Commit Graph

16 Commits

Author SHA1 Message Date
Gene Walters 9a4884ff0b Exposing Multiplayer integral types (just wrapped ints) to bevahior context so that Network Properties using these type can be Get/Set from Script Canvas 2021-05-12 14:19:18 -07:00
karlberg 05a39a4412 Fix several build failures 2021-05-07 09:54:49 -07:00
karlberg b2b632aede Bug fixes for stats and for sending rpc and property updates from the client 2021-05-06 19:39:31 -07:00
karlberg a1fe8fe419 Ported the local prediction player controller component 2021-05-05 20:07:16 -07:00
karlberg 6bb51bd9e4 Merging latest origin 2021-04-27 19:14:11 -07:00
karlberg 2fc710d73b Addressing PR feedback 2021-04-27 16:03:39 -07:00
pereslav e3b016deba PR feedback addressing 2021-04-27 14:57:36 +01:00
pereslav 008c653524 Added ReadyForEntityUpdates message allowing the server to send entity updates 2021-04-26 13:30:35 +01:00
karlberg 590785e4ad Stats are up, but require a ton of presentation polish to be more useful 2021-04-22 20:06:55 -07:00
karlberg c8bc5b7463 Initial work on multiple gem multiplayer components 2021-04-22 14:35:24 -07:00
karlberg f26d7f9301 First crack at the multiplayer component registry to allow multiplayer components to live in any gem 2021-04-21 12:47:48 -07:00
karlberg 4e75a099b8 Initial Imgui debug display for stats, some hookup between entity replication and the spawnable code to make testing possible 2021-04-17 19:06:28 -07:00
karlberg ca3df5d6c8 Various bug fixes to get entity replication working 2021-04-13 20:24:08 -07:00
alexpete 1044dc3da1 Integrating github/staging through commit ab87ed9 2021-04-09 11:27:37 -07:00
alexpete c2cbd430fe Integrating up through commit 90f050496 2021-04-07 14:03:29 -07:00
alexpete 75dc720198 Integrating latest 47acbe8 2021-03-25 13:57:57 -07:00