrop c5a06b8953
Restore grid and angle snapping (#640)
Restore grid and angle snapping (LYN-3367)
5 years ago
greerdv 4202f646e4 Merge branch 'main' into non-uniform-scale-ux 5 years ago
greerdv 9e22268107 feedback from PR 5 years ago
greerdv 2c6d04f673 feedback from PR 5 years ago
karlberg c21b4a577d Merge remote-tracking branch 'origin' into MultiplayerComponents 5 years ago
AMZN-mnaumov 5fb923738e
Merge pull request #614 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15474
[ATOM-15474] Material Editor camera controller zoom respects viewport boundary
5 years ago
greerdv ad6479967f changing add NUS button from invisible to read only when NUS component already present 5 years ago
mnaumov dfd0cbb0fd Material Editor camera controller zoom respects viewport boundary 5 years ago
chiyenteng ede1889507
[CherryPick][LYN-3398][LYN-3399] Let EditorEntityModel always use the optimized algorithm even in Slice mode (#585)
* [LYN-3398][LYN-3399] Let EditorEntityModel always use the optimized algorithm even in Slice mode (#490)
5 years ago
karlberg 751d13dd7b Merge remote-tracking branch 'origin' into MultiplayerComponents 5 years ago
rgba16f 7b95b5e329
Merge pull request #556 from aws-lumberyard-dev/MoveDebugDisplayGlobalID
Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework
Rename g_mainViewportEntityDebugDisplayId to g_defaultSceneEntityDebugDisplayId
5 years ago
greerdv 45cbe4767f adding comment to AddNonUniformScaleButton 5 years ago
greerdv a49017ec23 merging from main 5 years ago
greerdv e1f7d04bc2 adding icon for non-uniform scale component 5 years ago
Tom Hulton-Harrop cec56d7b27
Merge pull request #546 from aws-lumberyard-dev/hultonha_LYN-2315_camera-phase-4
Camera Updates - Part 4
5 years ago
sphrose 7eb6cc10b6 Made change affect all modifiable containers. 5 years ago
greerdv cd93df4ca8 hiding button to add non-uniform scale when there already is a NUS component on the entity 5 years ago
srikappa-amzn a5ccfa6053
Merge pull request #456 from aws-lumberyard-dev/Prefab/CreatePrefab
Fix undo for nested prefab creation by providing link patches to the undo node
5 years ago
rgba16f 1c1a9aeab4 Merge remote-tracking branch 'upstream/main' into MoveDebugDisplayGlobalID 5 years ago
rgba16f 593528532f Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework and rename it to g_defaultSceneEntityDebugDisplayId 5 years ago
greerdv 5e94c9c838 fixing highlighting behaviour when trying to drag components above non-uniform scale component 5 years ago
jackalbe 8b1251c9f7
{LYN-2185} Helios - Added GraphObjectProxy::GetMethodList() function (#392)
* {LYN-2185} Helios - Added GraphObjectProxy::GetMethodList() function

* Updated the EditorPythonConsoleInterface to get Python type name info
* Added PythonBehaviorInfo to the GraphObjectProxy object to reflect abstract calls that can be invoked
* removed SCENE_DATA_API from Reflect() function

Jira: https://jira.agscollab.com/browse/LYN-2185
Tests: Added tests GraphObjectProxy_GetClassInfo_Loads & GraphObjectProxy_GetClassInfo_CorrectFormats to regress test

* fix compile error

* etchPythonTypeName() returns AZStd::string

* put None into a const char
5 years ago
greerdv d9b3b7ccfa adding non-uniform scale component via button on transform component and forcing it to be adjacent in the component sort order and visible 5 years ago
hultonha a206896074 remove QPoint from lower-level interfaces, switch to use AzFramework::ScreenPoint 5 years ago
karlberg bbe3fcfdd9 Cleans up some debug code 5 years ago
sphrose 3e42e8ed14 merge main 5 years ago
karlberg d0a561fa01 merging latest origin 5 years ago
karlberg d5ad5d9596 Removing some more ebus dependencies within the vis system 5 years ago
lumberyard-employee-dm bcbe1bfef7
LYN-2537 AssetBundler updates (#426)
* LYN-2537 Updated the AssetBundler code to looks for the AssetSeedList
files within the Assets/Engine directory
Updated the MissingDependencyScanner GetXMLDependenciesFile functions to
use the Assets/Engine directory as well

Also fixed the MissingDependencyScanner to properly located dependency
xml files within gem directories

* Adding back input argument validation for the AssetBundler command options.

Also added an application_options settings registry file that contains the list of valid command options for the ComponentApplication

* Adding missing end of file newline for applications_options.setreg

* Fixed the AssetBundler help output for the bundleSeed command
5 years ago
srikappa a7624bb985 Removed returning AZ::Failure when AZ::Assert is thrown 5 years ago
karlberg 822368ef01 Changes to get visibility system working again in-game 5 years ago