* AssImp set to be the default FBX processor (#78)
If you encounter issues, reach out to the Helios team with details, and then switch back to FBX SDK locally by changing FBXImporter.h
* Merge pull request #219 from aws-lumberyard-dev/sceneapi_scripting
LYN-3030: Fix to export_chunks_builder.py to match the AssImp node paths
* Hide some automated test folders from the asset processor for automatedtesting. This is necessary because these assets should only be processed when running the test, and not any time AP is launched for this project.
* Putting these test assets back to visible to Asset Processor. These tests need to be updated at some point to handle that, but they won't work with this change for now. Note that until this is addressed, these tests may randomly time out if they're the first tests run on a clean asset processor, and these tests launch AP without using a unique port, so the test can also fail if an Asset Processor executable is hanging open.
Grabbed the change I missed from the 1.0 branch merge, no idea how this got lost.
* Moved from main to periodic. Allen and Fuzzy were already on board, and I think with the potential flakiness in this test, we don't want this in main.
Co-authored-by: jackalbe <23512001+jackalbe@users.noreply.github.com>
* Added error reporting for data integrity issues for non-uniform motion data.
* The actual issue was a mismatch between the end times of the morph and the skeletal animations. They need to match in EMotionFX.
* The morph target animation exported a keyframe too much.
* renaming and organizing files
* removed unused files
* Removing unnecessary file
* moved file
* reverting movement of 3rdparty associations from gems to global
* removing unnecessary calls to ly_add_external_target_path
* fixing install prefix of ci_build
* Fixes to get 3rdparties declared in gems to be installed
* Allowing to install just one configuration
* Adding empty line at the end
* removing commented code
* setting IMPORETD_LOCATION_<CONFIG> and defaulting IMPORTED_LOCATION to the profile config in case other configs are not installed
* removed the script rule from the Editor, now will only be supported via a script or JSON manual edits
* Mesh Serialization - scriptProcessorRule doesn't save with field empty, but produces no error
* added a test to make sure Script Processor Rule operates with an empty filename
Jira: https://jira.agscollab.com/browse/ATOM-14889
Tests: Launched the Editor to removed the script rule from the Editor