* Updated all array_view uses with the C++20 span.
The updates were done in the following order
1. `AZStd::array_view<([^>].+)\* ?>` -> `AZStd::span<\1 const>`
2. `AZStd::array_view<(?:const )(.+)>` -> `AZStd::span<const \1>`
3. `AZStd::array_view` -> `AZStd::span`
Removed the implementation of array_view.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added missing whitespace between `const` and the typename for spans.
Updated the ShaderTest comparison of the ShaderResourceGroupLayout span
to compare the sizes as well
Updated comments on some of the methods that stated that they return "an
array" to mention they return "a span".
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding partial implementation of C++20 concepts and range functions for AZStd::span
The new concepts to discovered existing issues with the PathIterator and deque::iterator classes
PathIterator wasn't properly an input_iterator and therefore the Path classes weren't a range due to an incorrect const_iterator alias
The deque::iterator classes was missing the operator+ friend function that accepted a (ptrdiff_t, deque::iterator) to fulfill the random_access_iterator concepts
The AZStd implementations of (uninitialized_)copy(_n), (uninitialized_)move(_n) and (uninitialized_)file(_n) have been optimized to use memcpy and memset based on fulfilling the contiguous_iterator concept
Fixed invalid AZStd::vector inserts in FrameGraphExecuter.cpp and SliceditorEntityOwnershipService.cpp
The code was trying to copy the underlying addresses for vector<unique_ptr> to a vector<raw pointer> using insert, which it was doing by using memcpy.
relates to #6749
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fixed the `fixed_vector` emplace function to not move initialized
elements using uninitialized_move.
This was causing initialized elements of the fixed_vector to be
overwritten with the element at the emplace position.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fixed clang warnings about variables that are set, but never read
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the `az_has_builtin_is_constant_evaluated` define to not have
"()" as is not a macro.
This helps prevent users from using `az_has_builtin_is_constant_evaluated`
define in a situation where they want to know if the function is being
evaluated in a compile time context.
In that case they need to use the `az_builtin_is_constant_evaluated()`
macro (which of course looks quite similiar) but does not have the word
"has" in it..
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the AZStd span class to be C++20 compliant.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Changed phrase "DoesNotCompiles" to be more grammatically correct.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added more unit test for AZStd span
Fixed an the the return type of the subspan template overload to account
for the source span having a dynamic extent.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed unused variable from span unit test.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Updates and fixes to support GCC for Linux
Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* AZStd::basic_string improvements
The AZStd::basic_string class has a better implementation of the Short
String Optimization, which increases the amount of characters that can
be stored in a `basic_string<char>` from 15 characters to 22
characters(not-including null-terminating characters). For a
`basic_string<wchar_t>` on Windows the amount of characters that can be
stored increases from 7 to 10. Using `basic_string<wchar_t>` on Unix
platforms SSO character amount from 3 to 4 characters.
An additional benefit is that the size of the AZStd::basic_string class
has been reduced from 40 bytes to 32 bytes when using the
AZStd::allocator.
When using a stateless allocator with no non static data members such as
AZStd::stateless_allocator, the size of the AZStd::basic_string is 24
bytes.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Corrected comments and updated type alias to usings for AZStd::basic_string
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added Benchmarks for the basic_string and basic_fixed_string class
The benchmarks currently measure the speed of the `assign` overloads.
A benchmark has also been added to compare the speed swapping two
`basic_string` instances by 3 memcpy vs 3 pointer swap operations
Speed up string operation when in the iterator overload cases of the
`assign`, `append`, `insert` and `replace` function.
The code was always performing the logic to copy over a string that is
overlapping, without actually checking if the string was overlapping in
the first place.
Added an `az_builtin_is_constant_evaluated` macro that allows use of the
C++20 `std::is_constant_evaluated` feature to determine if an operation
is being performed at compile time vs run time.
That macro is being used to speed up the char_trait operations at run
time, by using the faster standard library functions.
For example char_traits::move now uses "memmove" at runtime, instead of
a for loop.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Simplified string logic in AWSMetricsServiceApiTest.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
There were already implementations for std::erase_if.
This adds the counterpart AZStd::erase versions
resolves#5734
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
AZStd::fixed_vector had all its functions marked with constexpr, but this requires all member variables to be fully initialized. This meant that the internal array used to store elements always has to be fully initialized. This was done for trivial classes but not for non-trivial classes. As a result trivial classes always did a memset (or more optimized versions for smaller buffers) while the non-trivial version couldn't actually be stored in a constexpr variable. Since AZStd::fixed_vector is meant to be dynamic the choice was made to remove the constexpr from all non-static member functions in favor of avoiding the overhead of memset, which profiling showed was a considerable overhead depending on the reserved size. If a truly constexpr array is needed than AZStd::array is a better choice as that's designed to not by dynamic.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
* Add AZStd::lerp math function, based on c++20
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Add unit test for AZStd::lerp, based on libc++ ones
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* written a reduced set of lerp tests, but now the license is correct
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Update Code/Framework/AzCore/AzCore/std/math.h
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Update Code/Framework/AzCore/Tests/AZStd/Math.cpp
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* fix the github suggestion merge
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Copy some AZ::Lerp tests to std::lerp test suite + clang-format
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Cleanup lerp test cases
Remove comments that suggested very heavy tests that required things like `for every t1..`
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix unit test compilation issues
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* fix whitespace issue
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Use `TypeParam` in TYPED_TEST
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove unneeded new-lines
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* remove unused infinity
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fix issues with seedlist for AutomatedTesting
Fixes error reporting so it will show the file hint in the tool.
Removes any missing assets from the .seed file.
Remove an unnecessary dependency from AutomatedTesting dependencies
file.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Make ArchiveComponent use AZ::IO::IArchive
Initial changes that will get the sychronous calls in ArchiveComponent
to use IArchive interface rather than external zip/7z tools.
Some of the asynchronous api are still in place, anything that wasn't
being used has been removed for now. This may change later if we move
towards all the api being asynchronous. Until then, we can't remove the
reliance upon the external archive tools completely.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Updates AZStd::thread constructors
Adds a variadic constructor which forwards args to the functor.
Because of our thread_desc extension, there was confusion on the
arugments, so the args were reordered to take the thread_desc first,
before the functor and args.
Also the thread_desc is taken as reference rather than by pointer.
Update callsites to account for this change.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Async operation of ArchiveComponent api
This sets up the ArchiveComponent to operate asynchronously. It uses
promise/future to transfer results to caller.
This is still broken, there's a few things that need to get fixed up,
but this is a good checkpoint for the work as it solidifies the api,
cleans up a bunch of unused code, and compiles.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Removes the platform-specific ArchiveComponen
These are no longer needed, as they control the direct interaction with
host OS tools like 7za.exe or /bin/zip.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Removes the platform-specific files from cmake
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Removes the 7za.exe (and legal notice)
This tool is no longer needed in the repo.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Fixes usage of IArchive::GetFullPath()
This changed to return a PathView, updated to reflect that.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Fix promises and threads
Make sure promises are only set exactly once. This meant reworking some
of the initial error checking.
Detach threads when created. Adds [[nodiscard]] to the functions that
return a future. Since threads are detached, the future is the main way
to get communication from the thread.
Clean up interface, add comments.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* More edits to thread creation
Changes to thread construction to account for parameter change.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Fix some remaining issues with ArchiveComponent
Put created threads inside a container, then join them at Deactivate.
Fix asset bundler case when injecting a file with no working directory.
Fix thread constructor that applies args to a function.
Fix lambdas to take string args by value rather than reference.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Fixes some remaining bugs in ArchiveComponent
Open archive as read-only during extract & list operations.
Fixes paths issues.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Fix initialize of opaque thread handle in thread_UnixLike.h
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed unused variable in AssetBundleComponent.cpp to fix compiler warning
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fix some issues with archives
File paths in the CDR and the local headers need to match, but there
were issues with path separators and case that made it possible to get
invalid headers errors in some archives.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Adds some new ArchiveComponent unit tests
Adds new tests for extraction of archive and adding files from a file
list to an archive.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Fix file data offset issues when opening archives
When opening an INestedArchive it would run through the CDR headers to
create file entries in the zip cache. The offsets to the compressed
data were being calculated incorrectly because they were using the CDR
headers rather than jumping to the local file headers and getting
offsets from those sizes.
Removed and refactored some archive validation flow and zip cache
factory init methods to either init default or init w/ additional
validation checks.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Addresses PR feedback
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Address more points of feedback in PR
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Address additional PR feedback
Fixes up some error checks and uses of strings vs paths.
Enable archive component tests on Linux so we can see if they will
pass.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Address PR feedback
Change the INestedArchive interface to list files as AZ::IO::Path.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Disabling the ArchiveComponent tests on Linux
They failed so we will revisit them to attempt a fix.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Rename a member variable to be more accurate
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Address feedback on PR
Bump version of Archive Components for serialize context.
Improve error messages during archive open and validation.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Revert recent changes
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added string and string_view class constructor overloads which is deleted that prevents initializing them from a nullptr or an integer type
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fixed locations where string and string_view were initialized with
nullptr
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fix IArchive::IsInstalledToHDD signature
Updated calls to ConvertAbsolutePathToAliasedPath to use an
list initialization instead of nullptr
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added a max_size function to all AZStd container style allocator
functions
The max_size functions returns the maximum value that a single contiguous
allocation value returns
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the BestFitExternalMapSchema and MallocSchema
GetMaxContiguousAllocationSize function
Those functions now return a Max allocation size of
AZ_CORE_MAX_ALLOCATOR size to indicate the maximum size for a single
allocation
Changed the IAllocatorAllocator::GetMaxContiguousAllocationSize function
from a pure virtual function to regular virtual function
Removed the left over String.cpp test to validate that the issue with
the allocator::max_size() function was occuring
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Modernization + small fix.
Modernize ( `bool`/`override`/other) code in AzCore, AzFramework, AzQtComponents, AzToolsFramework, etc.
Replaced a `bind` or two, use `using` in a few places as well.
Fix nullptr comparison of AZStd::function.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Apply review-based changes
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Minimal TypeInfo header/reduce std interdependencies.
TypeInfoSimple.h is a small header that can replace the use of
TypeInfo.h in some cases.
Signed-off-by: Nemerle <nemerle5+git@gmail.com>
* Windows build fixed
Removed algorithm.h from string_view.h
smoke-test passed
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Resotore dynamic_pointer_cast in intrusive_ptr
Requested by reviewer.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix CI build
string.h - missed alogorithm.h, since it was removed from string_view
NodeWrapper.h - missing smart_ptr.h
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
Co-authored-by: Nemerle <nemerle5+git@gmail.com>
* Converted the AZStd implementations of unintialized construct to use std
The uninitialized_default_construct and uninitialized_value_construct
functions implementations have been removed and the Standard library
implementations have been brought into the AZStd namespace scope
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added a default construct to the UninitializedValueConstruct test case
which value initializes the int member which uses zero initialization to
initalize it to zero.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fixed bug in hash_table that made rehash() function to run infinitely on specific conditions when inserting an already existing element
Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>
* Replaced erasing to happen in the source list instead
Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>
* minor comment improvement
Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>
* Small commment improvement
Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>
* Small comment fix
Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>
* Added assert and fixed code with incorrect hashing
Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>
* .
Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>
* Addressed PR comments, reverted to void* as it size_t hash is different
Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>
* Fixed build on linux
Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>
* Addressed PR comments
Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>
Co-authored-by: Garcia Ruiz <aljanru@amazon.co.uk>
* Fixed the emplace function implementations for stack and queue
Cleaned up several functions in the stack, queue and priority_queue
classes that were non-standard or weren't needed.
Updated the "style" of the code to use more modern concepts: "typedef" ->
"using", empty constructor body -> default keyword.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Replaced the custom implementations of AZStd stack, (proirity)queue
Theses classes now have a template alias to the standard library version
of the classes
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>